diff options
Diffstat (limited to 'quantum')
26 files changed, 1230 insertions, 421 deletions
diff --git a/quantum/api/api_sysex.c b/quantum/api/api_sysex.c index a4a554e76..868f854b9 100644 --- a/quantum/api/api_sysex.c +++ b/quantum/api/api_sysex.c @@ -1,4 +1,6 @@ #include "api_sysex.h" +#include "sysex_tools.h" +#include "print.h" void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, uint16_t length) { // SEND_STRING("\nTX: "); @@ -6,24 +8,50 @@ void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, // send_byte(bytes[i]); // SEND_STRING(" "); // } - uint8_t * precode = malloc(sizeof(uint8_t) * (length + 2)); - precode[0] = message_type; - precode[1] = data_type; - memcpy(precode + 2, bytes, length); - uint8_t * encoded = malloc(sizeof(uint8_t) * (sysex_encoded_length(length + 2))); - uint16_t encoded_length = sysex_encode(encoded, precode, length + 2); - uint8_t * array = malloc(sizeof(uint8_t) * (encoded_length + 5)); - array[0] = 0xF0; - array[1] = 0x00; - array[2] = 0x00; - array[3] = 0x00; - array[encoded_length + 4] = 0xF7; - memcpy(array + 4, encoded, encoded_length); - midi_send_array(&midi_device, encoded_length + 5, array); + if (length > API_SYSEX_MAX_SIZE) { + xprintf("Sysex msg too big %d %d %d", message_type, data_type, length); + return; + } + + + // The buffer size required is calculated as the following + // API_SYSEX_MAX_SIZE is the maximum length + // In addition to that we have a two byte message header consisting of the message_type and data_type + // This has to be encoded with an additional overhead of one byte for every starting 7 bytes + // We just add one extra byte in case it's not divisible by 7 + // Then we have an unencoded header consisting of 4 bytes + // Plus a one byte terminator + const unsigned message_header = 2; + const unsigned unencoded_message = API_SYSEX_MAX_SIZE + message_header; + const unsigned encoding_overhead = unencoded_message / 7 + 1; + const unsigned encoded_size = unencoded_message + encoding_overhead; + const unsigned unencoded_header = 4; + const unsigned terminator = 1; + const unsigned buffer_size = encoded_size + unencoded_header + terminator; + uint8_t buffer[encoded_size + unencoded_header + terminator]; + // The unencoded header + buffer[0] = 0xF0; + buffer[1] = 0x00; + buffer[2] = 0x00; + buffer[3] = 0x00; + + // We copy the message to the end of the array, this way we can do an inplace encoding, using the same + // buffer for both input and output + const unsigned message_size = length + message_header; + uint8_t* unencoded_start = buffer + buffer_size - message_size; + uint8_t* ptr = unencoded_start; + *(ptr++) = message_type; + *(ptr++) = data_type; + memcpy(ptr, bytes, length); + + unsigned encoded_length = sysex_encode(buffer + unencoded_header, unencoded_start, message_size); + unsigned final_size = unencoded_header + encoded_length + terminator; + buffer[final_size - 1] = 0xF7; + midi_send_array(&midi_device, final_size, buffer); // SEND_STRING("\nTD: "); // for (uint8_t i = 0; i < encoded_length + 5; i++) { - // send_byte(array[i]); + // send_byte(buffer[i]); // SEND_STRING(" "); // } -}
\ No newline at end of file +} diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c index 06ff275ba..8326e91ea 100644 --- a/quantum/audio/voices.c +++ b/quantum/audio/voices.c @@ -33,6 +33,8 @@ float voice_envelope(float frequency) { polyphony_rate = 0; break; + #ifdef AUDIO_VOICES + case something: glissando = false; polyphony_rate = 0; @@ -58,36 +60,87 @@ float voice_envelope(float frequency) { case drums: glissando = false; polyphony_rate = 0; - note_timbre = 0; + // switch (compensated_index) { + // case 0 ... 10: + // note_timbre = 0.5; + // break; + // case 11 ... 20: + // note_timbre = 0.5 * (21 - compensated_index) / 10; + // break; + // default: + // note_timbre = 0; + // break; + // } + // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8); + + if (frequency < 80.0) { + + } else if (frequency < 160.0) { + + // Bass drum: 60 - 100 Hz + frequency = (rand() % (int)(40)) + 60; + switch (envelope_index) { + case 0 ... 10: + note_timbre = 0.5; + break; + case 11 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 10; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 320.0) { + + + // Snare drum: 1 - 2 KHz + frequency = (rand() % (int)(1000)) + 1000; + switch (envelope_index) { + case 0 ... 5: + note_timbre = 0.5; + break; + case 6 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 15; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 640.0) { + + // Closed Hi-hat: 3 - 5 KHz + frequency = (rand() % (int)(2000)) + 3000; + switch (envelope_index) { + case 0 ... 15: + note_timbre = 0.5; + break; + case 16 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 5; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 1280.0) { + + // Open Hi-hat: 3 - 5 KHz + frequency = (rand() % (int)(2000)) + 3000; switch (envelope_index) { - case 0 ... 