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-rw-r--r--keyboards/ergodox_ez/keymaps/drashna-custom/config.h16
-rw-r--r--keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c832
-rw-r--r--keyboards/ergodox_ez/keymaps/drashna-custom/rules.mk13
-rw-r--r--keyboards/ergodox_ez/keymaps/drashna/config.h20
-rw-r--r--keyboards/ergodox_ez/keymaps/drashna/keymap.c884
-rw-r--r--keyboards/ergodox_ez/keymaps/drashna/readme.md9
-rw-r--r--keyboards/ergodox_ez/keymaps/drashna/rules.mk10
-rw-r--r--keyboards/handwired/woodpad/keymaps/drashna/keymap.c483
-rw-r--r--keyboards/orthodox/keymaps/drashna/keymap.c310
-rw-r--r--keyboards/orthodox/keymaps/drashna/rules.mk2
-rw-r--r--keyboards/viterbi/keymaps/drashna/keymap.c467
11 files changed, 1429 insertions, 1617 deletions
diff --git a/keyboards/ergodox_ez/keymaps/drashna-custom/config.h b/keyboards/ergodox_ez/keymaps/drashna-custom/config.h
deleted file mode 100644
index c1ebf174a..000000000
--- a/keyboards/ergodox_ez/keymaps/drashna-custom/config.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef CONFIG_USER_H
-#define CONFIG_USER_H
-#include "../../config.h"
-
-
-#define TAPPING_TERM 200
-
-#ifdef RGBLIGHT_ENABLE
-#undef RGBLIGHT_SAT_STEP
-#define RGBLIGHT_SAT_STEP 12
-#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
-#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
-#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
-#endif // RGBLIGHT_ENABLE
-
-#endif \ No newline at end of file
diff --git a/keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c b/keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c
deleted file mode 100644
index bdc4eed48..000000000
--- a/keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c
+++ /dev/null
@@ -1,832 +0,0 @@
-/*
-This is the keymap for the keyboard
-Copyright 2012 Jun Wako <wakojun@gmail.com>
-Copyright 2015 Jack Humbert
-Copyright 2017 Art Ortenburger
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-#include QMK_KEYBOARD_H
-#include "debug.h"
-#include "action_layer.h"
-#include "version.h"
-
-
-#include "keymap_german.h"
-
-#include "keymap_nordic.h"
-
-// Define layer names
-#define QWERTY 0
-#define COLEMAK 1
-#define DVORAK 2
-#define WORKMAN 3
-#define SYMB 8
-#define OVERWATCH 9
-#define DIABLO 10
-#define MOUS 12
-
-//Leader Key stuff
-#ifdef LEADER_TIMEOUT
-#undef LEADER_TIMEOUT
-#endif
-#define LEADER_TIMEOUT 1500
-
-//define modifiers
-#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
-#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
-#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
-
-//define layer change stuff for underglow indicator
-bool skip_leds = false;
-
-#ifdef RGBLIGHT_ENABLE
-#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
-#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
-#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
-#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
-#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
-#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
-#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
-#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
-#endif
-
-//define diablo macro timer variables
-static uint16_t diablo_timer[4];
-static uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
-static uint8_t diablo_key_time[4];
-
-bool check_dtimer(uint8_t dtimer) {
- // has the correct number of seconds elapsed (as defined by diablo_times)
- return (timer_elapsed(diablo_timer[dtimer]) < ( diablo_key_time[dtimer] * 1000 ) ) ? false : true;
-};
-
-
-enum custom_keycodes {
- PLACEHOLDER = SAFE_RANGE, // can always be here
- EPRM,
- VRSN,
- RGB_SLD,
- RGB_0000FF,
- RGB_008000,
- RGB_FF0000,
- RGB_800080,
- RGB_00FF90,
- KC_DIABLO_CLEAR,
- KC_QWERTY,
- KC_COLEMAK,
- KC_DVORAK,
- KC_WORKMAN,
- KC_MAKEQMK
-};
-
-#ifdef TAP_DANCE_ENABLE
-enum {
- TD_FLSH = 0,
- TD_DIABLO_1,
- TD_DIABLO_2,
- TD_DIABLO_3,
- TD_DIABLO_4
-};
-
-
-
-
-// on each tap, light up one led, from right to left
-// on the forth tap, turn them off from right to left
-
-void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
- if (!skip_leds) {
- ergodox_board_led_off();
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
- skip_leds = true;
- }
- switch (state->count) {
- case 1:
- ergodox_right_led_1_on();
- break;
- case 2:
- ergodox_right_led_2_on();
- break;
- case 3:
- ergodox_right_led_3_on();
- break;
- case 4:
- ergodox_right_led_1_off();
- _delay_ms(50);
- ergodox_right_led_2_off();
- _delay_ms(50);
- ergodox_right_led_3_off();
-
- }
-}
-
-// on the fourth tap, set the keyboard on flash state
-// and set the underglow to red, because red == bad
-void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
- if (state->count >= 4) {
-#ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0xff,0x00,0x00);
-#endif
- reset_tap_dance(state);
- reset_keyboard();
- }
-}
-
-// Cycle through the times for the macro, starting at 0, for disabled.
-// Max of six values, so don't exceed
-void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
- if (state->count >= 7) {
- diablo_key_time[diablo_key] = diablo_times[0];
- reset_tap_dance(state);
- } else {
- diablo_key_time[diablo_key] = diablo_times[state->count - 1];
- }
-}
-
-
-// Would rather have one function for all of this, but no idea how to do that...
-void diablo_tapdance1 (qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master (state, user_data, 0);
-}
-
-void diablo_tapdance2 (qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master (state, user_data, 1);
-}
-
-void diablo_tapdance3 (qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master (state, user_data, 2);
-}
-
-void diablo_tapdance4 (qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master (state, user_data, 3);
-}
-
-
-// if the flash state didnt happen, then turn off leds, left to right
-void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
- _delay_ms(200);
- ergodox_right_led_3_off();
- _delay_ms(200);
- ergodox_right_led_2_off();
- _delay_ms(200);
- ergodox_right_led_1_off();
- _delay_ms(500);
- skip_leds = false;
-}
-
-//Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
- //Once for Blue, Twice for Green, Thrice for Red, and four to flash
- [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
- // tap once to disable, and more to enable timed micros
- [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
- [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
- [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
- [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
-
-};
-#endif
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Keymap 0: Basic layer
- *
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
- * |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
- * | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
- * `----------------------------------' `----------------------------------'
- * ,--------------. ,--------------.
- * |Alt/Ap| Win | | Alt |Ctl/Esc|
- * ,------|------|-------| |------+-------+------.
- * | | | Home | | PgUp | | |
- * | Space| Bksp |-------| |------| DEL |Enter |
- * | | | End | | PgDn | | |
- * `---------------------' `---------------------'
- */
- [QWERTY] = KEYMAP(
- KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
- KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
- KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
- LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
-
- ALT_T(KC_APPLICATION), KC_LGUI,
- KC_HOME,
- KC_SPACE, KC_BSPACE, KC_END,
-
- TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
- TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
- KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
- TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
- KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
- KC_LEAD, CTL_T(KC_ESCAPE),
- KC_PGUP,
- KC_PGDOWN, KC_DELETE, KC_ENTER
- ),
-/* Keymap 0: Basic layer
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
- * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
- * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | App | LGui | | Alt |Ctrl/Esc|
- * ,------|------|------| |------+--------+------.
- * | | | Home | | PgUp | | |
- * | Space|Backsp|------| |------| Tab |Enter |
- * | |ace | End | | PgDn | | |
- * `--------------------' `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[COLEMAK] = KEYMAP(
- // left hand
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
- KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
- KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
- KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
- LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
- ALT_T(KC_APP), KC_LEAD,
- KC_HOME,
- KC_SPC,KC_BSPC,KC_END,
- // right hand
- TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
- KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
- TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
- KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
- KC_LALT, CTL_T(KC_ESC),
- KC_PGUP,
- KC_PGDN,KC_DELETE, KC_ENT
- ),
-/* Keymap 0: Basic layer
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
- * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
- * | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | App | LGui | | Alt |Ctrl/Esc|
- * ,------|------|------| |------+--------+------.
- * | | | Home | | PgUp | | |
- * | Space|Backsp|------| |------| Tab |Enter |
- * | |ace | End | | PgDn | | |
- * `--------------------' `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[DVORAK] = KEYMAP(
- // left hand
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
- KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
- KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
- KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
- LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
- ALT_T(KC_APP), KC_LEAD,
- KC_HOME,
- KC_SPC,KC_BSPC,KC_END,
- // right hand
- TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
- TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
- KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
- TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
- KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(SYMB),
- KC_LALT, CTL_T(KC_ESC),
- KC_PGUP,
- KC_PGDN,KC_DELETE, KC_ENT
- ),
-/* Keymap 0: Basic layer
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
- * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
- * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | App | LGui | | Alt |Ctrl/Esc|
- * ,------|------|------| |------+--------+------.
- * | | | Home | | PgUp | | |
- * | Space|Backsp|------| |------| Tab |Enter |
- * | |ace | End | | PgDn | | |
- * `--------------------' `----------------------'
- */
-// If it accepts an argument (i.e, is a function), it doesn't need KC_.
