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-rw-r--r--keyboards/sentraq/s60_x/keymaps/hasu/keymap.c28
1 files changed, 12 insertions, 16 deletions
diff --git a/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c b/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c
index c72c37d9d..cba307ba4 100644
--- a/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c
@@ -7,6 +7,13 @@
#define KC_LT5 LT(5, KC_SLSH)
#define KC_LT6 LT(6, KC_SCLN)
+#define KC_MTRS MT(MOD_RSFT, KC_GRV)
+
+#define KC_DF0 DF(0)
+#define KC_DF1 DF(1)
+#define KC_DF2 DF(2)
+#define KC_DF3 DF(3)
+
/*
* Hasu
*/
@@ -28,7 +35,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \
CAPS, A, S, D, F, G, H, J, K, L, LT6, QUOT, NO, ENT, \
- LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, LT5, NO, FN9, NO, \
+ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, LT5, NO, MTRS, NO, \
LCTL, LGUI, LALT, SPC, RALT, MO6, MO6, MO4),
/* Keymap 1: colemak
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
@@ -165,20 +172,9 @@ Lw: set Workman layout
*/
LAYOUT_kc(
- FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
- TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
- TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ DF0, DF1, DF2, DF3, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, DF0, DF3, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, TRNS, TRNS, DF2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
+ TRNS, TRNS, TRNS, TRNS, DF1, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
- [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
- [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
- [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
- [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
-};