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authorGravatar khitsule <khitsule@gmail.com>2020-04-20 03:15:12 +1000
committerGravatar GitHub <noreply@github.com>2020-04-19 10:15:12 -0700
commit33a5dc4fcf3ed00f7cd87271530bcc416012926f (patch)
tree729b062bfaebabe6d540d0e31409c5bdd14761da /keyboards
parente0fffcde9987dff7502bbf9c7f01144ca2c524f4 (diff)
downloadqmk_firmware-33a5dc4fcf3ed00f7cd87271530bcc416012926f.tar.gz
[Keymap] Updates to personal keymaps (#8818)
* sync with upstream; initial iris design * sync with upstream * update to iris keymap * merge upstream * iris keymap refined * Iris readme update * messed up upstream merge somehow, hopefully fixed * removed extra closing bracket * Apply suggestions from code review Co-Authored-By: Joel Challis <git@zvecr.com> * change layers from define to enum per suggestions Co-authored-by: Mysti Woodard <mystiwoodard@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com>
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/atreus/keymaps/khitsule/keymap.c41
-rw-r--r--keyboards/keebio/iris/keymaps/khitsule/config.h24
-rw-r--r--keyboards/keebio/iris/keymaps/khitsule/keymap.c153
-rw-r--r--keyboards/keebio/iris/keymaps/khitsule/readme.md31
-rw-r--r--keyboards/keebio/iris/keymaps/khitsule/rules.mk2
5 files changed, 236 insertions, 15 deletions
diff --git a/keyboards/atreus/keymaps/khitsule/keymap.c b/keyboards/atreus/keymaps/khitsule/keymap.c
index 04cd4d591..e6a536691 100644
--- a/keyboards/atreus/keymaps/khitsule/keymap.c
+++ b/keyboards/atreus/keymaps/khitsule/keymap.c
@@ -2,20 +2,19 @@
#include QMK_KEYBOARD_H
-#define ALPH 0
-#define LOWR 1
-#define RAIS 2
-
-// enum layers {
-// ALPH, //alpha qwerty
-// LOWR, //layer 1: nav and functions
-// RAIS //layer 2: numpad and symbols
-// };
+enum layers {
+ ALPH,
+ GAME,
+ LOWR,
+ RAIS,
+ ADJS
+};
// define any macros here to keep keymap clean and readable
#define KM_DLEFT LGUI(LCTL(KC_LEFT))
#define KM_DRIGHT LGUI(LCTL(KC_RIGHT))
+#define TSKMGR LCTL(LSFT(KC_ESC))
#define tap_mod_macro(record, mod, macro) ( ((record)->event.pressed) ? \
( ((record)->tap.count <= 0 || (record)->tap.interrupted) ? MACRO(D(mod), END) : MACRO_NONE ) : \
@@ -28,20 +27,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
- KC_ESC, KC_TRNS, KC_TRNS, ALT_T(KC_ENT), LT(LOWR, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(RAIS, KC_DEL), KC_LGUI, KC_TRNS, KC_QUOT, KC_MINUS
+ KC_ESC, KC_TRNS, KC_TRNS, ALT_T(KC_ENT), LT(LOWR, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(RAIS, KC_DEL), KC_LGUI, TO(GAME), KC_QUOT, KC_MINUS
+ ),
+ [GAME] = LAYOUT(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
+ KC_ESC, KC_TRNS, KC_ENT, KC_LALT, KC_TAB, KC_LCTL, KC_LSFT, KC_DEL, KC_LGUI, TO(ALPH), KC_QUOT, KC_MINUS
),
[LOWR] = LAYOUT(
KC_PSCR, KC_HOME, KC_UP, KC_END, KC_TRNS, KC_LPRN, KC_F7, KC_F8, KC_F9, KC_RPRN,
KC_VOLU, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP, KC_LBRC, KC_F4, KC_F5, KC_F6, KC_RBRC,
KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGDN, LSFT(KC_LBRC), KC_F1, KC_F2, KC_F3, LSFT(KC_RBRC),
- KM_DLEFT, KM_DRIGHT, LALT(KC_TAB), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ KM_DLEFT, KM_DRIGHT, LALT(KC_TAB), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[RAIS] = LAYOUT(
- KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS,
- KC_CIRC, KC_AMPR, KC_GRV, KC_TILD, KC_PIPE, KC_PLUS, KC_4, KC_5, KC_6, KC_ASTR,
- KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_MINUS, KC_1, KC_2, KC_3, KC_SLASH,
- RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL
+ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS,
+ KC_CIRC, KC_AMPR, KC_GRV, KC_TILD, KC_PIPE, KC_PLUS, KC_4, KC_5, KC_6, KC_ASTR,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_MINUS, KC_1, KC_2, KC_3, KC_SLASH,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(ADJS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL
),
+ [ADJS] = LAYOUT(
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TSKMGR, KC_TRNS, KC_TRNS, KC_F11, KC_F12,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ )
};
const uint16_t PROGMEM fn_actions[] = {
diff --git a/keyboards/keebio/iris/keymaps/khitsule/config.h b/keyboards/keebio/iris/keymaps/khitsule/config.h
new file mode 100644
index 000000000..62760cce3
--- /dev/null
+++ b/keyboards/keebio/iris/keymaps/khitsule/config.h
@@ -0,0 +1,24 @@
+/*
+Copyright 2017 Danny Nguyen <danny@keeb.io>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+// #define USE_I2C
+#define EE_HANDS
+#define IGNORE_MOD_TAP_INTERRUPT
+
+#undef RGBLED_NUM
