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diff --git a/keyboards/thevankeyboards/roadkit/keymaps/wavebeem-gamepad/readme.md b/keyboards/thevankeyboards/roadkit/keymaps/wavebeem-gamepad/readme.md new file mode 100644 index 000000000..7eeb07ede --- /dev/null +++ b/keyboards/thevankeyboards/roadkit/keymaps/wavebeem-gamepad/readme.md @@ -0,0 +1,35 @@ +![Keymap Diagram](https://i.imgur.com/hRjbhEn.png) + +# Gamepad Layout by @wavebeem + +The concept behind this layout is the left side of a computer keyboard, +optimized with essential keys for playing FPS games. It was designed for TheVan +RoadKit, but it should work for any 4x4 ortholinear keyboard. + +I play with my pinky on `Shift`, thumb on `Space`, and the rest of my fingers on +`W A S D`. I use my thumb for `Control`, `X`, and sometimes `C`. I usually use +`Z` with my ring finger. It also helps to angle my fingers more perpendicular to +the board in order to allow my thumb to more easily access the `Z X C` row. + +The number keys `1 2 3` are missing for weapon switching, but you can usually +switch with the mouse wheel or rebind those to `Z X C` or something else. + +The key `R` for reloading is missing, but I prefer to use my extra mouse buttons +for that. + +I don't really use `Alt` for games, but I kept it around for `Alt-Tab` in +Windows. + +# Keymap Text Diagram + +``` ++-------+-------+-------+-------+ +| Tab | Q | W | E | ++-------+-------+-------+-------+ +| Esc | A | S | D | ++-------+-------+-------+-------+ +| Shift | Z | X | C | ++-------+-------+-------+-------+ +| F | Alt | Ctrl | Space | ++-------+-------+-------+-------+ +``` |