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author | Jack Humbert <jack.humb@gmail.com> | 2016-09-25 16:45:08 -0400 |
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committer | GitHub <noreply@github.com> | 2016-09-25 16:45:08 -0400 |
commit | f24b3f4589720b796a0184b59e7b7b6d639ef336 (patch) | |
tree | 40c5eb6ee769bd1beff4ad4311db823b1502d6e1 /keyboards | |
parent | a64840613f8cbc4aa2057ade1f28c1e9e0636487 (diff) | |
parent | 77099c777aa34e07548f64928d5d233c4cf35a5e (diff) | |
download | qmk_firmware-f24b3f4589720b796a0184b59e7b7b6d639ef336.tar.gz |
Merge pull request #785 from jcowgar/master
Added Jeremy’s Atreus Layout
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/atreus/keymaps/jeremy/keymap.c | 66 | ||||
-rw-r--r-- | keyboards/atreus/keymaps/jeremy/readme.md | 45 |
2 files changed, 111 insertions, 0 deletions
diff --git a/keyboards/atreus/keymaps/jeremy/keymap.c b/keyboards/atreus/keymaps/jeremy/keymap.c new file mode 100644 index 000000000..90ec6f904 --- /dev/null +++ b/keyboards/atreus/keymaps/jeremy/keymap.c @@ -0,0 +1,66 @@ +// This is the personal keymap of Jeremy Cowgar (@jcowgar). It is written for the programmer. + +#include "atreus.h" +#include "action_layer.h" +#include "keymap_colemak.h" + +#define PREVENT_STUCK_MODIFIERS + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +#define ALPH 0 +#define NUMS 1 +#define CURS 2 +#define SYMB 3 +#define FKEY 4 + +// Some handy macros to keep the keymaps clean and easier to maintain +#define KM_SAVE LGUI(CM_S) +#define KM_CLSE LGUI(CM_W) +#define KM_OPEN LGUI(CM_O) + +#define KM_COPY LGUI(KC_C) +#define KM_CUT LGUI(KC_X) +#define KM_PAST LGUI(KC_V) +#define KM_UNDO LGUI(KC_Z) +#define KM_REDO LGUI(LSFT(KC_Z)) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[ALPH] = { + {KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P}, + {KC_A, LT(NUMS, KC_S), LT(FKEY, KC_D), KC_F, KC_G, KC_TRNS, KC_H, KC_J, LT(CURS, KC_K), LT(SYMB, KC_L), KC_SCLN}, + {KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH}, + {KC_LCTL, KC_ESC, KC_NO, KC_LSFT, KC_SPC, KC_LGUI, KC_ENT, KC_RSFT, KC_NO, KC_ESC, KC_RCTL} +}, +[NUMS] = { + {KC_TRNS, KC_TRNS, KC_TRNS, KC_ASTR, KC_SLSH, KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_SLSH}, + {KC_TRNS, KC_TRNS, KC_EQL, KC_PLUS, KC_MINS, KC_TRNS, KC_LPRN, KC_4, KC_5, KC_6, KC_ASTR}, + {KC_TRNS, KC_TRNS, KC_DOT, KC_COMM, CM_SCLN, KC_TRNS, KC_RPRN, KC_1, KC_2, KC_3, KC_MINS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_EQL, KC_PLUS} +}, +[CURS] = { + {KC_TRNS, KC_BSPC, KC_UP, KC_DELT, KC_PGUP, KC_TRNS, KC_TRNS, KM_SAVE, KC_TRNS, KM_OPEN, KC_TRNS}, + {KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_TRNS, KM_UNDO, KC_LALT, KC_TRNS, KC_LGUI, KC_TRNS}, + {KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_MPLY, KM_COPY, KM_REDO, KM_CLSE, KC_TRNS, KC_TRNS, KC_TRNS}, + {KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TAB, KM_CUT, KM_PAST, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} +}, +[SYMB] = { + {KC_BSLS, KC_EXLM, KC_LABK, KC_RABK, CM_COLN, KC_TRNS, KC_UNDS, KC_DLR, KC_QUES, KC_TRNS, KC_PERC}, + {KC_AT, KC_AMPR, KC_LPRN, KC_RPRN, CM_SCLN, KC_TRNS, KC_COMM, KC_DOT, KC_QUOT, KC_TRNS, KC_TILD}, + {KC_HASH, KC_PIPE, KC_LCBR, KC_RCBR, KC_SLSH, KC_TRNS, KC_TRNS, KC_GRV, KC_DQT, KC_TRNS, KC_CIRC}, + {KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} +}, +[FKEY] = { + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} +}}; + +const uint16_t PROGMEM fn_actions[] = {}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch(id) {} + + return MACRO_NONE; +}; diff --git