diff options
-rw-r--r-- | quantum/audio/audio.c | 39 | ||||
-rw-r--r-- | quantum/audio/audio.h | 8 | ||||
-rw-r--r-- | quantum/audio/musical_notes.h | 7 |
3 files changed, 30 insertions, 24 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c index 5b8563093..baa364eec 100644 --- a/quantum/audio/audio.c +++ b/quantum/audio/audio.c @@ -99,7 +99,6 @@ uint16_t note_position = 0; float (* notes_pointer)[][2]; uint16_t notes_count; bool notes_repeat; -float notes_rest; bool note_resting = false; uint8_t current_note = 0; @@ -180,7 +179,7 @@ void audio_init() audio_initialized = true; if (audio_config.enable) { - PLAY_NOTE_ARRAY(startup_song, false, LEGATO); + PLAY_SONG(startup_song); } } @@ -416,9 +415,12 @@ ISR(TIMER3_COMPA_vect) note_position++; bool end_of_note = false; if (TIMER_3_PERIOD > 0) { - end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF)); + if (!note_resting) + end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1)); + else + end_of_note = (note_position >= (note_length)); } else { - end_of_note = (note_position >= (note_length * 0x7FF)); + end_of_note = (note_position >= (note_length)); } if (end_of_note) { @@ -433,11 +435,16 @@ ISR(TIMER3_COMPA_vect) return; } } - if (!note_resting && (notes_rest > 0)) { + if (!note_resting) { note_resting = true; - note_frequency = 0; - note_length = notes_rest; current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } } else { note_resting = false; envelope_index = 0; @@ -548,9 +555,9 @@ ISR(TIMER1_COMPA_vect) note_position++; bool end_of_note = false; if (TIMER_1_PERIOD > 0) { - end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF)); + end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1)); } else { - end_of_note = (note_position >= (note_length * 0x7FF)); + end_of_note = (note_position >= (note_length)); } if (end_of_note) { @@ -565,11 +572,16 @@ ISR(TIMER1_COMPA_vect) return; } } - if (!note_resting && (notes_rest > 0)) { + if (!note_resting) { note_resting = true; - note_frequency = 0; - note_length = notes_rest; current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } } else { note_resting = false; envelope_index = 0; @@ -638,7 +650,7 @@ void play_note(float freq, int vol) { } -void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) { if (!audio_initialized) { @@ -663,7 +675,6 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) notes_pointer = np; notes_count = n_count; notes_repeat = n_repeat; - notes_rest = n_rest; place = 0; current_note = 0; diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h index ad3abeb78..e29770e3b 100644 --- a/quantum/audio/audio.h +++ b/quantum/audio/audio.h @@ -86,7 +86,7 @@ void play_sample(uint8_t * s, uint16_t l, bool r); void play_note(float freq, int vol); void stop_note(float freq); void stop_all_notes(void); -void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest); +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat); #define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ @@ -98,8 +98,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) // length. This works around the limitation of C's sizeof operation on pointers. // The global float array for the song must be used here. #define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0])))) -#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style)); -#define PLAY_SONG(song) PLAY_NOTE_ARRAY(song, false, STACCATO) +#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \ + _Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"") +#define PLAY_SONG(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), false); +#define PLAY_LOOP(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), true); bool is_playing_notes(void); diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h index a3aaa2f19..647b69564 100644 --- a/quantum/audio/musical_notes.h +++ b/quantum/audio/musical_notes.h @@ -51,12 +51,6 @@ #define ED_NOTE(n) EIGHTH_DOT_NOTE(n) #define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n) -// Note Styles -// Staccato makes sure there is a rest between each note. Think: TA TA TA -// Legato makes notes flow together. Think: TAAA -#define STACCATO 0.01 -#define LEGATO 0 - // Note Timbre // Changes how the notes sound #define TIMBRE_12 0.125 @@ -65,7 +59,6 @@ #define TIMBRE_75 0.750 #define TIMBRE_DEFAULT TIMBRE_50 - // Notes - # = Octave #define NOTE_REST 0.00 |