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authorGravatar XScorpion2 <rcalt2vt@gmail.com>2019-05-11 14:31:31 -0500
committerGravatar Drashna Jaelre <drashna@live.com>2019-05-11 12:31:31 -0700
commit819364ea23c000d3015ca6d15b093ebf96c45732 (patch)
tree2ea74b42443ac722dfbc9db194adbeb908712b65 /quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
parentb9c38cfec844d5ff0cb952be0c27bbdca6279595 (diff)
downloadqmk_firmware-819364ea23c000d3015ca6d15b093ebf96c45732.tar.gz
Fix for Solid Reactive mode bug (#5846)
derp, forgot to remove the pragma once
Diffstat (limited to 'quantum/rgb_matrix_animations/solid_reactive_simple_anim.h')
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_simple_anim.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
index a568a5438..f235824e2 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
@@ -1,4 +1,3 @@
-#pragma once
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)