-// Otherwise, it needs KC_*
-[WORKMAN] = KEYMAP(
- // left hand
- KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
- KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
- KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
- KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
- LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
- ALT_T(KC_APP), KC_LEAD,
- KC_HOME,
- KC_SPC,KC_BSPC,KC_END,
- // right hand
- TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
- TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
- KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
- TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
- KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
- KC_LALT, CTL_T(KC_ESC),
- KC_PGUP,
- KC_PGDN,KC_DELETE, KC_ENT
- ),
-
- /* Keymap 3: Symbol Layer
-*
-* ,--------------------------------------------------. ,--------------------------------------------------.
-* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
-* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
-* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
-* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
-* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
-* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
-* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
-* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
-* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
-* `----------------------------------' `----------------------------------'
-* ,-------------. ,-------------.
-* | RGBM | RED | | OFF | SOLID|
-* ,------|------|------| |------+------+------.
-* | | | GREEN| | | | |
-* | RGB | RGB |------| |------| NUM0 | NUME |
-* | DARK |BRITE | BLUE | | | | |
-* `--------------------' `--------------------'
-*/
- [SYMB] = KEYMAP(
- KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
- VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
- KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
- TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
- KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
- KC_TRNS, KC_TRNS,
- KC_TRNS,
- KC_TRNS, KC_TRNS, KC_TRNS,
-
- KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
- KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
- KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
- KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
- KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
- RGB_TOG, RGB_SLD,
- KC_NO,
- KC_KP_DOT, KC_KP_0, KC_KP_ENTER
- ),
-
-/* Keymap 4: Customized Overwatch Layout
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | F1 | K | Q | W | E | R | T | | | | | | | | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | TAB | G | A | S | D | F |------| |------| | | | | | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | J | U | I | Y | T | | | | | | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | O | P | | | |
- * ,------|------|------| |------+------+------.
- * | | | LGUI | | | | |
- * | V | SPACE|------ |------| | Enter|
- * | | | H | | | | |
- * `--------------------' `--------------------'
- */
- [OVERWATCH] = KEYMAP(
- KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
- KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
- KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
- KC_G, KC_U, KC_I, KC_Y, KC_T,
- KC_O, KC_P,
- KC_LGUI,
- KC_V, KC_SPACE, KC_H,
-
- KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO,
- KC_NO,
- KC_PGDOWN, KC_DELETE, KC_ENTER
- ),
-
-/* Keymap 3:
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | ESC | V | D | ALT | | | | | | | | | | | |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | TAB | S | I | F | M | T | | | | | | | | | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | L | J | | | |
- * ,------|------|------| |------+------+------.
- * | | | G | | | | |
- * | SPACE| Q |------ |------| | |
- * | SHIFT| ALT | 0MAC | | | | |
- * `--------------------' `--------------------'
- */
- [DIABLO] = KEYMAP(
- KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
- KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
- KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
- KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_L, KC_J,
- KC_F,
- SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
-
-
-
- KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
- KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO,
- KC_NO,
- KC_PGDOWN, KC_DELETE, KC_ENTER
- ),
-
-/* Keymap 4: Media and mouse keys
- *
- * ,--------------------------------------------------. ,--------------------------------------------------.
- * | | | | | | | | | | | | | | | |
- * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
- * | | | MsUp | | | | | | | | | | | | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
- * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
- * | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
- * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
- * | | | | | | | Play | Stop | | | |
- * `----------------------------------' `----------------------------------'
- * ,-------------. ,-------------.
- * | | | | | |
- * ,------|------|------| |------+------+------.
- * | | | MWUp | | | | |
- * | Lclk | Rclk |------| |------| MBn4 | MBn5 |
- * | | | MWDn | | Mclk | | |
- * `--------------------' `--------------------'
- */
- [MOUS] = KEYMAP(
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
- KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
- KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
- KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO,
- KC_WH_U,
- KC_BTN1, KC_BTN2, KC_WH_D,
-
- KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
- KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO,KC_NO,
- KC_NO,
- KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
- ),
-
-};
-
-
-void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-#ifdef CONSOLE_ENABLE
- xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
-#endif
- switch (keycode) {
- // dynamically generate these.
- case EPRM:
- if (record->event.pressed) {
- eeconfig_init();
- }
- return false;
- break;
- case VRSN:
- if (record->event.pressed) {
- SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
- }
- return false;
- break;
- case RGB_SLD:
- if (record->event.pressed) {
-#ifdef RGBLIGHT_ENABLE
- rgblight_mode(1);
-#endif
- }
- return false;
- break;
-
- case RGB_0000FF:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x00,0x00,0xff);
- #endif
- }
- return false;
- break;
-
- case RGB_008000:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x00,0x80,0x00);
- #endif
- }
- return false;
- break;
-
- case RGB_FF0000:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0xff,0x00,0x00);
- #endif
- }
- return false;
- break;
-
- case RGB_800080:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x80,0x00,0x80);
- #endif
- }
- return false;
- break;
-
- case RGB_00FF90:
- if (record->event.pressed) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_mode(1);
- rgblight_setrgb(0x00,0xff,0x90);
- #endif
- }
- return false;
- break;
- case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
- if (record->event.pressed) {
- uint8_t dtime;
-
- for (dtime = 0; dtime < 4; dtime++) {
- diablo_key_time[dtime] = diablo_times[0];
- }
- }
- return false;
- break;
- case KC_QWERTY:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL << QWERTY);
- }
- return false;
- break;
- case KC_COLEMAK:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL << COLEMAK);
- }
- return false;
- break;
- case KC_DVORAK:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL << DVORAK);
- }
- return false;
- break;
- case KC_WORKMAN:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL << WORKMAN);
- }
- return false;
- break;
- case KC_MAKEQMK:
- if (!record->event.pressed) {
- SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
- }
- return false;
- break;
-
- }
- return true;
-}
-
-#ifdef TAP_DANCE_ENABLE
-
-// Sends the key press to system, but only if on the Diablo layer
-void send_diablo_keystroke (uint8_t diablo_key) {
- if (biton32(layer_state) == DIABLO) {
- switch (diablo_key) {
- case 0:
- SEND_STRING("1");
- break;
- case 1:
- SEND_STRING("2");
- break;
- case 2:
- SEND_STRING("3");
- break;
- case 3:
- SEND_STRING("4");
- break;
- }
- }
-}
-
-// Checks each of the 4 timers/keys to see if enough time has elapsed
-// Runs the "send string" command if enough time has passed, and resets the timer.
-void run_diablo_macro_check(void) {
- uint8_t dtime;
-
- for (dtime = 0; dtime < 4; dtime++) {
- if (check_dtimer(dtime) && diablo_key_time[dtime]) {
- diablo_timer[dtime] = timer_read();
- send_diablo_keystroke(dtime);
- }
- }
-
-}
-
-#endif
-
-
-void matrix_init_user(void) { // Runs boot tasks for keyboard
-#ifdef RGBLIGHT_ENABLE
- uint8_t default_layer = eeconfig_read_default_layer();
-
- rgblight_enable();
- if (default_layer & (1UL << COLEMAK)) {
- rgblight_set_magenta;
- }
- else if (default_layer & (1UL << DVORAK)) {
- rgblight_set_green;
- }
- else if (default_layer & (1UL << WORKMAN)) {
- rgblight_set_purple;
- }
- else {
- rgblight_set_teal;
- }
-#endif
-};
-
-LEADER_EXTERNS();
-
-void matrix_scan_user(void) { // runs frequently to update info
- uint8_t modifiders = get_mods();
-
- if (!skip_leds) {
- ergodox_board_led_off();
- ergodox_right_led_1_off();
- ergodox_right_led_2_off();
- ergodox_right_led_3_off();
-
- // Since we're not using the LEDs here for layer indication anymore,
- // then lets use them for modifier indicators. Shame we don't have 4...
- // Also, no "else", since we want to know each, independantly.
- if ( modifiders & MODS_SHIFT_MASK) {
- ergodox_right_led_2_on();
- }
- if ( modifiders & MODS_CTRL_MASK) {
- ergodox_right_led_1_on();
- }
- if ( modifiders & MODS_ALT_MASK) {
- ergodox_right_led_3_on();
- }
-
- }
-
- // Run Diablo 3 macro checking code.
