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author | skullY <skullydazed@gmail.com> | 2019-08-30 11:19:03 -0700 |
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committer | skullydazed <skullydazed@users.noreply.github.com> | 2019-08-30 15:01:52 -0700 |
commit | b624f32f944acdc59dcb130674c09090c5c404cb (patch) | |
tree | bc13adbba137d122d9a2c2fb2fafcbb08ac10e25 /quantum/process_keycode/process_tap_dance.c | |
parent | 61af76a10d00aba185b8338604171de490a13e3b (diff) | |
download | qmk_firmware-b624f32f944acdc59dcb130674c09090c5c404cb.tar.gz |
clang-format changes
Diffstat (limited to 'quantum/process_keycode/process_tap_dance.c')
-rw-r--r-- | quantum/process_keycode/process_tap_dance.c | 268 |
1 files changed, 125 insertions, 143 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c index 16d33ddde..c27fe4834 100644 --- a/quantum/process_keycode/process_tap_dance.c +++ b/quantum/process_keycode/process_tap_dance.c @@ -17,7 +17,7 @@ #include "action_tapping.h" #ifndef TAPPING_TERM -#define TAPPING_TERM 200 +# define TAPPING_TERM 200 #endif #ifndef NO_ACTION_ONESHOT @@ -25,191 +25,173 @@ uint8_t get_oneshot_mods(void); #endif static uint16_t last_td; -static int8_t highest_td = -1; +static int8_t highest_td = -1; -void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) { - qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; +void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) { + qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; - if (state->count == 2) { - register_code16 (pair->kc2); - state->finished = true; - } + if (state->count == 2) { + register_code16(pair->kc2); + state->finished = true; + } } -void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) { - qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; +void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) { + qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; - if (state->count == 1) { - register_code16 (pair->kc1); - } else if (state->count == 2) { - register_code16 (pair->kc2); - } + if (state->count == 1) { + register_code16(pair->kc1); + } else if (state->count == 2) { + register_code16(pair->kc2); + } } -void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) { - qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; +void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) { + qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data; - if (state->count == 1) { - unregister_code16 (pair->kc1); - } else if (state->count == 2) { - unregister_code16 (pair->kc2); - } + if (state->count == 1) { + unregister_code16(pair->kc1); + } else if (state->count == 2) { + unregister_code16(pair->kc2); + } } -void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) { - qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data; +void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data) { + qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data; - if (state->count == 2) { - layer_move (pair->layer); - state->finished = true; - } + if (state->count == 2) { + layer_move(pair->layer); + state->finished = true; + } } -void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) { - qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data; +void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data) { + qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data; - if (state->count == 1) { - register_code16 (pair->kc); - } else if (state->count == 2) { - layer_move (pair->layer); - } + if (state->count == 1) { + register_code16(pair->kc); + } else if (state->count == 2) { + layer_move(pair->layer); + } } -void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) { - qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data; +void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data) { + qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data; - if (state->count == 1) { - unregister_code16 (pair->kc); - } + if (state->count == 1) { + unregister_code16(pair->kc); + } } -static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state, - void *user_data, - qk_tap_dance_user_fn_t fn) -{ - if (fn) { - fn(state, user_data); - } +static inline void _process_tap_dance_action_fn(qk_tap_dance_state_t *state, void *user_data, qk_tap_dance_user_fn_t fn) { + if (fn) { + fn(state, user_data); + } } -static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action) -{ - _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap); -} +static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *action) { _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap); } -static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action) -{ - if (action->state.finished) - return; - action->state.finished = true; - add_mods(action->state.oneshot_mods); - add_weak_mods(action->state.weak_mods); - send_keyboard_report(); - _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); +static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) { + if (action->state.finished) return; + action->state.finished = true; + add_mods(action->state.oneshot_mods); + add_weak_mods(action->state.weak_mods); + send_keyboard_report(); + _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished); } -static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action) -{ - _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset); - del_mods(action->state.oneshot_mods); - del_weak_mods(action->state.weak_mods); - send_keyboard_report(); +static inline void process_tap_dance_action_on_reset(qk_tap_dance_action_t *action) { + _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset); + del_mods(action->state.oneshot_mods); + del_weak_mods(action->state.weak_mods); + send_keyboard_report(); } void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) { - qk_tap_dance_action_t *action; - - if (!record->event.pressed) - return; - - if (highest_td == -1) - return; - - for (int i = 0; i <= highest_td; i++) { - action = &tap_dance_actions[i]; - if (action->state.count) { - if (keycode == action->state.keycode && keycode == last_td) - continue; - action->state.interrupted = true; - action->state.interrupting_keycode = keycode; - process_tap_dance_action_on_dance_finished (action); - reset_tap_dance (&action->state); + qk_tap_dance_action_t *action; + + if (!record->event.pressed) return; + + if (highest_td == -1) return; + + for (int i = 0; i <= highest_td; i++) { + action = &tap_dance_actions[i]; + if (action->state.count) { + if (keycode == action->state.keycode && keycode == last_td) continue; + action->state.interrupted = true; + action->state.interrupting_keycode = keycode; + process_tap_dance_action_on_dance_finished(action); + reset_tap_dance(&action->state); + } } - } } bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { - uint16_t idx = keycode - QK_TAP_DANCE; - qk_tap_dance_action_t *action; - - switch(keycode) { - case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: - if ((int16_t)idx > highest_td) - highest_td = idx; - action = &tap_dance_actions[idx]; - - action->state.pressed = record->event.pressed; - if (record->event.pressed) { - action->state.keycode = keycode; - action->state.count++; - action->state.timer = timer_read(); + uint16_t idx = keycode - QK_TAP_DANCE; + qk_tap_dance_action_t *action; + + switch (keycode) { + case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: + if ((int16_t)idx > highest_td) highest_td = idx; + action = &tap_dance_actions[idx]; + + action->state.pressed = record->event.pressed; + if (record->event.pressed) { + action->state.keycode = keycode; + action->state.count++; + action->state.timer = timer_read(); #ifndef NO_ACTION_ONESHOT - action->state.oneshot_mods = get_oneshot_mods(); + action->state.oneshot_mods = get_oneshot_mods(); #else - action->state.oneshot_mods = 0; + action->state.oneshot_mods = 0; #endif - action->state.weak_mods = get_mods(); - action->state.weak_mods |= get_weak_mods(); - process_tap_dance_action_on_each_tap (action); - - last_td = keycode; - } else { - if (action->state.count && action->state.finished) { - reset_tap_dance (&action->state); - } + action->state.weak_mods = get_mods(); + action->state.weak_mods |= get_weak_mods(); + process_tap_dance_action_on_each_tap(action); + + last_td = keycode; + } else { + if (action->state.count && action->state.finished) { + reset_tap_dance(&action->state); + } + } + + break; } - break; - } - - return true; + return true; } - - -void matrix_scan_tap_dance () { - if (highest_td == -1) - return; - uint16_t tap_user_defined; - - for (uint8_t i = 0; i <= highest_td; i++) { - qk_tap_dance_action_t *action = &tap_dance_actions[i]; - if(action->custom_tapping_term > 0 ) { - tap_user_defined = action->custom_tapping_term; - } - else{ - tap_user_defined = TAPPING_TERM; - } - if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) { - process_tap_dance_action_on_dance_finished (action); - reset_tap_dance (&action->state); +void matrix_scan_tap_dance() { + if (highest_td == -1) return; + uint16_t tap_user_defined; + + for (uint8_t i = 0; i <= highest_td; i++) { + qk_tap_dance_action_t *action = &tap_dance_actions[i]; + if (action->custom_tapping_term > 0) { + tap_user_defined = action->custom_tapping_term; + } else { + tap_user_defined = TAPPING_TERM; + } + if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) { + process_tap_dance_action_on_dance_finished(action); + reset_tap_dance(&action->state); + } } - } } -void reset_tap_dance (qk_tap_dance_state_t *state) { - qk_tap_dance_action_t *action; +void reset_tap_dance(qk_tap_dance_state_t *state) { + qk_tap_dance_action_t *action; - if (state->pressed) - return; + if (state->pressed) return; - action = &tap_dance_actions[state->keycode - QK_TAP_DANCE]; + action = &tap_dance_actions[state->keycode - QK_TAP_DANCE]; - process_tap_dance_action_on_reset (action); + process_tap_dance_action_on_reset(action); - state->count = 0; - state->interrupted = false; - state->finished = false; - state->interrupting_keycode = 0; - last_td = 0; + state->count = 0; + state->interrupted = false; + state->finished = false; + state->interrupting_keycode = 0; + last_td = 0; } |