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-rw-r--r--keyboards/sentraq/number_pad/rules.mk51
-rw-r--r--keyboards/sentraq/s60_x/default/rules.mk58
-rw-r--r--keyboards/sentraq/s60_x/keymaps/ansi_qwertz/keymap.c9
-rw-r--r--keyboards/sentraq/s60_x/keymaps/custom/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/default/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/hasu/keymap.c17
-rw-r--r--keyboards/sentraq/s60_x/keymaps/hasu/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/hhkb/keymap.c11
-rw-r--r--keyboards/sentraq/s60_x/keymaps/hhkb/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/iso/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/jpec/keymap.c5
-rw-r--r--keyboards/sentraq/s60_x/keymaps/plain/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/poker/keymap.c15
-rw-r--r--keyboards/sentraq/s60_x/keymaps/poker/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/poker_bit/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/poker_set/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/keymaps/spacefn/readme.md2
-rw-r--r--keyboards/sentraq/s60_x/rgb/rules.mk58
-rw-r--r--keyboards/sentraq/s65_plus/rules.mk56
-rw-r--r--keyboards/sentraq/s65_x/keymaps/kelorean/keymap.c1
-rw-r--r--keyboards/sentraq/s65_x/keymaps/nall/keymap.c1
-rw-r--r--keyboards/sentraq/s65_x/rules.mk57
22 files changed, 72 insertions, 287 deletions
diff --git a/keyboards/sentraq/number_pad/rules.mk b/keyboards/sentraq/number_pad/rules.mk
index 8678b7f88..8df6c4c7c 100644
--- a/keyboards/sentraq/number_pad/rules.mk
+++ b/keyboards/sentraq/number_pad/rules.mk
@@ -1,63 +1,16 @@
# MCU name
MCU = atmega32u4
-# Processor frequency.
-# This will define a symbol, F_CPU, in all source code files equal to the
-# processor frequency in Hz. You can then use this symbol in your source code to
-# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-# automatically to create a 32-bit value in your source code.
-#
-# This will be an integer division of F_USB below, as it is sourced by
-# F_USB after it has run through any CPU prescalers. Note that this value
-# does not *change* the processor frequency - it should merely be updated to
-# reflect the processor speed set externally so that the code can use accurate
-# software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-# This will define a symbol, F_USB, in all source code files equal to the
-# input clock frequency (before any prescaling is performed) in Hz. This value may
-# differ from F_CPU if prescaling is used on the latter, and is required as the
-# raw input clock is fed directly to the PLL sections of the AVR for high speed
-# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-# at the end, this will be done automatically to create a 32-bit value in your
-# source code.
-#
-# If no clock division is performed on the input clock inside the AVR (via the
-# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
-# atmega32a bootloadHID
+# ATmega32A bootloadHID
+# ATmega328P USBasp
BOOTLOADER = atmel-dfu
-
-# If you don't know the bootloader type, then you can specify the
-# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
-
# Build Options
# change yes to no to disable
#
diff --git a/keyboards/sentraq/s60_x/default/rules.mk b/keyboards/sentraq/s60_x/default/rules.mk
index af43bf6c5..8b3674cd8 100644
--- a/keyboards/sentraq/s60_x/default/rules.mk
+++ b/keyboards/sentraq/s60_x/default/rules.mk
@@ -1,55 +1,16 @@
-
-
# MCU name
-#MCU = at90usb1287
MCU = atmega32u4
-# Processor frequency.
-# This will define a symbol, F_CPU, in all source code files equal to the
-# processor frequency in Hz. You can then use this symbol in your source code to
-# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-# automatically to create a 32-bit value in your source code.
-#
-# This will be an integer division of F_USB below, as it is sourced by
-# F_USB after it has run through any CPU prescalers. Note that this value
-# does not *change* the processor frequency - it should merely be updated to
-# reflect the processor speed set externally so that the code can use accurate
-# software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-# This will define a symbol, F_USB, in all source code files equal to the
-# input clock frequency (before any prescaling is performed) in Hz. This value may
-# differ from F_CPU if prescaling is used on the latter, and is required as the
-# raw input clock is fed directly to the PLL sections of the AVR for high speed
-# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-# at the end, this will be done automatically to create a 32-bit value in your
-# source code.