-#ifdef TAP_DANCE_ENABLE
- run_diablo_macro_check();
-#endif
- LEADER_DICTIONARY() {
- leading = false;
- leader_end();
- SEQ_ONE_KEY(KC_C) {
- SEND_STRING("Covecube");
- }
- SEQ_ONE_KEY(KC_D) {
- SEND_STRING("StableBit CloudDrive");
- }
- SEQ_ONE_KEY(KC_L) {
- register_code(KC_LGUI);
- register_code(KC_L);
- unregister_code(KC_L);
- unregister_code(KC_LGUI);
- }
- SEQ_TWO_KEYS(KC_S, KC_D) {
- SEND_STRING("StableBit DrivePool");
- }
- SEQ_TWO_KEYS(KC_S, KC_C) {
- SEND_STRING("StableBit Scanner");
- }
- SEQ_TWO_KEYS(KC_S, KC_T) {
- SEND_STRING("StableBit Troubleshooter");
- }
- }
-};
-
-uint32_t layer_state_set_kb(uint32_t state) {
-#ifdef RGBLIGHT_ENABLE
- uint8_t default_layer = eeconfig_read_default_layer();
-
- switch (biton32(state)) {
- case SYMB:
- rgblight_set_blue;
- rgblight_mode(2);
- break;
- case OVERWATCH:
- rgblight_set_orange;
- rgblight_mode(17);
- break;
- case DIABLO:
- rgblight_set_red;
- rgblight_mode(5);
- break;
- case MOUS:
- rgblight_set_yellow;
- rgblight_mode(1);
- break;
- default:
- if (default_layer & (1UL << COLEMAK)) {
- rgblight_set_green;
- }
- else if (default_layer & (1UL << DVORAK)) {
- rgblight_set_magenta;
- }
- else if (default_layer & (1UL << WORKMAN)) {
- rgblight_set_purple;
- }
- else {
- rgblight_set_teal;
- }
- rgblight_mode(1);
- break;
- }
-#endif
- return state;
-}
diff --git a/keyboards/ergodox_ez/keymaps/drashna-custom/rules.mk b/keyboards/ergodox_ez/keymaps/drashna-custom/rules.mk
deleted file mode 100644
index 0fa7cd227..000000000
--- a/keyboards/ergodox_ez/keymaps/drashna-custom/rules.mk
+++ /dev/null
@@ -1,13 +0,0 @@
-TAP_DANCE_ENABLE = yes
-SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
-COMMAND_ENABLE = yes # Commands for debug and configuration
-RGBLIGHT_ENABLE = yes
-MIDI_ENABLE = no
-CONSOLE_ENABLE = no
-LEADER_KEYS = no
-
-EXTRAFLAGS = -flto
-
-ifndef QUANTUM_DIR
- include ../../../../Makefile
-endif
diff --git a/keyboards/ergodox_ez/keymaps/drashna/config.h b/keyboards/ergodox_ez/keymaps/drashna/config.h
index 258dc391f..8f3924e5a 100644
--- a/keyboards/ergodox_ez/keymaps/drashna/config.h
+++ b/keyboards/ergodox_ez/keymaps/drashna/config.h
@@ -1,11 +1,19 @@
-
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
#include "../../config.h"
+#define TAPPING_TERM 200
+
+#ifdef RGBLIGHT_ENABLE
+#undef RGBLIGHT_SAT_STEP
+#define RGBLIGHT_SAT_STEP 12
+#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
+#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
+#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
+#endif // RGBLIGHT_ENABLE
-// make this easy to toggle behavior, so that it can be more easily toggled
-#define LAYER_UNDERGLOW_LIGHTING
+#undef DEBOUNCE
+#define DEBOUNCE 5
-#ifdef LAYER_UNDERGLOW_LIGHTING
-#undef RGBLIGHT_ANIMATIONS
-#endif \ No newline at end of file
+#endif
diff --git a/keyboards/ergodox_ez/keymaps/drashna/keymap.c b/keyboards/ergodox_ez/keymaps/drashna/keymap.c
index 97ede9431..f37b54bf2 100644
--- a/keyboards/ergodox_ez/keymaps/drashna/keymap.c
+++ b/keyboards/ergodox_ez/keymaps/drashna/keymap.c
@@ -1,3 +1,19 @@
+/*
+This is the keymap for the keyboard
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+Copyright 2017 Art Ortenburger
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
@@ -8,187 +24,791 @@
#include "keymap_nordic.h"
-#define VERSION M(0)
-
-
// Define layer names
-#define BASE 0
-#define SYMB 1
-#define MOUS 2
-
-#ifdef LAYER_UNDERGLOW_LIGHTING
-#define rgblight_set_teal rgblight_setrgb(0x00, 0xFF, 0xFF)
-#define rgblight_set_red rgblight_setrgb(0xFF, 0x00, 0x00)
-#define rgblight_set_blue rgblight_setrgb(0x00, 0xFF, 0x00);
-#define rgblight_set_green rgblight_setrgb(0x00, 0x00, 0xFF);
-#define rgblight_set_yellow rgblight_setrgb(0xFF, 0xFF, 0x00);
+#define QWERTY 0
+#define COLEMAK 1
+#define DVORAK 2
+#define WORKMAN 3
+#define SYMB 8
+#define OVERWATCH 9
+#define DIABLO 10
+#define MOUS 12
+//define modifiers
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
-#endif
+
+//define layer change stuff for underglow indicator
+bool skip_leds = false;
+
+#ifdef RGBLIGHT_ENABLE
+#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
+#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
+#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
+#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
+#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
+#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
+#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
+#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
+#endif
+
+//define diablo macro timer variables
+static uint16_t diablo_timer[4];
+static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
+static uint8_t diablo_key_time[4];
+
+bool check_dtimer(uint8_t dtimer) {
+ // has the correct number of seconds elapsed (as defined by diablo_times)
+ return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
+};
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
-#ifndef LAYER_UNDERGLOW_LIGHTING
RGB_SLD,
-#endif
+ RGB_0000FF,
+ RGB_008000,
+ RGB_FF0000,
+ RGB_800080,
+ RGB_00FF90,
+ KC_DIABLO_CLEAR,
+ KC_QWERTY,
+ KC_COLEMAK,
+ KC_DVORAK,
+ KC_WORKMAN,
+ KC_MAKEQMK,
+ KC_RESET
};
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+#ifdef TAP_DANCE_ENABLE
+enum {
+ TD_FLSH = 0,
+ TD_DIABLO_1,
+ TD_DIABLO_2,
+ TD_DIABLO_3,
+ TD_DIABLO_4
+};
+
+
+
- [0] = KEYMAP(KC_EQUAL,KC_1,KC_2,KC_3,KC_4,KC_5,KC_LEFT,KC_DELETE,KC_Q,KC_W,KC_E,KC_R,KC_T,TG(1),KC_BSPACE,KC_A,KC_S,KC_D,KC_F,KC_G,KC_LSHIFT,CTL_T(KC_Z),KC_X,KC_C,KC_V,KC_B,ALL_T(KC_NO),LT(1,KC_GRAVE),KC_QUOTE,LALT(KC_LSHIFT),KC_LEFT,KC_RIGHT,ALT_T(KC_APPLICATION),KC_LGUI,KC_HOME,KC_SPACE,KC_BSPACE,KC_END,KC_RIGHT,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINUS,TG(1),KC_Y,KC_U,KC_I,KC_O,KC_P,KC_BSLASH,KC_H,KC_J,KC_K,KC_L,LT(2,KC_SCOLON),GUI_T(KC_QUOTE),MEH_T(KC_NO),KC_N,KC_M,KC_COMMA,KC_DOT,CTL_T(KC_SLASH),KC_RSHIFT,KC_UP,KC_DOWN,KC_LBRACKET,KC_RBRACKET,MO(1),KC_LALT,CTL_T(KC_ESCAPE),KC_PGUP,KC_PGDOWN,KC_TAB,KC_ENTER),
+// on each tap, light up one led, from right to left
+// on the forth tap, turn them off from right to left
-#ifdef LAYER_UNDERGLOW_LIGHTING
- [1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT),
-#else
- [1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_MOD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,RGB_TOG,RGB_SLD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_HUD,RGB_HUI),
+void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
+ if (!skip_leds) {
+ ergodox_board_led_off();
+ ergodox_right_led_1_off();
+ ergodox_right_led_2_off();
+ ergodox_right_led_3_off();
+ skip_leds = true;
+ }
+ switch (state->count) {
+ case 1:
+ ergodox_right_led_1_on();
+ break;
+ case 2:
+ ergodox_right_led_2_on();
+ break;
+ case 3:
+ ergodox_right_led_3_on();
+ break;
+ case 4:
+ ergodox_right_led_1_off();
+ _delay_ms(50);
+ ergodox_right_led_2_off();
+ _delay_ms(50);
+ ergodox_right_led_3_off();
+
+ }
+}
+
+// on the fourth tap, set the keyboard on flash state
+// and set the underglow to red, because red == bad
+void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count >= 4) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
#endif
+ reset_tap_dance(state);
+ reset_keyboard();
+ }
+}
+
+// Cycle through the times for the macro, starting at 0, for disabled.
+// Max of six values, so don't exceed
+void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
+ if (state->count >= 7) {
+ diablo_key_time[diablo_key] = diablo_times[0];
+ reset_tap_dance(state);
+ }
+ else {
+ diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+ }
+}
- [2] = KEYMAP(KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_UP,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_BTN1,KC_MS_BTN2,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PLAY_PAUSE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PREV_TRACK,KC_MEDIA_NEXT_TRACK,KC_TRANSPARENT,KC_TRANSPARENT,KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_WWW_BACK),
-};
+// Would rather have one function for all of this, but no idea how to do that...
+void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 0);
+}
+
+void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 1);
+}
+
+void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 2);
+}
+
+void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
+ diablo_tapdance_master(state, user_data, 3);
+}
+
+
+// if the flash state didnt happen, then turn off leds, left to right
+void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
+ _delay_ms(200);
+ ergodox_right_led_3_off();
+ _delay_ms(200);
+ ergodox_right_led_2_off();
+ _delay_ms(200);
+ ergodox_right_led_1_off();
+ _delay_ms(500);
+ skip_leds = false;
+}
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ //Once for Blue, Twice for Green, Thrice for Red, and four to flash
+ [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
+ // tap once to disable, and more to enable timed micros
+ [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+ [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+ [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+ [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
-const uint16_t PROGMEM fn_actions[] = {
- [1] = ACTION_LAYER_TAP_TOGGLE(1)
};
+#endif
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer
+ *
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
+ * |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
+ * | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
+ * `----------------------------------' `----------------------------------'
+ * ,--------------. ,--------------.
