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authorGravatar Teodor Tomic <teodor.tomic@gmail.com>2019-04-17 15:37:40 +0200
committerGravatar MechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-04-17 06:37:40 -0700
commit4cd3afc7e95f8ae58b13be544310c44e1dd5a775 (patch)
tree4be7c4ae64522438f515aa17ec8cc973c5ac8fde /keyboards/tada68/keymaps/kbp-v60
parent86855f4417a3793b1e33a8288f2755b782ef3228 (diff)
downloadqmk_firmware-4cd3afc7e95f8ae58b13be544310c44e1dd5a775.tar.gz
[keymap] TADA68 KBP-V60-like keymap (#5637)
* [keymap] Added TADA68 KBParadise V60 like keymap * Remove extra define
Diffstat (limited to 'keyboards/tada68/keymaps/kbp-v60')
-rwxr-xr-xkeyboards/tada68/keymaps/kbp-v60/keymap.c53
-rwxr-xr-xkeyboards/tada68/keymaps/kbp-v60/readme.md3
-rw-r--r--keyboards/tada68/keymaps/kbp-v60/rules.mk18
3 files changed, 74 insertions, 0 deletions
diff --git a/keyboards/tada68/keymaps/kbp-v60/keymap.c b/keyboards/tada68/keymaps/kbp-v60/keymap.c
new file mode 100755
index 000000000..e7eef9019
--- /dev/null
+++ b/keyboards/tada68/keymaps/kbp-v60/keymap.c
@@ -0,0 +1,53 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+// Tilde is shift-grave
+#define KC_TLDE S(KC_GRV)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,----------------------------------------------------------------.
+ * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Del |
+ * |----------------------------------------------------------------|
+ * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Home|
+ * |----------------------------------------------------------------|
+ * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
+ * |----------------------------------------------------------------|
+ * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
+ * |----------------------------------------------------------------|
+ * |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
+ * `----------------------------------------------------------------'
+ */
+[_BL] = LAYOUT_ansi(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,\
+ MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,\
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,\
+ KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL), KC_ALGR, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
+
+ /* Keymap _FL: Function Layer
+ * ,----------------------------------------------------------------.
+ * | ` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
+ * |----------------------------------------------------------------|
+ * | | |Up | |Prt|Bks|PgU|Hom|End|Pau| Up| | | |end |
+ * |----------------------------------------------------------------|
+ * | |Lef|Dow|Rig|Scl|Del|PgD| ~ |Ins|Lef|Dow|Rig| |Prt |
+ * |----------------------------------------------------------------|
+ * | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
+ * |----------------------------------------------------------------|
+ * | | | | | | | |MsL|MsD|MsR |
+ * `----------------------------------------------------------------'
+ */
+[_FL] = LAYOUT_ansi(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, \
+ KC_CAPS, _______, KC_UP, _______, KC_BSPC, KC_PSCR, KC_PGUP, KC_HOME, KC_END, KC_PAUS, KC_UP, _______, _______, _______, KC_END, \
+ _______, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_SLCK, KC_PGDN, KC_TLDE, KC_INS, KC_LEFT, KC_DOWN, KC_RIGHT, _______, KC_PSCR,\
+ _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_BTN1, KC_MS_U, KC_BTN2,\
+ _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
+};
diff --git a/keyboards/tada68/keymaps/kbp-v60/readme.md b/keyboards/tada68/keymaps/kbp-v60/readme.md
new file mode 100755
index 000000000..f15b27819
--- /dev/null
+++ b/keyboards/tada68/keymaps/kbp-v60/readme.md
@@ -0,0 +1,3 @@
+# KBP V60 like TADA68 layout
+
+This layout resembles the KBParadise V60 FN layer and moves around some keys.
diff --git a/keyboards/tada68/keymaps/kbp-v60/rules.mk b/keyboards/tada68/keymaps/kbp-v60/rules.mk
new file mode 100644
index 000000000..53644093d
--- /dev/null
+++ b/keyboards/tada68/keymaps/kbp-v60/rules.mk
@@ -0,0 +1,18 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+