diff options
author | khitsule <khitsule@gmail.com> | 2020-04-20 03:15:12 +1000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-19 10:15:12 -0700 |
commit | 33a5dc4fcf3ed00f7cd87271530bcc416012926f (patch) | |
tree | 729b062bfaebabe6d540d0e31409c5bdd14761da /keyboards | |
parent | e0fffcde9987dff7502bbf9c7f01144ca2c524f4 (diff) | |
download | qmk_firmware-33a5dc4fcf3ed00f7cd87271530bcc416012926f.tar.gz |
[Keymap] Updates to personal keymaps (#8818)
* sync with upstream; initial iris design
* sync with upstream
* update to iris keymap
* merge upstream
* iris keymap refined
* Iris readme update
* messed up upstream merge somehow, hopefully fixed
* removed extra closing bracket
* Apply suggestions from code review
Co-Authored-By: Joel Challis <git@zvecr.com>
* change layers from define to enum per suggestions
Co-authored-by: Mysti Woodard <mystiwoodard@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/atreus/keymaps/khitsule/keymap.c | 41 | ||||
-rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/config.h | 24 | ||||
-rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/keymap.c | 153 | ||||
-rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/readme.md | 31 | ||||
-rw-r--r-- | keyboards/keebio/iris/keymaps/khitsule/rules.mk | 2 |
5 files changed, 236 insertions, 15 deletions
diff --git a/keyboards/atreus/keymaps/khitsule/keymap.c b/keyboards/atreus/keymaps/khitsule/keymap.c index 04cd4d591..e6a536691 100644 --- a/keyboards/atreus/keymaps/khitsule/keymap.c +++ b/keyboards/atreus/keymaps/khitsule/keymap.c @@ -2,20 +2,19 @@ #include QMK_KEYBOARD_H -#define ALPH 0 -#define LOWR 1 -#define RAIS 2 - -// enum layers { -// ALPH, //alpha qwerty -// LOWR, //layer 1: nav and functions -// RAIS //layer 2: numpad and symbols -// }; +enum layers { + ALPH, + GAME, + LOWR, + RAIS, + ADJS +}; // define any macros here to keep keymap clean and readable #define KM_DLEFT LGUI(LCTL(KC_LEFT)) #define KM_DRIGHT LGUI(LCTL(KC_RIGHT)) +#define TSKMGR LCTL(LSFT(KC_ESC)) #define tap_mod_macro(record, mod, macro) ( ((record)->event.pressed) ? \ ( ((record)->tap.count <= 0 || (record)->tap.interrupted) ? MACRO(D(mod), END) : MACRO_NONE ) : \ @@ -28,20 +27,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, - KC_ESC, KC_TRNS, KC_TRNS, ALT_T(KC_ENT), LT(LOWR, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(RAIS, KC_DEL), KC_LGUI, KC_TRNS, KC_QUOT, KC_MINUS + KC_ESC, KC_TRNS, KC_TRNS, ALT_T(KC_ENT), LT(LOWR, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(RAIS, KC_DEL), KC_LGUI, TO(GAME), KC_QUOT, KC_MINUS + ), + [GAME] = LAYOUT( + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, + KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, + KC_ESC, KC_TRNS, KC_ENT, KC_LALT, KC_TAB, KC_LCTL, KC_LSFT, KC_DEL, KC_LGUI, TO(ALPH), KC_QUOT, KC_MINUS ), [LOWR] = LAYOUT( KC_PSCR, KC_HOME, KC_UP, KC_END, KC_TRNS, KC_LPRN, KC_F7, KC_F8, KC_F9, KC_RPRN, KC_VOLU, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP, KC_LBRC, KC_F4, KC_F5, KC_F6, KC_RBRC, KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGDN, LSFT(KC_LBRC), KC_F1, KC_F2, KC_F3, LSFT(KC_RBRC), - KM_DLEFT, KM_DRIGHT, LALT(KC_TAB), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + KM_DLEFT, KM_DRIGHT, LALT(KC_TAB), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), [RAIS] = LAYOUT( - KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS, - KC_CIRC, KC_AMPR, KC_GRV, KC_TILD, KC_PIPE, KC_PLUS, KC_4, KC_5, KC_6, KC_ASTR, - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_MINUS, KC_1, KC_2, KC_3, KC_SLASH, - RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL + KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS, + KC_CIRC, KC_AMPR, KC_GRV, KC_TILD, KC_PIPE, KC_PLUS, KC_4, KC_5, KC_6, KC_ASTR, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_MINUS, KC_1, KC_2, KC_3, KC_SLASH, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL ), + [ADJS] = LAYOUT( + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TSKMGR, KC_TRNS, KC_TRNS, KC_F11, KC_F12, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ) }; const uint16_t PROGMEM fn_actions[] = { diff --git a/keyboards/keebio/iris/keymaps/khitsule/config.h b/keyboards/keebio/iris/keymaps/khitsule/config.h new file mode 100644 index 000000000..62760cce3 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/config.h @@ -0,0 +1,24 @@ +/* +Copyright 2017 Danny Nguyen <danny@keeb.io> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +// #define USE_I2C +#define EE_HANDS +#define IGNORE_MOD_TAP_INTERRUPT + +#undef