+ * |Alt/Ap| Win | | Alt |Ctl/Esc|
+ * ,------|------|-------| |------+-------+------.
+ * | | | Home | | PgUp | | |
+ * | Space| Bksp |-------| |------| DEL |Enter |
+ * | | | End | | PgDn | | |
+ * `---------------------' `---------------------'
+ */
+ [QWERTY] = LAYOUT_ergodox(
+ KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
+ KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
+ KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
+ LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
+
+ ALT_T(KC_APPLICATION), KC_LGUI,
+ KC_HOME,
+ KC_SPACE, KC_BSPACE, KC_END,
+
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
+ TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
+ KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
+ TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
+ KC_RGUI, CTL_T(KC_ESCAPE),
+ KC_PGUP,
+ KC_PGDOWN, KC_DELETE, KC_ENTER
+ ),
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
+ * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
+ * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | App | LGui | | Alt |Ctrl/Esc|
+ * ,------|------|------| |------+--------+------.
+ * | | | Home | | PgUp | | |
+ * | Space|Backsp|------| |------| Tab |Enter |
+ * | |ace | End | | PgDn | | |
+ * `--------------------' `----------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[COLEMAK] = LAYOUT_ergodox(
+ // left hand
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
+ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
+ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
+ KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
+ LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
+ ALT_T(KC_APP), KC_LEAD,
+ KC_HOME,
+ KC_SPC,KC_BSPC,KC_END,
+ // right hand
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
+ KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
+ TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
+ KC_LALT, CTL_T(KC_ESC),
+ KC_PGUP,
+ KC_PGDN,KC_DELETE, KC_ENT
+ ),
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
+ * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
+ * | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | App | LGui | | Alt |Ctrl/Esc|
+ * ,------|------|------| |------+--------+------.
+ * | | | Home | | PgUp | | |
+ * | Space|Backsp|------| |------| Tab |Enter |
+ * | |ace | End | | PgDn | | |
+ * `--------------------' `----------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[DVORAK] = LAYOUT_ergodox(
+ // left hand
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
+ KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
+ KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
+ LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
+ ALT_T(KC_APP), KC_LEAD,
+ KC_HOME,
+ KC_SPC,KC_BSPC,KC_END,
+ // right hand
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
+ TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
+ KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
+ TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
+ KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(SYMB),
+ KC_LALT, CTL_T(KC_ESC),
+ KC_PGUP,
+ KC_PGDN,KC_DELETE, KC_ENT
+ ),
+/* Keymap 0: Basic layer
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
+ * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
+ * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | App | LGui | | Alt |Ctrl/Esc|
+ * ,------|------|------| |------+--------+------.
+ * | | | Home | | PgUp | | |
+ * | Space|Backsp|------| |------| Tab |Enter |
+ * | |ace | End | | PgDn | | |
+ * `--------------------' `----------------------'
+ */
+// If it accepts an argument (i.e, is a function), it doesn't need KC_.
+// Otherwise, it needs KC_*
+[WORKMAN] = LAYOUT_ergodox(
+ // left hand
+ KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
+ KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
+ KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
+ KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
+ LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
+ ALT_T(KC_APP), KC_LEAD,
+ KC_HOME,
+ KC_SPC,KC_BSPC,KC_END,
+ // right hand
+ TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
+ KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
+ TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
+ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
+ KC_LALT, CTL_T(KC_ESC),
+ KC_PGUP,
+ KC_PGDN,KC_DELETE, KC_ENT
+ ),
+
+ /* Keymap 3: Symbol Layer
+*
+* ,--------------------------------------------------. ,--------------------------------------------------.
+* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
+* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
+* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
+* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
+* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
+* `----------------------------------' `----------------------------------'
+* ,-------------. ,-------------.
+* | RGBM | RED | | OFF | SOLID|
+* ,------|------|------| |------+------+------.
+* | | | GREEN| | | | |
+* | RGB | RGB |------| |------| NUM0 | NUME |
+* | DARK |BRITE | BLUE | | | | |
+* `--------------------' `--------------------'
+*/
+ [SYMB] = LAYOUT_ergodox(
+ KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
+ VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
+ KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
+ KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
+ KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS,
+
+ KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
+ KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
+ KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
+ KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
+ RGB_TOG, RGB_SLD,
+ KC_NO,
+ KC_KP_DOT, KC_KP_0, KC_KP_ENTER
+ ),
+
+/* Keymap 4: Customized Overwatch Layout
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | F1 | K | Q | W | E | R | T | | | | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | TAB | G | A | S | D | F |------| |------| | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | J | U | I | Y | T | | | | | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | O | P | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | LGUI | | | | |
+ * | V | SPACE|------ |------| | Enter|
+ * | | | H | | | | |
+ * `--------------------' `--------------------'
+ */
+ [OVERWATCH] = LAYOUT_ergodox(
+ KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
+ KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
+ KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
+ KC_G, KC_U, KC_I, KC_Y, KC_T,
+ KC_O, KC_P,
+ KC_LGUI,
+ KC_V, KC_SPACE, KC_H,
+
+ KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO,
+ KC_NO,
+ KC_PGDOWN, KC_DELETE, KC_ENTER
+ ),
+
+/* Keymap 3:
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | ESC | V | D | ALT | | | | | | | | | | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | TAB | S | I | F | M | T | | | | | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | L | J | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | G | | | | |
+ * | SPACE| Q |------ |------| | |
+ * | SHIFT| ALT | 0MAC | | | | |
+ * `--------------------' `--------------------'
+ */
+ [DIABLO] = LAYOUT_ergodox(
+ KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
+ KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
+ KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
+ KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_L, KC_J,
+ KC_F,
+ SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
+
+
+
+ KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO,
+ KC_NO,
+ KC_PGDOWN, KC_DELETE, KC_ENTER
+ ),
+
+/* Keymap 4: Media and mouse keys
+ *
+ * ,--------------------------------------------------. ,--------------------------------------------------.
+ * | | | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
+ * | | | MsUp | | | | | | | | | | | | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
+ * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
+ * | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * | | | | | | | Play | Stop | | | |
+ * `----------------------------------' `----------------------------------'
+ * ,-------------. ,-------------.
+ * | | | | | |
+ * ,------|------|------| |------+------+------.
+ * | | | MWUp | | | | |
+ * | Lclk | Rclk |------| |------| MBn4 | MBn5 |
+ * | | | MWDn | | Mclk | | |
+ * `--------------------' `--------------------'
+ */
+ [MOUS] = LAYOUT_ergodox(
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
+ KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
+ KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
+ KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO,
+ KC_WH_U,
+ KC_BTN1, KC_BTN2, KC_WH_D,
+
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
+ KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO,KC_NO,
+ KC_NO,
+ KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
+ ),
-// leaving this in place for compatibilty with old keymaps cloned and re-compiled.
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
- switch(id) {
- case 0:
- if (record->event.pressed) {
- SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
- }
- break;
- }
- return MACRO_NONE;
};
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+#ifdef CONSOLE_ENABLE
+ xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
+#endif
switch (keycode) {
// dynamically generate these.
- case EPRM:
- if (record->event.pressed) {
- eeconfig_init();
+ case EPRM:
+ if (record->event.pressed) {
+ eeconfig_init();
+ }
+ return false;
+ break;
+ case VRSN:
+ if (record->event.pressed) {
+ SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
+ }
+ return false;
+ break;
+ case RGB_SLD:
+ if (record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_mode(1);
+#endif
+ }
+ return false;
+ break;
+
+ case RGB_0000FF:
+ if (record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x00, 0x00, 0xff);
+#endif
+ }
+ return false;
+ break;
+
+ case RGB_008000:
+ if (record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x00, 0x80, 0x00);
+#endif
+ }
+ return false;
+ break;
+
+ case RGB_FF0000:
+ if (record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
+#endif
+ }
+ return false;
+ break;
+
+ case RGB_800080:
+ if (record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x80, 0x00, 0x80);
+#endif
+ }
+ return false;
+ break;
+
+ case RGB_00FF90:
+ if (record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0x00, 0xff, 0x90);
+#endif
+ }
+ return false;
+ break;
+ case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
+ if (record->event.pressed) {
+ uint8_t dtime;
+
+ for (dtime = 0; dtime < 4; dtime++) {
+ diablo_key_time[dtime] = diablo_times[0];
}
- return false;
+ }
+ return false;
+ break;
+ case KC_QWERTY:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << QWERTY);
+ }
+ return false;
+ break;
+ case KC_COLEMAK:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << COLEMAK);
+ }
+ return false;
+ break;
+ case KC_DVORAK:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << DVORAK);
+ }
+ return false;
+ break;
+ case KC_WORKMAN:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL << WORKMAN);
+ }
+ return false;
+ break;
+ case KC_MAKEQMK:
+ if (!record->event.pressed) {
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_RESET:
+ if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
+#endif
+ reset_keyboard();
+ }
+ return false;
+ break;
+
+ }
+ return true;
+}
+
+#ifdef TAP_DANCE_ENABLE
+
+// Sends the key press to system, but only if on the Diablo layer
+void send_diablo_keystroke(uint8_t diablo_key) {
+ if (biton32(layer_state) == DIABLO) {
+ switch (diablo_key) {
+ case 0:
+ SEND_STRING("1");
break;
- case VRSN:
- if (record->event.pressed) {
- SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
- }
- return false;
+ case 1:
+ SEND_STRING("2");
break;
-#ifndef LAYER_UNDERGLOW_LIGHTING
- case RGB_SLD:
- if (record->event.pressed) {
- rgblight_mode(1);
- }
- return false;
+ case 2:
+ SEND_STRING("3");
break;
-#endif
-
+ case 3:
+ SEND_STRING("4");
+ break;
+ }
}
- return true;
}
-void matrix_init_user(void) {
-#ifdef LAYER_UNDERGLOW_LIGHTING
+// Checks each of the 4 timers/keys to see if enough time has elapsed
+// Runs the "send string" command if enough time has passed, and resets the timer.