-#
-# If no clock division is performed on the input clock inside the AVR (via the
-# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
-# Boot Section Size in *bytes*
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# ATmega32A bootloadHID
+# ATmega328P USBasp
BOOTLOADER = atmel-dfu
-
# Build Options
# change yes to no to disable
#
@@ -64,5 +25,4 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
-
-LAYOUTS = 60_ansi 60_ansi_split_bs_rshift 60_iso 60_hhkb \ No newline at end of file
+LAYOUTS = 60_ansi 60_ansi_split_bs_rshift 60_iso 60_hhkb
diff --git a/keyboards/sentraq/s60_x/keymaps/ansi_qwertz/keymap.c b/keyboards/sentraq/s60_x/keymaps/ansi_qwertz/keymap.c
index 08780a28c..f7a66b96f 100644
--- a/keyboards/sentraq/s60_x/keymaps/ansi_qwertz/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/ansi_qwertz/keymap.c
@@ -31,14 +31,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define KC_SPACEFN KC_FN0
#define KC_OSLS KC_FN3
#define KC_GMLK KC_FN1
-#define KC_FUNC KC_FN2
+#define KC_FUNC MO(2)
#define MICMUTE RCTL(KC_LCTL)
enum function_codes {
F_SPACEFN = 0,
F_OSLS = 3,
F_GMLK = 1,
- F_FUNC = 2
};
enum layer_names {
@@ -154,15 +153,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t PROGMEM fn_actions[] = {
[F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1
[F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift
- [F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1
[F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift
};
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
- return MACRO_NONE;
-};
-
void matrix_init_user(void) {
}
diff --git a/keyboards/sentraq/s60_x/keymaps/custom/readme.md b/keyboards/sentraq/s60_x/keymaps/custom/readme.md
index fd79d5360..88ecdbbfc 100644
--- a/keyboards/sentraq/s60_x/keymaps/custom/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/custom/readme.md
@@ -1,4 +1,4 @@
-### 8 Custom
+### 8 Custom
The custom keymap - [keymap.c](keymap.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys.
#### 8.0 Default layer
diff --git a/keyboards/sentraq/s60_x/keymaps/default/readme.md b/keyboards/sentraq/s60_x/keymaps/default/readme.md
index 01cda9df9..8154d114a 100644
--- a/keyboards/sentraq/s60_x/keymaps/default/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/default/readme.md
@@ -1,4 +1,4 @@
-### 1 Standard - ANSI
+### 1 Standard - ANSI
The standard keymap is the one that is pre-flashed on the S60-X.
#### 1.0 Default layer
diff --git a/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c b/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c
index 76398697c..077f1c627 100644
--- a/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/hasu/keymap.c
@@ -1,5 +1,9 @@
#include QMK_KEYBOARD_H
+#define KC_MO4 MO(4)
+#define KC_MO6 MO(6)
+#define KC_MO7 MO(7)
+
/*
* Hasu
*/
@@ -22,7 +26,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \
CAPS, A, S, D, F, G, H, J, K, L, FN2, QUOT, NO, ENT, \
LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, FN1, NO, FN9, NO, \
- LCTL, LGUI, LALT, SPC, RALT, FN3, FN3, FN0),
+ LCTL, LGUI, LALT, SPC, RALT, MO6, MO6, MO4),
/* Keymap 1: colemak
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│
@@ -41,7 +45,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \
BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \
LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0),
+ LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, MO4),
/* Keymap 2: dvorak
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│
@@ -60,7 +64,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \
CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \
LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0),
+ LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, MO4),
/* Keymap 3: workman
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│
@@ -79,7 +83,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \
BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \
LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0),
+ LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, MO4),
/* Overlay 4: HHKB mode
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │
@@ -98,7 +102,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, INS, \
LCTL, VOLD, VOLU, MUTE, TRNS, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, TRNS, ENT, \
LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, TRNS, RSFT, TRNS, \
- LCTL, LGUI, LALT, SPC, RALT, RGUI, FN4, TRNS),
+ LCTL, LGUI, LALT, SPC, RALT, RGUI, MO7, TRNS),
/* Overlay 5: Vi mode (Slash)
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│BkSpc│
@@ -169,11 +173,8 @@ Lw: set Workman layout
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(4),
[1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
- [3] = ACTION_LAYER_MOMENTARY(6),
- [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
[5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
[6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
[7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
diff --git a/keyboards/sentraq/s60_x/keymaps/hasu/readme.md b/keyboards/sentraq/s60_x/keymaps/hasu/readme.md
index b79d0e97a..7a8104472 100644
--- a/keyboards/sentraq/s60_x/keymaps/hasu/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/hasu/readme.md
@@ -1,4 +1,4 @@
-### 5. Hasu
+### 5. Hasu
This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap.c](keymap.c) for detail.
