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+/*
+Copyright 2020 LFKeyboards
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* if the kb.h file exists (because we're running from qmkbuilder) include it */
+#ifdef __has_include
+#if __has_include("kb.h")
+#include "kb.h"
+#endif
+#endif
+
+#include "quantum.h"
+#include "matrix.h"
+#include <avr/sfr_defs.h>
+
+#ifndef cbi
+#define cbi(sfr, bit) (_SFR_BYTE(sfr) &= ~_BV(bit))
+#endif
+
+#ifndef sbi
+#define sbi(sfr, bit) (_SFR_BYTE(sfr) |= _BV(bit))
+#endif
+
+
+typedef struct RGB_Color {
+ uint16_t red;
+ uint16_t green;
+ uint16_t blue;
+} RGB_Color;
+
+typedef struct Layer_Info {
+ uint32_t layer;
+ uint32_t mask;
+ RGB_Color color;
+} Layer_Info;
+
+extern const uint32_t layer_count;
+extern const Layer_Info layer_info[];
+
+enum action_functions {
+ LFK_CLEAR = 0, // Resets all layers
+ LFK_ESC_TILDE, // esc+lshift = ~
+ LFK_SET_DEFAULT_LAYER, // changes and saves current base layer to eeprom
+ LFK_CLICK_TOGGLE, // Adjusts click duration
+ LFK_CLICK_FREQ_HIGHER, // Adjusts click frequency
+ LFK_CLICK_FREQ_LOWER, // Adjusts click frequency
+ LFK_CLICK_TIME_LONGER, // Adjusts click duration
+ LFK_CLICK_TIME_SHORTER, // Adjusts click duration
+ LFK_DEBUG_SETTINGS, // prints LED and click settings to HID
+ LFK_LED_TEST // cycles through switch and RGB LEDs
+};
+
+#define CLICK_HZ 500
+#define CLICK_MS 2
+#define CLICK_ENABLED 0
+
+void reset_keyboard_kb(void);
+void click(uint16_t freq, uint16_t duration);
+
+// readability
+#define ___ KC_NO
+
+/* Vanilla Keymap */
+// This a shortcut to help you visually see your layout.
+/*
+* ,-------------------------------------------------------------------------------.
+* | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 1A | 1B | 1C | 1D | 1E | 1G |
+* |-------------------------------------------------------------------------------|
+* | 21 | 22 |23 | 24 | 25 | 26 | 27 | 28 | 29 | 2A | 2B | 2C | 2D | 2F | 2G |
+* |-------------------------------------------------------------------------------|
+* | 31 | 32 |33 | 34 | 35 | 36 | 37 | 38 | 39 | 3A | 3B | 3C | 3F | 3G |
+* |-------------------------------------------------------------------------------|
+* | 41 | 42 |43 | 45 | 46 | 47 | 48 | 49 | 4A | 4B | 4C | 4D | 4F | 4G |
+* |-------------------------------------------------------------------------------|
+* | 51 | 52 | 53 | 57 | 5A | 5B | 5C | 5D | 5E | 3E | 4E |
+* `-------------------------------------------------------------------------------'
+*/
+// The first section contains all of the arguements
+// The second converts the arguments into a two-dimensional array
+#define LAYOUT_65_ansi( \
+ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, k1G, \
+ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, k2G, \
+ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k3G, \
+ k41, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
+ k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
+) { \
+ { k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, ___, k1F, k1G }, \
+ { k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
+ { k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
+ { k41, ___, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
+ { k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
+}
+
+#define LAYOUT_65_iso( \
+ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1F, k1G, \
+ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2G, \
+ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k2F, k3G, \
+ k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
+ k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
+) { \
+ { k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, ___, k1F, k1G }, \
+ { k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
+ { k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
+ { k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
+ { k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
+}
+
+// TODO: remove backwards compatibility with previous keymaps
+#define LAYOUT LAYOUT_65_ansi
+#define LAYOUT_iso( \
+ k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1G, \
+ k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2F, k2G, \
+ k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3F, k3G, \
+ k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4F, k4G, \
+ k51, k52, k53, k57, k5B, k5C, k5D, k5E, k3E, k4E \
+) { \
+ { k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, ___, k1G }, \
+ { k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, ___, k2F, k2G }, \
+ { k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, ___, k3E, k3F, k3G }, \
+ { k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, k4F, k4G }, \
+ { k51, k52, k53, ___, ___, ___, k57, ___, ___, ___, k5B, k5C, k5D, k5E, ___, ___ }, \
+}