+void run_diablo_macro_check(void) {
+ uint8_t dtime;
+
+ for (dtime = 0; dtime < 4; dtime++) {
+ if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+ diablo_timer[dtime] = timer_read();
+ send_diablo_keystroke(dtime);
+ }
+ }
+
+}
+
+#endif
+
+
+void matrix_init_user(void) { // Runs boot tasks for keyboard
+#ifdef RGBLIGHT_ENABLE
+ uint8_t default_layer = eeconfig_read_default_layer();
+
rgblight_enable();
- rgblight_set_teal;
- rgblight_mode(1);
+ if (default_layer & (1UL << COLEMAK)) {
+ rgblight_set_magenta;
+ }
+ else if (default_layer & (1UL << DVORAK)) {
+ rgblight_set_green;
+ }
+ else if (default_layer & (1UL << WORKMAN)) {
+ rgblight_set_purple;
+ }
+ else {
+ rgblight_set_teal;
+ }
#endif
+};
-}
-void matrix_scan_user(void) {
+void matrix_scan_user(void) { // runs frequently to update info
+ uint8_t modifiders = get_mods();
+ if (!skip_leds) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
-
-#ifdef LAYER_UNDERGLOW_LIGHTING
- uint8_t modifiders = get_mods();
-
- if ( modifiders & MODS_SHIFT_MASK) {
- ergodox_right_led_1_on();
- }
- if ( modifiders & MODS_CTRL_MASK) {
- ergodox_right_led_2_on();
- }
- if ( modifiders & MODS_ALT_MASK) {
- ergodox_right_led_3_on();
- }
-#else
- uint8_t layer = biton32(layer_state);
- switch (layer) {
- case 1:
- ergodox_right_led_1_on();
- break;
- case 2:
- ergodox_right_led_2_on();
- break;
- case 3:
- ergodox_right_led_3_on();
- break;
- case 4:
- ergodox_right_led_1_on();
- ergodox_right_led_2_on();
- break;
- case 5:
- ergodox_right_led_1_on();
- ergodox_right_led_3_on();
- break;
- case 6:
- ergodox_right_led_2_on();
- ergodox_right_led_3_on();
- break;
- case 7:
- ergodox_right_led_1_on();
- ergodox_right_led_2_on();
- ergodox_right_led_3_on();
- break;
- default:
- break;
- }
-#endif
+
+ // Since we're not using the LEDs here for layer indication anymore,
+ // then lets use them for modifier indicators. Shame we don't have 4...
+ // Also, no "else", since we want to know each, independantly.
+ if (modifiders & MODS_SHIFT_MASK) {
+ ergodox_right_led_2_on();
+ }
+ if (modifiders & MODS_CTRL_MASK) {
+ ergodox_right_led_1_on();
+ }
+ if (modifiders & MODS_ALT_MASK) {
+ ergodox_right_led_3_on();
+ }
+
+ }
+
+ // Run Diablo 3 macro checking code.
+#ifdef TAP_DANCE_ENABLE
+ run_diablo_macro_check();
+#endif
};
uint32_t layer_state_set_kb(uint32_t state) {
-#ifdef LAYER_UNDERGLOW_LIGHTING
- switch (biton32(state)) {
- case 1:
- rgblight_set_red;
- break;
- case 2:
- rgblight_set_blue;
- break;
- case 3:
+#ifdef RGBLIGHT_ENABLE
+ uint8_t default_layer = eeconfig_read_default_layer();
+
+ switch (biton32(state)) {
+ case SYMB:
+ rgblight_set_blue;
+ rgblight_mode(2);
+ break;
+ case OVERWATCH:
+ rgblight_set_orange;
+ rgblight_mode(17);
+ break;
+ case DIABLO:
+ rgblight_set_red;
+ rgblight_mode(5);
+ break;
+ case MOUS:
+ rgblight_set_yellow;
+ rgblight_mode(1);
+ break;
+ default:
+ if (default_layer & (1UL << COLEMAK)) {
+ rgblight_set_magenta;
+ }
+ else if (default_layer & (1UL << DVORAK)) {
rgblight_set_green;
- break;
- case 4:
- rgblight_set_yellow;
- break;
- case 5:
- rgblight_setrgb(0xFF, 0xFF, 0x00);
- break;
- case 6:
- rgblight_setrgb(0xFF, 0xFF, 0x00);
- break;
- case 7:
- rgblight_setrgb(0xFF, 0xFF, 0xFF);
- break;
- default:
+ }
+ else if (default_layer & (1UL << WORKMAN)) {
+ rgblight_set_purple;
+ }
+ else {
rgblight_set_teal;
- break;
}
+ rgblight_mode(1);
+ break;
+ }
#endif
- return state;
+ return state;
}
diff --git a/keyboards/ergodox_ez/keymaps/drashna/readme.md b/keyboards/ergodox_ez/keymaps/drashna/readme.md
deleted file mode 100644
index 90fe44861..000000000
--- a/keyboards/ergodox_ez/keymaps/drashna/readme.md
+++ /dev/null
@@ -1,9 +0,0 @@
-# Drashna's ErgoDox EZ Underglow Mod
-
-This is based on the default Ergodox EZ keymap.
-
-This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
-
-Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media. Blue would be the next layer, if you had more.
-
-Additionally, the top LEDs are Shift/Control/Alt indicators instead (in that order). \ No newline at end of file
diff --git a/keyboards/ergodox_ez/keymaps/drashna/rules.mk b/keyboards/ergodox_ez/keymaps/drashna/rules.mk
index 9dfddf01e..b6c5ed3bd 100644
--- a/keyboards/ergodox_ez/keymaps/drashna/rules.mk
+++ b/keyboards/ergodox_ez/keymaps/drashna/rules.mk
@@ -1,5 +1,11 @@
-RGBLIGHT_ENABLE = yes
-RGBLIGHT_ANIMATION = no
+TAP_DANCE_ENABLE = yes
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+COMMAND_ENABLE = yes # Commands for debug and configuration
+RGBLIGHT_ENABLE = yes
+MIDI_ENABLE = no
+CONSOLE_ENABLE = no
+
+EXTRAFLAGS = -flto
ifndef QUANTUM_DIR
include ../../../../Makefile
diff --git a/keyboards/handwired/woodpad/keymaps/drashna/keymap.c b/keyboards/handwired/woodpad/keymaps/drashna/keymap.c
index 4a2893e4a..725d1f724 100644
--- a/keyboards/handwired/woodpad/keymaps/drashna/keymap.c
+++ b/keyboards/handwired/woodpad/keymaps/drashna/keymap.c
@@ -15,10 +15,10 @@
*/
#include "woodpad.h"
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
+ // Each layer gets a name for readability, which is then used in the keymap matrix below.
+ // The underscores don't mean anything - you can have a layer called STUFF or any other name.
+ // Layer names don't all need to be of the same length, obviously, and you can also skip them
+ // entirely and just use numbers.
#define _NUMLOCK 0
#define _NAV 1
#define _DIABLO 2
@@ -54,76 +54,77 @@ static uint8_t diablo_key_time[4];
bool check_dtimer(uint8_t dtimer) {
- // has the correct number of seconds elapsed (as defined by diablo_times)
- return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
+ // has the correct number of seconds elapsed (as defined by diablo_times)
+ return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
};
#endif
enum custom_keycodes {
- PLACEHOLDER = SAFE_RANGE, // can always be here
- KC_DIABLO_CLEAR,
- KC_OVERWATCH,
- KC_SALT,
- KC_MORESALT,
- KC_SALTHARD,
- KC_GOODGAME,
- KC_SYMM,
- KC_DOOMFIST,
- KC_JUSTGAME,
- KC_GLHF,
- KC_TORB,
- KC_MAKE
+ PLACEHOLDER = SAFE_RANGE, // can always be here
+ KC_DIABLO_CLEAR,
+ KC_OVERWATCH,
+ KC_SALT,
+ KC_MORESALT,
+ KC_SALTHARD,
+ KC_GOODGAME,
+ KC_SYMM,
+ KC_DOOMFIST,
+ KC_JUSTGAME,
+ KC_GLHF,
+ KC_TORB,
+ KC_MAKE,
+ KC_RESET
};
#ifdef TAP_DANCE_ENABLE
enum {
- TD_DIABLO_1 = 0,
- TD_DIABLO_2,
- TD_DIABLO_3,
- TD_DIABLO_4
+ TD_DIABLO_1 = 0,
+ TD_DIABLO_2,
+ TD_DIABLO_3,
+ TD_DIABLO_4
};
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
- if (state->count >= 7) {
- diablo_key_time[diablo_key] = diablo_times[0];
- reset_tap_dance(state);
- }
- else {
- diablo_key_time[diablo_key] = diablo_times[state->count - 1];
- }
+ if (state->count >= 7) {
+ diablo_key_time[diablo_key] = diablo_times[0];
+ reset_tap_dance(state);
+ }
+ else {
+ diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+ }
}
// Would rather have one function for all of this, but no idea how to do that...
