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author | Jack Humbert <jack.humb@gmail.com> | 2016-03-30 00:45:48 -0400 |
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committer | Jack Humbert <jack.humb@gmail.com> | 2016-03-30 00:45:48 -0400 |
commit | e7377dc24b4aaf97f9c48ef7db78b7b6cbabe748 (patch) | |
tree | 7774668076bb8c8d2331028bb540510c078e60be /quantum | |
parent | b8ac5095708b5023f5e3e375b22534f8b395741f (diff) | |
parent | 4a676746a6d8c9b47956f863ead335e995677c53 (diff) | |
download | qmk_firmware-e7377dc24b4aaf97f9c48ef7db78b7b6cbabe748.tar.gz |
Merge branch 'master' of https://github.com/jackhumbert/tmk_keyboard
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/keymap_common.c | 1 | ||||
-rw-r--r-- | quantum/keymap_extras/keymap_bepo.h | 311 | ||||
-rw-r--r-- | quantum/keymap_extras/keymap_german_osx.h | 4 | ||||
-rw-r--r-- | quantum/led.c | 9 | ||||
-rw-r--r-- | quantum/matrix.c | 16 | ||||
-rw-r--r-- | quantum/template/Makefile | 23 | ||||
-rw-r--r-- | quantum/template/README.md | 2 | ||||
-rw-r--r-- | quantum/template/config.h | 92 | ||||
-rw-r--r-- | quantum/template/template.c | 49 | ||||
-rw-r--r-- | quantum/template/template.h | 10 |
10 files changed, 466 insertions, 51 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 7068ca4f3..2eef4f15a 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -25,6 +25,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "debug.h" #include "backlight.h" #include "keymap_midi.h" +#include "bootloader.h" #include <stdio.h> #include <inttypes.h> diff --git a/quantum/keymap_extras/keymap_bepo.h b/quantum/keymap_extras/keymap_bepo.h new file mode 100644 index 000000000..1ab2d63dd --- /dev/null +++ b/quantum/keymap_extras/keymap_bepo.h @@ -0,0 +1,311 @@ +/* Keymap macros for the French BÉPO layout - http://bepo.fr */ +#ifndef KEYMAP_BEPO_H +#define KEYMAP_BEPO_H + +#include "keymap_common.h" + +// Alt gr +#ifndef ALTGR +#define ALTGR(kc) RALT(kc) +#endif +#ifndef ALGR +#define ALGR(kc) ALTGR(kc) +#endif +#define BP_ALGR KC_RALT + +// Normal characters +// First row (on usual keyboards) +#define BP_DOLLAR KC_GRAVE // $ +#define BP_DLR BP_DOLLAR +#define BP_DOUBLE_QUOTE KC_1 // " +#define BP_DQOT BP_DOUBLE_QUOTE +#define BP_LEFT_GUILLEMET KC_2 // « +#define BP_LGIL BP_LEFT_GUILLEMET +#define BP_RIGHT_GUILLEMET KC_3 // » +#define BP_RGIL BP_RIGHT_GUILLEMET +#define BP_LEFT_PAREN KC_4 // ( +#define BP_LPRN BP_LEFT_PAREN +#define BP_RIGHT_PAREN KC_5 // ) +#define BP_RPRN BP_RIGHT_PAREN +#define BP_AT KC_6 // @ +#define BP_PLUS KC_7 // + +#define BP_MINUS KC_8 // - +#define BP_MINS BP_MINUS +#define BP_SLASH KC_9 // / +#define BP_SLSH BP_SLASH +#define BP_ASTERISK KC_0 // * +#define BP_ASTR BP_ASTERISK +#define BP_EQUAL KC_MINUS // = +#define BP_EQL BP_EQUAL +#define BP_PERCENT KC_EQUAL // % +#define BP_PERC BP_PERCENT + +// Second row +#define BP_B KC_Q +#define BP_E_ACUTE KC_W // é +#define BP_ECUT BP_E_ACUTE +#define BP_P KC_E +#define BP_O KC_R +#define BP_E_GRAVE KC_T // è +#define BP_EGRV BP_E_GRAVE +#define BP_DEAD_CIRCUMFLEX KC_Y // dead ^ +#define BP_DCRC BP_DEAD_CIRCUMFLEX +#define BP_V KC_U +#define BP_D KC_I +#define BP_L KC_O +#define BP_J KC_P +#define BP_Z KC_LBRACKET +#define BP_W KC_RBRACKET + +// Third row +#define BP_A KC_A +#define BP_U KC_S +#define BP_I KC_D +#define BP_E KC_F +#define BP_COMMA KC_G // , +#define BP_COMM BP_COMMA +#define BP_C KC_H +#define BP_T KC_J +#define BP_S KC_K +#define BP_R KC_L +#define BP_N KC_SCOLON +#define BP_M KC_QUOTE +#define BP_C_CEDILLA KC_BSLASH // ç +#define BP_CCED BP_C_CEDILLA + +// Fourth row +#define BP_E_CIRCUMFLEX KC_NONUS_BSLASH // ê +#define BP_ECRC BP_E_CIRCUMFLEX +#define BP_A_GRAVE KC_Z // à +#define BP_AGRV BP_A_GRAVE +#define BP_Y KC_X +#define BP_X KC_C +#define BP_DOT KC_V // . +#define BP_K KC_B +#define BP_APOSTROPHE KC_N +#define BP_APOS BP_APOSTROPHE // ' +#define BP_Q KC_M +#define BP_G KC_COMMA +#define BP_H KC_DOT +#define BP_F KC_SLASH + +// Shifted characters +// First row +#define BP_HASH LSFT(BP_DOLLAR) // # +#define BP_1 LSFT(KC_1) +#define BP_2 LSFT(KC_2) +#define BP_3 LSFT(KC_3) +#define BP_4 LSFT(KC_4) +#define BP_5 LSFT(KC_5) +#define BP_6 LSFT(KC_6) +#define BP_7 LSFT(KC_7) +#define BP_8 LSFT(KC_8) +#define BP_9 LSFT(KC_9) +#define BP_0 LSFT(KC_0) +#define BP_DEGREE LSFT(BP_EQUAL) // ° +#define BP_DEGR BP_DEGREE +#define BP_GRAVE LSFT(BP_PERCENT) // ` +#define BP_GRV BP_GRAVE + +// Second row +#define BP_EXCLAIM LSFT(BP_DEAD_CIRCUMFLEX) // ! +#define BP_EXLM BP_EXCLAIM + +// Third row +#define BP_SCOLON LSFT(BP_COMMA) // ; +#define BP_SCLN BP_SCOLON + +// Fourth row +#define BP_COLON LSFT(BP_DOT) // : +#define BP_COLN BP_COLON +#define BP_QUESTION LSFT(BP_QUOTE) // ? +#define BP_QEST BP_QUESTION + +// Space bar +#define BP_NON_BREAKING_SPACE LSFT(KC_SPACE) +#define BP_NBSP BP_NON_BREAKING_SPACE + +// AltGr-ed characters +// First row +#define BP_EN_DASH ALTGR(BP_DOLLAR) // – +#define BP_NDSH BP_EN_DASH +#define BP_EM_DASH ALTGR(KC_1) // — +#define BP_MDSH BP_EM_DASH +#define BP_LESS ALTGR(KC_2) // < +#define BP_GREATER ALTGR(KC_3) // > +#define BP_GRTR BP_GREATER +#define BP_LBRACKET ALTGR(KC_4) // [ +#define BP_LBRC BP_LBRACKET +#define BP_RBRACKET ALTGR(KC_5) // ] +#define BP_RBRC BP_RBRACKET +#define BP_CIRCUMFLEX ALTGR(KC_6) // ^ +#define BP_CIRC BP_CIRCUMFLEX +#define BP_PLUS_MINUS ALTGR(KC_7) // ± +#define BP_PSMS BP_PLUS_MINUS +#define BP_MATH_MINUS ALTGR(KC_8) // − +#define BP_MMNS BP_MATH_MINUS +#define BP_OBELUS ALTGR(KC_9) // ÷ +#define BP_OBEL BP_OBELUS +// more conventional name of the symbol +#define BP_DIVISION_SIGN BP_OBELUS +#define BP_DVSN BP_DIVISION_SIGN +#define BP_TIMES ALTGR(KC_0) // × +#define BP_TIMS BP_TIMES +#define BP_DIFFERENT ALTGR(BP_EQUAL) // ≠ +#define BP_DIFF BP_DIFFERENT +#define BP_PERMILLE ALTGR(BP_PERCENT) // ‰ +#define BP_PMIL BP_PERMILLE + +// Second row +#define BP_PIPE ALTGR(BP_B) // | +#define BP_DEAD_ACUTE ALTGR(BP_E_ACUTE) // dead ´ +#define BP_DACT BP_DEAD_ACUTE +#define BP_AMPERSAND ALTGR(BP_P) // & +#define BP_AMPR BP_AMPERSAND +#define BP_OE_LIGATURE ALTGR(BP_O) // œ +#define BP_OE BP_OE_LIGATURE +#define BP_DEAD_GRAVE ALTGR(BP_E_GRAVE) // ` +#define BP_DGRV BP_DEAD_GRAVE +#define BP_INVERTED_EXCLAIM ALTGR(BP_DEAD_CIRCUMFLEX) // ¡ +#define BP_IXLM BP_INVERTED_EXCLAIM +#define BP_DEAD_CARON ALTGR(BP_V) // dead ˇ +#define BP_DCAR BP_DEAD_CARON +#define BP_ETH ALTGR(BP_D) // ð +#define BP_DEAD_SLASH ALTGR(BP_L) // dead / +#define BP_DSLH BP_DEAD_SLASH +#define BP_IJ_LIGATURE ALTGR(BP_J) // ij +#define BP_IJ BP_IJ_LIGATURE +#define BP_SCHWA ALTGR(BP_Z) // ə +#define BP_SCWA BP_SCHWA +#define BP_DEAD_BREVE ALTGR(BP_W) // dead ˘ +#define BP_DBRV BP_DEAD_BREVE + +// Third row +#define BP_AE_LIGATURE ALTGR(BP_A) // æ +#define BP_AE BP_AE_LIGATURE +#define BP_U_GRAVE AGR(BP_U) // ù +#define BP_UGRV BP_U_GRAVE +#define BP_DEAD_TREMA ALTGR(BP_I) // dead ¨ (trema/umlaut/diaresis) +#define BP_DTRM BP_DEAD_TREMA +#define BP_EURO ALTGR(BP_E) // € +#define BP_TYPOGRAPHICAL_APOSTROPHE ALTGR(BP_COMMMA) // ’ +#define BP_TAPO BP_TYPOGRAPHICAL_APOSTROPHE +#define BP_COPYRIGHT ALTGR(BP_C) // © +#define BP_CPRT BP_COPYRIGHT +#define BP_THORN ALTGR(BP_T) // þ +#define BP_THRN BP_THORN +#define BP_SHARP_S ALTGR(BP_S) // ß +#define BP_SRPS BP_SHARP_S +#define BP_REGISTERED_TRADEMARK ALTGR(BP_R) // ® +#define BP_RTM BP_REGISTERED_TRADEMARK +#define BP_DEAD_TILDE ALTGR(BP_N) // dead ~ +#define BP_DTLD BP_DEAD_TILDE +#define BP_DEAD_MACRON ALTGR(BP_M) // dead ¯ +#define BP_DMCR BP_DEAD_MACRON +#define BP_DEAD_CEDILLA ALTGR(BP_C_CEDILLA) // dead ¸ +#define BP_DCED BP_DEAD_CEDILLA + +// Fourth row +#define BP_NONUS_SLASH ALTGR(BP_E_CIRCUMFLEX) // / on non-us backslash key (102nd key, ê in bépo) +#define BP_NUSL BP_NONUS_SLASH +#define BP_BACKSLASH ALTGR(BP_A_GRAVE) /* \ */ +#define BP_BSLS BP_BACKSLASH +#define BP_LEFT_CURLY_BRACE ALTGR(BP_Y) // { +#define BP_LCBR BP_LEFT_CURLY_BRACE +#define BP_RIGHT_CURLY_BRACE ALTGR(BP_X) // } +#define BP_RCBR BP_RIGHT_CURLY_BRACE +#define BP_ELLIPSIS ALTGR(BP_DOT) // … +#define BP_ELPS BP_ELLIPSIS +#define BP_TILDE ALTGR(BP_K) // ~ +#define BP_TILD BP_TILDE +#define BP_INVERTED_QUESTION ALTGR(BP_QUESTION) // ¿ +#define BP_IQST BP_INVERTED_QUESTION +#define BP_DEAD_RING ALTGR(BP_Q) // dead ° +#define BP_DRNG BP_DEAD_RING +#define BP_DEAD_GREEK ALTGR(BP_G) // dead Greek key (following key will make a Greek letter) +#define BP_DGRK BP_DEAD_GREEK +#define BP_DAGGER ALTGR(BP_H) // † +#define BP_DAGR BP_DAGGER +#define BP_DEAD_OGONEK ALTGR(BP_F) // dead ˛ +#define BP_DOGO BP_DEAD_OGONEK + +// Space bar +#define BP_UNDERSCORE ALTGR(KC_SPACE) // _ +#define BP_UNDS BP_UNDERSCORE + +// AltGr-Shifted characters (different from capitalised AltGr-ed characters) +// First row +#define BP_PARAGRAPH ALTGR(BP_HASH) // ¶ +#define BP_PARG BP_PARAGRAPH +#define BP_LOW_DOUBLE_QUOTE ALTGR(BP_1) // „ +#define BP_LWQT BP_LOW_DOUBLE_QUOTE +#define BP_LEFT_DOUBLE_QUOTE ALTGR(BP_2) // “ +#define BP_LDQT BP_LEFT_DOUBLE_QUOTE +#define BP_RIGHT_DOUBLE_QUOTE ALTGR(BP_3) // ” +#define BP_RDQT BP_RIGHT_DOUBLE_QUOTE +#define BP_LESS_OR_EQUAL ALTGR(BP_4) // ≤ +#define BP_LEQL BP_LESS_OR_EQUAL +#define BP_GREATER_OR_EQUAL ALTGR(BP_5) // ≥ +#define BP_GEQL BP_GREATER_OR_EQUAL +// nothing on ALTGR(BP_6) +#define BP_NEGATION