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-rw-r--r--keyboards/clueboard/60/config.h3
-rw-r--r--keyboards/clueboard/60/keymaps/default/keymap.c4
-rw-r--r--keyboards/clueboard/60/keymaps/default_aek/keymap.c4
-rw-r--r--keyboards/clueboard/60/keymaps/yanfali/keymap.c4
-rw-r--r--keyboards/clueboard/66/keymaps/bloodlvst/config.h1
-rw-r--r--keyboards/clueboard/66/keymaps/xyverz/rules.mk2
6 files changed, 7 insertions, 11 deletions
diff --git a/keyboards/clueboard/60/config.h b/keyboards/clueboard/60/config.h
index 5c5a86296..a862d2cda 100644
--- a/keyboards/clueboard/60/config.h
+++ b/keyboards/clueboard/60/config.h
@@ -49,9 +49,6 @@
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 6
-/* Prevent modifiers from being stuck on after layer changes. */
-#define PREVENT_STUCK_MODIFIERS
-
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
diff --git a/keyboards/clueboard/60/keymaps/default/keymap.c b/keyboards/clueboard/60/keymaps/default/keymap.c
index 8397c4bbf..3e906737b 100644
--- a/keyboards/clueboard/60/keymaps/default/keymap.c
+++ b/keyboards/clueboard/60/keymaps/default/keymap.c
@@ -1,4 +1,4 @@
-#include "60.h"
+#include QMK_KEYBOARD_H
#define _______ KC_TRNS
@@ -32,7 +32,7 @@ enum custom_keycodes {
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
-const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
diff --git a/keyboards/clueboard/60/keymaps/default_aek/keymap.c b/keyboards/clueboard/60/keymaps/default_aek/keymap.c
index 63b1d8ba2..ea5333e3c 100644
--- a/keyboards/clueboard/60/keymaps/default_aek/keymap.c
+++ b/keyboards/clueboard/60/keymaps/default_aek/keymap.c
@@ -1,4 +1,4 @@
-#include "60.h"
+#include QMK_KEYBOARD_H
#define _______ KC_TRNS
@@ -8,7 +8,7 @@ enum keyboard_layers {
_CL
};
-const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BkSp|
diff --git a/keyboards/clueboard/60/keymaps/yanfali/keymap.c b/keyboards/clueboard/60/keymaps/yanfali/keymap.c
index eec17720a..b810bdcf8 100644
--- a/keyboards/clueboard/60/keymaps/yanfali/keymap.c
+++ b/keyboards/clueboard/60/keymaps/yanfali/keymap.c
@@ -1,4 +1,4 @@
-#include "60.h"
+#include QMK_KEYBOARD_H
#define _______ KC_TRNS
@@ -33,7 +33,7 @@ enum custom_keycodes {
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
-const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
diff --git a/keyboards/clueboard/66/keymaps/bloodlvst/config.h b/keyboards/clueboard/66/keymaps/bloodlvst/config.h
index 320401dbd..456936cf9 100644
--- a/keyboards/clueboard/66/keymaps/bloodlvst/config.h
+++ b/keyboards/clueboard/66/keymaps/bloodlvst/config.h
@@ -3,6 +3,5 @@
#include "../../config.h"
-#define PREVENT_STUCK_MODIFIERS
#define DISABLE_SPACE_CADET_ROLLOVER
#endif
diff --git a/keyboards/clueboard/66/keymaps/xyverz/rules.mk b/keyboards/clueboard/66/keymaps/xyverz/rules.mk
index 950dadf84..fc02ecb7e 100644
--- a/keyboards/clueboard/66/keymaps/xyverz/rules.mk
+++ b/keyboards/clueboard/66/keymaps/xyverz/rules.mk
@@ -42,7 +42,7 @@
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
-RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
ifndef QUANTUM_DIR
include ../../../../Makefile