20: + case 0 ... 35: note_timbre = 0.5; + break; + case 36 ... 50: + note_timbre = 0.5 * (51 - envelope_index) / 15; + break; default: - frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8); + note_timbre = 0; break; } - // if (frequency < 80.0) { - // switch (envelope_index % 4) { - // case 0: - // frequency = 348.0; - // case 1: - // frequency = 53.0; - // case 2: - // frequency = 128.0; - // case 3: - // frequency = 934.0; - // default: - // break; - // } - // } else if (frequency < 160.0) { - - // } else if (frequency < 320.0) { - - // } else if (frequency < 640.0) { - - // } else if (frequency < 1280.0) { - - // } + + } break; case butts_fader: glissando = true; @@ -217,11 +270,11 @@ float voice_envelope(float frequency) { // note_timbre = 0.25; // break; + #endif + default: break; } return frequency; } - - diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h index 72f139e9c..52f7e006d 100644 --- a/quantum/audio/voices.h +++ b/quantum/audio/voices.h @@ -11,6 +11,7 @@ float voice_envelope(float frequency); typedef enum { default_voice, + #ifdef AUDIO_VOICES something, drums, butts_fader, @@ -23,6 +24,7 @@ typedef enum { // duty_fourth_down, // duty_third_down, // duty_fifth_third_down, + #endif number_of_voices // important that this is last } voice_type; diff --git a/quantum/config_common.h b/quantum/config_common.h index 17c11faeb..28f68b9c7 100644 --- a/quantum/config_common.h +++ b/quantum/config_common.h @@ -2,8 +2,10 @@ #define CONFIG_DEFINITIONS_H /* diode directions */ -#define COL2ROW 0 -#define ROW2COL 1 +#define COL2ROW 0 +#define ROW2COL 1 +#define CUSTOM_MATRIX 2 /* Disables built-in matrix scanning code */ + /* I/O pins */ #ifndef F0 #define B0 0x30 @@ -80,4 +82,6 @@ # endif #endif +#define API_SYSEX_MAX_SIZE 32 + #endif diff --git a/quantum/fauxclicky.c b/quantum/fauxclicky.c new file mode 100644 index 000000000..13273e705 --- /dev/null +++ b/quantum/fauxclicky.c @@ -0,0 +1,68 @@ +/* +Copyright 2017 Priyadi Iman Nurcahyo + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <avr/interrupt.h> +#include <avr/io.h> +#include <timer.h> +#include <fauxclicky.h> +#include <stdbool.h> +#include <musical_notes.h> + +__attribute__ ((weak)) +float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_F3, 2); +__attribute__ ((weak)) +float fauxclicky_released_note[2] = MUSICAL_NOTE(_A3, 2); +__attribute__ ((weak)) +float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C3, 2); + +bool fauxclicky_enabled = true; +uint16_t note_start = 0; +bool note_playing = false; +uint16_t note_period = 0; + +void fauxclicky_init() +{ + // Set port PC6 (OC3A and /OC4A) as output + DDRC |= _BV(PORTC6); + + // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers + TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); +} + +void fauxclicky_stop() +{ + FAUXCLICKY_DISABLE_OUTPUT; + note_playing = false; +} + +void fauxclicky_play(float note[2]) { + if (!fauxclicky_enabled) return; + if (note_playing) fauxclicky_stop(); + FAUXCLICKY_TIMER_PERIOD = (uint16_t)(((float)F_CPU) / (note[0] * FAUXCLICKY_CPU_PRESCALER)); + FAUXCLICKY_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (note[0] * FAUXCLICKY_CPU_PRESCALER)) / 2); + note_playing = true; + note_period = (note[1] / 16) * (60 / (float)FAUXCLICKY_TEMPO) * 100; // check this + note_start = timer_read(); + FAUXCLICKY_ENABLE_OUTPUT; +} + +void fauxclicky_check() { + if (!note_playing) return; + + if (timer_elapsed(note_start) > note_period) { + fauxclicky_stop(); + } +} diff --git a/quantum/fauxclicky.h b/quantum/fauxclicky.h new file mode 100644 index 000000000..109bd0d83 --- /dev/null +++ b/quantum/fauxclicky.h @@ -0,0 +1,99 @@ +/* +Copyright 2017 Priyadi Iman Nurcahyo + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifdef AUDIO_ENABLE +#error "AUDIO_ENABLE and FAUXCLICKY_ENABLE cannot be both enabled" +#endif + +#include "musical_notes.h" +#include "stdbool.h" + +__attribute__ ((weak)) +float fauxclicky_pressed_note[2]; +__attribute__ ((weak)) +float fauxclicky_released_note[2]; +__attribute__ ((weak)) +float fauxclicky_beep_note[2]; + +bool fauxclicky_enabled; + +// +// tempo in BPM +// + +#ifndef FAUXCLICKY_TEMPO +#define FAUXCLICKY_TEMPO TEMPO_DEFAULT +#endif + +// beep on press +#define FAUXCLICKY_ACTION_PRESS fauxclicky_play(fauxclicky_pressed_note) + +// beep on release +#define FAUXCLICKY_ACTION_RELEASE fauxclicky_play(fauxclicky_released_note) + +// general purpose beep +#define FAUXCLICKY_BEEP fauxclicky_play(fauxclicky_beep_note) + +// enable +#define FAUXCLICKY_ON fauxclicky_enabled = true + +// disable +#define FAUXCLICKY_OFF do { \ + fauxclicky_enabled = false; \ + fauxclicky_stop(); \ +} while (0) + +// toggle +#define FAUXCLICKY_TOGGLE do { \ + if (fauxclicky_enabled) { \ + FAUXCLICKY_OFF; \ + } else { \ + FAUXCLICKY_ON; \ + } \ +} while (0) + +// +// pin configuration +// + +#ifndef FAUXCLICKY_CPU_PRESCALER +#define FAUXCLICKY_CPU_PRESCALER 8 +#endif + +#ifndef FAUXCLICKY_ENABLE_OUTPUT +#define FAUXCLICKY_ENABLE_OUTPUT TCCR3A |= _BV(COM3A1); +#endif + +#ifndef FAUXCLICKY_DISABLE_OUTPUT +#define FAUXCLICKY_DISABLE_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); +#endif + +#ifndef FAUXCLICKY_TIMER_PERIOD +#define FAUXCLICKY_TIMER_PERIOD ICR3 +#endif + +#ifndef FAUXCLICKY_DUTY_CYCLE +#define FAUXCLICKY_DUTY_CYCLE OCR3A +#endif + +// +// definitions +// + +void fauxclicky_init(void); +void fauxclicky_stop(void); +void fauxclicky_play(float note[2]); +void fauxclicky_check(void); + diff --git a/quantum/keymap.h b/quantum/keymap.h index ae56d16c7..c000d2da8 100644 --- a/quantum/keymap.h +++ b/quantum/keymap.h @@ -38,317 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RESET QK_RESET #endif -/* translates key to keycode */ +#include "quantum_keycodes.h" + +// translates key to keycode uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); +// translates function id to action +uint16_t keymap_function_id_to_action( uint16_t function_id ); + extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; extern const uint16_t fn_actions[]; -enum quantum_keycodes { - // Ranges used in shortucuts - not to be used directly - QK_TMK = 0x0000, - QK_TMK_MAX = 0x00FF, - QK_MODS = 0x0100, - QK_LCTL = 0x0100, - QK_LSFT = 0x0200, - QK_LALT = 0x0400, - QK_LGUI = 0x0800, - QK_RCTL = 0x1100, - QK_RSFT = 0x1200, - QK_RALT = 0x1400, - QK_RGUI = 0x1800, - QK_MODS_MAX = 0x1FFF, - QK_FUNCTION = 0x2000, - QK_FUNCTION_MAX = 0x2FFF, - QK_MACRO = 0x3000, - QK_MACRO_MAX = 0x3FFF, - QK_LAYER_TAP = 0x4000, - QK_LAYER_TAP_MAX = 0x4FFF, - QK_TO = 0x5000, - QK_TO_MAX = 0x50FF, - QK_MOMENTARY = 0x5100, - QK_MOMENTARY_MAX = 0x51FF, - QK_DEF_LAYER = 0x5200, - QK_DEF_LAYER_MAX = 0x52FF, - QK_TOGGLE_LAYER = 0x5300, - QK_TOGGLE_LAYER_MAX = 0x53FF, - QK_ONE_SHOT_LAYER = 0x5400, - QK_ONE_SHOT_LAYER_MAX = 0x54FF, - QK_ONE_SHOT_MOD = 0x5500, - QK_ONE_SHOT_MOD_MAX = 0x55FF, -#ifndef DISABLE_CHORDING - QK_CHORDING = 0x5600, - QK_CHORDING_MAX = 0x56FF, -#endif - QK_MOD_TAP = 0x6000, - QK_MOD_TAP_MAX = 0x6FFF, - QK_TAP_DANCE = 0x7100, - QK_TAP_DANCE_MAX = 0x71FF, -#ifdef UNICODEMAP_ENABLE - QK_UNICODE_MAP = 0x7800, - QK_UNICODE_MAP_MAX = 0x7FFF, -#endif -#ifdef UNICODE_ENABLE - QK_UNICODE = 0x8000, - QK_UNICODE_MAX = 0xFFFF, -#endif - - // Loose keycodes - to be used directly - - RESET = 0x7000, - DEBUG, - MAGIC_SWAP_CONTROL_CAPSLOCK, - MAGIC_CAPSLOCK_TO_CONTROL, - MAGIC_SWAP_LALT_LGUI, - MAGIC_SWAP_RALT_RGUI, - MAGIC_NO_GUI, - MAGIC_SWAP_GRAVE_ESC, - MAGIC_SWAP_BACKSLASH_BACKSPACE, - MAGIC_HOST_NKRO, - MAGIC_SWAP_ALT_GUI, - MAGIC_UNSWAP_CONTROL_CAPSLOCK, - MAGIC_UNCAPSLOCK_TO_CONTROL, - MAGIC_UNSWAP_LALT_LGUI, - MAGIC_UNSWAP_RALT_RGUI, - MAGIC_UNNO_GUI, - MAGIC_UNSWAP_GRAVE_ESC, - MAGIC_UNSWAP_BACKSLASH_BACKSPACE, - MAGIC_UNHOST_NKRO, - MAGIC_UNSWAP_ALT_GUI, - MAGIC_TOGGLE_NKRO, - - // Leader key -#ifndef DISABLE_LEADER - KC_LEAD, -#endif - - // Audio on/off/toggle - AU_ON, - AU_OFF, - AU_TOG, - - // Music mode on/off/toggle - MU_ON, - MU_OFF, - MU_TOG, - - // Music voice iterate - MUV_IN, - MUV_DE, - - // Midi mode on/off - MIDI_ON, - MIDI_OFF, - - // Backlight functionality - BL_0, - BL_1, - BL_2, - BL_3, - BL_4, - BL_5, - BL_6, - BL_7, - BL_8, - BL_9, - BL_10, - BL_11, - BL_12, - BL_13, - BL_14, - BL_15, - BL_DEC, - BL_INC, - BL_TOGG, - BL_STEP, - - // RGB functionality - RGB_TOG, - RGB_MOD, - RGB_HUI, - RGB_HUD, - RGB_SAI, - RGB_SAD, - RGB_VAI, - RGB_VAD, - - // Left shift, open paren - KC_LSPO, - - // Right shift, close paren - KC_RSPC, - - // Printing - PRINT_ON, - PRINT_OFF, - - // always leave at the end - SAFE_RANGE -}; - -// Ability to use mods in layouts -#define LCTL(kc) (kc | QK_LCTL) -#define LSFT(kc) (kc | QK_LSFT) -#define LALT(kc) (kc | QK_LALT) -#define LGUI(kc) (kc | QK_LGUI) -#define RCTL(kc) (kc | QK_RCTL) -#define RSFT(kc) (kc | QK_RSFT) -#define RALT(kc) (kc | QK_RALT) -#define RGUI(kc) (kc | QK_RGUI) - -#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) -#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) -#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) -#define ALTG(kc) (kc | QK_RCTL | QK_RALT) - -#define MOD_HYPR 0xf -#define MOD_MEH 0x7 - - -// Aliases for shifted symbols -// Each key has a 4-letter code, and some have longer aliases too. -// While the long aliases are descriptive, the 4-letter codes -// make for nicer grid layouts (everything lines up), and are -// the preferred style for Quantum. -#define KC_TILD LSFT(KC_GRV) // ~ -#define KC_TILDE KC_TILD - -#define KC_EXLM LSFT(KC_1) // ! -#define KC_EXCLAIM KC_EXLM - -#define KC_AT LSFT(KC_2) // @ - -#define