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authorGravatar Jack Humbert <jack.humb@gmail.com>2018-05-08 15:24:18 -0400
committerGravatar GitHub <noreply@github.com>2018-05-08 15:24:18 -0400
commit14b7602a65dedaf51db1c9288144765d43a83a15 (patch)
tree8e21e6b77db1581deaeecfa3373fe70470e64c1f /quantum/rgb_matrix.c
parent46dca121fd2f51c4f5b87e48af37f43340591433 (diff)
downloadqmk_firmware-14b7602a65dedaf51db1c9288144765d43a83a15.tar.gz
Adds IS31FL3731 RGB Matrix Implementation (#2910)
* adds is31fl3731 rgb matrix implementation * fix build script for force pushes * allow bootloader size to be overwritten * adds planck light implementation * split led config into 2 arrays * idk * betterize register handling * update planck implementation * update planck * refine rgb interface * cleanup names, rgb matrix * start documentation * finish up docs * add effects list * clean-up merge * add RGB_MATRIX_SKIP_FRAMES * add support for at90usb1286 to bootloader options
Diffstat (limited to 'quantum/rgb_matrix.c')
-rw-r--r--quantum/rgb_matrix.c873
1 files changed, 873 insertions, 0 deletions
diff --git a/quantum/rgb_matrix.c b/quantum/rgb_matrix.c
new file mode 100644
index 000000000..6cb0478f7
--- /dev/null
+++ b/quantum/rgb_matrix.c
@@ -0,0 +1,873 @@
+/* Copyright 2017 Jason Williams
+ * Copyright 2017 Jack Humbert
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#include "rgb_matrix.h"
+#include <avr/io.h>
+#include "TWIlib.h"
+#include <util/delay.h>
+#include <avr/interrupt.h>
+#include "progmem.h"
+#include "config.h"
+#include "eeprom.h"
+#include "lufa.h"
+#include <math.h>
+
+rgb_config_t rgb_matrix_config;
+
+#ifndef RGB_DISABLE_AFTER_TIMEOUT
+ #define RGB_DISABLE_AFTER_TIMEOUT 0
+#endif
+
+#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
+ #define RGB_DISABLE_WHEN_USB_SUSPENDED false
+#endif
+
+#ifndef EECONFIG_RGB_MATRIX
+ #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
+#endif
+
+bool g_suspend_state = false;
+
+// Global tick at 20 Hz
+uint32_t g_tick = 0;
+
+// Ticks since this key was last hit.
+uint8_t g_key_hit[DRIVER_LED_TOTAL];
+
+// Ticks since any key was last hit.
+uint32_t g_any_key_hit = 0;
+
+#ifndef PI
+#define PI 3.14159265
+#endif
+
+uint32_t eeconfig_read_rgb_matrix(void) {
+ return eeprom_read_dword(EECONFIG_RGB_MATRIX);
+}
+void eeconfig_update_rgb_matrix(uint32_t val) {
+ eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
+}
+void eeconfig_update_rgb_matrix_default(void) {
+ dprintf("eeconfig_update_rgb_matrix_default\n");
+ rgb_matrix_config.enable = 1;
+ rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT;
+ rgb_matrix_config.hue = 0;
+ rgb_matrix_config.sat = 255;
+ rgb_matrix_config.val = 255;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+void eeconfig_debug_rgb_matrix(void) {
+ dprintf("rgb_matrix_config eprom\n");
+ dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
+ dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode);
+ dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
+ dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
+ dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
+}
+
+// Last led hit
+#define LED_HITS_TO_REMEMBER 8
+uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
+uint8_t g_last_led_count = 0;
+
+void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) {
+ rgb_led led;
+ *led_count = 0;
+
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ // map_index_to_led(i, &led);
+ led = g_rgb_leds[i];
+ if (row == led.matrix_co.row && column == led.matrix_co.col) {
+ led_i[*led_count] = i;
+ (*led_count)++;
+ }
+ }
+}
+
+
+void rgb_matrix_update_pwm_buffers(void) {
+ IS31FL3731_update_pwm_buffers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
+ IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
+}
+
+void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
+ IS31FL3731_set_color( index, red, green, blue );
+}
+
+void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
+ IS31FL3731_set_color_all( red, green, blue );
+}
+
+
+bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
+ if ( record->event.pressed ) {
+ uint8_t led[8], led_count;
+ map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
+ if (led_count > 0) {
+ for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
+ g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
+ }
+ g_last_led_hit[0] = led[0];
+ g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
+ }
+ for(uint8_t i = 0; i < led_count; i++)
+ g_key_hit[led[i]] = 0;
+ g_any_key_hit = 0;
+ } else {
+ #ifdef RGB_MATRIX_KEYRELEASES
+ uint8_t led[8], led_count;
+ map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
+ for(uint8_t i = 0; i < led_count; i++)
+ g_key_hit[led[i]] = 255;
+
+ g_any_key_hit = 255;
+ #endif
+ }
+ return true;
+}
+
+void rgb_matrix_set_suspend_state(bool state) {
+ g_suspend_state = state;
+}
+
+void rgb_matrix_test(void) {
+ // Mask out bits 4 and 5
+ // This 2-bit value will stay the same for 16 ticks.