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 0);
+ diablo_tapdance_master(state, user_data, 0);
}
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 1);
+ diablo_tapdance_master(state, user_data, 1);
}
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 2);
+ diablo_tapdance_master(state, user_data, 2);
}
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 3);
+ diablo_tapdance_master(state, user_data, 3);
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
- // tap once to disable, and more to enable timed micros
- [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
- [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
- [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
- [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+ // tap once to disable, and more to enable timed micros
+ [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+ [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+ [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+ [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
};
#endif
@@ -170,7 +171,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_SALT, KC_MORESALT, KC_SALTHARD, KC_GLHF \
),
[_MEDIA] = KEYMAP( /* Base */
- RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
+ KC_RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
KC_MAKE, _______, RGB_HUI, RGB_HUD, \
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, \
RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI, \
@@ -181,150 +182,162 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
void numlock_led_on(void) {
- PORTF |= (1<<7);
+ PORTF |= (1 << 7);
}
void numlock_led_off(void) {
- PORTF &= ~(1<<7);
+ PORTF &= ~(1 << 7);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- uint16_t kc;
- if (is_overwatch) {
- kc = KC_BSPC;
- } else {
- kc = KC_ENTER;
- }
- switch (keycode) {
+ uint16_t kc;
+ if (is_overwatch) {
+ kc = KC_BSPC;
+ }
+ else {
+ kc = KC_ENTER;
+ }
+ switch (keycode) {
#ifdef TAP_DANCE_ENABLE
- case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
- if (record->event.pressed) {
- uint8_t dtime;
-
- for (dtime = 0; dtime < 4; dtime++) {
- diablo_key_time[dtime] = diablo_times[0];
- }
- }
- return false;
- break;
+ case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
+ if (record->event.pressed) {
+ uint8_t dtime;
+
+ for (dtime = 0; dtime < 4; dtime++) {
+ diablo_key_time[dtime] = diablo_times[0];
+ }
+ }
+ return false;
+ break;
#endif
- case KC_OVERWATCH:
- if (record->event.pressed) {
- is_overwatch = !is_overwatch;
- }
+ case KC_OVERWATCH:
+ if (record->event.pressed) {
+ is_overwatch = !is_overwatch;
+ }
#ifdef RGBLIGHT_ENABLE
- is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+ is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
#endif
- return false;
- break;
- case KC_SALT:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Salt, salt, salt...");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_MORESALT:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Please sir, can I have some more salt?!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_SALTHARD:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_GOODGAME:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Good game, everyone!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_GLHF:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Good luck, have fun!!!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_SYMM:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Left click to win!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_DOOMFIST:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_JUSTGAME:
-
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_TORB:
-
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("That was positively riveting!");
- register_code(KC_ENTER);
- unregister_code(KC_ENTER);
- }
- return false;
- break;
- case KC_MAKE:
- if (!record->event.pressed) {
- SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
- }
- return false;
- break;
+ return false;
+ break;
+ case KC_SALT:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Salt, salt, salt...");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_MORESALT:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Please sir, can I have some more salt?!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_SALTHARD:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_GOODGAME:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Good game, everyone!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_GLHF:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Good luck, have fun!!!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_SYMM:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Left click to win!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_DOOMFIST:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_JUSTGAME:
+
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_TORB:
+
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("That was positively riveting!");
+ register_code(KC_ENTER);
+ unregister_code(KC_ENTER);
+ }
+ return false;
+ break;
+ case KC_MAKE:
+ if (!record->event.pressed) {
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_RESET:
+ if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
+#endif
+ reset_keyboard();
+ }
+ return false;
+ break;
}
@@ -334,96 +347,96 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
- if (biton32(layer_state) == _DIABLO) {
- switch (diablo_key) {
- case 0:
- SEND_STRING("1");
- break;
- case 1:
- SEND_STRING("2");
- break;
- case 2:
- SEND_STRING("3");
- break;
- case 3:
- SEND_STRING("4");
- break;
- }
+ if (biton32(layer_state) == _DIABLO) {
+ switch (diablo_key) {
+ case 0:
+ SEND_STRING("1");
+ break;
+ case 1:
+ SEND_STRING("2");
+ break;
+ case 2:
+ SEND_STRING("3");
+ break;
+ case 3:
+ SEND_STRING("4");
+ break;
}
+ }
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
- uint8_t dtime;
+ uint8_t dtime;
- for (dtime = 0; dtime < 4; dtime++) {
- if (check_dtimer(dtime) && diablo_key_time[dtime]) {
- diablo_timer[dtime] = timer_read();
- send_diablo_keystroke(dtime);
- }
+ for (dtime = 0; dtime < 4; dtime++) {
+ if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+ diablo_timer[dtime] = timer_read();
+ send_diablo_keystroke(dtime);
}
+ }
}
#endif
void matrix_init_user(void) {
- // set Numlock LED to output and low
- DDRF |= (1<<7);
- PORTF &= ~(1<<7);
+ // set Numlock LED to output and low
+ DDRF |= (1 << 7);
+ PORTF &= ~(1 << 7);
#ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_set_teal;
- rgblight_mode(1);
+ rgblight_enable();
+ rgblight_set_teal;
+ rgblight_mode(1);
#endif
- if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ){
- register_code(KC_NUMLOCK);
- unregister_code(KC_NUMLOCK);
- }
+ if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
+ register_code(KC_NUMLOCK);
+ unregister_code(KC_NUMLOCK);
+ }
}
void matrix_scan_user(void) {
- numlock_led_off();
- if (is_overwatch && biton32(layer_state) == _MACROS) {
- numlock_led_on();
- }
+ numlock_led_off();
+ if (is_overwatch && biton32(layer_state) == _MACROS) {
+ numlock_led_on();
+ }
- // Run Diablo 3 macro checking code.
+ // Run Diablo 3 macro checking code.
