diff options
author | Kyle Terry <kyle@kyleterry.com> | 2019-05-26 13:05:42 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-05-26 13:05:42 -0700 |
commit | df73a81db8d21af8c2ac45229eb7873787312d6a (patch) | |
tree | 8b1c8e841fdbe9f0cec7d0aef4b068c443218832 /keyboards/spacetime/keymaps/kyleterry | |
parent | 2f961265a147dbf568dcc86fad8123b2d02656bc (diff) | |
download | qmk_firmware-df73a81db8d21af8c2ac45229eb7873787312d6a.tar.gz |
[Keyboard] adds spacetime keyboard (#5969)
* adds spacetime keyboard
* removes custom tap and mod functions
this commit replaces tap_key, control_key and shift_key with built-in
tap_code16.
* changes thumb layer and makes left palm key ralt
Diffstat (limited to 'keyboards/spacetime/keymaps/kyleterry')
-rw-r--r-- | keyboards/spacetime/keymaps/kyleterry/keymap.c | 151 | ||||
-rw-r--r-- | keyboards/spacetime/keymaps/kyleterry/rules.mk | 1 |
2 files changed, 152 insertions, 0 deletions
diff --git a/keyboards/spacetime/keymaps/kyleterry/keymap.c b/keyboards/spacetime/keymaps/kyleterry/keymap.c new file mode 100644 index 000000000..32fbab5e0 --- /dev/null +++ b/keyboards/spacetime/keymaps/kyleterry/keymap.c @@ -0,0 +1,151 @@ +/* Copyright 2019 Kyle Terry + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) +#define NUM MO(_NUM) +#define CTL_ESC CTL_T(KC_ESC) +#define OS_LGUI OSM (MOD_LGUI) +#define SGAME TO(_GAMING) +#define SQWER TO(_QWERTY) + +enum layers { + _QWERTY, + _GAMING, + _LOWER, + _RAISE, + _ADJUST, + _NUM +}; + +enum { + /* tap dance for raise and lower layer switching */ + TD_RL = 0, + /* tap dance for common cording */ + TD_C = 1, + /* tap dance for media keys */ + TD_MD = 2, +}; + +/* layer template: + * [_LAYER] = LAYOUT( + * _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + * _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + * _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + * _______, _______, _______, _______, _______, _______, _______, _______ + * ), + */ + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT( + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCTL, TD(TD_C),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LALT, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NUM, OS_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LCTL, OS_LGUI, KC_SPC, LOWER, RAISE, KC_SPC, OS_LGUI, KC_RALT + ), + + [_GAMING] = LAYOUT( + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCTL, TD(TD_C),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_ESC, KC_ENT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, NUM, OS_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_LALT, KC_V, KC_SPC, LOWER, RAISE, KC_SPC, OS_LGUI, KC_RALT + ), + + [_LOWER] = LAYOUT( + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_LPRN, KC_RPRN, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, + _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, _______, _______, _______, _______, TD(TD_MD), KC_MNXT, + _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_RAISE] = LAYOUT( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, + _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_ADJUST] = LAYOUT( + _______, _______, KC_PGUP, _______, _______, _______, SQWER, _______, _______, _______, KC_INS, _______, KC_PSCR, _______, + _______, KC_HOME, KC_PGDN, KC_END, _______, _______, SGAME, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_NUM] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_ASTR, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_MINS, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DOT, KC_1, KC_2, KC_3, KC_PLUS, + _______, _______, _______, _______, _______, _______, _______, KC_0 + ) +}; + +uint32_t layer_state_set_user(uint32_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +void led_set_user(uint8_t usb_led) { + +} + +void td_common(qk_tap_dance_state_t *state, void *user_data) { + switch (state->count) { + case 1: + /* this case handles ctrl+o which is my tmux prefix + */ + tap_code16(C(KC_O)); + reset_tap_dance(state); + break; + case 2: + /* this case handles shift+insert which is a common way + * for me to paste text in linux + */ + tap_code16(S(KC_INS)); + reset_tap_dance(state); + break; + } +} + +void td_media(qk_tap_dance_state_t *state, void *user_data) { + switch (state->count) { + case 1: + tap_code16(KC_MPLY); + reset_tap_dance(state); + break; + case 2: + tap_code16(KC_MUTE); + reset_tap_dance(state); + break; + } +} + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_C] = ACTION_TAP_DANCE_FN(td_common), + [TD_MD] = ACTION_TAP_DANCE_FN(td_media), +}; diff --git a/keyboards/spacetime/keymaps/kyleterry/rules.mk b/keyboards/spacetime/keymaps/kyleterry/rules.mk new file mode 100644 index 000000000..31e0fcf29 --- /dev/null +++ b/keyboards/spacetime/keymaps/kyleterry/rules.mk @@ -0,0 +1 @@ +TAP_DANCE_ENABLE=yes |