+ switch ( (g_tick & 0x30) >> 4 )
+ {
+ case 0:
+ {
+ rgb_matrix_set_color_all( 20, 0, 0 );
+ break;
+ }
+ case 1:
+ {
+ rgb_matrix_set_color_all( 0, 20, 0 );
+ break;
+ }
+ case 2:
+ {
+ rgb_matrix_set_color_all( 0, 0, 20 );
+ break;
+ }
+ case 3:
+ {
+ rgb_matrix_set_color_all( 20, 20, 20 );
+ break;
+ }
+ }
+}
+
+// This tests the LEDs
+// Note that it will change the LED control registers
+// in the LED drivers, and leave them in an invalid
+// state for other backlight effects.
+// ONLY USE THIS FOR TESTING LEDS!
+void rgb_matrix_single_LED_test(void) {
+ static uint8_t color = 0; // 0,1,2 for R,G,B
+ static uint8_t row = 0;
+ static uint8_t column = 0;
+
+ static uint8_t tick = 0;
+ tick++;
+
+ if ( tick > 2 )
+ {
+ tick = 0;
+ column++;
+ }
+ if ( column > MATRIX_COLS )
+ {
+ column = 0;
+ row++;
+ }
+ if ( row > MATRIX_ROWS )
+ {
+ row = 0;
+ color++;
+ }
+ if ( color > 2 )
+ {
+ color = 0;
+ }
+
+ uint8_t led[8], led_count;
+ map_row_column_to_led(row,column,led,&led_count);
+ for(uint8_t i = 0; i < led_count; i++) {
+ rgb_matrix_set_color_all( 40, 40, 40 );
+ rgb_matrix_test_led( led[i], color==0, color==1, color==2 );
+ }
+}
+
+// All LEDs off
+void rgb_matrix_all_off(void) {
+ rgb_matrix_set_color_all( 0, 0, 0 );
+}
+
+// Solid color
+void rgb_matrix_solid_color(void) {
+ HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
+ RGB rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b );
+}
+
+void rgb_matrix_solid_reactive(void) {
+ // Relies on hue being 8-bit and wrapping
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ uint16_t offset2 = g_key_hit[i]<<2;
+ offset2 = (offset2<=130) ? (130-offset2) : 0;
+
+ HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val };
+ RGB rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+}
+
+// alphas = color1, mods = color2
+void rgb_matrix_alphas_mods(void) {
+
+ RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
+ RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
+
+ rgb_led led;
+ for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
+ led = g_rgb_leds[i];
+ if ( led.matrix_co.raw < 0xFF ) {
+ if ( led.modifier )
+ {
+ rgb_matrix_set_color( i, rgb2.r, rgb2.g, rgb2.b );
+ }
+ else
+ {
+ rgb_matrix_set_color( i, rgb1.r, rgb1.g, rgb1.b );
+ }
+ }
+ }
+}
+
+void rgb_matrix_gradient_up_down(void) {
+ int16_t h1 = rgb_matrix_config.hue;
+ int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
+ int16_t deltaH = h2 - h1;
+
+ // Take the shortest path between hues
+ if ( deltaH > 127 )
+ {
+ deltaH -= 256;
+ }
+ else if ( deltaH < -127 )
+ {
+ deltaH += 256;
+ }
+ // Divide delta by 4, this gives the delta per row
+ deltaH /= 4;
+
+ int16_t s1 = rgb_matrix_config.sat;
+ int16_t s2 = rgb_matrix_config.hue;
+ int16_t deltaS = ( s2 - s1 ) / 4;
+
+ HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
+ RGB rgb;
+ Point point;
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ // map_led_to_point( i, &point );
+ point = g_rgb_leds[i].point;
+ // The y range will be 0..64, map this to 0..4
+ uint8_t y = (point.y>>4);
+ // Relies on hue being 8-bit and wrapping
+ hsv.h = rgb_matrix_config.hue + ( deltaH * y );
+ hsv.s = rgb_matrix_config.sat + ( deltaS * y );
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+}
+
+void rgb_matrix_raindrops(bool initialize) {
+ int16_t h1 = rgb_matrix_config.hue;
+ int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
+ int16_t deltaH = h2 - h1;
+ deltaH /= 4;
+
+ // Take the shortest path between hues
+ if ( deltaH > 127 )
+ {
+ deltaH -= 256;
+ }
+ else if ( deltaH < -127 )
+ {
+ deltaH += 256;
+ }
+
+ int16_t s1 = rgb_matrix_config.sat;
+ int16_t s2 = rgb_matrix_config.sat;
+ int16_t deltaS = ( s2 - s1 ) / 4;
+
+ HSV hsv;
+ RGB rgb;
+
+ // Change one LED every tick
+ uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % DRIVER_LED_TOTAL : 255;
+
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ // If initialize, all get set to random colors
+ // If not, all but one will stay the same as before.
+ if ( initialize || i == led_to_change )
+ {
+ hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
+ hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
+ // Override brightness with global brightness control
+ hsv.v = rgb_matrix_config.val;
+
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+ }
+}
+
+void rgb_matrix_cycle_all(void) {
+ uint8_t offset = g_tick & 0xFF;
+
+ rgb_led led;
+
+ // Relies on hue being 8-bit and wrapping
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ // map_index_to_led(i, &led);
+ led = g_rgb_leds[i];
+ if (led.matrix_co.raw < 0xFF) {
+ uint16_t offset2 = g_key_hit[i]<<2;
+ offset2 = (offset2<=63) ? (63-offset2) : 0;
+
+ HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val };
+ RGB rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+ }
+}
+
+void rgb_matrix_cycle_left_right(void) {
+ uint8_t offset = g_tick & 0xFF;
+ HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
+ RGB rgb;
+ Point point;
+ rgb_led led;
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ // map_index_to_led(i, &led);
+ led = g_rgb_leds[i];
+ if (led.matrix_co.raw < 0xFF) {
+ uint16_t offset2 = g_key_hit[i]<<2;
+ offset2 = (offset2<=63) ? (63-offset2) : 0;
+
+ // map_led_to_point( i, &point );
+ point = g_rgb_leds[i].point;
+ // Relies on hue being 8-bit and wrapping
+ hsv.h = point.x + offset + offset2;
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+ }
+}
+
+void rgb_matrix_cycle_up_down(void) {
+ uint8_t offset = g_tick & 0xFF;
+ HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
+ RGB rgb;
+ Point point;
+ rgb_led led;
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ // map_index_to_led(i, &led);
+ led = g_rgb_leds[i];
+ if (led.matrix_co.raw < 0xFF) {
+ uint16_t offset2 = g_key_hit[i]<<2;
+ offset2 = (offset2<=63) ? (63-offset2) : 0;
+
+ // map_led_to_point( i, &point );
+ point = g_rgb_leds[i].point;
+ // Relies on hue being 8-bit and wrapping
+ hsv.h = point.y + offset + offset2;
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+ }
+}
+
+
+void rgb_matrix_dual_beacon(void) {
+ HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
+ RGB rgb;
+ rgb_led led;
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ led = g_rgb_leds[i];
+ hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (180) + rgb_matrix_config.hue;
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+}
+
+void rgb_matrix_rainbow_beacon(void) {
+ HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
+ RGB rgb;
+ rgb_led led;
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ led = g_rgb_leds[i];
+ hsv.h = 1.5 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 1.5 * (led.point.x - 112.0) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+}
+
+void rgb_matrix_rainbow_pinwheels(void) {
+ HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
+ RGB rgb;
+ rgb_led led;
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ led = g_rgb_leds[i];
+ hsv.h = 2 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 2 * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + rgb_matrix_config.hue;
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+}
+
+void rgb_matrix_rainbow_moving_chevron(void) {
+ HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
+ RGB rgb;
+ rgb_led led;
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ led = g_rgb_leds[i];
+ // uint8_t r = g_tick;
+ uint8_t r = 32;
+ hsv.h = 1.5 * abs(led.point.y - 32.0)* sin(r * PI / 128) + 1.5 * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + rgb_matrix_config.hue;
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+}
+
+
+void rgb_matrix_jellybean_raindrops( bool initialize ) {
+ HSV hsv;
+ RGB rgb;
+
+ // Change one LED every tick
+ uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % DRIVER_LED_TOTAL : 255;
+
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ // If initialize, all get set to random colors
+ // If not, all but one will stay the same as before.