(Hasu is the initial creator of the TMK firmware, in case you weren't aware.) \ No newline at end of file
diff --git a/keyboards/sentraq/s60_x/keymaps/hhkb/keymap.c b/keyboards/sentraq/s60_x/keymaps/hhkb/keymap.c
index b572b4484..1ccefb6dd 100644
--- a/keyboards/sentraq/s60_x/keymaps/hhkb/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/hhkb/keymap.c
@@ -1,5 +1,7 @@
#include QMK_KEYBOARD_H
+#define KC_MO1 MO(1)
+
/*
* HHKB Layout
*/
@@ -21,7 +23,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, \
LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \
- LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, FN0, \
+ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, MO1, \
NO, LGUI, LALT, SPC, NO, RALT, RGUI, NO),
/* 1: HHKB Fn layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
@@ -43,10 +45,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, NO, TRNS, TRNS, \
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
};
-
-/*
- * Fn action definition
- */
-const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(1),
-};
diff --git a/keyboards/sentraq/s60_x/keymaps/hhkb/readme.md b/keyboards/sentraq/s60_x/keymaps/hhkb/readme.md
index c7dcec899..08df14e48 100644
--- a/keyboards/sentraq/s60_x/keymaps/hhkb/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/hhkb/readme.md
@@ -1,4 +1,4 @@
-### 7. HHKB
+### 7. HHKB
[keymap.c](keymap.c) emulates original HHKB layers.
#### 7.0: Default layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
diff --git a/keyboards/sentraq/s60_x/keymaps/iso/readme.md b/keyboards/sentraq/s60_x/keymaps/iso/readme.md
index 2c06bf86f..6b846617d 100644
--- a/keyboards/sentraq/s60_x/keymaps/iso/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/iso/readme.md
@@ -1,4 +1,4 @@
-### 2 Standard - ISO
+### 2 Standard - ISO
The same as the standard keymap, but with additional ISO keys.
diff --git a/keyboards/sentraq/s60_x/keymaps/jpec/keymap.c b/keyboards/sentraq/s60_x/keymaps/jpec/keymap.c
index 4d84396e3..4b7208a9e 100644
--- a/keyboards/sentraq/s60_x/keymaps/jpec/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/jpec/keymap.c
@@ -16,6 +16,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
+#define KC_MO1 MO(1)
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layout 0: Default Layer
* ,-----------------------------------------------------------.
@@ -35,7 +37,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \
LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \
LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \
- FN1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL),
+ MO1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL),
/* Layout 1: Function Layer
* ,-----------------------------------------------------------.
@@ -63,7 +65,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), /* SpaceFn layout 1 */
- [1] = ACTION_LAYER_MOMENTARY(1), /* Momentary layout 1 */
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_DEL), /* Cut */
[3] = ACTION_MODS_KEY(MOD_LCTL, KC_INS), /* Copy */
[4] = ACTION_MODS_KEY(MOD_LSFT, KC_INS), /* Paste */
diff --git a/keyboards/sentraq/s60_x/keymaps/plain/readme.md b/keyboards/sentraq/s60_x/keymaps/plain/readme.md
index 02f524495..402aa1bf9 100644
--- a/keyboards/sentraq/s60_x/keymaps/plain/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/plain/readme.md
@@ -1,4 +1,4 @@
-### 4. Plain
+### 4. Plain
Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
See [keymap.c](keymap.c) for detail.
diff --git a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
index 61685b477..3b38ed501 100644
--- a/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
+++ b/keyboards/sentraq/s60_x/keymaps/poker/keymap.c
@@ -1,5 +1,8 @@
#include QMK_KEYBOARD_H
+#define KC_MO6 MO(6)
+#define KC_MO7 MO(7)
+
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
@@ -19,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \
CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \
LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 1: colemak
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│
@@ -38,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \
BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \
LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 2: dvorak
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│
@@ -57,7 +60,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \
CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \
LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 3: workman
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│
@@ -76,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \
BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \
LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \
- LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL),
+ LCTL, LGUI, LALT, SPC, MO6, RGUI, APP, RCTL),
/* 4: Poker with Arrow
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │
@@ -136,7 +139,7 @@ FnS: toggle Arrow overlay
*/
LAYOUT_kc(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \
- TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, FN4, \
+ TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, MO7, \
TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \
TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \
TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS),
@@ -168,11 +171,9 @@ Lw: set Workman layout
};
const uint16_t PROGMEM fn_actions[] = {
/* Poker Layout */
- [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
[1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay
[2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay
[3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
- [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
[5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
[6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
[7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
diff --git a/keyboards/sentraq/s60_x/keymaps/poker/readme.md b/keyboards/sentraq/s60_x/keymaps/poker/readme.md
index 04d2b78be..2fdc9d702 100644
--- a/keyboards/sentraq/s60_x/keymaps/poker/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/poker/readme.md
@@ -1,4 +1,4 @@
-### 3 Poker
+### 3 Poker
[keymap_poker](../poker/readme.md) emulates original Poker layers
while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.