ALTGR(BP_7) // ¬ +#define BP_NEGT BP_NEGATION +#define BP_ONE_QUARTER ALTGR(BP_8) // ¼ +#define BP_1QRT BP_ONE_QUARTER +#define BP_ONE_HALF ALTGR(BP_9) // ½ +#define BP_1HLF BP_ONE_HALF +#define BP_THREE_QUARTERS ALTGR(BP_0) // ¾ +#define BP_3QRT BP_THREE_QUARTERS +#define BP_MINUTES ALTGR(BP_DEGREE) // ′ +#define BP_MNUT BP_MINUTES +#define BP_SECONDS ALTGR(BP_GRAVE) // ″ +#define BP_SCND BP_SECONDS + +// Second row +#define BP_BROKEN_PIPE LSFT(BP_PIPE) // ¦ +#define BP_BPIP BP_BROKEN_PIPE +#define BP_DEAD_DOUBLE_ACUTE LSFT(BP_DEAD_ACUTE) // ˝ +#define BP_DDCT BP_DEAD_DOUBLE_ACUTE +#define BP_SECTION ALTGR(LSFT(BP_P)) // § +#define BP_SECT BP_SECTION +// LSFT(BP_DEAD_GRAVE) is actually the same character as LSFT(BP_PERCENT) +#define BP_GRAVE_BIS LSFT(BP_DEAD_GRAVE) // ` +#define BP_GRVB BP_GRAVE_BIS + +// Third row +#define BP_DEAD_DOT_ABOVE LSFT(BP_DEAD_TREMA) // dead ˙ +#define BP_DDTA BP_DEAD_DOT_ABOVE +#define BP_DEAD_CURRENCY LSFT(BP_EURO) // dead ¤ (next key will generate a currency code like ¥ or £) +#define BP_DCUR BP_DEAD_CURRENCY +#define BP_DEAD_HORN LSFT(ALTGR(BP_COMMA)) // dead ̛ +#define BP_DHRN BP_DEAD_HORN +#define BP_LONG_S LSFT(ALTGR(BP_C)) // ſ +#define BP_LNGS BP_LONG_S +#define BP_TRADEMARK LSFT(BP_REGISTERED_TRADEMARK) // ™ +#define BP_TM BP_TRADEMARK +#define BP_ORDINAL_INDICATOR_O LSFT(ALTGR(BP_M)) // º +#define BP_ORDO BP_ORDINAL_INDICATOR_O +#define BP_DEAD_COMMA LSFT(BP_DEAD_CEDILLA) // dead ˛ +#define BP_DCOM BP_DEAD_COMMA + +// Fourth row +#define BP_LEFT_QUOTE LSFT(ALTGR(BP_Y)) // ‘ +#define BP_LQOT BP_LEFT_QUOTE +#define BP_RIGHT_QUOTE LSFT(ALTGR(BP_X)) // ’ +#define BP_RQOT BP_RIGHT_QUOTE +#define BP_INTERPUNCT LSFT(ALTGR(BP_DOT)) // · +#define BP_IPCT BP_INTERPUNCT +#define BP_DEAD_HOOK_ABOVE LSFT(ALTGR(BP_QUESTION)) // dead ̉ +#define BP_DHKA BP_DEAD_HOOK_ABOVE +#define BP_DEAD_UNDERDOT LSFT(BP_DEAD_RING) // dead ̣ +#define BP_DUDT BP_DEAD_UNDERDOT +#define BP_DOUBLE_DAGGER LSFT(BP_DAGGER) // ‡ +#define BP_DDGR BP_DOUBLE_DAGGER +#define BP_ORDINAL_INDICATOR_A LSFT(ALTGR(BP_F)) // ª +#define BP_ORDA BP_ORDINAL_INDICATOR_A + +// Space bar +#define BP_NARROW_NON_BREAKING_SPACE ALTGR(BP_NON_BREAKING_SPACE) +#define BP_NNBS BP_NARROW_NON_BREAKING_SPACE + +#endif diff --git a/quantum/keymap_extras/keymap_german_osx.h b/quantum/keymap_extras/keymap_german_osx.h index b011561e2..da91b4bf4 100644 --- a/quantum/keymap_extras/keymap_german_osx.h +++ b/quantum/keymap_extras/keymap_german_osx.h @@ -12,7 +12,7 @@ #define DE_Z KC_Y #define DE_Y KC_Z -#define DE_A KC_A +#define DE_A KC_A #define DE_B KC_B #define DE_C KC_C #define DE_D KC_D @@ -87,7 +87,7 @@ // Alt-ed characters #define DE_SQ2 LALT(KC_2) // ² #define DE_SQ3 LALT(KC_3) // ³ -#define DE_LCBR LALT(KC_7) // { +#define DE_LCBR LALT(KC_8) // { #define DE_LBRC LALT(KC_5) // [ #define DE_RBRC LALT(KC_6) // ] #define DE_RCBR LALT(KC_9) // } diff --git a/quantum/led.c b/quantum/led.c index 2c0574660..9cdb8a5c2 100644 --- a/quantum/led.c +++ b/quantum/led.c @@ -19,9 +19,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "stdint.h" #include "led.h" +__attribute__ ((weak)) +void led_set_kb(uint8_t usb_led) { + +} void led_set(uint8_t usb_led) { + + // Example LED Code + // // // Using PE6 Caps Lock LED // if (usb_led & (1<<USB_LED_CAPS_LOCK)) // { @@ -35,4 +42,6 @@ void led_set(uint8_t usb_led) // DDRE &= ~(1<<6); // PORTE &= ~(1<<6); // } + + led_set_kb(usb_led); } diff --git a/quantum/matrix.c b/quantum/matrix.c index 95bf4c097..2dab6ae94 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -48,14 +48,14 @@ static void unselect_rows(void); static void select_row(uint8_t row); __attribute__ ((weak)) -void * matrix_init_kb(void) { +void matrix_init_kb(void) { -}; +} __attribute__ ((weak)) -void * matrix_scan_kb(void) { +void matrix_scan_kb(void) { -}; +} inline uint8_t matrix_rows(void) @@ -86,9 +86,7 @@ void matrix_init(void) matrix_debouncing[i] = 0; } - if (matrix_init_kb) { - (*matrix_init_kb)(); - } + matrix_init_kb(); } @@ -152,9 +150,7 @@ uint8_t matrix_scan(void) } #endif - if (matrix_scan_kb) { - (*matrix_scan_kb)(); - } + matrix_scan_kb(); return 1; } diff --git a/quantum/template/Makefile b/quantum/template/Makefile index 2efa69138..4fa195468 100644 --- a/quantum/template/Makefile +++ b/quantum/template/Makefile @@ -113,18 +113,19 @@ OPT_DEFS += -DBOOTLOADER_SIZE=512 # Build Options # comment out to disable the options. # -BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = yes # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE -# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend -# NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality -# MIDI_ENABLE = YES # MIDI controls -# UNICODE_ENABLE = YES # Unicode -# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID +# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +#NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +# MIDI_ENABLE = YES # MIDI controls +# UNICODE_ENABLE = YES # Unicode +# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID # Optimize size but this may cause error "relocation truncated to fit" diff --git a/quantum/template/README.md b/quantum/template/README.md index dc163a2f4..39f9f59d1 100644 --- a/quantum/template/README.md +++ b/quantum/template/README.md @@ -15,7 +15,7 @@ Depending on which keymap you would like to use, you will have to compile slight To build with the default keymap, simply run `make`. ### Other Keymaps -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top README.md) and existent keymap files. +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` in the keymaps folder, and see keymap document (you can find in top README.md) and existent keymap files. To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: ``` diff --git a/quantum/template/config.h b/quantum/template/config.h index 7d6149f43..e6fb7866c 100644 --- a/quantum/template/config.h +++ b/quantum/template/config.h @@ -32,34 +32,110 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define MATRIX_ROWS 2 #define MATRIX_COLS 3 -// Planck PCB default pin-out -// Change this to how you wired your keyboard -// COLS: Left to right, ROWS: Top to bottom +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * +*/ #define COLS (int []){ F1, F0, B0 } #define ROWS (int []){ D0, D5 } /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW -/* define if matrix has ghost */ +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ //#define MATRIX_HAS_GHOST /* number of backlight levels */ #define BACKLIGHT_LEVELS 3 -/* Set 0 if debouncing isn't needed */ -#define DEBOUNCE 5 - /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE -/* key combination for command */ +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* key combination for magic key command */ #define IS_COMMAND() ( \ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ ) +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP1 H +//#define MAGIC_KEY_HELP2 SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0_ALT1 ESC +//#define MAGIC_KEY_LAYER0_ALT2 GRAVE +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER PAUSE +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + /* * Feature disable options * These options are also useful to firmware size reduction. diff --git a/quantum/template/template.c b/quantum/template/template.c index 7be7dfc3d..cc52e496f 100644 --- a/quantum/template/template.c +++ b/quantum/template/template.c @@ -1,29 +1,48 @@ #include "%KEYBOARD%.h" __attribute__ ((weak)) -void * matrix_init_user(void) { - // leave these blank +void matrix_init_user(void) { + // leave this function blank - it can be defined in a keymap file }; __attribute__ ((weak)) -void * matrix_scan_user(void) { - // leave these blank -}; +void matrix_scan_user(void) { + // leave this function blank - it can be defined in a keymap file +} + +__attribute__ ((weak)) +void process_action_user(keyrecord_t *record) { + // leave this function blank - it can be defined in a keymap file +} + +__attribute__ ((weak)) +void led_set_user(uint8_t usb_led) { + // leave this function blank - it can be defined in a keymap file +} -void * matrix_init_kb(void) { +void matrix_init_kb(void) { // put your keyboard start-up code here // runs once when the firmware starts up - if (matrix_init_user) { - (*matrix_init_user)(); - } -}; + matrix_init_user(); +} -void * matrix_scan_kb(void) { +void matrix_scan_kb(void) { // put your looping keyboard code here // runs every cycle (a lot) - if (matrix_scan_user) { - (*matrix_scan_user)(); - } -};
\ No newline at end of file + matrix_scan_user(); +} + +void process_action_kb(keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + process_action_user(record); +} + +void led_set_kb(uint8_t usb_led) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + led_set_user(usb_led); +} diff --git a/quantum/template/template.h b/quantum/template/template.h index a15061b26..b1c34d3cb 100644 --- a/quantum/template/template.h +++ b/quantum/template/template.h @@ -17,9 +17,11 @@ { \ { k00, k01, k02 }, \ { k10, KC_NO, k11 }, \ -} +} -void * matrix_init_user(void); -void * matrix_scan_user(void); +void matrix_init_user(void); +void matrix_scan_user(void); +void process_action_user(keyrecord_t *record); +void led_set_user(uint8_t usb_led); -#endif
\ No newline at end of file +#endif |