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author | Jack Humbert <jack.humb@gmail.com> | 2018-05-08 15:24:18 -0400 |
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committer | GitHub <noreply@github.com> | 2018-05-08 15:24:18 -0400 |
commit | 14b7602a65dedaf51db1c9288144765d43a83a15 (patch) | |
tree | 8e21e6b77db1581deaeecfa3373fe70470e64c1f /quantum/rgb_matrix.c | |
parent | 46dca121fd2f51c4f5b87e48af37f43340591433 (diff) | |
download | qmk_firmware-14b7602a65dedaf51db1c9288144765d43a83a15.tar.gz |
Adds IS31FL3731 RGB Matrix Implementation (#2910)
* adds is31fl3731 rgb matrix implementation
* fix build script for force pushes
* allow bootloader size to be overwritten
* adds planck light implementation
* split led config into 2 arrays
* idk
* betterize register handling
* update planck implementation
* update planck
* refine rgb interface
* cleanup names, rgb matrix
* start documentation
* finish up docs
* add effects list
* clean-up merge
* add RGB_MATRIX_SKIP_FRAMES
* add support for at90usb1286 to bootloader options
Diffstat (limited to 'quantum/rgb_matrix.c')
-rw-r--r-- | quantum/rgb_matrix.c | 873 |
1 files changed, 873 insertions, 0 deletions
diff --git a/quantum/rgb_matrix.c b/quantum/rgb_matrix.c new file mode 100644 index 000000000..6cb0478f7 --- /dev/null +++ b/quantum/rgb_matrix.c @@ -0,0 +1,873 @@ +/* Copyright 2017 Jason Williams + * Copyright 2017 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + + +#include "rgb_matrix.h" +#include <avr/io.h> +#include "TWIlib.h" +#include <util/delay.h> +#include <avr/interrupt.h> +#include "progmem.h" +#include "config.h" +#include "eeprom.h" +#include "lufa.h" +#include <math.h> + +rgb_config_t rgb_matrix_config; + +#ifndef RGB_DISABLE_AFTER_TIMEOUT + #define RGB_DISABLE_AFTER_TIMEOUT 0 +#endif + +#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED + #define RGB_DISABLE_WHEN_USB_SUSPENDED false +#endif + +#ifndef EECONFIG_RGB_MATRIX + #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT +#endif + +bool g_suspend_state = false; + +// Global tick at 20 Hz +uint32_t g_tick = 0; + +// Ticks since this key was last hit. +uint8_t g_key_hit[DRIVER_LED_TOTAL]; + +// Ticks since any key was last hit. +uint32_t g_any_key_hit = 0; + +#ifndef PI +#define PI 3.14159265 +#endif + +uint32_t eeconfig_read_rgb_matrix(void) { + return eeprom_read_dword(EECONFIG_RGB_MATRIX); +} +void eeconfig_update_rgb_matrix(uint32_t val) { + eeprom_update_dword(EECONFIG_RGB_MATRIX, val); +} +void eeconfig_update_rgb_matrix_default(void) { + dprintf("eeconfig_update_rgb_matrix_default\n"); + rgb_matrix_config.enable = 1; + rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT; + rgb_matrix_config.hue = 0; + rgb_matrix_config.sat = 255; + rgb_matrix_config.val = 255; + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} +void eeconfig_debug_rgb_matrix(void) { + dprintf("rgb_matrix_config eprom\n"); + dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable); + dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode); + dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue); + dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat); + dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val); +} + +// Last led hit +#define LED_HITS_TO_REMEMBER 8 +uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255}; +uint8_t g_last_led_count = 0; + +void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) { + rgb_led led; + *led_count = 0; + + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + // map_index_to_led(i, &led); + led = g_rgb_leds[i]; + if (row == led.matrix_co.row && column == led.matrix_co.col) { + led_i[*led_count] = i; + (*led_count)++; + } + } +} + + +void rgb_matrix_update_pwm_buffers(void) { + IS31FL3731_update_pwm_buffers( DRIVER_ADDR_1, DRIVER_ADDR_2 ); + IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 ); +} + +void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) { + IS31FL3731_set_color( index, red, green, blue ); +} + +void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) { + IS31FL3731_set_color_all( red, green, blue ); +} + + +bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) { + if ( record->event.pressed ) { + uint8_t led[8], led_count; + map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count); + if (led_count > 0) { + for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) { + g_last_led_hit[i - 1] = g_last_led_hit[i - 2]; + } + g_last_led_hit[0] = led[0]; + g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1); + } + for(uint8_t i = 0; i < led_count; i++) + g_key_hit[led[i]] = 0; + g_any_key_hit = 0; + } else { + #ifdef RGB_MATRIX_KEYRELEASES + uint8_t led[8], led_count; + map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count); + for(uint8_t i = 0; i < led_count; i++) + g_key_hit[led[i]] = 255; + + g_any_key_hit = 255; + #endif + } + return true; +} + +void rgb_matrix_set_suspend_state(bool state) { + g_suspend_state = state; +} + +void rgb_matrix_test(void) { + // Mask out bits 4 and 5 + // This 2-bit value will stay the same for 16 ticks. + switch ( (g_tick & 0x30) >> 4 ) + { + case 0: + { + rgb_matrix_set_color_all( 20, 0, 0 ); + break; + } + case 1: + { + rgb_matrix_set_color_all( 0, 20, 0 ); + break; + } + case 2: + { + rgb_matrix_set_color_all( 0, 0, 20 ); + break; + } + case 3: + { + rgb_matrix_set_color_all( 20, 20, 20 ); + break; + } + } +} + +// This tests the LEDs +// Note that it will change the LED control registers +// in the LED drivers, and leave them in an invalid +// state for other backlight effects. +// ONLY USE THIS FOR TESTING LEDS! +void rgb_matrix_single_LED_test(void) { + static uint8_t color = 0; // 0,1,2 for R,G,B + static uint8_t row = 0; + static uint8_t column = 0; + + static uint8_t tick = 0; + tick++; + + if ( tick > 2 ) + { + tick = 0; + column++; + } + if ( column > MATRIX_COLS ) + { + column = 0; + row++; + } + if ( row > MATRIX_ROWS ) + { + row = 0; + color++; + } + if ( color > 2 ) + { + color = 0; + } + + uint8_t led[8], led_count; + map_row_column_to_led(row,column,led,&led_count); + for(uint8_t i = 0; i < led_count; i++) { + rgb_matrix_set_color_all( 40, 40, 40 ); + rgb_matrix_test_led( led[i], color==0, color==1, color==2 ); + } +} + +// All LEDs off +void rgb_matrix_all_off(void) { + rgb_matrix_set_color_all( 0, 0, 0 ); +} + +// Solid color +void rgb_matrix_solid_color(void) { + HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; + RGB rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b ); +} + +void rgb_matrix_solid_reactive(void) { + // Relies on hue being 8-bit and wrapping + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + uint16_t offset2 = g_key_hit[i]<<2; + offset2 = (offset2<=130) ? (130-offset2) : 0; + + HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val }; + RGB rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } +} + +// alphas = color1, mods = color2 +void rgb_matrix_alphas_mods(void) { + + RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } ); + RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } ); + + rgb_led led; + for (int i = 0; i < DRIVER_LED_TOTAL; i++) { + led = g_rgb_leds[i]; + if ( led.matrix_co.raw < 0xFF ) { + if ( led.modifier ) + { + rgb_matrix_set_color( i, rgb2.r, rgb2.g, rgb2.b ); + } + else + { + rgb_matrix_set_color( i, rgb1.r, rgb1.g, rgb1.b ); + } + } + } +} + +void rgb_matrix_gradient_up_down(void) { + int16_t h1 = rgb_matrix_config.hue; + int16_t h2 = (rgb_matrix_config.hue + 180) % 360; + int16_t deltaH = h2 - h1; + + // Take the shortest path between hues + if ( deltaH > 127 ) + { + deltaH -= 256; + } + else if ( deltaH < -127 ) + { + deltaH += 256; + } + // Divide delta by 4, this gives the delta per row + deltaH /= 4; + + int16_t s1 = rgb_matrix_config.sat; + int16_t s2 = rgb_matrix_config.hue; + int16_t deltaS = ( s2 - s1 ) / 4; + + HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val }; + RGB rgb; + Point point; + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + // map_led_to_point( i, &point ); + point = g_rgb_leds[i].point; + // The y range will be 0..64, map this to 0..4 + uint8_t y = (point.y>>4); + // Relies on hue being 8-bit and wrapping + hsv.h = rgb_matrix_config.hue + ( deltaH * y ); + hsv.s = rgb_matrix_config.sat + ( deltaS * y ); + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } +} + +void rgb_matrix_raindrops(bool initialize) { + int16_t h1 = rgb_matrix_config.hue; + int16_t h2 = (rgb_matrix_config.hue + 180) % 360; + int16_t deltaH = h2 - h1; + deltaH /= 4; + + // Take the shortest path between hues + if ( deltaH > 127 ) + { + deltaH -= 256; + } + else if ( deltaH < -127 ) + { + deltaH += 256; + } + + int16_t s1 = rgb_matrix_config.sat; + int16_t s2 = rgb_matrix_config.sat; + int16_t deltaS = ( s2 - s1 ) / 4; + + HSV hsv; + RGB rgb; + + // Change one LED every tick + uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % DRIVER_LED_TOTAL : 255; + + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + // If initialize, all get set to random colors + // If not, all but one will stay the same as before. + if ( initialize || i == led_to_change ) + { + hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) ); + hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) ); + // Override brightness with global brightness control + hsv.v = rgb_matrix_config.val; + + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } + } +} + +void rgb_matrix_cycle_all(void) { + uint8_t offset = g_tick & 0xFF; + + rgb_led led; + + // Relies on hue being 8-bit and wrapping + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + // map_index_to_led(i, &led); + led = g_rgb_leds[i]; + if (led.matrix_co.raw < 0xFF) { + uint16_t offset2 = g_key_hit[i]<<2; + offset2 = (offset2<=63) ? (63-offset2) : 0; + + HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val }; + RGB rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } + } +} + +void rgb_matrix_cycle_left_right(void) { + uint8_t offset = g_tick & 0xFF; + HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val }; + RGB rgb; + Point point; + rgb_led led; + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + // map_index_to_led(i, &led); + led = g_rgb_leds[i]; + if (led.matrix_co.raw < 0xFF) { + uint16_t offset2 = g_key_hit[i]<<2; + offset2 = (offset2<=63) ? (63-offset2) : 0; + + // map_led_to_point( i, &point ); + point = g_rgb_leds[i].point; + // Relies on hue being 8-bit and wrapping + hsv.h = point.x + offset + offset2; + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } + } +} + +void rgb_matrix_cycle_up_down(void) { + uint8_t offset = g_tick & 0xFF; + HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val }; + RGB rgb; + Point point; + rgb_led led; + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + // map_index_to_led(i, &led); + led = g_rgb_leds[i]; + if (led.matrix_co.raw < 0xFF) { + uint16_t offset2 = g_key_hit[i]<<2; + offset2 = (offset2<=63) ? (63-offset2) : 0; + + // map_led_to_point( i, &point ); + point = g_rgb_leds[i].point; + // Relies on hue being 8-bit and wrapping + hsv.h = point.y + offset + offset2; + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } + } +} + + +void rgb_matrix_dual_beacon(void) { + HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; + RGB rgb; + rgb_led led; + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + led = g_rgb_leds[i]; + hsv.h = ((led.point.y - 32.0)* cos(g_tick * PI / 128) / 32 + (led.point.x - 112.0) * sin(g_tick * PI / 128) / (112)) * (180) + rgb_matrix_config.hue; + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } +} + +void rgb_matrix_rainbow_beacon(void) { + HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; + RGB rgb; + rgb_led led; + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + led = g_rgb_leds[i]; + hsv.h = 1.5 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 1.5 * (led.point.x - 112.0) * sin(g_tick * PI / 128) + rgb_matrix_config.hue; + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } +} + +void rgb_matrix_rainbow_pinwheels(void) { + HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; + RGB rgb; + rgb_led led; + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + led = g_rgb_leds[i]; + hsv.h = 2 * (led.point.y - 32.0)* cos(g_tick * PI / 128) + 2 * (66 - abs(led.point.x - 112.0)) * sin(g_tick * PI / 128) + rgb_matrix_config.hue; + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } +} + +void rgb_matrix_rainbow_moving_chevron(void) { + HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; + RGB rgb; + rgb_led led; + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + led = g_rgb_leds[i]; + // uint8_t r = g_tick; + uint8_t r = 32; + hsv.h = 1.5 * abs(led.point.y - 32.0)* sin(r * PI / 128) + 1.5 * (led.point.x - (g_tick / 256.0 * 224)) * cos(r * PI / 128) + rgb_matrix_config.hue; + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } +} + + +void rgb_matrix_jellybean_raindrops( bool initialize ) { + HSV hsv; + RGB rgb; + + // Change one LED every tick + uint8_t led_to_change = ( g_tick & 0x000 ) == 0 ? rand() % DRIVER_LED_TOTAL : 255; + + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + // If initialize, all get set to random colors + // If not, all but one will stay the same as before. + if ( initialize || i == led_to_change ) + { + hsv.h = rand() & 0xFF; + hsv.s = rand() & 0xFF; + // Override brightness with global brightness control + hsv.v = rgb_matrix_config.val; + + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } + } +} + +void rgb_matrix_multisplash(void) { + // if (g_any_key_hit < 0xFF) { + HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; + RGB rgb; + rgb_led led; + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + led = g_rgb_leds[i]; + uint16_t c = 0, d = 0; + rgb_led last_led; + // if (g_last_led_count) { + for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) { + last_led = g_rgb_leds[g_last_led_hit[last_i]]; + uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2)); + uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist; + c += MIN(MAX(effect, 0), 255); + d += 255 - MIN(MAX(effect, 0), 255); + } + // } else { + // d = 255; + // } + hsv.h = (rgb_matrix_config.hue + c) % 256; + hsv.v = MAX(MIN(d, 255), 0); + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } + // } else { + // rgb_matrix_set_color_all( 0, 0, 0 ); + // } +} + + +void rgb_matrix_splash(void) { + g_last_led_count = MIN(g_last_led_count, 1); + rgb_matrix_multisplash(); +} + + +void rgb_matrix_solid_multisplash(void) { + // if (g_any_key_hit < 0xFF) { + HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val }; + RGB rgb; + rgb_led led; + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + led = g_rgb_leds[i]; + uint16_t d = 0; + rgb_led last_led; + // if (g_last_led_count) { + for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) { + last_led = g_rgb_leds[g_last_led_hit[last_i]]; + uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2)); + uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist; + d += 255 - MIN(MAX(effect, 0), 255); + } + // } else { + // d = 255; + // } + hsv.v = MAX(MIN(d, 255), 0); + rgb = hsv_to_rgb( hsv ); + rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); + } + // } else { + // rgb_matrix_set_color_all( 0, 0, 0 ); + // } +} + + +void rgb_matrix_solid_splash(void) { + g_last_led_count = MIN(g_last_led_count, 1); + rgb_matrix_solid_multisplash(); +} + + +// Needs eeprom access that we don't have setup currently + +void rgb_matrix_custom(void) { +// HSV hsv; +// RGB rgb; +// for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) +// { +// backlight_get_key_color(i, &hsv); +// // Override brightness with global brightness control +// hsv.v = rgb_matrix_config.val; +// rgb = hsv_to_rgb( hsv ); +// rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b ); +// } +} + +void rgb_matrix_task(void) { + if (!rgb_matrix_config.enable) { + rgb_matrix_all_off(); + return; + } + // delay 1 second before driving LEDs or doing anything else + static uint8_t startup_tick = 0; + if ( startup_tick < 20 ) { + startup_tick++; + return; + } + + g_tick++; + + if ( g_any_key_hit < 0xFFFFFFFF ) { + g_any_key_hit++; + } + + for ( int led = 0; led < DRIVER_LED_TOTAL; led++ ) { + if ( g_key_hit[led] < 255 ) { + if (g_key_hit[led] == 254) + g_last_led_count = MAX(g_last_led_count - 1, 0); + g_key_hit[led]++; + } + } + + // Factory default magic value + if ( rgb_matrix_config.mode == 255 ) { + rgb_matrix_test(); + return; + } + + // Ideally we would also stop sending zeros to the LED driver PWM buffers + // while suspended and just do a software shutdown. This is a cheap hack for now. + bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) || + (RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20)); + uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode; + + // Keep track of the effect used last time, + // detect change in effect, so each effect can + // have an optional initialization. + static uint8_t effect_last = 255; + bool initialize = effect != effect_last; + effect_last = effect; + + // this gets ticked at 20 Hz. + // each effect can opt to do calculations + // and/or request PWM buffer updates. + switch ( effect ) { + case RGB_MATRIX_SOLID_COLOR: + rgb_matrix_solid_color(); + break; + case RGB_MATRIX_SOLID_REACTIVE: + rgb_matrix_solid_reactive(); + break; + case RGB_MATRIX_ALPHAS_MODS: + rgb_matrix_alphas_mods(); + break; + case RGB_MATRIX_DUAL_BEACON: + rgb_matrix_dual_beacon(); + break; + case RGB_MATRIX_GRADIENT_UP_DOWN: + rgb_matrix_gradient_up_down(); + break; + case RGB_MATRIX_RAINDROPS: + rgb_matrix_raindrops( initialize ); + break; + case RGB_MATRIX_CYCLE_ALL: + rgb_matrix_cycle_all(); + break; + case RGB_MATRIX_CYCLE_LEFT_RIGHT: + rgb_matrix_cycle_left_right(); + break; + case RGB_MATRIX_CYCLE_UP_DOWN: + rgb_matrix_cycle_up_down(); + break; + case RGB_MATRIX_RAINBOW_BEACON: + rgb_matrix_rainbow_beacon(); + break; + case RGB_MATRIX_RAINBOW_PINWHEELS: + rgb_matrix_rainbow_pinwheels(); + break; + case RGB_MATRIX_RAINBOW_MOVING_CHEVRON: + rgb_matrix_rainbow_moving_chevron(); + break; + case RGB_MATRIX_JELLYBEAN_RAINDROPS: + rgb_matrix_jellybean_raindrops( initialize ); + break; + #ifdef RGB_MATRIX_KEYPRESSES + case RGB_MATRIX_SPLASH: + rgb_matrix_splash(); + break; + case RGB_MATRIX_MULTISPLASH: + rgb_matrix_multisplash(); + break; + case RGB_MATRIX_SOLID_SPLASH: + rgb_matrix_solid_splash(); + break; + case RGB_MATRIX_SOLID_MULTISPLASH: + rgb_matrix_solid_multisplash(); + break; + #endif + default: + rgb_matrix_custom(); + break; + } + + if ( ! suspend_backlight ) { + rgb_matrix_indicators(); + } + +} + +void rgb_matrix_indicators(void) { + rgb_matrix_indicators_kb(); + rgb_matrix_indicators_user(); +} + +__attribute__((weak)) +void rgb_matrix_indicators_kb(void) {} + +__attribute__((weak)) +void rgb_matrix_indicators_user(void) {} + + +// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column ) +// { +// if ( row >= MATRIX_ROWS ) +// { +// // Special value, 255=none, 254=all +// *index = row; +// } +// else +// { +// // This needs updated to something like +// // uint8_t led[8], led_count; +// // map_row_column_to_led(row,column,led,&led_count); +// // for(uint8_t i = 0; i < led_count; i++) +// map_row_column_to_led( row, column, index ); +// } +// } + +void rgb_matrix_init_drivers(void) { + //sei(); + + // Initialize TWI + TWIInit(); + IS31FL3731_init( DRIVER_ADDR_1 ); + IS31FL3731_init( DRIVER_ADDR_2 ); + + for ( int index = 0; index < DRIVER_LED_TOTAL; index++ ) { + bool enabled = true; + // This only caches it for later + IS31FL3731_set_led_control_register( index, enabled, enabled, enabled ); + } + // This actually updates the LED drivers + IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 ); + + // TODO: put the 1 second startup delay here? + + // clear the key hits + for ( int led=0; led<DRIVER_LED_TOTAL; led++ ) { + g_key_hit[led] = 255; + } + + + if (!eeconfig_is_enabled()) { + dprintf("rgb_matrix_init_drivers eeconfig is not enabled.