diff --git a/keyboards/sentraq/s60_x/keymaps/poker_bit/readme.md b/keyboards/sentraq/s60_x/keymaps/poker_bit/readme.md
index 04d2b78be..2fdc9d702 100644
--- a/keyboards/sentraq/s60_x/keymaps/poker_bit/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/poker_bit/readme.md
@@ -1,4 +1,4 @@
-### 3 Poker
+### 3 Poker
[keymap_poker](../poker/readme.md) emulates original Poker layers
while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.
diff --git a/keyboards/sentraq/s60_x/keymaps/poker_set/readme.md b/keyboards/sentraq/s60_x/keymaps/poker_set/readme.md
index 04d2b78be..2fdc9d702 100644
--- a/keyboards/sentraq/s60_x/keymaps/poker_set/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/poker_set/readme.md
@@ -1,4 +1,4 @@
-### 3 Poker
+### 3 Poker
[keymap_poker](../poker/readme.md) emulates original Poker layers
while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.
diff --git a/keyboards/sentraq/s60_x/keymaps/spacefn/readme.md b/keyboards/sentraq/s60_x/keymaps/spacefn/readme.md
index fd657f652..3fe215afc 100644
--- a/keyboards/sentraq/s60_x/keymaps/spacefn/readme.md
+++ b/keyboards/sentraq/s60_x/keymaps/spacefn/readme.md
@@ -1,4 +1,4 @@
-### 6. SpaceFN
+### 6. SpaceFN
This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap.c](keymap.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).
#### 6.0 Default layer
diff --git a/keyboards/sentraq/s60_x/rgb/rules.mk b/keyboards/sentraq/s60_x/rgb/rules.mk
index 409d60abf..efd66a1ba 100644
--- a/keyboards/sentraq/s60_x/rgb/rules.mk
+++ b/keyboards/sentraq/s60_x/rgb/rules.mk
@@ -1,55 +1,16 @@
-
-
# MCU name
-#MCU = at90usb1287
MCU = atmega32u4
-# Processor frequency.
-# This will define a symbol, F_CPU, in all source code files equal to the
-# processor frequency in Hz. You can then use this symbol in your source code to
-# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-# automatically to create a 32-bit value in your source code.
-#
-# This will be an integer division of F_USB below, as it is sourced by
-# F_USB after it has run through any CPU prescalers. Note that this value
-# does not *change* the processor frequency - it should merely be updated to
-# reflect the processor speed set externally so that the code can use accurate
-# software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-# This will define a symbol, F_USB, in all source code files equal to the
-# input clock frequency (before any prescaling is performed) in Hz. This value may
-# differ from F_CPU if prescaling is used on the latter, and is required as the
-# raw input clock is fed directly to the PLL sections of the AVR for high speed
-# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-# at the end, this will be done automatically to create a 32-bit value in your
-# source code.
-#
-# If no clock division is performed on the input clock inside the AVR (via the
-# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
-# Boot Section Size in *bytes*
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# ATmega32A bootloadHID
+# ATmega328P USBasp
BOOTLOADER = atmel-dfu
-
# Build Options
# change yes to no to disable
#
@@ -69,5 +30,4 @@ NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here:
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable RGB light
-
-LAYOUTS = 60_ansi 60_ansi_split_bs_rshift 60_iso 60_hhkb \ No newline at end of file
+LAYOUTS = 60_ansi 60_ansi_split_bs_rshift 60_iso 60_hhkb
diff --git a/keyboards/sentraq/s65_plus/rules.mk b/keyboards/sentraq/s65_plus/rules.mk
index 08dd2d93c..f4da10aa1 100644
--- a/keyboards/sentraq/s65_plus/rules.mk
+++ b/keyboards/sentraq/s65_plus/rules.mk
@@ -1,53 +1,15 @@
-
-
# MCU name
MCU = atmega32u4
-# Processor frequency.
