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author | Wilba6582 <Wilba6582@users.noreply.github.com> | 2018-09-14 04:37:13 +1000 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2018-09-13 14:37:13 -0400 |
commit | 48a992f1c037658bbacccefd2709ffdcda8bb345 (patch) | |
tree | f1583b0eaef1c366b896a11db6f8dd17ce2da9b5 /keyboards/zeal60/keymaps/tusing/keymap.c | |
parent | 170de1273cde78d93b3f955aca133a4d690742b2 (diff) | |
download | qmk_firmware-48a992f1c037658bbacccefd2709ffdcda8bb345.tar.gz |
Zeal60/Zeal65/M60-A implementation (#3879)
* Initial version of zeal60
* WIP
* Fixes issue #900
* Adding RGB underglow functionality.
Fixed a compile-time conflict caused by enabling RGB underglow functionality.
* Refactor RPC protocol
* Fix last merge
* README for RGB underglow updated.
* Additional README changes.
* Adding RGBW strip software-based current-limiting functionality.
* RGBW current-limiting functionality should be handled by RGBSTRIP_MAX_CURRENT_PER_LIGHT instead.
* Updated README to reflect implementation of built-in current limiting.
* Keymap readability improvements.
* Minor keymap improvements.
* Fixed LED driver init sequence, formatting
* Dimming implementation tested, working.
* Stab LEDs synced with spacebar hits in effects.
* RGB underglow tested and functional. Simplified README for RGB underglow.
* Undid accidental file deletion from previous merge conflict. Safer values for RGB underglow.
* Improved arrow key positions in keymap.
* Added functionality to correct uneven RGB underglow. Refactored related code.
* Reverted to safer values for underglow.
* Changes for v0.3
* Custom LED brightness scaling will take place after current adjustment in order to avoid being overridden.
* Create keymap.c
Added split backspace and split shift to ISO layout
* Create config.h
Turned on LEDs for new layout
* Fixed bug where left spacebar stabilizer LED (LC06) would adopt color of row above.
* Added hhkb_wilba keymap
* Update keymap.c
* Update keymap.c
* Update keymap.c
* Added indicators, full param setting via host
* Added "mousekey" layout
* Added Zeal65 support, factory test mode
* Keycode safe range changed, caused bugs
* Bumped EEPROM version due to change in QMK keycodes
* Disable HHKB "blocked" LEDs if KC_NO in keymap
* Added "disable_hhkb_blocker_leds"
* Required overridden function for keymaps in EEPROM
* Added polar coordinate mapping, effect speed
* Force Raw HID interface number to 1 always
* Fixed last merge from master
* Added effect speed to default keymaps
* add BACKLIGHT_ prefix to vars
* add BACKLIGHT_ prefix to vars
* Keymap speed effect; keymap improvements/fixes
Readme updated to match changes
* Refactored to use common IS31FL3731/I2C drivers
* Fixed make rules, backlight disabled feature
* Make split rightshift default for Zeal65
* Added M60-A as a "version" of Zeal60.
* Renamed IS31FL3731 driver functions
* Fix suspend_wakeup_init_kb() being defined twice
* First pass refactor dynamic keymaps
* Updated to changed I2C and ISSI drivers
* Refactor zeal_color.* usage to quantum/color.*
* Updated Zeal65, fixed dynamic_keymap
* Major refactoring of Zeal60 backlight and API
* Lots of little cleanups
* Added readme.md
* Added readme.md
* Added LAYOUT_60*() macros, refactored and cleaned up default keymaps
* Fix compile error in suspend.c
* Added Zeal65 LAYOUT macros, info.json
* Added rama/m60_a, deleted zeal60/keymaps/m60_a
* Fixed rama/m60_a/keymaps/proto
* Fixed compilation error for suspend.c
* Requested changes for PR
* Fixed readme.md images
* Another readme.md fix
* Added drashna's requested changes
Diffstat (limited to 'keyboards/zeal60/keymaps/tusing/keymap.c')
-rw-r--r-- | keyboards/zeal60/keymaps/tusing/keymap.c | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/keyboards/zeal60/keymaps/tusing/keymap.c b/keyboards/zeal60/keymaps/tusing/keymap.c new file mode 100644 index 000000000..41d2effd4 --- /dev/null +++ b/keyboards/zeal60/keymaps/tusing/keymap.c @@ -0,0 +1,49 @@ +// Default layout for Zeal60 +#include QMK_KEYBOARD_H + +// For readability. +#define _______ KC_TRNS +#define _x_ KC_NO +#define AUD_PRV LCTL(KC_MPRV) // Previous music track +#define AUD_PLY LCTL(KC_MPLY) // Pause music +#define AUD_NXT LCTL(KC_MNXT) // Next music track + +// Zeal60-specific keys: +// EF_INC, EF_DEC, // next/previous backlight effect +// H1_INC, H1_DEC, // Color 1 hue increase/decrease +// S1_INC, S1_DEC, // Color 1 saturation increase/decrease +// H2_INC, H2_DEC, // Color 2 hue increase/decrease +// S2_INC, S2_DEC, // Color 2 saturation increase/decrease +// BR_INC, BR_DEC, // backlight brightness increase/decrease + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +// Default layer: Pressing caps-lock momentarily switches to Layer 1. +// This is the default layer. Pressing an empty keycode on another layer will take you here. + [0] = { + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC}, + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS}, + {MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, _x_ }, + {KC_LSFT, _x_ , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _x_ }, + {KC_LCTL, KC_LGUI, KC_LALT, _x_ , _x_ , _x_ , _x_ , KC_SPC, _x_ , _x_ , KC_LEFT, KC_UP, KC_DOWN, KC_RGHT} + }, + +// Layer 1: Pressing enter switches to layer 2, where backlight controls live. +// This is a momentary layer: once you let go of caps, you'll be back in layer 1. + [1] = { + {KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL }, + {_______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_DEL, _______}, + {_______, AUD_PRV, AUD_PLY, AUD_NXT, _______, _______, _______, _______, _______, _______, _______, _______, TO(2) , _x_ }, + {KC_CAPS, _x_ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _x_ }, + {KC_RCTL, KC_RGUI, KC_RALT, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , KC_HOME, KC_PGUP, KC_PGDN, KC_END} + }, + +// Layer 2: Zeal60 and backlight configuration. (Get here quickly by pressing Caps+Enter from Layer 1.) +// This is a persistent layer. Get back to the default layer by pressing enter. + [2] = { + {RESET, EF_DEC, EF_INC, BR_DEC, BR_INC, ES_DEC, ES_INC, _______, _______, _______, _______, _______, _______, _______}, + {_______, H1_DEC, H1_INC, S1_DEC, S1_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, H2_DEC, H2_INC, S2_DEC, S2_INC, _______, _______, _______, _______, _______, _______, _______, TO(0) , _x_ }, + {RGB_MOD, _x_ , RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _x_ }, + {RGB_TOG, RGB_VAD, RGB_VAI, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , _______, _______, _______, _______} + } +}; |