RGBLED_NUM diff --git a/keyboards/keebio/iris/keymaps/khitsule/keymap.c b/keyboards/keebio/iris/keymaps/khitsule/keymap.c new file mode 100644 index 000000000..3e99cd6b0 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/keymap.c @@ -0,0 +1,153 @@ +#include QMK_KEYBOARD_H + +enum layers { + _QWERTY, + _GAME, + _LOWER, + _RAISE, + _ADJUST +}; + +// define keycode macros for readability +#define KM_DLEFT LGUI(LCTL(KC_LEFT)) +#define KM_DRIGHT LGUI(LCTL(KC_RIGHT)) +#define TSKMGR LCTL(LSFT(KC_ESC)) +#define KC_LCBR LSFT(KC_LBRC) +#define KC_RCBR LSFT(KC_RBRC) + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + GAME, + LOWER, + RAISE, + ADJUST +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_DEL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS, + //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ + KC_LALT, LT(_LOWER, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), MO(_RAISE), KC_LGUI + // └────────┴────────┴────────┘ └────────┴────────┴────────┘ + ), + + [_GAME] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ + _______, MO(_LOWER), KC_SPC, _______, TO(_QWERTY), _______ + // └────────┴────────┴────────┘ └────────┴────────┴────────┘ + ), + + [_LOWER] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + LALT(KC_F4), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, KC_LPRN, KC_RPRN, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + KC_MUTE, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, KC_NLCK, KC_LBRC, KC_RBRC, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, KC_LCBR, KC_RCBR, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KM_DLEFT, KM_DRIGHT,_______, _______, _______, _______, _______, _______, _______, _______, + //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ + _______, _______, _______, _______, _______, _______ + // └────────┴────────┴────────┘ └────────┴────────┴────────┘ + ), + + [_RAISE] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PLUS, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PMNS, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_P1, KC_P2, KC_P3, KC_EQL, _______, + //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ + _______, _______, _______, _______, _______, TO(_GAME) + // └────────┴────────┴────────┘ └────────┴────────┴────────┘ + ), + [_ADJUST] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + _______, _______, _______,_______, _______, _______, _______, _______, _______, _______, _______, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ + _______, _______, _______, _______, _______, _______ + // └────────┴────────┴────────┘ └────────┴────────┴────────┘ + ) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + } + return true; +} + +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + } + else if (index == 1) { + if (clockwise) { + tap_code(KC_PGDN); + } else { + tap_code(KC_PGUP); + } + } +} diff --git a/keyboards/keebio/iris/keymaps/khitsule/readme.md b/keyboards/keebio/iris/keymaps/khitsule/readme.md new file mode 100644 index 000000000..ad8480631 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/readme.md @@ -0,0 +1,31 @@ +# Iris Layout by Khitsule + +![Khitsule](https://i.imgur.com/BIzu3RZ.png) + +[KLE link](http://www.keyboard-layout-editor.com/#/gists/856ad949a89c47fa84c808ba17ae10c5) + +## Layers + +| Layer | Legend | +| ----- | ------ | +| Base | Centre (black) | +| Game | Centre (black) - see below | +| Lower | Bottom (purple) | +| Raise | Top (pink) | + +## Features + +* Raise/lower layers focus first on one-handed use +* Numpad on right hand with raise layer +* Game layer to be used as a gamepad + * Accessed by gui key in raise layer, return with the raise key + * Same as base layer **except** numbers 1-5 replaced with F1-F5; dual function removed from thumb keys (dedicated lower and space) + * Numbers to F1-F5 is designed to be used with a mouse such as the Naga that has numbers + * Lower layer gives one-handed access to arrows and F6-F10 as well +* Navigation on left hand with lower layer + * D refers to desktop left/right on Win 10 (win+ctrl+left/right) +* Use of hold/tap dual function keys + * Ctrl/Space + * Shift/Backspace + * Lower/Tab +* Dedicated ctrl and shift to allow for navigation shortcuts with ctrl+shift+nav diff --git a/keyboards/keebio/iris/keymaps/khitsule/rules.mk b/keyboards/keebio/iris/keymaps/khitsule/rules.mk new file mode 100644 index 000000000..b6c9a2580 --- /dev/null +++ b/keyboards/keebio/iris/keymaps/khitsule/rules.mk @@ -0,0 +1,2 @@ +BACKLIGHT_ENABLE = no +RGBLIGHT_ENABLE = no |