KC_HASH LSFT(KC_3) // # - -#define KC_DLR LSFT(KC_4) // $ -#define KC_DOLLAR KC_DLR - -#define KC_PERC LSFT(KC_5) // % -#define KC_PERCENT KC_PERC - -#define KC_CIRC LSFT(KC_6) // ^ -#define KC_CIRCUMFLEX KC_CIRC - -#define KC_AMPR LSFT(KC_7) // & -#define KC_AMPERSAND KC_AMPR - -#define KC_ASTR LSFT(KC_8) // * -#define KC_ASTERISK KC_ASTR - -#define KC_LPRN LSFT(KC_9) // ( -#define KC_LEFT_PAREN KC_LPRN - -#define KC_RPRN LSFT(KC_0) // ) -#define KC_RIGHT_PAREN KC_RPRN - -#define KC_UNDS LSFT(KC_MINS) // _ -#define KC_UNDERSCORE KC_UNDS - -#define KC_PLUS LSFT(KC_EQL) // + - -#define KC_LCBR LSFT(KC_LBRC) // { -#define KC_LEFT_CURLY_BRACE KC_LCBR - -#define KC_RCBR LSFT(KC_RBRC) // } -#define KC_RIGHT_CURLY_BRACE KC_RCBR - -#define KC_LABK LSFT(KC_COMM) // < -#define KC_LEFT_ANGLE_BRACKET KC_LABK - -#define KC_RABK LSFT(KC_DOT) // > -#define KC_RIGHT_ANGLE_BRACKET KC_RABK - -#define KC_COLN LSFT(KC_SCLN) // : -#define KC_COLON KC_COLN - -#define KC_PIPE LSFT(KC_BSLS) // | - -#define KC_LT LSFT(KC_COMM) // < - -#define KC_GT LSFT(KC_DOT) // > - -#define KC_QUES LSFT(KC_SLSH) // ? -#define KC_QUESTION KC_QUES - -#define KC_DQT LSFT(KC_QUOT) // " -#define KC_DOUBLE_QUOTE KC_DQT -#define KC_DQUO KC_DQT - -#define KC_DELT KC_DELETE // Del key (four letter code) - -// Alias for function layers than expand past FN31 -#define FUNC(kc) (kc | QK_FUNCTION) - -// Aliases -#define S(kc) LSFT(kc) -#define F(kc) FUNC(kc) - -#define M(kc) (kc | QK_MACRO) - -#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) - -// L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8)) - -#define AG_SWAP MAGIC_SWAP_ALT_GUI -#define AG_NORM MAGIC_UNSWAP_ALT_GUI - -#define BL_ON BL_9 -#define BL_OFF BL_0 - -#define MI_ON MIDI_ON -#define MI_OFF MIDI_OFF - -// GOTO layer - 16 layers max -// when: -// ON_PRESS = 1 -// ON_RELEASE = 2 -// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. -// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own -// keycode modeled after the old version, kept below for this. -/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */ -#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4)) - -// Momentary switch layer - 256 layer max -#define MO(layer) (layer | QK_MOMENTARY) - -// Set default layer - 256 layer max -#define DF(layer) (layer | QK_DEF_LAYER) - -// Toggle to layer - 256 layer max -#define TG(layer) (layer | QK_TOGGLE_LAYER) - -// One-shot layer - 256 layer max -#define OSL(layer) (layer | QK_ONE_SHOT_LAYER) - -// One-shot mod -#define OSM(mod) (mod | QK_ONE_SHOT_MOD) - -// M-od, T-ap - 256 keycode max -#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8)) -#define CTL_T(kc) MT(MOD_LCTL, kc) -#define SFT_T(kc) MT(MOD_LSFT, kc) -#define ALT_T(kc) MT(MOD_LALT, kc) -#define GUI_T(kc) MT(MOD_LGUI, kc) -#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal -#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl -#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui -#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ - -// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap -#define KC_HYPR HYPR(KC_NO) -#define KC_MEH MEH(KC_NO) - -#ifdef UNICODE_ENABLE - // For sending unicode codes. - // You may not send codes over 7FFF -- this supports most of UTF8. - // To have a key that sends out Œ, go UC(0x0152) - #define UNICODE(n) (n | QK_UNICODE) - #define UC(n) UNICODE(n) -#endif - -#ifdef UNICODEMAP_ENABLE - #define X(n) (n | QK_UNICODE_MAP) -#endif #endif diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 833e5a8f8..54b872d49 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -48,12 +48,10 @@ action_t action_for_key(uint8_t layer, keypos_t key) action_t action; uint8_t action_layer, when, mod; - // The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason - const uint16_t* actions = fn_actions; switch (keycode) { case KC_FN0 ... KC_FN31: - action.code = pgm_read_word(&actions[FN_INDEX(keycode)]); + action.code = keymap_function_id_to_action(FN_INDEX(keycode)); break; case KC_A ... KC_EXSEL: case KC_LCTRL ... KC_RGUI: @@ -79,10 +77,13 @@ action_t action_for_key(uint8_t layer, keypos_t key) case QK_FUNCTION ... QK_FUNCTION_MAX: ; // Is a shortcut for function action_layer, pull last 12bits // This means we have 4,096 FN macros at our disposal - action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]); + action.code = keymap_function_id_to_action( (int)keycode & 0xFFF ); break; case QK_MACRO ... QK_MACRO_MAX: - action.code = ACTION_MACRO(keycode & 0xFF); + if (keycode & 0x800) // tap macros have upper bit set + action.code = ACTION_MACRO_TAP(keycode & 0xFF); + else + action.code = ACTION_MACRO(keycode & 0xFF); break; case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); @@ -119,7 +120,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) action.code = ACTION_MODS_ONESHOT(mod); break; case