diff options
Diffstat (limited to 'keyboards/xd60')
-rw-r--r-- | keyboards/xd60/keymaps/default/readme.md | 2 | ||||
-rw-r--r-- | keyboards/xd60/keymaps/kmontag42/readme.md | 2 | ||||
-rw-r--r-- | keyboards/xd60/keymaps/yuuki/README.md | 2 | ||||
-rw-r--r-- | keyboards/xd60/readme.md | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/keyboards/xd60/keymaps/default/readme.md b/keyboards/xd60/keymaps/default/readme.md index d2a87bd72..248e0a606 100644 --- a/keyboards/xd60/keymaps/default/readme.md +++ b/keyboards/xd60/keymaps/default/readme.md @@ -6,4 +6,4 @@ Default Keymap for XD60 as indicated on the original sale page. ## Build -To build the default keymap, simply run `make xd60-default`. +To build the default keymap, simply run `make xd60:default`. diff --git a/keyboards/xd60/keymaps/kmontag42/readme.md b/keyboards/xd60/keymaps/kmontag42/readme.md index 946ae5606..a23f6a8be 100644 --- a/keyboards/xd60/keymaps/kmontag42/readme.md +++ b/keyboards/xd60/keymaps/kmontag42/readme.md @@ -15,4 +15,4 @@ This layout is WIP for me as I use my shiny new keyboard more and more. I will * I use emacs, which could account for some of the oddities in my layout and macros ## Build -To build the default keymap, simply run `make xd60-kmontag42`. +To build the default keymap, simply run `make xd60:kmontag42`. diff --git a/keyboards/xd60/keymaps/yuuki/README.md b/keyboards/xd60/keymaps/yuuki/README.md index 56b2c811c..83fdbf2b7 100644 --- a/keyboards/xd60/keymaps/yuuki/README.md +++ b/keyboards/xd60/keymaps/yuuki/README.md @@ -4,7 +4,7 @@ Customized xd60 keymap with inspirations from HHKB and the layout I used on my V ## Programming Instructions -Change the layout in `keymap.c` then run `make xd60-yuuki`. The compiled file will be located in `.build/xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run: +Change the layout in `keymap.c` then run `make xd60:yuuki`. The compiled file will be located in `.build/xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run: * `sudo dfu-programmer atmega32u4 erase` * `sudo dfu-programmer atmega32u4 flash .build/xd60-yuuki.hex` diff --git a/keyboards/xd60/readme.md b/keyboards/xd60/readme.md index d7aa3d9b9..389423ed0 100644 --- a/keyboards/xd60/readme.md +++ b/keyboards/xd60/readme.md @@ -11,6 +11,6 @@ Hardware Availability: https://www.massdrop.com/buy/xd60-xd64-custom-mechanical- Make example for this keyboard (after setting up your build environment): - make xd60-default + make xd60:default See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. |