diff --git a/keyboards/keebio/iris/keymaps/khitsule/keymap.c b/keyboards/keebio/iris/keymaps/khitsule/keymap.c
new file mode 100644
index 000000000..3e99cd6b0
--- /dev/null
+++ b/keyboards/keebio/iris/keymaps/khitsule/keymap.c
@@ -0,0 +1,153 @@
+#include QMK_KEYBOARD_H
+
+enum layers {
+ _QWERTY,
+ _GAME,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+// define keycode macros for readability
+#define KM_DLEFT LGUI(LCTL(KC_LEFT))
+#define KM_DRIGHT LGUI(LCTL(KC_RIGHT))
+#define TSKMGR LCTL(LSFT(KC_ESC))
+#define KC_LCBR LSFT(KC_LBRC)
+#define KC_RCBR LSFT(KC_RBRC)
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ GAME,
+ LOWER,
+ RAISE,
+ ADJUST
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [_QWERTY] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_DEL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
+ //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
+ KC_LALT, LT(_LOWER, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), MO(_RAISE), KC_LGUI
+ // └────────┴────────┴────────┘ └────────┴────────┴────────┘
+ ),
+
+ [_GAME] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
+ _______, MO(_LOWER), KC_SPC, _______, TO(_QWERTY), _______
+ // └────────┴────────┴────────┘ └────────┴────────┴────────┘
+ ),
+
+ [_LOWER] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ LALT(KC_F4), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, KC_LPRN, KC_RPRN, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_MUTE, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, KC_NLCK, KC_LBRC, KC_RBRC, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, KC_LCBR, KC_RCBR, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KM_DLEFT, KM_DRIGHT,_______, _______, _______, _______, _______, _______, _______, _______,
+ //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
+ _______, _______, _______, _______, _______, _______
+ // └────────┴────────┴────────┘ └────────┴────────┴────────┘
+ ),
+
+ [_RAISE] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, KC_PLUS, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PMNS, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_P1, KC_P2, KC_P3, KC_EQL, _______,
+ //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
+ _______, _______, _______, _______, _______, TO(_GAME)
+ // └────────┴────────┴────────┘ └────────┴────────┴────────┘
+ ),
+ [_ADJUST] = LAYOUT(
+ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+ _______, _______, _______,_______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
+ _______, _______, _______, _______, _______, _______
+ // └────────┴────────┴────────┘ └────────┴────────┴────────┘
+ )
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) {
+ if (clockwise) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_VOLD);
+ }
+ }
+ else if (index == 1) {
+ if (clockwise) {
+ tap_code(KC_PGDN);
+ } else {
+ tap_code(KC_PGUP);
+ }
+ }
+}
diff --git a/keyboards/keebio/iris/keymaps/khitsule/readme.md b/keyboards/keebio/iris/keymaps/khitsule/readme.md
new file mode 100644
index 000000000..ad8480631
--- /dev/null
+++ b/keyboards/keebio/iris/keymaps/khitsule/readme.md
@@ -0,0 +1,31 @@
+# Iris Layout by Khitsule
+
+![Khitsule](https://i.imgur.com/BIzu3RZ.png)
+
+[KLE link](http://www.keyboard-layout-editor.com/#/gists/856ad949a89c47fa84c808ba17ae10c5)
+
+## Layers
+
+| Layer | Legend |
+| ----- | ------ |
+| Base | Centre (black) |
+| Game | Centre (black) - see below |
+| Lower | Bottom (purple) |
+| Raise | Top (pink) |
+
+## Features
+
+* Raise/lower layers focus first on one-handed use
+* Numpad on right hand with raise layer
+* Game layer to be used as a gamepad
+ * Accessed by gui key in raise layer, return with the raise key
+ * Same as base layer **except** numbers 1-5 replaced with F1-F5; dual function removed from thumb keys (dedicated lower and space)
+ * Numbers to F1-F5 is designed to be used with a mouse such as the Naga that has numbers
+ * Lower layer gives one-handed access to arrows and F6-F10 as well
+* Navigation on left hand with lower layer
+ * D refers to desktop left/right on Win 10 (win+ctrl+left/right)
+* Use of hold/tap dual function keys
+ * Ctrl/Space
+ * Shift/Backspace
+ * Lower/Tab
+* Dedicated ctrl and shift to allow for navigation shortcuts with ctrl+shift+nav
diff --git a/keyboards/keebio/iris/keymaps/khitsule/rules.mk b/keyboards/keebio/iris/keymaps/khitsule/rules.mk
new file mode 100644
index 000000000..b6c9a2580
--- /dev/null
+++ b/keyboards/keebio/iris/keymaps/khitsule/rules.mk
@@ -0,0 +1,2 @@
+BACKLIGHT_ENABLE = no
+RGBLIGHT_ENABLE = no