#ifdef TAP_DANCE_ENABLE
- run_diablo_macro_check();
+ run_diablo_macro_check();
#endif
}
uint32_t layer_state_set_kb(uint32_t state) {
#ifdef RGBLIGHT_ENABLE
-// Check layer, and apply color if its changed since last check
- switch (biton32(state)) {
- case _NAV:
- rgblight_set_blue;
- rgblight_mode(1);
- break;
- case _MACROS:
- rgblight_set_orange;
- is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
- break;
- case _DIABLO:
- rgblight_set_red;
- rgblight_mode(5);
- break;
- case _MEDIA:
- rgblight_set_green;
- rgblight_mode(22);
- break;
- default:
- rgblight_set_teal;
- rgblight_mode(1);
- break;
- }
+ // Check layer, and apply color if its changed since last check
+ switch (biton32(state)) {
+ case _NAV:
+ rgblight_set_blue;
+ rgblight_mode(1);
+ break;
+ case _MACROS:
+ rgblight_set_orange;
+ is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+ break;
+ case _DIABLO:
+ rgblight_set_red;
+ rgblight_mode(5);
+ break;
+ case _MEDIA:
+ rgblight_set_green;
+ rgblight_mode(22);
+ break;
+ default:
+ rgblight_set_teal;
+ rgblight_mode(1);
+ break;
+ }
#endif
- return state;
+ return state;
}
void led_set_user(uint8_t usb_led) {
-
+
}
diff --git a/keyboards/orthodox/keymaps/drashna/keymap.c b/keyboards/orthodox/keymaps/drashna/keymap.c
index de7d4e108..3ad0af71b 100644
--- a/keyboards/orthodox/keymaps/drashna/keymap.c
+++ b/keyboards/orthodox/keymaps/drashna/keymap.c
@@ -45,7 +45,8 @@ enum custom_keycodes {
LOWER,
RAISE,
ADJUST,
- KC_MAKE
+ KC_MAKE,
+ KC_RESET
};
// Fillers to make layering more clear
@@ -66,7 +67,7 @@ enum custom_keycodes {
#ifdef TAP_DANCE_ENABLE
enum {
- TD_FLSH = 0,
+ TD_FLSH = 0,
};
@@ -76,38 +77,38 @@ enum {
// on the fourth tap, set the keyboard on flash state
// and set the underglow to red, because red == bad
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
- if (state->count >= 4) {
+ if (state->count >= 4) {
#ifdef RGBLIGHT_ENABLE
- rgblight_mode(1);
- rgblight_setrgb(0xff, 0x00, 0x00);
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
#endif
- reset_tap_dance(state);
- reset_keyboard();
- }
+ reset_tap_dance(state);
+ reset_keyboard();
+ }
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
- //Once for Blue, Twice for Green, Thrice for Red, and four to flash
- [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
+ //Once for Blue, Twice for Green, Thrice for Red, and four to flash
+ [TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
};
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-[_QWERTY] = KEYMAP( \
+[_QWERTY] = KEYMAP(\
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_COLEMAK] = KEYMAP(\
- KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
- KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
- KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
+ KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
+ KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
+ KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
),
[_DVORAK] = KEYMAP(\
@@ -121,20 +122,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
),
-[_LOWER] = KEYMAP( \
+[_LOWER] = KEYMAP(\
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
- KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, KC_F11, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
- TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
+ TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
),
-[_RAISE] = KEYMAP( \
+[_RAISE] = KEYMAP(\
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
- KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, KC_F11, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
- _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
+ _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
),
-[_ADJUST] = KEYMAP( \
- KC_MAKE, RESET, TD(TD_FLSH), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+[_ADJUST] = KEYMAP(\
+ KC_MAKE, KC_RESET, TD(TD_FLSH), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
)
@@ -146,7 +147,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
-float tone_workman[][2] = SONG(PLOVER_SONG);
+float tone_workman[][2] = SONG(PLOVER_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
@@ -156,102 +157,123 @@ void persistent_default_layer_set(uint16_t default_layer) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_qwerty);
- #endif
- persistent_default_layer_set(1UL<<_QWERTY);
- }
- return false;
- break;
- case COLEMAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_colemak);
- #endif
- persistent_default_layer_set(1UL<<_COLEMAK);
- }
- return false;
- break;
- case DVORAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_dvorak);
- #endif
- persistent_default_layer_set(1UL << _DVORAK);
- }
- return false;
- break;
- case WORKMAN:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_workman);
- #endif
- persistent_default_layer_set(1UL << _WORKMAN);
- }
- return false;
- break;
- case LOWER:
- if (record->event.pressed) {
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case RAISE:
- if (record->event.pressed) {
- layer_on(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
- }
- return false;
- break;
- case KC_MAKE:
- if (!record->event.pressed) {
+ case QWERTY:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_qwerty);
+#endif
+ persistent_default_layer_set(1UL << _QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_colemak);
+#endif
+ persistent_default_layer_set(1UL << _COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_dvorak);
+#endif
+ persistent_default_layer_set(1UL << _DVORAK);
+ }
+ return false;
+ break;
+ case WORKMAN:
+ if (record->event.pressed) {
+#ifdef AUDIO_ENABLE
+ PLAY_SONG(tone_workman);
+#endif
+ persistent_default_layer_set(1UL << _WORKMAN);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ }
+ else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ case KC_MAKE:
+ if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
- SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes AUDIO_ENABLE=yes" SS_TAP(X_ENTER));
#else
- SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER));
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no AUDIO_ENABLE=yes"SS_TAP(X_ENTER));
#endif
- }
- return false;
- break;
-
+ }
+ return false;
+ break;
+ case KC_RESET:
+ if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
+#endif
+ reset_keyboard();
+ }
+ return false;
+ break;
}
return true;
}
void matrix_init_user(void) { // Runs boot tasks for keyboard
#ifdef RGBLIGHT_ENABLE
- uint8_t default_layer = eeconfig_read_default_layer();
+ uint8_t default_layer = eeconfig_read_default_layer();
+
+ rgblight_enable();
- rgblight_enable();
+ if (true) {
if (default_layer & (1UL << _COLEMAK)) {
- rgblight_set_magenta;
-}
+ rgblight_set_magenta;
+ }
else if (default_layer & (1UL << _DVORAK)) {
- rgblight_set_green;
+ rgblight_set_green;
}
else if (default_layer & (1UL << _WORKMAN)) {
- rgblight_set_purple;
+ rgblight_set_purple;
}
else {
- rgblight_set_teal;
+ rgblight_set_teal;
}
+ }
+ else
+ {
+ rgblight_set_red;
+ rgblight_mode(5);
+ }
#endif
};
@@ -262,48 +284,48 @@ void matrix_scan_user(void) { // runs frequently to update info
uint32_t layer_state_set_kb(uint32_t state) { // runs on layer switch
#ifdef RGBLIGHT_ENABLE
- uint8_t default_layer = eeconfig_read_default_layer();
-
- switch (biton32(state)) {
- case _COLEMAK:
- rgblight_set_magenta;
- rgblight_mode(1);
- break;
- case _DVORAK:
- rgblight_set_green;
- rgblight_mode(1);
- break;
- case _RAISE:
- rgblight_set_yellow;
- rgblight_mode(5);
- break;
- case _LOWER:
- rgblight_set_orange;
- rgblight_mode(5);
- break;
- case _ADJUST:
- rgblight_set_red;
- rgblight_mode(23);
- break;
- case 6:
- rgblight_set_blue;
- break;
- case _QWERTY:
- if (default_layer & (1UL << _COLEMAK)) {
- rgblight_set_magenta;
- }
- else if (default_layer & (1UL << _DVORAK)) {
- rgblight_set_green;
- }
- else if (default_layer & (1UL << _WORKMAN)) {
- rgblight_set_purple;
- }
- else {
- rgblight_set_teal;
- }
- rgblight_mode(1);
- break;
+ uint8_t default_layer = eeconfig_read_default_layer();
+
+ switch (biton32(state)) {
+ case _COLEMAK:
+ rgblight_set_magenta;
+ rgblight_mode(1);
+ break;
+ case _DVORAK:
+ rgblight_set_green;
+ rgblight_mode(1);
+ break;
+ case _RAISE:
+ rgblight_set_yellow;
+ rgblight_mode(5);
+ break;
+ case _LOWER:
+ rgblight_set_orange;
+ rgblight_mode(5);
+ break;
+ case _ADJUST:
+ rgblight_set_red;
+ rgblight_mode(23);
+ break;
+ case 6:
+ rgblight_set_blue;
+ break;
+ case _QWERTY:
+ if (default_layer & (1UL << _COLEMAK)) {
+ rgblight_set_magenta;
+ }
+ else if (default_layer & (1UL << _DVORAK)) {
+ rgblight_set_green;
}
+ else if (default_layer & (1UL << _WORKMAN)) {
+ rgblight_set_purple;
+ }
+ else {
+ rgblight_set_teal;
+ }
+ rgblight_mode(1);
+ break;
+ }
#endif
- return state;
+ return state;
}
diff --git a/keyboards/orthodox/keymaps/drashna/rules.mk b/keyboards/orthodox/keymaps/drashna/rules.mk
index bb4aad689..e6eb954bc 100644
--- a/keyboards/orthodox/keymaps/drashna/rules.mk
+++ b/keyboards/orthodox/keymaps/drashna/rules.mk
@@ -1,5 +1,5 @@
CONSOLE_ENABLE = no
-TAP_DANCE_ENABLE = no
+TAP_DANCE_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
MOUSEKEY_ENABLE = no
diff --git a/keyboards/viterbi/keymaps/drashna/keymap.c b/keyboards/viterbi/keymaps/drashna/keymap.c
index acddcb741..0722746ff 100644
--- a/keyboards/viterbi/keymaps/drashna/keymap.c
+++ b/keyboards/viterbi/keymaps/drashna/keymap.c
@@ -11,32 +11,33 @@ extern keymap_config_t keymap_config;
#define _NUMNAV 0
#define _DIABLO 1
#define _GAMEPAD 2
-#define _MACROS 3
+#define _GMACRO 3
#define _MEDIA 4
#define _COVECUBE 5
enum custom_keycodes {
- KC_DIABLO_CLEAR = SAFE_RANGE,
- KC_P00,
- KC_MAKE,
- KC_OVERWATCH,
- KC_SALT,
- KC_MORESALT,
- KC_SALTHARD,
- KC_GOODGAME,
- KC_SYMM,
- KC_DOOMFIST,
- KC_JUSTGAME,
- KC_GLHF,
- KC_TORB,
- KC_AIM
+ KC_DIABLO_CLEAR = SAFE_RANGE,
+ KC_P00,
+ KC_MAKE,
+ KC_RESET,
+ KC_OVERWATCH,
+ KC_SALT,
+ KC_MORESALT,
+ KC_SALTHARD,
+ KC_GOODGAME,
+ KC_SYMM,
+ KC_DOOMFIST,
+ KC_JUSTGAME,
+ KC_GLHF,
+ KC_TORB,
+ KC_AIM
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
-#define MACROS TG(_MACROS)
+#define GMACRO TG(_GMACRO)
#define DIABLO TG(_DIABLO)
#define GAMEPAD TG(_GAMEPAD)
#define MEDIA TG(_MEDIA)
@@ -65,58 +66,58 @@ static uint8_t diablo_key_time[4];
bool check_dtimer(uint8_t dtimer) {
- // has the correct number of seconds elapsed (as defined by diablo_times)
- return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
+ // has the correct number of seconds elapsed (as defined by diablo_times)
+ return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
};
enum {
- TD_DIABLO_1 = 0,
- TD_DIABLO_2,
- TD_DIABLO_3,
- TD_DIABLO_4
+ TD_DIABLO_1 = 0,
+ TD_DIABLO_2,
+ TD_DIABLO_3,
+ TD_DIABLO_4
};
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
- if (state->count >= 7) {
- diablo_key_time[diablo_key] = diablo_times[0];
- reset_tap_dance(state);
- }
- else {
- diablo_key_time[diablo_key] = diablo_times[state->count - 1];
- }
+ if (state->count >= 7) {
+ diablo_key_time[diablo_key] = diablo_times[0];
+ reset_tap_dance(state);
+ }
+ else {
+ diablo_key_time[diablo_key] = diablo_times[state->count - 1];
+ }
}
// Would rather have one function for all of this, but no idea how to do that...
