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author | csc027 <csc_dev@protonmail.com> | 2020-06-15 10:48:21 +0000 |
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committer | GitHub <noreply@github.com> | 2020-06-15 03:48:21 -0700 |
commit | 7576f6162e662c23a174ed8730c93e22a985e7c9 (patch) | |
tree | 7fc818a140c16242ab297df92496e2ebd16ebf9f /users/csc027/defines.h | |
parent | e8a02afc8cb2c29f522ec05bbf89a8bcd32dbe26 (diff) | |
download | qmk_firmware-7576f6162e662c23a174ed8730c93e22a985e7c9.tar.gz |
[Keymap] csc027/keymap-updates (#9420)
Diffstat (limited to 'users/csc027/defines.h')
-rw-r--r-- | users/csc027/defines.h | 52 |
1 files changed, 47 insertions, 5 deletions
diff --git a/users/csc027/defines.h b/users/csc027/defines.h index 4f52938f1..3f599ad65 100644 --- a/users/csc027/defines.h +++ b/users/csc027/defines.h @@ -20,10 +20,6 @@ * QWERTY layer. * - The "Git" one shot function goes to the macro layer which has Git * commands implemented. - * - The "Convc" momentary function goes to the Convenience layer which has a - * tenkey. Note: The tenkey will operate using the secondary functions if - * the Number Lock is not enabled (e.g., Left and Right instead of 4 and - * 6). * - The Right Shift key also doubles as an Enter key if it is tapped rather * than held. * @@ -46,7 +42,7 @@ #define _____________________QWERTY_R1_____________________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC #define _____________________QWERTY_R2_____________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT #define _____________________QWERTY_R3_____________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MC_RSFE -#define _____________________QWERTY_R4_____________________ KC_SPC, RAISE, KC_BSLS, OSL(_GT), TO(_GW), XXXXXXX +#define _____________________QWERTY_R4_____________________ KC_SPC, RAISE, KC_BSLS, OSL(_GT), TO(_GG), XXXXXXX /* Raise Layer * @@ -213,6 +209,52 @@ #define ___________________CONVENIENCE_R3__________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______ #define ___________________CONVENIENCE_R4__________________ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX +/* General Game Layer + * + * ,-----------------------------------. ,-----------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |BkSpc| + * |-----------------------------------| |-----------------------------------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | + * |-----------------------------------| |-----------------------------------| + * |Sf/Ec| A | S | D | F | G | | H | J | K | L | ; |Enter| + * |-----------------------------------| |-----------------------------------| + * | Ctl | Z | Alt | X | C |Space| |Space| M | B | . |Nxt L|Rst L| + * `-----------------------------------' `-----------------------------------' + */ + +#define ________________General_Game_4x12_L1_______________ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5 +#define ________________General_Game_4x12_L2_______________ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T +#define ________________General_Game_4x12_L3_______________ MC_LSEC, KC_A, KC_S, KC_D, KC_F, KC_G +#define ________________General_Game_4x12_L4_______________ KC_LCTL, KC_Z, KC_LALT, KC_X, KC_C, KC_SPC + +#define ________________General_Game_4x12_R1_______________ KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC +#define ________________General_Game_4x12_R2_______________ KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS +#define ________________General_Game_4x12_R3_______________ KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT +#define ________________General_Game_4x12_R4_______________ KC_SPC, KC_M, KC_B, KC_DOT, TO(_CS), TO(_QW) + +/* CS:GO Layer + * + * ,-----------------------------------. ,-----------------------------------. + * | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |BkSpc| + * |-----------------------------------| |-----------------------------------| + * | Tab | Q | W | E | R | T | | Y | 4 | 5 | 6 | |NmLck| + * |-----------------------------------| |-----------------------------------| + * |Shift| A | S | D | F | G | | H | 1 | 2 | 3 |Enter| Esc | + * |-----------------------------------| |-----------------------------------| + * | Ctl | Z | Alt | X | B |Space| |Space| 0 | 0 | . |Nxt L|Rst L| + * `-----------------------------------' `-----------------------------------' + */ + +#define ___________________CSGO_4x12_L1____________________ XXXXXXX, KC_1, KC_2, KC_3, KC_4, KC_5 +#define ___________________CSGO_4x12_L2____________________ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T +#define ___________________CSGO_4x12_L3____________________ KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G +#define ___________________CSGO_4x12_L4____________________ KC_LCTL, KC_Z, KC_LALT, KC_X, KC_B, KC_SPC + +#define ___________________CSGO_4x12_R1____________________ KC_6, KC_P7, KC_P8, KC_P9, KC_0, KC_BSPC +#define ___________________CSGO_4x12_R2____________________ KC_Y, KC_P4, KC_P5, KC_P6, XXXXXXX, KC_NLCK +#define ___________________CSGO_4x12_R3____________________ KC_H, KC_P1, KC_P2, KC_P3, KC_PENT, KC_ESC +#define ___________________CSGO_4x12_R4____________________ KC_SPC, KC_P0, KC_P0, KC_PDOT, TO(_QW), TO(_QW) + /* Convenience macros * * These are accelerator macros for simplifying declaration of PROGMEM strings |