\n"); + eeconfig_init(); + eeconfig_update_rgb_matrix_default(); + } + rgb_matrix_config.raw = eeconfig_read_rgb_matrix(); + if (!rgb_matrix_config.mode) { + dprintf("rgb_matrix_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n"); + eeconfig_update_rgb_matrix_default(); + rgb_matrix_config.raw = eeconfig_read_rgb_matrix(); + } + eeconfig_debug_rgb_matrix(); // display current eeprom values +} + +// Deals with the messy details of incrementing an integer +uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) { + int16_t new_value = value; + new_value += step; + return MIN( MAX( new_value, min ), max ); +} + +uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) { + int16_t new_value = value; + new_value -= step; + return MIN( MAX( new_value, min ), max ); +} + +// void *backlight_get_custom_key_color_eeprom_address( uint8_t led ) +// { +// // 3 bytes per color +// return EECONFIG_RGB_MATRIX + ( led * 3 ); +// } + +// void backlight_get_key_color( uint8_t led, HSV *hsv ) +// { +// void *address = backlight_get_custom_key_color_eeprom_address( led ); +// hsv->h = eeprom_read_byte(address); +// hsv->s = eeprom_read_byte(address+1); +// hsv->v = eeprom_read_byte(address+2); +// } + +// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv ) +// { +// uint8_t led[8], led_count; +// map_row_column_to_led(row,column,led,&led_count); +// for(uint8_t i = 0; i < led_count; i++) { +// if ( led[i] < DRIVER_LED_TOTAL ) +// { +// void *address = backlight_get_custom_key_color_eeprom_address(led[i]); +// eeprom_update_byte(address, hsv.h); +// eeprom_update_byte(address+1, hsv.s); +// eeprom_update_byte(address+2, hsv.v); +// } +// } +// } + +void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue ) { + for ( int i=0; i<DRIVER_LED_TOTAL; i++ ) + { + if ( i == index ) + { + IS31FL3731_set_led_control_register( i, red, green, blue ); + } + else + { + IS31FL3731_set_led_control_register( i, false, false, false ); + } + } +} + +uint32_t rgb_matrix_get_tick(void) { + return g_tick; +} + +void rgblight_toggle(void) { + rgb_matrix_config.enable ^= 1; + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_step(void) { + rgb_matrix_config.mode++; + if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX) + rgb_matrix_config.mode = 1; + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_step_reverse(void) { + rgb_matrix_config.mode--; + if (rgb_matrix_config.mode <= 1) + rgb_matrix_config.mode = (RGB_MATRIX_EFFECT_MAX - 1); + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_increase_hue(void) { + rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 ); + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_decrease_hue(void) { + rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 ); + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_increase_sat(void) { + rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 ); + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_decrease_sat(void) { + rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 ); + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_increase_val(void) { + rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, 255 ); + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_decrease_val(void) { + rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, 255 ); + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +void rgblight_mode(uint8_t mode) { + rgb_matrix_config.mode = mode; + eeconfig_update_rgb_matrix(rgb_matrix_config.raw); +} + +uint32_t rgblight_get_mode(void) { + return rgb_matrix_config.mode; +} |