-# This will define a symbol, F_CPU, in all source code files equal to the
-# processor frequency in Hz. You can then use this symbol in your source code to
-# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-# automatically to create a 32-bit value in your source code.
-#
-# This will be an integer division of F_USB below, as it is sourced by
-# F_USB after it has run through any CPU prescalers. Note that this value
-# does not *change* the processor frequency - it should merely be updated to
-# reflect the processor speed set externally so that the code can use accurate
-# software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-# This will define a symbol, F_USB, in all source code files equal to the
-# input clock frequency (before any prescaling is performed) in Hz. This value may
-# differ from F_CPU if prescaling is used on the latter, and is required as the
-# raw input clock is fed directly to the PLL sections of the AVR for high speed
-# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-# at the end, this will be done automatically to create a 32-bit value in your
-# source code.
-#
-# If no clock division is performed on the input clock inside the AVR (via the
-# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
-# Boot Section Size in *bytes*
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# ATmega32A bootloadHID
+# ATmega328P USBasp
+BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
diff --git a/keyboards/sentraq/s65_x/keymaps/kelorean/keymap.c b/keyboards/sentraq/s65_x/keymaps/kelorean/keymap.c
index 7a0de8559..371c2b8ef 100644
--- a/keyboards/sentraq/s65_x/keymaps/kelorean/keymap.c
+++ b/keyboards/sentraq/s65_x/keymaps/kelorean/keymap.c
@@ -140,7 +140,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(_FL), // Momentary Fn overlay
[1] = ACTION_LAYER_TOGGLE(_CM), //Toggle Colemak Layer overlay
[2] = ACTION_LAYER_TOGGLE(_DV), // Toggle Dvorak Layer overlay
[3] = ACTION_LAYER_TOGGLE(_AL), // Toggle Arrow Layer overlay
diff --git a/keyboards/sentraq/s65_x/keymaps/nall/keymap.c b/keyboards/sentraq/s65_x/keymaps/nall/keymap.c
index a5daed006..37bd742b5 100644
--- a/keyboards/sentraq/s65_x/keymaps/nall/keymap.c
+++ b/keyboards/sentraq/s65_x/keymaps/nall/keymap.c
@@ -94,7 +94,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
- [0] = ACTION_LAYER_MOMENTARY(_FL), // Momentary Fn overlay
[1] = ACTION_LAYER_TOGGLE(_AL), // Toggle Arrow Layer overlay
[2] = ACTION_LAYER_TAP_KEY(_FL, KC_CAPS),// Tap to toggle caps lock and hold to activate function layer
[3] = ACTION_LAYER_TOGGLE(_UL), // Toggle Underglow Layer overlay
diff --git a/keyboards/sentraq/s65_x/rules.mk b/keyboards/sentraq/s65_x/rules.mk
index 598e269cb..a6a2319c2 100644
--- a/keyboards/sentraq/s65_x/rules.mk
+++ b/keyboards/sentraq/s65_x/rules.mk
@@ -1,54 +1,15 @@
-
-
# MCU name
-#MCU = at90usb1287
MCU = atmega32u4
-# Processor frequency.
-# This will define a symbol, F_CPU, in all source code files equal to the
-# processor frequency in Hz. You can then use this symbol in your source code to
-# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-# automatically to create a 32-bit value in your source code.
-#
-# This will be an integer division of F_USB below, as it is sourced by
-# F_USB after it has run through any CPU prescalers. Note that this value
-# does not *change* the processor frequency - it should merely be updated to
-# reflect the processor speed set externally so that the code can use accurate
-# software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-# This will define a symbol, F_USB, in all source code files equal to the
-# input clock frequency (before any prescaling is performed) in Hz. This value may
-# differ from F_CPU if prescaling is used on the latter, and is required as the
-# raw input clock is fed directly to the PLL sections of the AVR for high speed
-# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-# at the end, this will be done automatically to create a 32-bit value in your
-# source code.
-#
-# If no clock division is performed on the input clock inside the AVR (via the
-# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
-# Boot Section Size in *bytes*
-# Teensy halfKay 512
-# Teensy++ halfKay 1024
-# Atmel DFU loader 4096
-# LUFA bootloader 4096
-# USBaspLoader 2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# ATmega32A bootloadHID
+# ATmega328P USBasp
+BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable