diff options
Diffstat (limited to 'keyboards/hadron/ver3/keymaps/xulkal/keymap.c')
-rw-r--r-- | keyboards/hadron/ver3/keymaps/xulkal/keymap.c | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/keyboards/hadron/ver3/keymaps/xulkal/keymap.c b/keyboards/hadron/ver3/keymaps/xulkal/keymap.c new file mode 100644 index 000000000..0b7fd6f5e --- /dev/null +++ b/keyboards/hadron/ver3/keymaps/xulkal/keymap.c @@ -0,0 +1,73 @@ +#include QMK_KEYBOARD_H +#include "xulkal.h" + +#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Qwerty Layout + * ,-----------------------------------------------------------------------------------. + * | GESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BkSp | + * |------+------+------+------+------+------|------+------+------+------+------+------+--------------------. + * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | 7 | 8 | 9 | + * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| + * |FN(CAPS)| A | S | D | F | G | H | J | K | L | ; | Enter| 4 | 5 | 6 | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Sft[ | Z | X | C | V | B | N | M | , | . | / | Sft] | 1 | 2 | 3 | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctl- | Win | LOWER| RAISE| Alt | Space| Space| Left | Up | Down | Right| Ctl= | 0 | . | = | + * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------' + */ + [_QWERTY] = EXPAND_LAYOUT( \ + _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,\ + _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_P7, KC_P8, KC_P9, \ + _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_P4, KC_P5, KC_P6, \ + _________________QWERTY_L4_________________, _________________QWERTY_R4_________________, KC_P1, KC_P2, KC_P3, \ + _________________QWERTY_L5_________________, _________________QWERTY_R5_________________, KC_P0, KC_DOT, KC_EQL \ + ), + +#ifndef GAMELAYER_DISABLE + [_GAME] = EXPAND_LAYOUT( \ + ___________________GAME_L1_________________, ___________________GAME_R1_________________, \ + ___________________GAME_L2_________________, ___________________GAME_R2_________________, _______, _______, _______, \ + ___________________GAME_L3_________________, ___________________GAME_R3_________________, _______, _______, _______, \ + ___________________GAME_L4_________________, ___________________GAME_R4_________________, _______, _______, _______, \ + ___________________GAME_L5_________________, ___________________GAME_R5_________________, _______, _______, _______ \ + ), +#endif + + [_LOWER] = EXPAND_LAYOUT( \ + __________________LOWER_L1_________________, __________________LOWER_R1_________________, \ + __________________LOWER_L2_________________, __________________LOWER_R2_________________, _______, _______, _______, \ + __________________LOWER_L3_________________, __________________LOWER_R3_________________, _______, _______, _______, \ + __________________LOWER_L4_________________, __________________LOWER_R4_________________, _______, _______, _______, \ + __________________LOWER_L5_________________, __________________LOWER_R5_________________, _______, _______, _______ \ + ), + + [_RAISE] = EXPAND_LAYOUT( \ + __________________RAISE_L1_________________, __________________RAISE_R1_________________, \ + __________________RAISE_L2_________________, __________________RAISE_R2_________________, _______, _______, _______, \ + __________________RAISE_L3_________________, __________________RAISE_R3_________________, _______, _______, _______, \ + __________________RAISE_L4_________________, __________________RAISE_R4_________________, _______, _______, _______, \ + __________________RAISE_L5_________________, __________________RAISE_R5_________________, _______, _______, _______ \ + ), + +#ifdef TRILAYER_ENABLED + [_ADJUST] = EXPAND_LAYOUT( \ + _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \ + _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, _______, _______, _______, \ + _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, _______, _______, _______, \ + _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, _______, _______, _______, \ + _________________ADJUST_L5_________________, _________________ADJUST_R5_________________, _______, _______, _______ \ + ), +#endif +}; + +bool music_mask_user(uint16_t keycode) { + switch (keycode) { + case RAISE: + case LOWER: + return false; + default: + return true; + } +} |