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author | 2016-12-17 13:49:13 -0800 | |
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committer | 2016-12-17 13:49:13 -0800 | |
commit | b49d7800aeae1009b39b2bff2121864425e73ce9 (patch) | |
tree | f73447fc32940c7bc6b691a83567186d1afbc991 /keyboards/vision_division/readme.md | |
parent | 9ecf9073b96799e52a1f1c0d35b57177382902ce (diff) | |
parent | ae95834f5af7404c04e6fe3446019046278d814b (diff) | |
download | qmk_firmware-b49d7800aeae1009b39b2bff2121864425e73ce9.tar.gz |
Merge remote-tracking branch 'refs/remotes/jackhumbert/master'
Diffstat (limited to 'keyboards/vision_division/readme.md')
-rw-r--r-- | keyboards/vision_division/readme.md | 34 |
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diff --git a/keyboards/vision_division/readme.md b/keyboards/vision_division/readme.md new file mode 100644 index 000000000..de200d7c5 --- /dev/null +++ b/keyboards/vision_division/readme.md @@ -0,0 +1,34 @@ +vision_division keyboard firmware +====================== + +## Keyboard Info + +[See this thread.](https://geekhack.org/index.php?topic=83692.msg2227856#msg2227856) + +Vision/Division is a full size or split keyboard that can be customized due to its pcb. + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/vision_division folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|jack|<name>] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
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