diff options
author | Drashna Jaelre <drashna@live.com> | 2019-05-06 22:34:09 -0700 |
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committer | MechMerlin <30334081+mechmerlin@users.noreply.github.com> | 2019-05-06 22:34:09 -0700 |
commit | f3d5b1091d364468cd9f5510aef9e723d8542279 (patch) | |
tree | 762b8f562b1e96e42657f872fd4b04c8efaaa829 /users/drashna/rgb_stuff.c | |
parent | 7a751f114114bf3b78d5d8fc8bedf2b42b665dba (diff) | |
download | qmk_firmware-f3d5b1091d364468cd9f5510aef9e723d8542279.tar.gz |
[Keymap] RGB Changes for Drashna Keyboards (#5803)
* Disable a bunch of reactive modes
* Enable rgb matrix for Corne Keyboard
* Convert CRKBD to rgb matrix
* Add Gergo keyboard layout
* Make Diablo 3 tap dance better
* Add basic support for Planck EZ
* Fix RGB Matrix stuff
* Fix keycodes for Planck EZ
* Update CRKBD OLED stuff
* Fix typo for sleep on ergodox glow
* Improve my gergo layout
* Scrolling OLED key logger!
* Change gergo layout
* Hnadle unicode keycodes if unicode is disabled
* Disable COMMAND/CONSOLE for gergo
* Fix right side control
* Re-enable LTO for all platforms
Since I got updated arm gcc binaries that no longer error out on lto
* Update formatting to match newer community standards
Poor 2 space
* Re-alight startup animation to use new HUE range
* Streamline gitlab ci scripts
* Disabled Space Cadet
* Add support for breathing table
* Enable new LTO Option
And clean up defines that will now be repeatitive
* Remove vscode settings
* Additional formatting cleanup of config.h files
Diffstat (limited to 'users/drashna/rgb_stuff.c')
-rw-r--r-- | users/drashna/rgb_stuff.c | 441 |
1 files changed, 202 insertions, 239 deletions
diff --git a/users/drashna/rgb_stuff.c b/users/drashna/rgb_stuff.c index b5e145842..38e86ae0e 100644 --- a/users/drashna/rgb_stuff.c +++ b/users/drashna/rgb_stuff.c @@ -11,80 +11,80 @@ extern rgb_config_t rgb_matrix_config; #ifdef RGBLIGHT_ENABLE void rgblight_sethsv_default_helper(uint8_t index) { - rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); + rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); } #endif // RGBLIGHT_ENABLE #ifdef INDICATOR_LIGHTS void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) { - if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) { - if ( (this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1<<USB_LED_CAPS_LOCK) ) { - #ifdef SHFT_LED1 - rgblight_sethsv_at(120, 255, 255, SHFT_LED1); - #endif // SHFT_LED1 - #ifdef SHFT_LED2 - rgblight_sethsv_at(120, 255, 255, SHFT_LED2); - #endif // SHFT_LED2 - } else { - #ifdef SHFT_LED1 - rgblight_sethsv_default_helper(SHFT_LED1); - #endif // SHFT_LED1 - #ifdef SHFT_LED2 - rgblight_sethsv_default_helper(SHFT_LED2); - #endif // SHFT_LED2 - } - if ( (this_mod | this_osm) & MOD_MASK_CTRL) { - #ifdef CTRL_LED1 - rgblight_sethsv_at(0, 255, 255, CTRL_LED1); - #endif // CTRL_LED1 - #ifdef CTRL_LED2 - rgblight_sethsv_at(0, 255, 255, CTRL_LED2); - #endif // CTRL_LED2 - } else { - #ifdef CTRL_LED1 - rgblight_sethsv_default_helper(CTRL_LED1); - #endif // CTRL_LED1 - #ifdef CTRL_LED2 - rgblight_sethsv_default_helper(CTRL_LED2); - #endif // CTRL_LED2 - } - if ( (this_mod | this_osm) & MOD_MASK_GUI) { - #ifdef GUI_LED1 - rgblight_sethsv_at(51, 255, 255, GUI_LED1); - #endif // GUI_LED1 - #ifdef GUI_LED2 - rgblight_sethsv_at(51, 255, 255, GUI_LED2); - #endif // GUI_LED2 - } else { - #ifdef GUI_LED1 - rgblight_sethsv_default_helper(GUI_LED1); - #endif // GUI_LED1 - #ifdef GUI_LED2 - rgblight_sethsv_default_helper(GUI_LED2); - #endif // GUI_LED2 - } - if ( (this_mod | this_osm) & MOD_MASK_ALT) { - #ifdef ALT_LED1 - rgblight_sethsv_at(240, 255, 255, ALT_LED1); - #endif // ALT_LED1 - #ifdef GUI_LED2 - rgblight_sethsv_at(240, 255, 255, ALT_LED2); - #endif // GUI_LED2 - } else { - #ifdef GUI_LED1 - rgblight_sethsv_default_helper(ALT_LED1); - #endif // GUI_LED1 - #ifdef GUI_LED2 - rgblight_sethsv_default_helper(ALT_LED2); - #endif // GUI_LED2 + if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) { + if ( (this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1<<USB_LED_CAPS_LOCK) ) { + #ifdef SHFT_LED1 + rgblight_sethsv_at(120, 255, 255, SHFT_LED1); + #endif // SHFT_LED1 + #ifdef SHFT_LED2 + rgblight_sethsv_at(120, 255, 255, SHFT_LED2); + #endif // SHFT_LED2 + } else { + #ifdef SHFT_LED1 + rgblight_sethsv_default_helper(SHFT_LED1); + #endif // SHFT_LED1 + #ifdef SHFT_LED2 + rgblight_sethsv_default_helper(SHFT_LED2); + #endif // SHFT_LED2 + } + if ( (this_mod | this_osm) & MOD_MASK_CTRL) { + #ifdef CTRL_LED1 + rgblight_sethsv_at(0, 255, 255, CTRL_LED1); + #endif // CTRL_LED1 + #ifdef CTRL_LED2 + rgblight_sethsv_at(0, 255, 255, CTRL_LED2); + #endif // CTRL_LED2 + } else { + #ifdef CTRL_LED1 + rgblight_sethsv_default_helper(CTRL_LED1); + #endif // CTRL_LED1 + #ifdef CTRL_LED2 + rgblight_sethsv_default_helper(CTRL_LED2); + #endif // CTRL_LED2 + } + if ( (this_mod | this_osm) & MOD_MASK_GUI) { + #ifdef GUI_LED1 + rgblight_sethsv_at(51, 255, 255, GUI_LED1); + #endif // GUI_LED1 + #ifdef GUI_LED2 + rgblight_sethsv_at(51, 255, 255, GUI_LED2); + #endif // GUI_LED2 + } else { + #ifdef GUI_LED1 + rgblight_sethsv_default_helper(GUI_LED1); + #endif // GUI_LED1 + #ifdef GUI_LED2 + rgblight_sethsv_default_helper(GUI_LED2); + #endif // GUI_LED2 + } + if ( (this_mod | this_osm) & MOD_MASK_ALT) { + #ifdef ALT_LED1 + rgblight_sethsv_at(240, 255, 255, ALT_LED1); + #endif // ALT_LED1 + #ifdef GUI_LED2 + rgblight_sethsv_at(240, 255, 255, ALT_LED2); + #endif // GUI_LED2 + } else { + #ifdef GUI_LED1 + rgblight_sethsv_default_helper(ALT_LED1); + #endif // GUI_LED1 + #ifdef GUI_LED2 + rgblight_sethsv_default_helper(ALT_LED2); + #endif // GUI_LED2 + } } - } } void matrix_scan_indicator(void) { - if (has_initialized) { - set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods()); - } + if (has_initialized) { + set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods()); + } } #endif //INDICATOR_LIGHTS @@ -95,69 +95,71 @@ __attribute__ ((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; } bool rgblight_twinkle_is_led_used(uint8_t index) { - switch (index) { + switch (index) { #ifdef INDICATOR_LIGHTS #ifdef SHFT_LED1 - case SHFT_LED1: - return true; + case SHFT_LED1: + return true; #endif //SHFT_LED1 #ifdef SHFT_LED2 - case SHFT_LED2: - return true; + case SHFT_LED2: + return true; #endif //SHFT_LED2 #ifdef CTRL_LED1 - case CTRL_LED1: - return true; + case CTRL_LED1: + return true; #endif //CTRL_LED1 #ifdef CTRL_LED2 - case CTRL_LED2: - return true; + case CTRL_LED2: + return true; #endif //CTRL_LED2 #ifdef GUI_LED1 - case GUI_LED1: - return true; + case GUI_LED1: + return true; #endif //GUI_LED1 #ifdef GUI_LED2 - case GUI_LED2: - return true; + case GUI_LED2: + return true; #endif //GUI_LED2 #ifdef ALT_LED1 - case ALT_LED1: - return true; + case ALT_LED1: + return true; #endif //ALT_LED1 #ifdef ALT_LED2 - case ALT_LED2: - return true; + case ALT_LED2: + return true; #endif //ALT_LED2 #endif //INDICATOR_LIGHTS - default: - return rgblight_twinkle_is_led_used_keymap(index); + default: + return rgblight_twinkle_is_led_used_keymap(index); } } void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive - bool litup = false; - for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) { - if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) { - rgblight_fadeout *light = &lights[light_index]; - litup = true; + bool litup = false; + for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) { + if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) { + rgblight_fadeout *light = &lights[light_index]; + litup = true; - if (light->life) { - light->life -= 1; - if (biton32(layer_state) == 0) { - sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]); + if (light->life) { + light->life -= 1; + if (biton32(layer_state) == 0) { + sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]); + } + light->timer = timer_read(); + } + else { + if (light->enabled && biton32(layer_state) == 0) { + rgblight_sethsv_default_helper(light_index); + } + litup = light->enabled = false; + } } - light->timer = timer_read(); - } - else { - if (light->enabled && biton32(layer_state) == 0) { rgblight_sethsv_default_helper(light_index); } - litup = light->enabled = false; - } } - } - if (litup && biton32(layer_state) == 0) { - rgblight_set(); - } + if (litup && biton32(layer_state) == 