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 0);
+ diablo_tapdance_master(state, user_data, 0);
}
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 1);
+ diablo_tapdance_master(state, user_data, 1);
}
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 2);
+ diablo_tapdance_master(state, user_data, 2);
}
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
- diablo_tapdance_master(state, user_data, 3);
+ diablo_tapdance_master(state, user_data, 3);
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
- // tap once to disable, and more to enable timed micros
- [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
- [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
- [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
- [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
+ // tap once to disable, and more to enable timed micros
+ [TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
+ [TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
+ [TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
+ [TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
};
#endif
@@ -125,7 +126,7 @@ qk_tap_dance_action_t tap_dance_actions[] = {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NUMNAV] = KEYMAP(
- MACROS, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ GMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@@ -139,17 +140,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, (TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
-
+
[_GAMEPAD] = KEYMAP( // Game pad layout designed primarily for Overwatch
- MACROS, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ GMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
- [_MACROS] = KEYMAP(
- MACROS, XXXXXXX, GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ [_GMACRO] = KEYMAP(
+ GMACRO, XXXXXXX, GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_SYMM, KC_TORB, KC_DOOMFIST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_GLHF, KC_GOODGAME, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@@ -165,7 +166,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_MEDIA] = KEYMAP(
- RESET, KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+ KC_RESET,KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MEDIA, XXXXXXX, RGB_SAI, RGB_VAI, RGB_M_P, RGB_M_B, RGB_M_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RGB_TOG, RGB_MOD, RGB_SAD, RGB_VAD, RGB_M_SW,RGB_M_SN,RGB_M_K, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, RGB_M_K, RGB_M_X, RGB_M_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@@ -178,179 +179,191 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- uint16_t kc;
- if (is_overwatch) {
- kc = KC_BSPC;
+ uint16_t kc;
+ if (is_overwatch) {
+ kc = KC_BSPC;
+ }
+ else {
+ kc = KC_ENTER;
+ }
+ // Once a delay command is added to "SEND_STRING",
+ // replace these with X_BSPC and X_ENTER instead.
+ // and add "SS_TAP(kc) SS_DELAY(50)" to all of the
+ // SEND_STRING commands, to compress things.
+ switch (keycode) {
+#ifdef TAP_DANCE_ENABLE
+ case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
+ if (record->event.pressed) {
+ uint8_t dtime;
+
+ for (dtime = 0; dtime < 4; dtime++) {
+ diablo_key_time[dtime] = diablo_times[0];
+ }
}
- else {
- kc = KC_ENTER;
+ return false;
+ break;
+#endif
+ case KC_P00:
+ if (!record->event.pressed) {
+ register_code(KC_P0);
+ unregister_code(KC_P0);
+ register_code(KC_P0);
+ unregister_code(KC_P0);
}
- // Once a delay command is added to "SEND_STRING",
- // replace these with X_BSPC and X_ENTER instead.
- // and add "SS_TAP(kc) SS_DELAY(50)" to all of the
- // SEND_STRING commands, to compress things.
- switch (keycode) {
-#ifdef TAP_DANCE_ENABLE
- case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
- if (record->event.pressed) {
- uint8_t dtime;
-
- for (dtime = 0; dtime < 4; dtime++) {
- diablo_key_time[dtime] = diablo_times[0];
- }
- }
- return false;
- break;
+ return false;
+ break;
+ case KC_MAKE:
+ if (!record->event.pressed) {
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_RESET:
+ if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_setrgb(0xff, 0x00, 0x00);
#endif
- case KC_P00:
- if (!record->event.pressed) {
- register_code(KC_P0);
- unregister_code(KC_P0);
- register_code(KC_P0);
- unregister_code(KC_P0);
- }
- return false;
- break;
- case KC_MAKE:
- if (!record->event.pressed) {
- SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_OVERWATCH: // reset all Diable timers, disabling them
- if (record->event.pressed) {
- is_overwatch = !is_overwatch;
- }
+ reset_keyboard();
+ }
+ return false;
+ break;
+
+ case KC_OVERWATCH: // reset all Diable timers, disabling them
+ if (record->event.pressed) {
+ is_overwatch = !is_overwatch;
+ }
#ifdef RGBLIGHT_ENABLE
- is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+ is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
#endif
- return false;
- break;
- case KC_SALT:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_MORESALT:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_SALTHARD:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_GOODGAME:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_GLHF:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_SYMM:
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_JUSTGAME:
-
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
- }
- return false;
- break;
- case KC_TORB:
-
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
- }
- return false;
- break;
- case KC_AIM:
-
- if (!record->event.pressed) {
- register_code(kc);
- unregister_code(kc);
- _delay_ms(50);
- SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
- _delay_ms(50);
- SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
- }
- return false;
- break;
+ return false;
+ break;
+ case KC_SALT:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_MORESALT:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_SALTHARD:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_GOODGAME:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_GLHF:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_SYMM:
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_JUSTGAME:
+
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
+ case KC_TORB:
+
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
+ }
+ return false;
+ break;
+ case KC_AIM:
+
+ if (!record->event.pressed) {
+ register_code(kc);
+ unregister_code(kc);
+ _delay_ms(50);
+ SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
+ _delay_ms(50);
+ SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
+ }
+ return false;
+ break;
- }
- return true;
+ }
+ return true;
}
#ifdef TAP_DANCE_ENABLE
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
- if (biton32(layer_state) == _DIABLO) {
- switch (diablo_key) {
- case 0:
- SEND_STRING("1");
- break;
- case 1:
- SEND_STRING("2");
- break;
- case 2:
- SEND_STRING("3");
- break;
- case 3:
- SEND_STRING("4");
- break;
- }
+ if (biton32(layer_state) == _DIABLO) {
+ switch (diablo_key) {
+ case 0:
+ SEND_STRING("1");
+ break;
+ case 1:
+ SEND_STRING("2");
+ break;
+ case 2:
+ SEND_STRING("3");
+ break;
+ case 3:
+ SEND_STRING("4");
+ break;
}
+ }
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
- uint8_t dtime;
+ uint8_t dtime;
- for (dtime = 0; dtime < 4; dtime++) {
- if (check_dtimer(dtime) && diablo_key_time[dtime]) {
- diablo_timer[dtime] = timer_read();
- send_diablo_keystroke(dtime);
- }
+ for (dtime = 0; dtime < 4; dtime++) {
+ if (check_dtimer(dtime) && diablo_key_time[dtime]) {
+ diablo_timer[dtime] = timer_read();
+ send_diablo_keystroke(dtime);
}
+ }
}
#endif
@@ -358,9 +371,9 @@ void run_diablo_macro_check(void) {
void matrix_init_user(void) { // Runs boot tasks for keyboard
#ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- rgblight_set_teal;
- rgblight_mode(1);
+ rgblight_enable();
+ rgblight_set_teal;
+ rgblight_mode(1);
#endif
};
@@ -368,39 +381,39 @@ void matrix_init_user(void) { // Runs boot tasks for keyboard
void matrix_scan_user(void) { // runs frequently to update info
#ifdef TAP_DANCE_ENABLE
// Run Diablo 3 macro checking code.
- run_diablo_macro_check();
+ run_diablo_macro_check();
#endif
};
uint32_t layer_state_set_kb(uint32_t state) {
#ifdef RGBLIGHT_ENABLE
- rgblight_enable();
- switch (biton32(state)) {
- case _NUMNAV:
- rgblight_set_teal;
- rgblight_mode(2);
- break;
- case _MACROS:
- rgblight_set_orange;
- is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
- break;
- case _DIABLO:
- rgblight_set_red;
- rgblight_mode(5);
- break;
- case _GAMEPAD:
- rgblight_set_yellow;
- rgblight_mode(1);
- break;
- case _MEDIA:
- rgblight_set_blue;
- rgblight_mode(1);
- break;
- case _COVECUBE:
- rgblight_set_green;
- rgblight_mode(2);
- }
+ rgblight_enable();
+ switch (biton32(state)) {
+ case _NUMNAV:
+ rgblight_set_teal;
+ rgblight_mode(2);
+ break;
+ case _GMACRO:
+ rgblight_set_orange;
+ is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+ break;
+ case _DIABLO:
+ rgblight_set_red;
+ rgblight_mode(5);
+ break;
+ case _GAMEPAD:
+ rgblight_set_yellow;
+ rgblight_mode(1);
+ break;
+ case _MEDIA:
+ rgblight_set_blue;
+ rgblight_mode(1);
+ break;
+ case _COVECUBE:
+ rgblight_set_green;
+ rgblight_mode(2);
+ }
#endif
- return state;
+ return state;
}