a/keyboards/atreus/keymaps/jeremy/readme.md b/keyboards/atreus/keymaps/jeremy/readme.md new file mode 100644 index 000000000..df0179a8e --- /dev/null +++ b/keyboards/atreus/keymaps/jeremy/readme.md @@ -0,0 +1,45 @@ +Jeremy's Atreus Key Mapping +=========================== + +I am a programmer by trade that suffers from the beginning stages of RSI. As a programmer I use letters, symbols and cursor navigation most often. To prevent strange finger gymnastics, I wrote a script to rank which non-letter characters occurred in my primary source projects most often and then placed these characters in the easiest to reach locations, for me. I made heavy use of momentary layer toggling. + +My layout is also geared toward a software based Colemak mapping. I would like it to be hardware, but I use my Laptop on the go frequently and thus my laptop keyboard. I have moved the keycaps to reflect the Colemak layout. My laptop is a MacBook Pro (2015). + +## Main Layers + +1. [Letters](http://www.keyboard-layout-editor.com/#/gists/6861cb9df09ce78efaddf8aa7471e3ac) +2. [Symbols](http://www.keyboard-layout-editor.com/#/gists/8956a18b508a78e93b9c38ec3fcccaa5) +3. [Navigation](http://www.keyboard-layout-editor.com/#/gists/6ed492b714a7f54eb1c5de09b87fd8c4) +4. [Numbers](http://www.keyboard-layout-editor.com/#/gists/399ceb5624e8388e48a3a5eacac8e973) +5. [Function Keys](http://www.keyboard-layout-editor.com/#/gists/7fd7dc24c7048316f3724b1893c64e89) + +## Notes + +### General + +Some characters can be accessed multiple ways. This was done because you may be in a given layer, such as numbers, where when doing math, you may need quick access to the parentheses characters for grouping. This prevents some layer switching. + +I own an ErgoDox and plan on porting this as a base layer, then using the extra keys the ErgoDox provides accordingly. My goal, though, is to be fully functional on this base setup and build everything into muscle memory. + +### Symbol Layer + +1. I placed characters that deal with an if statement close together, such as !, & and |. +2. All matching brace/bracket characters are together as well. + +### Number Layer + +1. Everything I did was a compromise when trying to mimic a ten-key. I did the best I could. +2. Operators are duplicated on the right and left. I do not find it comfortable to use my pinky much, so I tend to use my left hand for +, -, * and / but those were also placed on the right hand to mimic the ten-key. +3. Parentheses were added for typing on the calculator. + +### Cursor Layer + +1. It includes basic audio controls because they didn't really fit anywhere else +2. It contains basic file manipulation. I'm not sure that was a good idea. I do save all the time, but Cmd+S isn't exactly hard. +3. It contains the backspace and delete keys right on top of the left and right arrows. +4. Cmd and Opt keys are duplicated. This makes for very easy navigation, for example on a Mac, Opt+Left/Right moves word by word. It also backspaces or deletes word by word. + +### Function Layer + +1. Almost all other layers I saw grouped the F keys into a bunch of three. This only gives nine function keys in order if you attempt to stay as close to the home row as possible. I went with a group of four, which gives all twelve function keys to the right hand, one row below and above the home row. +2. I duplicated the Command and Option keys the same as on the cursor layer. This makes it dead easy to hit modified function keys such as Cmd+Opt+F5. It's also easy to toss in a Shift modifier in there with the right thumb since the bottom row is preserved. |