0) { + rgblight_set(); + } } void start_rgb_light(void) { @@ -203,42 +205,42 @@ void start_rgb_light(void) { bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { - if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { - keycode = keycode & 0xFF; - } - switch (keycode) { + if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { + keycode = keycode & 0xFF; + } + switch (keycode) { #ifdef RGBLIGHT_TWINKLE - case KC_A ... KC_SLASH: - case KC_F1 ... KC_F12: - case KC_INSERT ... KC_UP: - case KC_KP_SLASH ... KC_KP_DOT: - case KC_F13 ... KC_F24: - case KC_AUDIO_MUTE ... KC_MEDIA_REWIND: - if (record->event.pressed) { start_rgb_light(); } - return true; break; + case KC_A ... KC_SLASH: + case KC_F1 ... KC_F12: + case KC_INSERT ... KC_UP: + case KC_KP_SLASH ... KC_KP_DOT: + case KC_F13 ... KC_F24: + case KC_AUDIO_MUTE ... KC_MEDIA_REWIND: + if (record->event.pressed) { start_rgb_light(); } + return true; break; #endif // RGBLIGHT_TWINKLE - case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal + case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) - if (record->event.pressed) { - userspace_config.rgb_layer_change ^= 1; - xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change); - eeconfig_update_user(userspace_config.raw); - if (userspace_config.rgb_layer_change) { - layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better) - } - } + if (record->event.pressed) { + userspace_config.rgb_layer_change ^= 1; + xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change); + eeconfig_update_user(userspace_config.raw); + if (userspace_config.rgb_layer_change) { + layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better) + } + } #endif // RGBLIGHT_ENABLE - return false; break; + return false; break; #ifdef RGBLIGHT_ENABLE - case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions - if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled - if (userspace_config.rgb_layer_change) { - userspace_config.rgb_layer_change = false; - xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change); - eeconfig_update_user(userspace_config.raw); - } - } - return true; break; + case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions + if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled + if (userspace_config.rgb_layer_change) { + userspace_config.rgb_layer_change = false; + xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change); + eeconfig_update_user(userspace_config.raw); + } + } + return true; break; #endif // RGBLIGHT_ENABLE } return true; @@ -248,28 +250,28 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { void keyboard_post_init_rgb(void) { #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_STARTUP_ANIMATION) - if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); } - if (rgblight_config.enable) { - layer_state_set_user(layer_state); - uint16_t old_hue = rgblight_config.hue; - rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); - for (uint16_t i = 360; i > 0; i--) { - rgblight_sethsv_noeeprom( ( i + old_hue) % 360, 255, 255); - matrix_scan(); - wait_ms(10); + if (userspace_config.rgb_layer_change) { rgblight_enable_noeeprom(); } + if (rgblight_config.enable) { + layer_state_set_user(layer_state); + uint16_t old_hue = rgblight_config.hue; + rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); + for (uint16_t i = 255; i > 0; i--) { + rgblight_sethsv_noeeprom( ( i + old_hue) % 255, 255, 255); + matrix_scan(); + wait_ms(10); + } } - } #endif - layer_state_set_user(layer_state); + layer_state_set_user(layer_state); } void matrix_scan_rgb(void) { #ifdef RGBLIGHT_TWINKLE - scan_rgblight_fadeout(); + scan_rgblight_fadeout(); #endif // RGBLIGHT_ENABLE #ifdef INDICATOR_LIGHTS - matrix_scan_indicator(); + matrix_scan_indicator(); #endif } @@ -277,99 +279,60 @@ void matrix_scan_rgb(void) { uint32_t layer_state_set_rgb(uint32_t state) { #ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - switch (biton32(state)) { - case _MACROS: - rgblight_sethsv_noeeprom_orange(); - userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3); - break; - case _MEDIA: - rgblight_sethsv_noeeprom_chartreuse(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1); - break; - case _GAMEPAD: - rgblight_sethsv_noeeprom_orange(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2); - break; - case _DIABLO: - rgblight_sethsv_noeeprom_red(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); - break; - case _RAISE: - rgblight_sethsv_noeeprom_yellow(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); - break; - case _LOWER: - rgblight_sethsv_noeeprom_green(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); - break; - case _ADJUST: - rgblight_sethsv_noeeprom_red(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2); - break; - default: // for any other layers, or the default layer - switch (biton32(default_layer_state)) { - case _COLEMAK: - rgblight_sethsv_noeeprom_magenta(); break; - case _DVORAK: - rgblight_sethsv_noeeprom_springgreen(); break; - case _WORKMAN: - rgblight_sethsv_noeeprom_goldenrod(); break; - case _NORMAN: - rgblight_sethsv_noeeprom_coral(); break; - case _MALTRON: - rgblight_sethsv_noeeprom_yellow(); break; - case _EUCALYN: - rgblight_sethsv_noeeprom_pink(); break; - case _CARPLAX: - rgblight_sethsv_noeeprom_blue(); break; - default: - rgblight_sethsv_noeeprom_cyan(); break; - } - biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it - break; + if (userspace_config.rgb_layer_change) { + switch (biton32(state)) { + case _MACROS: + rgblight_sethsv_noeeprom_orange(); + userspace_config.is_overwatch ? rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2) : rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 3); + break; + case _MEDIA: + rgblight_sethsv_noeeprom_chartreuse(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1); + break; + case _GAMEPAD: + rgblight_sethsv_noeeprom_orange(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2); + break; + case _DIABLO: + rgblight_sethsv_noeeprom_red(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); + break; + case _RAISE: + rgblight_sethsv_noeeprom_yellow(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); + break; + case _LOWER: + rgblight_sethsv_noeeprom_green(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); + break; + case _ADJUST: + rgblight_sethsv_noeeprom_red(); + rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2); + break; + default: // for any other layers, or the default layer + switch (biton32(default_layer_state)) { + case _COLEMAK: + rgblight_sethsv_noeeprom_magenta(); break; + case _DVORAK: + rgblight_sethsv_noeeprom_springgreen(); break; + case _WORKMAN: + rgblight_sethsv_noeeprom_goldenrod(); break; + case _NORMAN: + rgblight_sethsv_noeeprom_coral(); break; + case _MALTRON: + rgblight_sethsv_noeeprom_yellow(); break; + case _EUCALYN: + rgblight_sethsv_noeeprom_pink(); break; + case _CARPLAX: + rgblight_sethsv_noeeprom_blue(); break; + default: + rgblight_sethsv_noeeprom_cyan(); break; + } + biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it + break; + } } -// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow - } #endif // RGBLIGHT_ENABLE - return state; -} - -#if 0 -uint32_t default_layer_state_set_rgb(uint32_t state) { -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_config_t temp_rgblight_config = rgblight_config; - switch (biton32(state)) { - case _COLEMAK: - temp_rgblight_config.hue = 300; - temp_rgblight_config.val = 255; - temp_rgblight_config.sat = 255; - temp_rgblight_config.mode = 1; - break; - case _DVORAK: - temp_rgblight_config.hue = 150; - temp_rgblight_config.val = 255; - temp_rgblight_config.sat = 255; - temp_rgblight_config.mode = 1; - case _WORKMAN: - temp_rgblight_config.hue = 43; - temp_rgblight_config.val = 218; - temp_rgblight_config.sat = 218; - temp_rgblight_config.mode = 1; - default: - temp_rgblight_config.hue = 180; - temp_rgblight_config.val = 255; - temp_rgblight_config.sat = 255; - temp_rgblight_config.mode = 1; - } - if (temp_rgblight_config.raw != eeconfig_read_rgblight()) { - xprintf("rgblight set default layer hsv [EEPROM]: %u,%u,%u,%u\n", temp_rgblight_config.hue, temp_rgblight_config.sat, temp_rgblight_config.val, temp_rgblight_config.mode); - eeconfig_update_rgblight(temp_rgblight_config.raw); - } - } -#endif // RGBLIGHT_ENABLE - return state; + return state; } -#endif |