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-rw-r--r--keyboards/ergo42/keymaps/hdbx/keymap.c60
-rw-r--r--keyboards/ergo42/keymaps/hdbx/readme.md10
2 files changed, 35 insertions, 35 deletions
diff --git a/keyboards/ergo42/keymaps/hdbx/keymap.c b/keyboards/ergo42/keymaps/hdbx/keymap.c
index 29a419bce..8b3df3f4a 100644
--- a/keyboards/ergo42/keymaps/hdbx/keymap.c
+++ b/keyboards/ergo42/keymaps/hdbx/keymap.c
@@ -1,11 +1,15 @@
+// WindowsでJIS配列として認識しているときに、US配列として使うためのキーマップ
+// @leopard_gecko さんがPlanck用に作成されたキーマップをかなり参考にしています。
+
#include "ergo42.h"
#include "action_layer.h"
#include "eeconfig.h"
-#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h {L[{[hݒp
-#include <sendstring_jis.h> // macro sendstring for jis keyboard }N񑗐Mɓ{L[{[hݒł̕
+#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
+#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
extern keymap_config_t keymap_config;
+// レイヤー
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
@@ -13,12 +17,12 @@ extern keymap_config_t keymap_config;
#define _ADJUST 4
enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- MCR1,
- MCR2,
- MCR3,
- DYNAMIC_MACRO_RANGE,
- WN_SCLN, // ^bvJIŚu:v VtgJIŚu;v (Windows)
+ QWERTY = SAFE_RANGE, // デフォルトレイヤー用
+ MCR1, // マクロ1
+ MCR2, // マクロ2
+ MCR3, // マクロ3
+ DYNAMIC_MACRO_RANGE, // ダイナミックマクロ
+ WN_SCLN, // タップでJISの「:」 シフトでJISの「;」 (Windows)
};
// Use Dynamic macro
@@ -27,14 +31,14 @@ enum custom_keycodes {
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
-#define KC_LOWR LT(_LOWER, KC_MHEN) // ^bvŖϊ z[hLower
-#define KC_RASE LT(_RAISE, KC_HENK) // ^bvŕϊ z[hRaise
+#define KC_LOWR LT(_LOWER, KC_MHEN) // タップで無変換 ホールドでLower
+#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise
+#define KC_LSLB MT(MOD_LSFT, JP_LBRC) // タップで[ ホールドで左Shift
+#define KC_RSRB MT(MOD_RSFT, JP_RBRC) // タップで] ホールドで右Shift
+#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT
+#define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon
+#define CTL_ZH CTL_T(KC_ZKHK) // タップで半角/全角 ホールドで左Control (Windows)
#define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen
-#define KC_LSLP MT(MOD_LSFT, JP_LPRN) // ^bv( z[hōShift
-#define KC_RSRP MT(MOD_RSFT, JP_RPRN) // ^bv) z[hʼnEShift
-#define KC_ALTB MT(MOD_LALT, KC_TAB) // ^bvTAB z[hōALT
-#define KC_ESCA LT(_ADJUST,KC_ESC) // ^bvESC z[hADJUSTC[on
-
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -42,19 +46,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' |
+ * |ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft |
+ * | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
- * |(_GAME)| | |_ADJUST| ϊ| | | | | | ϊ | | | | |
+ * |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, JP_RBRC, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
- KC_LSLP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRP, \
+ CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
+ KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
TT(_GAME),KC_LGUI, JP_YEN, KC_ESCA, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
@@ -62,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Ctrl | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
+ * |ZH/Ctrl| F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
@@ -81,7 +85,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
- * | Ctrl |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
+ * |ZH/Ctrl|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
@@ -91,9 +95,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = KEYMAP( \
_______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
- _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LBRC, JP_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
- _______, _______, KC_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
+ _______, _______, JP_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
),
/* GAME
@@ -151,7 +155,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
- case WN_SCLN: // Ru;:v
+ case WN_SCLN: // コロン「;:」
if (record->event.pressed) {
lshift = keyboard_report->mods & MOD_BIT(KC_LSFT);
if (lshift) {
@@ -167,19 +171,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case MCR1:
if (record->event.pressed) {
- SEND_STRING("hogehoge"); // M
+ SEND_STRING("hogehoge"); // 送信文字列
}
return false;
break;
case MCR2:
if (record->event.pressed) {
- SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // M
+ SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列
}
return false;
break;
case MCR3:
if (record->event.pressed) {
- SEND_STRING("hoge@hoge.co.jp"); // M
+ SEND_STRING("hoge@hoge.co.jp"); // 送信文字列
}
return false;
break;
diff --git a/keyboards/ergo42/keymaps/hdbx/readme.md b/keyboards/ergo42/keymaps/hdbx/readme.md
index 2aeebfe41..fe76fc7cf 100644
--- a/keyboards/ergo42/keymaps/hdbx/readme.md
+++ b/keyboards/ergo42/keymaps/hdbx/readme.md
@@ -9,14 +9,13 @@ QWERTY
,-------------------------------------------------------. ,-------------------------------------------------------.
|Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
-| Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | : | ' |
+|ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
-| (/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | )/Sft |
+| [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
-|(_GAME)| | |_ADJUST| ϊ| | | | | | ϊ | | | | |
+|(_GAME)| | |_ADJUST| –³•ÏŠ·| | | | | | •ÏŠ· | | | | |
`-------------------------------------------------------' `-------------------------------------------------------'
- */
LOWER
,-------------------------------------------------------. ,-------------------------------------------------------.
@@ -28,7 +27,6 @@ LOWER
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
- */
RAISE
,-------------------------------------------------------. ,-------------------------------------------------------.
@@ -40,7 +38,6 @@ RAISE
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
- */
GAME
,-------------------------------------------------------. ,-------------------------------------------------------.
@@ -52,7 +49,6 @@ GAME
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
- */
ADJUST
,-------------------------------------------------------. ,-------------------------------------------------------.