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author | tmk <hasu@tmk-kbd.com> | 2015-05-13 11:13:10 +0900 |
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committer | tmk <hasu@tmk-kbd.com> | 2015-05-13 11:13:10 +0900 |
commit | f6d56675f9f981c5464f0ca7a1fbb0162154e8c5 (patch) | |
tree | 57c9d4b3808a26116ae0ee7956fc00b84841aa2b /protocol/lufa/LUFA-git/LUFA/DoxygenPages/ExportingLibrary.txt | |
parent | 4d116a04e94cf0d19317d5b44e4fa9f34a3e5594 (diff) | |
download | qmk_firmware-f6d56675f9f981c5464f0ca7a1fbb0162154e8c5.tar.gz |
dc0e46e Rename LUFA to LUFA-git
3bfa7fa Remove LUFA-120730
215b764 Merge commit 'afa0f22a9299686fd88f58ce09c5b521ac917e8f' as 'protocol/lufa/LUFA'
afa0f22 Squashed 'protocol/lufa/LUFA/' content from commit def7fca
c0c42fa Remove submodule of LUFA
30f897d Merge commit '87ced33feb74e79c3281dda36eb6d6d153399b41' as 'protocol/usb_hid/USB_Host_Shield_2.0'
87ced33 Squashed 'protocol/usb_hid/USB_Host_Shield_2.0/' content from commit aab4a69
14f6d49 Remove submodule of USB_Host_Shield_2.0
git-subtree-dir: tmk_core
git-subtree-split: dc0e46eaa4367d4e218f8816e3c117895820f07c
Diffstat (limited to 'protocol/lufa/LUFA-git/LUFA/DoxygenPages/ExportingLibrary.txt')
-rw-r--r-- | protocol/lufa/LUFA-git/LUFA/DoxygenPages/ExportingLibrary.txt | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/protocol/lufa/LUFA-git/LUFA/DoxygenPages/ExportingLibrary.txt b/protocol/lufa/LUFA-git/LUFA/DoxygenPages/ExportingLibrary.txt new file mode 100644 index 000000000..095184862 --- /dev/null +++ b/protocol/lufa/LUFA-git/LUFA/DoxygenPages/ExportingLibrary.txt @@ -0,0 +1,112 @@ +/** \file + * + * This file contains special DoxyGen information for the generation of the main page and other special + * documentation pages. It is not a project source file. + */ + +/** \page Page_ExportingLibrary Exporting the Library for IDE Use + * + * While LUFA was designed to allow for easy compilation in a makefile driven environment, + * it is possible to export the library into a form suitable for drop-in use inside of an + * IDE. + * + * \note <b>LUFA is also available as a native Atmel Studio 6.1 extension</b>, which integrates LUFA into + * Atmel Studio including all demos and projects. If you are running Atmel Studio 6.1 or later, the + * below instructions are not required; download and install the native LUFA extension from the + * <a href="http://gallery.atmel.com">Atmel Gallery</a> instead. + * + * \section Sec_LibraryExport Exporting the Library + * An export of the library is at its most basic, a direct copy of the main "LUFA" source folder from the + * root download folder; this contains the library core which can be re-used within external projects. + * However, as many IDEs attempt to automatically compile all included source files, it is necessary to + * exclude some directories and files from the library core export to allow for easier integration into + * an IDE project. + * + * \subsection SSec_ManualExport Manual Export + * To manually export the library core, copy over the main LUFA library folder from the LUFA root directory, + * renaming as desired. Within the library core folder, the following directories should be removed or + * excluded from your IDE import: + * - Documentation/ + * - DoxygenPages/ + * - CodeTemplates/ + * - StudioIntegration/ + * + * If required, files from the CodeTemplates/ subdirectory may be copied to your IDE project as needed. + * + * The resulting copy of the library may then be imported into your chosen IDE according to the instructions + * shown in \ref Sec_LibraryImport. + * + * \subsection SSec_AutomaticExport Automatic Export + * If desired, the steps indicated in \ref SSec_ManualExport may be automatically performed, by running the + * command <b><code>make export_tar</code></b> from the command line. This will generate two .tar files in the + * current directory, named <code>LUFA_YYMMDD.tar</code> and <code>LUFA_YYMMDD_Code_Templates.tar</code> (where + * "YYMMDD" is the version of the library being exported). The first archive contains the exported LUFA core + * with the non-required files removed, while the second contains an archived copy of the code template files + * for the current LUFA version. + * + * The resulting archived copy of the library may then be extracted to your chosen IDE project source directory + * and imported according to the instructions shown in \ref Sec_LibraryImport. + * + * \section Sec_LibraryImport Importing the Library + * An exported copy of the library may be imported wholesale into an IDE project, if the instructions detailed + * in \ref Sec_LibraryExport are followed. + * + * Specific instructions for importing an exported version of LUFA into various IDEs are listed below. + * + * \subsection SSec_AS56_Import Importing into AVRStudio 5.x/Atmel Studio 6.0 + * To import LUFA into a new or existing project, the following steps must be followed. + * + * \subsubsection SSSec_AS56_Import_Step1 Copy over the exported library + * Copy over the exported library archive created via the steps listed in \ref Sec_LibraryExport to your AS5/AS6 + * project directory. + * + * \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step1.png + * + * \subsubsection SSSec_AS56_Import_Step2 Extract exported library + * Extract out the contents of the archive to a new folder. This may be any name you wish, however keep in mind + * that this name will need to be referenced within your user application under most circumstances. It is + * suggested that this folder be named "LUFA", or "LUFA" followed by the version string for easy reference. + * + * \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step2.png + * + * \subsubsection SSSec_AS56_Import_Step3 Add the library files + * Open your AVRStudio 5/Atmel Studio 6 project. From the "Solution Explorer" pane, click the "Show All Files" + * button on the toolbar to display ghosted icons of files and folders located in the project source directory + * that are not currently added to the project. + * + * \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step3.png + * + * Right-click the ghosted version of the extracted LUFA export folder in the Solution Explorer pane, and + * choose the "Add to Project" option from the context menu. This will add the entire LUFA source tree to the + * current project. + * + * \subsubsection SSSec_AS56_Import_Step4 Open Project Toolchain Properties + * In the Solution Explorer pane, click the project node, and press the "Properties" button in the toolbar to + * open the Project Properties window. This window allows you to configure the various project global compiler, + * assembler and linker options. + * + * \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step4.png + * + * Click the "Toolchain" tab on the left side of the Project Properties window. + * + * \subsubsection SSSec_AS56_Import_Step5 Configure Project Toolchain Properties + * + * In the GNU C Compiler section, open the "Symbols" page. Click the "Add Item" button to the top-right of the + * "Defined Symbols" section to add new symbols. + * + * At a minimum, you will need to define the following symbols (for more information on these symbols, see + * \ref Page_ConfiguringApps): + * - ARCH + * - F_CPU + * - F_USB + * - BOARD + * \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_1.png + * + * Next, open the GNU C Compiler section's "Optimization" page. Ensure that the option to prepare functions for + * garbage collection is enabled. + * \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_2.png + * + * Finally, in the GNU C Linker section, open the "Optimization" page. Ensure that the option to garbage collect + * unused sections is selected. + * \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_3.png + */ |