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authorGravatar Thiago Alves <talk@thiagoalves.com.br>2016-05-05 18:41:37 -0700
committerGravatar Jack Humbert <jack.humb@gmail.com>2016-05-05 21:41:37 -0400
commit74e97eefd7ae76f9ddcb76890a30aa9038804cdb (patch)
tree9bdf7ce6ffb97a024c8230e5e960d53503262ced /tmk_core/common/action_code.h
parentd4520cd3ac7550fc7243e9a76824d9ba674875c6 (diff)
downloadqmk_firmware-74e97eefd7ae76f9ddcb76890a30aa9038804cdb.tar.gz
Adds oneshot layer and oneshot tap toggling (#308)
This commit is mostly a cherry-pick from `ahtn` at https://github.com/tmk/tmk_keyboard/pull/255. These are the changes: * Adds ACTION_LAYER_ONESHOT * Adds ONESHOT_TAP_TOGGLE * Mentions sticky keys in the docs on oneshot.
Diffstat (limited to 'tmk_core/common/action_code.h')
-rw-r--r--tmk_core/common/action_code.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/tmk_core/common/action_code.h b/tmk_core/common/action_code.h
index 2b0b0b077..ca729aaec 100644
--- a/tmk_core/common/action_code.h
+++ b/tmk_core/common/action_code.h
@@ -76,7 +76,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP]
* 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP]
* 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP]
- * 101E|LLLL|1111 xxxx Reserved (0xF4-FF)
+ * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP]
+ * 101E|LLLL|1111 xxxx Reserved (0xF5-FF)
* ELLLL: layer 0-31(E: extra bit for layer 16-31)
*
*
@@ -250,6 +251,7 @@ enum layer_pram_tap_op {
OP_ON_OFF,
OP_OFF_ON,
OP_SET_CLEAR,
+ OP_ONESHOT,
};
#define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
#define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
@@ -266,6 +268,7 @@ enum layer_pram_tap_op {
#define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
#define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
#define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
+#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f))
/* With Tapping */
#define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))