QK_MOD_TAP ... QK_MOD_TAP_MAX: - action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0x1F, keycode & 0xFF); break; #ifdef BACKLIGHT_ENABLE case BL_0 ... BL_15: @@ -163,9 +164,17 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { } -/* translates key to keycode */ +// translates key to keycode +__attribute__ ((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { // Read entire word (16bits) return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } + +// translates function id to action +__attribute__ ((weak)) +uint16_t keymap_function_id_to_action( uint16_t function_id ) +{ + return pgm_read_word(&fn_actions[function_id]); +} diff --git a/quantum/keymap_extras/keymap_br_abnt2.h b/quantum/keymap_extras/keymap_br_abnt2.h index 0df177721..b001139dd 100644 --- a/quantum/keymap_extras/keymap_br_abnt2.h +++ b/quantum/keymap_extras/keymap_br_abnt2.h @@ -1,3 +1,19 @@ +/* Copyright 2017 Potiguar Faga + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + #ifndef KEYMAP_BR_ABNT2_H #define KEYMAP_BR_ABNT2_H diff --git a/quantum/light_ws2812.c b/quantum/light_ws2812.c index a883b1388..55bdd9cd8 100755 --- a/quantum/light_ws2812.c +++ b/quantum/light_ws2812.c @@ -70,7 +70,7 @@ void I2C_WriteBit(unsigned char c) // Inits bitbanging port, must be called before using the functions below // -void I2C_Init() +void I2C_Init(void) { I2C_PORT &= ~ ((1 << I2C_DAT) | (1 << I2C_CLK)); @@ -82,7 +82,7 @@ void I2C_Init() // Send a START Condition // -void I2C_Start() +void I2C_Start(void) { // set both to high at the same time I2C_DDR &= ~ ((1 << I2C_DAT) | (1 << I2C_CLK)); @@ -97,7 +97,7 @@ void I2C_Start() // Send a STOP Condition // -void I2C_Stop() +void I2C_Stop(void) { I2C_CLOCK_HI(); _delay_us(I2C_DELAY); diff --git a/quantum/matrix.c b/quantum/matrix.c index 07eb87bc3..ac523482a 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -60,13 +60,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. extern const matrix_row_t matrix_mask[]; #endif +#if (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW) static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; +#endif /* matrix state(1:on, 0:off) */ static matrix_row_t matrix[MATRIX_ROWS]; -static matrix_row_t matrix_raw[MATRIX_ROWS]; static matrix_row_t matrix_debouncing[MATRIX_ROWS]; @@ -76,7 +77,7 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS]; static void unselect_rows(void); static void select_row(uint8_t row); static void unselect_row(uint8_t row); -#else // ROW2COL +#elif (DIODE_DIRECTION == ROW2COL) static void init_rows(void); static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col); static void unselect_cols(void); @@ -133,7 +134,7 @@ uint8_t matrix_cols(void) { // /* PORTxn */ // _SFR_IO8((col_pins[c] >> 4) + 2) |= _BV(col_pins[c] & 0xF); // } -// #else +// #elif (DIODE_DIRECTION == ROW2COL) // for (int8_t c = MATRIX_COLS - 1; c >= 0; --c) { // /* DDRxn */ // _SFR_IO8((col_pins[c] >> 4) + 1) |= _BV(col_pins[c] & 0xF); @@ -158,7 +159,7 @@ void matrix_init(void) { #if (DIODE_DIRECTION == COL2ROW) unselect_rows(); init_cols(); -#else // ROW2COL +#elif (DIODE_DIRECTION == ROW2COL) unselect_cols(); init_rows(); #endif @@ -166,7 +167,6 @@ void matrix_init(void) { // initialize matrix state: all keys off for (uint8_t i=0; i < MATRIX_ROWS; i++) { matrix[i] = 0; - matrix_raw[i] = 0; matrix_debouncing[i] = 0; } @@ -194,7 +194,7 @@ uint8_t matrix_scan(void) } -#else // ROW2COL +#elif (DIODE_DIRECTION == ROW2COL) // Set col, read rows for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { @@ -336,7 +336,7 @@ static void unselect_rows(void) } } -#else // ROW2COL +#elif (DIODE_DIRECTION == ROW2COL) static void init_rows(void) { diff --git a/quantum/process_keycode/process_combo.c b/quantum/process_keycode/process_combo.c new file mode 100644 index 000000000..e2189ad98 --- /dev/null +++ b/quantum/process_keycode/process_combo.c @@ -0,0 +1,134 @@ +#include "process_combo.h" +#include "print.h" + + +#define COMBO_TIMER_ELAPSED -1 + + +__attribute__ ((weak)) +combo_t key_combos[] = { + +}; + +__attribute__ ((weak)) +void process_combo_event(uint8_t combo_index, bool pressed) { + +} + +static uint8_t current_combo_index = 0; + +static inline void send_combo(uint16_t action, bool pressed) +{ + if (action) { + if (pressed) { + register_code16(action); + } else { + unregister_code16(action); + } + } else { + process_combo_event(current_combo_index, pressed); + } +} + +#define ALL_COMBO_KEYS_ARE_DOWN (((1<<count)-1) == combo->state) +#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state) +#define KEY_STATE_DOWN(key) do{ combo->state |= (1<<key); } while(0) +#define KEY_STATE_UP(key) do{ combo->state &= ~(1<<key); } while(0) +static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record) +{ + uint8_t count = 0; + uint8_t index = -1; + /* Find