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Diffstat (limited to 'keyboards/basekeys/trifecta/config.h')
-rw-r--r-- | keyboards/basekeys/trifecta/config.h | 123 |
1 files changed, 123 insertions, 0 deletions
diff --git a/keyboards/basekeys/trifecta/config.h b/keyboards/basekeys/trifecta/config.h new file mode 100644 index 000000000..8a9529126 --- /dev/null +++ b/keyboards/basekeys/trifecta/config.h @@ -0,0 +1,123 @@ +/* Copyright 2020 Swiftrax and Basekeys.com + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x04D8 +#define PRODUCT_ID 0xEAF3 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Swiftrax +#define PRODUCT Trifecta + +/* key matrix size */ +#define MATRIX_ROWS 10 +#define MATRIX_COLS 8 + +/* key matrix pins */ + +#define MATRIX_ROW_PINS { B0, B7, F7, B1, B6, C6, C7, B5, F6, D2 } +#define MATRIX_COL_PINS { F0, F1, F4, F5, D1, B2, D0, B3 } + + +#define ENCODERS_PAD_A { D4, D6, D7 } +#define ENCODERS_PAD_B { B4, D3, D5 } + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + + +#define RGB_DI_PIN E6 +#define DRIVER_LED_TOTAL 80 + +/* RGB LED */ +#ifdef RGBLIGHT_ENABLE +#define RGB_DI_PIN E6 +#define RGBLED_NUM 80 // Number of LEDs. backlight x69 +#define RGBLIGHT_HUE_STEP 10 +#define RGBLIGHT_SAT_STEP 17 +#define RGBLIGHT_VAL_STEP 17 +#define RGBLIGHT_ANIMATIONS +#endif +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* Limits the brightness of the LEDS range of 255-0 (255 is default)*/ +#define RGBLIGHT_LIMIT_VAL 128 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE + +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* EEPROM for via */ +#define DYNAMIC_KEYMAP_LAYER_COUNT 3 + +/* bootmagic row col assignment */ +#define BOOTMAGIC_LITE_ROW 1 +#define BOOTMAGIC_LITE_COLUMN 0 + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +//# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ +// # define DISABLE_RGB_MATRIX_ALPHAS_MODS +// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// # define DISABLE_RGB_MATRIX_BREATHING +// # define DISABLE_RGB_MATRIX_CYCLE_ALL +// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define DISABLE_RGB_MATRIX_DUAL_BEACON +// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON +// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define DISABLE_RGB_MATRIX_RAINDROPS +// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP +// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define DISABLE_RGB_MATRIX_SPLASH +// # define DISABLE_RGB_MATRIX_MULTISPLASH +// # define DISABLE_RGB_MATRIX_SOLID_SPLASH +// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |