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Diffstat (limited to 'keyboards/lets_split/keymaps/default/keymap.c')
-rw-r--r--keyboards/lets_split/keymaps/default/keymap.c70
1 files changed, 9 insertions, 61 deletions
diff --git a/keyboards/lets_split/keymaps/default/keymap.c b/keyboards/lets_split/keymaps/default/keymap.c
index f78278184..05f9bda8d 100644
--- a/keyboards/lets_split/keymaps/default/keymap.c
+++ b/keyboards/lets_split/keymaps/default/keymap.c
@@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -16,15 +14,12 @@ extern keymap_config_t keymap_config;
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
- DVORAK,
- LOWER,
- RAISE,
- ADJUST,
+ DVORAK
};
-// Fillers to make layering more clear
-#define _______ KC_TRNS
-#define XXXXXXX KC_NO
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
@@ -138,74 +133,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
-#ifdef AUDIO_ENABLE
-float tone_qwerty[][2] = SONG(QWERTY_SOUND);
-float tone_dvorak[][2] = SONG(DVORAK_SOUND);
-float tone_colemak[][2] = SONG(COLEMAK_SOUND);
-#endif
-
-void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
+uint32_t layer_state_set_user(uint32_t state) {
+ return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_qwerty);
- #endif
- persistent_default_layer_set(1UL<<_QWERTY);
+ set_single_persistent_default_layer(_QWERTY);
}
return false;
- break;
case COLEMAK:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_colemak);
- #endif
- persistent_default_layer_set(1UL<<_COLEMAK);
+ set_single_persistent_default_layer(_COLEMAK);
}
return false;
- break;
case DVORAK:
if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_SONG(tone_dvorak);
- #endif
- persistent_default_layer_set(1UL<<_DVORAK);
- }
- return false;
- break;
- case LOWER:
- if (record->event.pressed) {
- layer_on(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_LOWER);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case RAISE:
- if (record->event.pressed) {
- layer_on(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- } else {
- layer_off(_RAISE);
- update_tri_layer(_LOWER, _RAISE, _ADJUST);
- }
- return false;
- break;
- case ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
+ set_single_persistent_default_layer(_DVORAK);
}
return false;
- break;
}
return true;
}