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author | Fred Sundvik <fsundvik@gmail.com> | 2016-04-24 16:40:41 +0300 |
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committer | Fred Sundvik <fsundvik@gmail.com> | 2016-04-24 16:40:41 +0300 |
commit | 74baa4895c8efd409eb10eaf1e6cfc0e2677b45c (patch) | |
tree | 66488245ff868032373d8b8baab966c8d7052071 /led_test.c | |
parent | 15906b86ae1db858b38bc77393e31e7741223b01 (diff) | |
download | qmk_firmware-74baa4895c8efd409eb10eaf1e6cfc0e2677b45c.tar.gz |
Run mirrored keyframes for led tests as well
Diffstat (limited to 'led_test.c')
-rw-r--r-- | led_test.c | 34 |
1 files changed, 30 insertions, 4 deletions
diff --git a/led_test.c b/led_test.c index c987eca38..ce6c2e68e 100644 --- a/led_test.c +++ b/led_test.c @@ -26,17 +26,24 @@ SOFTWARE. #include "math.h" keyframe_animation_t led_test_animation = { - .num_frames = 8, + .num_frames = 14, .loop = true, .frame_lengths = { MS2ST(1000), // fade in MS2ST(1000), // no op (leds on) MS2ST(1000), // fade out MS2ST(1000), // crossfade - MS2ST(3000), // left to rigt + MS2ST(3000), // left to rigt (outside in) MS2ST(1000), // crossfade MS2ST(3000), // top_to_bottom + 0, // mirror leds MS2ST(1000), // crossfade + MS2ST(3000), // left_to_right (mirrored, so inside out) + MS2ST(1000), // crossfade + MS2ST(3000), // top_to_bottom + 0, // normal leds + MS2ST(1000), // crossfade + }, .frame_functions = { keyframe_fade_in_all_leds, @@ -46,7 +53,13 @@ keyframe_animation_t led_test_animation = { keyframe_led_left_to_right_gradient, keyframe_led_crossfade, keyframe_led_top_to_bottom_gradient, - keyframe_led_crossfade + keyframe_mirror_led_orientation, + keyframe_led_crossfade, + keyframe_led_left_to_right_gradient, + keyframe_led_crossfade, + keyframe_led_top_to_bottom_gradient, + keyframe_normal_led_orientation, + keyframe_led_crossfade, }, }; @@ -123,7 +136,6 @@ static void copy_current_led_state(uint8_t* dest) { } } } - bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; if (animation->first_update_of_frame) { @@ -139,3 +151,17 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* } return true; } + +bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + (void)animation; + gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180); + return true; +} + +bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + (void)animation; + gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0); + return true; +} |