index of keycode and number of combo keys */ + for (const uint16_t *keys = combo->keys; ;++count) { + uint16_t key = pgm_read_word(&keys[count]); + if (keycode == key) index = count; + if (COMBO_END == key) break; + } + + /* Return if not a combo key */ + if (-1 == (int8_t)index) return false; + + /* The combos timer is used to signal whether the combo is active */ + bool is_combo_active = COMBO_TIMER_ELAPSED == combo->timer ? false : true; + + if (record->event.pressed) { + KEY_STATE_DOWN(index); + + if (is_combo_active) { + if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */ + send_combo(combo->keycode, true); + combo->timer = COMBO_TIMER_ELAPSED; + } else { /* Combo key was pressed */ + combo->timer = timer_read(); +#ifdef COMBO_ALLOW_ACTION_KEYS + combo->prev_record = *record; +#else + combo->prev_key = keycode; +#endif + } + } + } else { + if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */ + send_combo(combo->keycode, false); + } + + if (is_combo_active) { /* Combo key was tapped */ +#ifdef COMBO_ALLOW_ACTION_KEYS + record->event.pressed = true; + process_action(record, store_or_get_action(record->event.pressed, record->event.key)); + record->event.pressed = false; + process_action(record, store_or_get_action(record->event.pressed, record->event.key)); +#else + register_code16(keycode); + send_keyboard_report(); + unregister_code16(keycode); +#endif + combo->timer = 0; + } + + KEY_STATE_UP(index); + } + + if (NO_COMBO_KEYS_ARE_DOWN) { + combo->timer = 0; + } + + return is_combo_active; +} + +bool process_combo(uint16_t keycode, keyrecord_t *record) +{ + bool is_combo_key = false; + + for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) { + combo_t *combo = &key_combos[current_combo_index]; + is_combo_key |= process_single_combo(combo, keycode, record); + } + + return !is_combo_key; +} + +void matrix_scan_combo(void) +{ + for (int i = 0; i < COMBO_COUNT; ++i) { + combo_t *combo = &key_combos[i]; + if (combo->timer && + combo->timer != COMBO_TIMER_ELAPSED && + timer_elapsed(combo->timer) > COMBO_TERM) { + + /* This disables the combo, meaning key events for this + * combo will be handled by the next processors in the chain + */ + combo->timer = COMBO_TIMER_ELAPSED; + +#ifdef COMBO_ALLOW_ACTION_KEYS + process_action(&combo->prev_record, + store_or_get_action(combo->prev_record.event.pressed, + combo->prev_record.event.key)); +#else + unregister_code16(combo->prev_key); + register_code16(combo->prev_key); +#endif + } + } +} diff --git a/quantum/process_keycode/process_combo.h b/quantum/process_keycode/process_combo.h new file mode 100644 index 000000000..847f2b737 --- /dev/null +++ b/quantum/process_keycode/process_combo.h @@ -0,0 +1,43 @@ +#ifndef PROCESS_COMBO_H +#define PROCESS_COMBO_H + +#include <stdint.h> +#include "progmem.h" +#include "quantum.h" + +typedef struct +{ + const uint16_t *keys; + uint16_t keycode; +#ifdef EXTRA_EXTRA_LONG_COMBOS + uint32_t state; +#elif EXTRA_LONG_COMBOS + uint16_t state; +#else + uint8_t state; +#endif + uint16_t timer; +#ifdef COMBO_ALLOW_ACTION_KEYS + keyrecord_t prev_record; +#else + uint16_t prev_key; +#endif +} combo_t; + + +#define COMBO(ck, ca) {.keys = &(ck)[0], .keycode = (ca)} +#define COMBO_ACTION(ck) {.keys = &(ck)[0]} + +#define COMBO_END 0 +#ifndef COMBO_COUNT +#define COMBO_COUNT 0 +#endif +#ifndef COMBO_TERM +#define COMBO_TERM TAPPING_TERM +#endif + +bool process_combo(uint16_t keycode, keyrecord_t *record); +void matrix_scan_combo(void); +void process_combo_event(uint8_t combo_index, bool pressed); + +#endif diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c index bae43943e..1e2648bff 100644 --- a/quantum/process_keycode/process_music.c +++ b/quantum/process_keycode/process_music.c @@ -114,8 +114,18 @@ bool process_music(uint16_t keycode, keyrecord_t *record) { music_sequence_interval+=10; return false; } - + #define MUSIC_MODE_GUITAR + + #ifdef MUSIC_MODE_CHROMATIC + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row)); + #elif defined(MUSIC_MODE_GUITAR) + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12); + #elif defined(MUSIC_MODE_VIOLIN) + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12); + #else float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row)); + #endif + if (record->event.pressed) { play_note(freq, 0xF); if (music_sequence_recording) { diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c index 6ae362c4c..403dca538 100644 --- a/quantum/process_keycode/process_tap_dance.c +++ b/quantum/process_keycode/process_tap_dance.c @@ -43,12 +43,16 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti if (action->state.finished) return; action->state.finished = true; + add_mods(action->state.oneshot_mods); + send_keyboard_report(); _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished); } static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action) { _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset); + del_mods(action->state.oneshot_mods); + send_keyboard_report(); } bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { @@ -70,6 +74,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { action->state.keycode = keycode; action->state.count++; action->state.timer = timer_read(); + action->state.oneshot_mods = get_oneshot_mods(); process_tap_dance_action_on_each_tap (action); if (last_td && last_td != keycode) { @@ -109,7 +114,7 @@ void matrix_scan_tap_dance () { if (highest_td == -1) return; - for (int i = 0; i <= highest_td; i++) { +for (int i = 0; i <= highest_td; i++) { qk_tap_dance_action_t *action = &tap_dance_actions[i]; if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) { diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h index f753cbba6..726752ecc 100644 --- a/quantum/process_keycode/process_tap_dance.h +++ b/quantum/process_keycode/process_tap_dance.h @@ -9,6 +9,7 @@ typedef struct { uint8_t count; + uint8_t oneshot_mods; uint16_t keycode; uint16_t timer; bool interrupted; diff --git a/quantum/process_keycode/process_unicode.c b/quantum/process_keycode/process_unicode.c index cd3a610b4..9d01a592d 100644 --- a/quantum/process_keycode/process_unicode.c +++ b/quantum/process_keycode/process_unicode.c @@ -1,6 +1,8 @@ #include "process_unicode.h" +#include "action_util.h" static uint8_t input_mode; +uint8_t mods; __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) @@ -25,6 +27,19 @@ uint8_t get_unicode_input_mode(void) { __attribute__((weak)) void unicode_input_start (void) { + // save current mods + mods = keyboard_report->mods; + + // unregister all mods to start from clean state + if (mods & MOD_BIT(KC_LSFT)) unregister_code(KC_LSFT); + if (mods & MOD_BIT(KC_RSFT)) unregister_code(KC_RSFT); + if (mods & MOD_BIT(KC_LCTL)) unregister_code(KC_LCTL); + if (mods & MOD_BIT(KC_RCTL)) unregister_code(KC_RCTL); + if (mods & MOD_BIT(KC_LALT)) unregister_code(KC_LALT); + if (mods & MOD_BIT(KC_RALT)) unregister_code(KC_RALT); + if (mods & MOD_BIT(KC_LGUI)) unregister_code(KC_LGUI); + if (mods & MOD_BIT(KC_RGUI)) unregister_code(KC_RGUI); + switch(input_mode) { case UC_OSX: register_code(KC_LALT); @@ -54,15 +69,25 @@ void unicode_input_start (void) { __attribute__((weak)) void unicode_input_finish (void) { switch(input_mode) { - case UC_OSX: - case UC_WIN: - unregister_code(KC_LALT); - break; - case UC_LNX: - register_code(KC_SPC); - unregister_code(KC_SPC); - break; + case UC_OSX: + case UC_WIN: + unregister_code(KC_LALT); + break; + case UC_LNX: + register_code(KC_SPC); + unregister_code(KC_SPC); + break; } + + // reregister previously set mods + if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT); + if (mods & MOD_BIT(KC_RSFT)) register_code(KC_RSFT); + if (mods & MOD_BIT(KC_LCTL)) register_code(KC_LCTL); + if (mods & MOD_BIT(KC_RCTL)) register_code(KC_RCTL); + if (mods & MOD_BIT(KC_LALT)) register_code(KC_LALT); + if (mods & MOD_BIT(KC_RALT)) register_code(KC_RALT); + if (mods & MOD_BIT(KC_LGUI)) register_code(KC_LGUI); + if (mods & MOD_BIT(KC_RGUI)) register_code(KC_RGUI); } void register_hex(uint16_t hex) { @@ -114,9 +139,18 @@ void unicode_map_input_error() {} bool process_unicode_map(uint16_t keycode, keyrecord_t *record) { if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) { const uint32_t* map = unicode_map; - uint16_t index = keycode & 0x7FF; + uint16_t index = keycode - QK_UNICODE_MAP; uint32_t code = pgm_read_dword_far(&map[index]); - if ((code > 0xFFFF && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) { + if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) { + // Convert to UTF-16 surrogate pair + code -= 0x10000; + uint32_t lo = code & 0x3ff; + uint32_t hi = (code & 0xffc00) >> 10; + unicode_input_start(); + register_hex32(hi + 0xd800); + register_hex32(lo + 0xdc00); + unicode_input_finish(); + } else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) { // when character is out of range supported by the OS unicode_map_input_error(); } else { diff --git a/quantum/quantum.c b/quantum/quantum.c index f653564a6..2088c10c9 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -1,9 +1,16 @@ #include "quantum.h" +#ifdef PROTOCOL_LUFA +#include "outputselect.h" +#endif #ifndef TAPPING_TERM #define TAPPING_TERM 200 #endif +#ifdef FAUXCLICKY_ENABLE +#include "fauxclicky.h" +#endif + static void do_code16 (uint16_t code, void (*f) (uint8_t)) { switch (code) { case QK_MODS ... QK_MODS_MAX: @@ -21,6 +28,8 @@ static void do_code16 (uint16_t code, void (*f) (uint8_t)) { if (code & QK_LGUI) f(KC_LGUI); + if (code < QK_RMODS_MIN) return; + if (code & QK_RCTL) f(KC_RCTL); if (code & QK_RSFT) @@ -31,14 +40,42 @@ static void do_code16 (uint16_t code, void (*f) (uint8_t)) { f(KC_RGUI); } +static