diff options
Diffstat (limited to 'keyboards/bpiphany/frosty_flake/keymaps/nikchi')
5 files changed, 296 insertions, 0 deletions
diff --git a/keyboards/bpiphany/frosty_flake/keymaps/nikchi/config.h b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/config.h new file mode 100644 index 000000000..4bc6d2c3c --- /dev/null +++ b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/config.h @@ -0,0 +1,18 @@ +#pragma once + +// place overrides here +#define TAPPING_TERM 200 +#define LEADER_TIMEOUT 800 + +#define DISABLE_SPACE_CADET_ROLLOVER + +#define UNICODE_TYPE_DELAY 0 + +#define LSPO_KEY KC_9 +#define RSPC_KEY KC_0 + +#define MOUSEKEY_INTERVAL 20 +#define MOUSEKEY_DELAY 0 +#define MOUSEKEY_TIME_TO_MAX 60 +#define MOUSEKEY_MAX_SPEED 7 +#define MOUSEKEY_WHEEL_DELAY 0 diff --git a/keyboards/bpiphany/frosty_flake/keymaps/nikchi/keymap.c b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/keymap.c new file mode 100644 index 000000000..dd2098d94 --- /dev/null +++ b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/keymap.c @@ -0,0 +1,225 @@ +#include QMK_KEYBOARD_H + +#define MAXEMOJITAPS 80 + + +//declarations for tap dancing emojis +void register_hex32(uint32_t hex); +void cycleEmojis(qk_tap_dance_state_t *state, void *user_data); +void cycleAnimals(qk_tap_dance_state_t *state, void *user_data); +void cycleFoods(qk_tap_dance_state_t *state, void *user_data); +void cycleEtc(qk_tap_dance_state_t *state, void *user_data); +void cycleAll(qk_tap_dance_state_t *state, void *user_data); + +void tap(uint16_t keycode){ + register_code(keycode); + unregister_code(keycode); +}; + +//Tap Dance Declarations +enum taps{ + TD_CTCPS = 0, + EMOJIS, + ANIMAL, + HAND, + MEMES, + COPA, + ALLS +}; + +enum unicode_name { + EMOTIS = 1,//80, //1F60x - 1F64x + ANIMALS, //64, //1F40x - 1F43x + SYMBOLS,// = 45, //1F300 - 1F32C + FOODS,// = 87 , //1F32D - + ETC,// = 192, //1F44x -1F4Fx + VEHICLES,// = 83, //1F68x - 1F6Dx + SUPPLEMENT,// = 32, //1F91x-1F92x + ALCHEMY,// = 116 //1F70x - 1F773 + +}; + +enum my_macros { + NEWDESK = 0, + LEFTDESK, + RIGHTDESK, + CLOSEDESK +}; + + +// Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // Tap once for CTRL, twice for Caps Lock + [TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS), + [COPA] = ACTION_TAP_DANCE_DOUBLE(LCTL(KC_C), LCTL(KC_V)), + [EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleEmojis, NULL, NULL, 800), + [ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleAnimals, NULL, NULL, 800), + //[SYMBOLS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleSymbols, NULL, NULL, 800), + [FOODS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleFoods, NULL, NULL, 800), + [ETC] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleEtc, NULL, NULL, 800), + //[VEHICLES] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleVehicles, NULL, NULL, 800), + //[SUPPLEMENT] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleSupplement, NULL, NULL, 800), + [ALLS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleAll, NULL, NULL, 800) +// Other declarations would go here, separated by commas, if you have them +}; + +// macros +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { + switch(id) { + case NEWDESK: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END ); // NEW DESKTOP + } + break; + case LEFTDESK: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END ); // LEFT DESKTOP + } + break; + case RIGHTDESK: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END ); // RIGHT DESKTOP + } + break; + case CLOSEDESK: // this would trigger when you hit a key mapped as M(0) + if (record->event.pressed) { + return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END ); // CLOSE DESKTOP + } + break; + } + return MACRO_NONE; +}; + + +// emojis in unicode +const uint32_t PROGMEM unicode_map[] = { + [EMOTIS] = 0x1F600, + [ANIMALS] = 0x1F400, + [SYMBOLS] = 0x1F300, + [FOODS] = 0x1F32D, + [ETC] = 0x1F440, + [VEHICLES] = 0x1F680, + [SUPPLEMENT] = 0x1F910, + [ALCHEMY] = 0x1F700 + }; +// Layouts +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT(\ + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \ + KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT, \ + TD(TD_CTCPS), KC_LGUI, KC_LALT, KC_SPC, KC_LEAD, KC_RGUI, KC_APP, MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT \ + ), + [1] = LAYOUT(\ + TD(ALLS), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \ + KC_GRV, TD(EMOJIS), TD(ANIMAL), TD(ETC), TD(FOODS), KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_MPRV, KC_MPLY, KC_MNXT, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ + KC_TAB, KC_Q, M(0), KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_UP, KC_RBRC, KC_BSLS, KC_MUTE, KC_VOLD, KC_VOLU, KC_P7, KC_P8, KC_P9, KC_PPLS, \ + KC_LCTL, M(1), M(3), M(2), KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_LEFT, KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3, KC_PENT, \ + KC_BTN1, KC_BTN3, KC_BTN2, KC_SPC, KC_RALT, KC_RGUI, TG(2), _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_P0, KC_PDOT \ + ), + [2] = LAYOUT(\ + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_MPRV, KC_MPLY, KC_MNXT, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_MUTE, KC_VOLD, KC_VOLU, KC_P7, KC_P8, KC_P9, KC_PPLS, \ + KC_LCTL, KC_D, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3, KC_PENT, \ + KC_BTN1, KC_BTN3, KC_BTN2, KC_SPC, KC_RALT, KC_RGUI, TG(2), KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_P0, KC_PDOT \ + ), +}; + +LEADER_EXTERNS(); + +void matrix_scan_user(void) { + LEADER_DICTIONARY() { + leading = false; + leader_end(); + + SEQ_TWO_KEYS(KC_A, KC_A) { // select all and copy + register_code(KC_LCTL); + tap(KC_A); + tap(KC_C); + unregister_code(KC_LCTL); + } + } +} + +void matrix_init_user(void) { + _delay_ms(500); + set_unicode_input_mode(UC_WINC); +}; + +void cycleAll(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[EMOTIS])); + unicode_input_finish(); + } + else if(state->count <= 1642) { + tap(KC_BSPC); + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[1])+state->count); + unicode_input_finish(); + } +}; + + +void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[EMOTIS])); + unicode_input_finish(); + } + else if(state->count <= 80) { + tap(KC_BSPC); + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[EMOTIS])+state->count); + unicode_input_finish(); + } +}; + +void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[ANIMALS])); + unicode_input_finish(); + } + else if(state->count <= MAXEMOJITAPS) { + tap(KC_BSPC); + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[ANIMALS])+state->count); + unicode_input_finish(); + } +}; + +void cycleFoods(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[FOODS])); + unicode_input_finish(); + } + else if(state->count <= 87) { + tap(KC_BSPC); + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[FOODS])+state->count); + unicode_input_finish(); + } +}; + + +void cycleEtc(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[ETC])); + unicode_input_finish(); + } + else if(state->count <= MAXEMOJITAPS) { + tap(KC_BSPC); + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[ETC])+state->count); + unicode_input_finish(); + } +}; + diff --git a/keyboards/bpiphany/frosty_flake/keymaps/nikchi/readme.md b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/readme.md new file mode 100644 index 000000000..0b01f9dbf --- /dev/null +++ b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/readme.md @@ -0,0 +1,24 @@ +# The Nikchi's keymap for frosty_flake + +### FEATURING +-SPACE CADET +-Caps Lock is now LCTRL +-LCTRL is Tap(LCTRL, Caps Lock) + +### LEADER KEY - RALT +COMBOS +-a,a => Select All, Copy + + + +### FN REBINDS for Windows +``` + [W] [New Desktop] +[A][S][D] [Left Desk][Delete Desk][Right Desk] + +[Ins][Hom][PUp] [RW][PP][FF] +[Del][End][PDn] [MU][VD][VU] + +Arrows are Mouskeys, left three mods are clicks + +```
\ No newline at end of file diff --git a/keyboards/bpiphany/frosty_flake/keymaps/nikchi/rules.mk b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/rules.mk new file mode 100644 index 000000000..de0f30e48 --- /dev/null +++ b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/rules.mk @@ -0,0 +1,20 @@ +# Build Options +# change to "no" to disable the options, or define them in the Makefile in +# the appropriate keymap folder that will get included automatically +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = no # Console for debug(+400) +COMMAND_ENABLE = no # Commands for debug and configuration +NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +MIDI_ENABLE = no # MIDI controls +AUDIO_ENABLE = no # Audio output on port C6 +UNICODE_ENABLE = no # Unicode +UNICODEMAP_ENABLE = yes # unicodemap +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +TAP_DANCE_ENABLE = yes +LEADER_ENABLE = yes diff --git a/keyboards/bpiphany/frosty_flake/keymaps/nikchi/variableTapDance.md b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/variableTapDance.md new file mode 100644 index 000000000..b2e504139 --- /dev/null +++ b/keyboards/bpiphany/frosty_flake/keymaps/nikchi/variableTapDance.md @@ -0,0 +1,9 @@ +# Tap Dancing to different beats. +Tap Dance is constrained normally by `TAPPING_TERM` defined in your keyboard's config.h This proves to be challenging to work with when sometimes you just need more time to tap out your dance, or even a different "beat". + + + +- `ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term)` : This works the same as `ACTION_TAP_DANCE_FN_ADVANCED` just with the extra `tap_specific_tapping_term` arguement at the end. This way you can set a specific tap dance to have a longer or shorter tap in between your taps, giving you more, or less, time in between each tap. + + +`tap_specific_tapping_term` should be the same type and range of values that one would put into the `TAPPING_TERM` definition in the config.h file. |