+ if ( initialize || i == led_to_change )
+ {
+ hsv.h = rand() & 0xFF;
+ hsv.s = rand() & 0xFF;
+ // Override brightness with global brightness control
+ hsv.v = rgb_matrix_config.val;
+
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+ }
+}
+
+void rgb_matrix_multisplash(void) {
+ // if (g_any_key_hit < 0xFF) {
+ HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
+ RGB rgb;
+ rgb_led led;
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ led = g_rgb_leds[i];
+ uint16_t c = 0, d = 0;
+ rgb_led last_led;
+ // if (g_last_led_count) {
+ for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
+ last_led = g_rgb_leds[g_last_led_hit[last_i]];
+ uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
+ uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
+ c += MIN(MAX(effect, 0), 255);
+ d += 255 - MIN(MAX(effect, 0), 255);
+ }
+ // } else {
+ // d = 255;
+ // }
+ hsv.h = (rgb_matrix_config.hue + c) % 256;
+ hsv.v = MAX(MIN(d, 255), 0);
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+ // } else {
+ // rgb_matrix_set_color_all( 0, 0, 0 );
+ // }
+}
+
+
+void rgb_matrix_splash(void) {
+ g_last_led_count = MIN(g_last_led_count, 1);
+ rgb_matrix_multisplash();
+}
+
+
+void rgb_matrix_solid_multisplash(void) {
+ // if (g_any_key_hit < 0xFF) {
+ HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
+ RGB rgb;
+ rgb_led led;
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ led = g_rgb_leds[i];
+ uint16_t d = 0;
+ rgb_led last_led;
+ // if (g_last_led_count) {
+ for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
+ last_led = g_rgb_leds[g_last_led_hit[last_i]];
+ uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
+ uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
+ d += 255 - MIN(MAX(effect, 0), 255);
+ }
+ // } else {
+ // d = 255;
+ // }
+ hsv.v = MAX(MIN(d, 255), 0);
+ rgb = hsv_to_rgb( hsv );
+ rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+ }
+ // } else {
+ // rgb_matrix_set_color_all( 0, 0, 0 );
+ // }
+}
+
+
+void rgb_matrix_solid_splash(void) {
+ g_last_led_count = MIN(g_last_led_count, 1);
+ rgb_matrix_solid_multisplash();
+}
+
+
+// Needs eeprom access that we don't have setup currently
+
+void rgb_matrix_custom(void) {
+// HSV hsv;
+// RGB rgb;
+// for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+// {
+// backlight_get_key_color(i, &hsv);
+// // Override brightness with global brightness control
+// hsv.v = rgb_matrix_config.val;
+// rgb = hsv_to_rgb( hsv );
+// rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
+// }
+}
+
+void rgb_matrix_task(void) {
+ if (!rgb_matrix_config.enable) {
+ rgb_matrix_all_off();
+ return;
+ }
+ // delay 1 second before driving LEDs or doing anything else
+ static uint8_t startup_tick = 0;
+ if ( startup_tick < 20 ) {
+ startup_tick++;
+ return;
+ }
+
+ g_tick++;
+
+ if ( g_any_key_hit < 0xFFFFFFFF ) {
+ g_any_key_hit++;
+ }
+
+ for ( int led = 0; led < DRIVER_LED_TOTAL; led++ ) {
+ if ( g_key_hit[led] < 255 ) {
+ if (g_key_hit[led] == 254)
+ g_last_led_count = MAX(g_last_led_count - 1, 0);
+ g_key_hit[led]++;
+ }
+ }
+
+ // Factory default magic value
+ if ( rgb_matrix_config.mode == 255 ) {
+ rgb_matrix_test();
+ return;
+ }
+
+ // Ideally we would also stop sending zeros to the LED driver PWM buffers
+ // while suspended and just do a software shutdown. This is a cheap hack for now.
+ bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) ||
+ (RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
+ uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
+
+ // Keep track of the effect used last time,
+ // detect change in effect, so each effect can
+ // have an optional initialization.
+ static uint8_t effect_last = 255;
+ bool initialize = effect != effect_last;
+ effect_last = effect;
+
+ // this gets ticked at 20 Hz.
+ // each effect can opt to do calculations
+ // and/or request PWM buffer updates.
+ switch ( effect ) {
+ case RGB_MATRIX_SOLID_COLOR:
+ rgb_matrix_solid_color();
+ break;
+ case RGB_MATRIX_SOLID_REACTIVE:
+ rgb_matrix_solid_reactive();
+ break;
+ case RGB_MATRIX_ALPHAS_MODS:
+ rgb_matrix_alphas_mods();
+ break;
+ case RGB_MATRIX_DUAL_BEACON:
+ rgb_matrix_dual_beacon();
+ break;
+ case RGB_MATRIX_GRADIENT_UP_DOWN:
+ rgb_matrix_gradient_up_down();
+ break;
+ case RGB_MATRIX_RAINDROPS:
+ rgb_matrix_raindrops( initialize );
+ break;
+ case RGB_MATRIX_CYCLE_ALL:
+ rgb_matrix_cycle_all();
+ break;
+ case RGB_MATRIX_CYCLE_LEFT_RIGHT:
+ rgb_matrix_cycle_left_right();
+ break;
+ case RGB_MATRIX_CYCLE_UP_DOWN:
+ rgb_matrix_cycle_up_down();
+ break;
+ case RGB_MATRIX_RAINBOW_BEACON:
+ rgb_matrix_rainbow_beacon();
+ break;
+ case RGB_MATRIX_RAINBOW_PINWHEELS:
+ rgb_matrix_rainbow_pinwheels();
+ break;
+ case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
+ rgb_matrix_rainbow_moving_chevron();
+ break;
+ case RGB_MATRIX_JELLYBEAN_RAINDROPS:
+ rgb_matrix_jellybean_raindrops( initialize );
+ break;
+ #ifdef RGB_MATRIX_KEYPRESSES
+ case RGB_MATRIX_SPLASH:
+ rgb_matrix_splash();
+ break;
+ case RGB_MATRIX_MULTISPLASH:
+ rgb_matrix_multisplash();
+ break;
+ case RGB_MATRIX_SOLID_SPLASH:
+ rgb_matrix_solid_splash();
+ break;
+ case RGB_MATRIX_SOLID_MULTISPLASH:
+ rgb_matrix_solid_multisplash();
+ break;
+ #endif
+ default:
+ rgb_matrix_custom();
+ break;
+ }
+
+ if ( ! suspend_backlight ) {
+ rgb_matrix_indicators();
+ }
+
+}
+
+void rgb_matrix_indicators(void) {
+ rgb_matrix_indicators_kb();
+ rgb_matrix_indicators_user();
+}
+
+__attribute__((weak))
+void rgb_matrix_indicators_kb(void) {}
+
+__attribute__((weak))
+void rgb_matrix_indicators_user(void) {}
+
+
+// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
+// {
+// if ( row >= MATRIX_ROWS )
+// {
+// // Special value, 255=none, 254=all
+// *index = row;
+// }
+// else
+// {
+// // This needs updated to something like
+// // uint8_t led[8], led_count;
+// // map_row_column_to_led(row,column,led,&led_count);
+// // for(uint8_t i = 0; i < led_count; i++)
+// map_row_column_to_led( row, column, index );
+// }
+// }
+
+void rgb_matrix_init_drivers(void) {
+ //sei();
+
+ // Initialize TWI
+ TWIInit();
+ IS31FL3731_init( DRIVER_ADDR_1 );
+ IS31FL3731_init( DRIVER_ADDR_2 );
+
+ for ( int index = 0; index < DRIVER_LED_TOTAL; index++ ) {
+ bool enabled = true;
+ // This only caches it for later
+ IS31FL3731_set_led_control_register( index, enabled, enabled, enabled );
+ }
+ // This actually updates the LED drivers
+ IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
+
+ // TODO: put the 1 second startup delay here?
+
+ // clear the key hits
+ for ( int led=0; led<DRIVER_LED_TOTAL; led++ ) {
+ g_key_hit[led] = 255;
+ }
+
+
+ if (!eeconfig_is_enabled()) {
+ dprintf("rgb_matrix_init_drivers eeconfig is not enabled.\n");
+ eeconfig_init();
+ eeconfig_update_rgb_matrix_default();
+ }
+ rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
+ if (!rgb_matrix_config.mode) {
+ dprintf("rgb_matrix_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n");
+ eeconfig_update_rgb_matrix_default();
+ rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
+ }
+ eeconfig_debug_rgb_matrix(); // display current eeprom values
+}
+
+// Deals with the messy details of incrementing an integer
+uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
+ int16_t new_value = value;
+ new_value += step;
+ return MIN( MAX( new_value, min ), max );
+}
+
+uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
+ int16_t new_value = value;
+ new_value -= step;
+ return MIN( MAX( new_value, min ), max );
+}
+
+// void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
+// {
+// // 3 bytes per color
+// return EECONFIG_RGB_MATRIX + ( led * 3 );
+// }
+
+// void backlight_get_key_color( uint8_t led, HSV *hsv )
+// {
+// void *address = backlight_get_custom_key_color_eeprom_address( led );
+// hsv->h = eeprom_read_byte(address);
+// hsv->s = eeprom_read_byte(address+1);
+// hsv->v = eeprom_read_byte(address+2);
+// }
+
+// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
+// {
+// uint8_t led[8], led_count;
+// map_row_column_to_led(row,column,led,&led_count);
+// for(uint8_t i = 0; i < led_count; i++) {
+// if ( led[i] < DRIVER_LED_TOTAL )
+// {
+// void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
+// eeprom_update_byte(address, hsv.h);
+// eeprom_update_byte(address+1, hsv.s);
+// eeprom_update_byte(address+2, hsv.v);
+// }
+// }
+// }
+
+void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue ) {
+ for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
+ {
+ if ( i == index )
+ {
+ IS31FL3731_set_led_control_register( i, red, green, blue );
+ }
+ else
+ {
+ IS31FL3731_set_led_control_register( i, false, false, false );
+ }
+ }
+}
+
+uint32_t rgb_matrix_get_tick(void) {
+ return g_tick;
+}
+
+void rgblight_toggle(void) {
+ rgb_matrix_config.enable ^= 1;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_step(void) {
+ rgb_matrix_config.mode++;
+ if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_matrix_config.mode = 1;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_step_reverse(void) {
+ rgb_matrix_config.mode--;
+ if (rgb_matrix_config.mode <= 1)
+ rgb_matrix_config.mode = (RGB_MATRIX_EFFECT_MAX - 1);
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_increase_hue(void) {
+ rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_decrease_hue(void) {
+ rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_increase_sat(void) {
+ rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_decrease_sat(void) {
+ rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_increase_val(void) {
+ rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, 255 );
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_decrease_val(void) {
+ rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, 255 );
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+void rgblight_mode(uint8_t mode) {
+ rgb_matrix_config.mode = mode;
+ eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
+}
+
+uint32_t rgblight_get_mode(void) {
+ return rgb_matrix_config.mode;
+}