inline void qk_register_weak_mods(uint8_t kc) { + add_weak_mods(MOD_BIT(kc)); + send_keyboard_report(); +} + +static inline void qk_unregister_weak_mods(uint8_t kc) { + del_weak_mods(MOD_BIT(kc)); + send_keyboard_report(); +} + +static inline void qk_register_mods(uint8_t kc) { + add_weak_mods(MOD_BIT(kc)); + send_keyboard_report(); +} + +static inline void qk_unregister_mods(uint8_t kc) { + del_weak_mods(MOD_BIT(kc)); + send_keyboard_report(); +} + void register_code16 (uint16_t code) { - do_code16 (code, register_code); + if (IS_MOD(code) || code == KC_NO) { + do_code16 (code, qk_register_mods); + } else { + do_code16 (code, qk_register_weak_mods); + } register_code (code); } void unregister_code16 (uint16_t code) { unregister_code (code); - do_code16 (code, unregister_code); + if (IS_MOD(code) || code == KC_NO) { + do_code16 (code, qk_unregister_mods); + } else { + do_code16 (code, qk_unregister_weak_mods); + } } __attribute__ ((weak)) @@ -128,6 +165,9 @@ bool process_record_quantum(keyrecord_t *record) { #ifndef DISABLE_CHORDING process_chording(keycode, record) && #endif + #ifdef COMBO_ENABLE + process_combo(keycode, record) && + #endif #ifdef UNICODE_ENABLE process_unicode(keycode, record) && #endif @@ -160,6 +200,26 @@ bool process_record_quantum(keyrecord_t *record) { } return false; break; + #ifdef FAUXCLICKY_ENABLE + case FC_TOG: + if (record->event.pressed) { + FAUXCLICKY_TOGGLE; + } + return false; + break; + case FC_ON: + if (record->event.pressed) { + FAUXCLICKY_ON; + } + return false; + break; + case FC_OFF: + if (record->event.pressed) { + FAUXCLICKY_OFF; + } + return false; + break; + #endif #ifdef RGBLIGHT_ENABLE case RGB_TOG: if (record->event.pressed) { @@ -210,6 +270,36 @@ bool process_record_quantum(keyrecord_t *record) { return false; break; #endif + #ifdef PROTOCOL_LUFA + case OUT_AUTO: + if (record->event.pressed) { + set_output(OUTPUT_AUTO); + } + return false; + break; + case OUT_USB: + if (record->event.pressed) { + set_output(OUTPUT_USB); + } + return false; + break; + #ifdef BLUETOOTH_ENABLE + case OUT_BT: + if (record->event.pressed) { + set_output(OUTPUT_BLUETOOTH); + } + return false; + break; + #endif + #ifdef ADAFRUIT_BLE_ENABLE + case OUT_BLE: + if (record->event.pressed) { + set_output(OUTPUT_ADAFRUIT_BLE); + } + return false; + break; + #endif + #endif case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO: if (record->event.pressed) { // MAGIC actions (BOOTMAGIC without the boot) @@ -506,6 +596,11 @@ void matrix_scan_quantum() { #ifdef TAP_DANCE_ENABLE matrix_scan_tap_dance(); #endif + + #ifdef COMBO_ENABLE + matrix_scan_combo(); + #endif + matrix_scan_kb(); } @@ -523,34 +618,45 @@ static const uint8_t backlight_pin = BACKLIGHT_PIN; # define COM1x1 COM1A1 # define OCR1x OCR1A #else -# error "Backlight pin not supported - use B5, B6, or B7" +# define NO_BACKLIGHT_CLOCK +#endif + +#ifndef BACKLIGHT_ON_STATE +#define BACKLIGHT_ON_STATE 0 #endif __attribute__ ((weak)) void backlight_init_ports(void) { - // Setup backlight pin as output and output low. + // Setup backlight pin as output and output to on state. // DDRx |= n _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF); - // PORTx &= ~n - _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + #if BACKLIGHT_ON_STATE == 0 + // PORTx &= ~n + _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + #else + // PORTx |= n + _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); + #endif - // Use full 16-bit resolution. - ICR1 = 0xFFFF; + #ifndef NO_BACKLIGHT_CLOCK + // Use full 16-bit resolution. + ICR1 = 0xFFFF; - // I could write a wall of text here to explain... but TL;DW - // Go read the ATmega32u4 datasheet. - // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on + // I could write a wall of text here to explain... but TL;DW + // Go read the ATmega32u4 datasheet. + // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on - // Pin PB7 = OCR1C (Timer 1, Channel C) - // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 - // (i.e. start high, go low when counter matches.) - // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 - // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 + // Pin PB7 = OCR1C (Timer 1, Channel C) + // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 + // (i.e. start high, go low when counter matches.) + // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 + // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 - TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010; - TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; + TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010; + TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; + #endif backlight_init(); #ifdef BACKLIGHT_BREATHING @@ -562,24 +668,43 @@ __attribute__ ((weak)) void backlight_set(uint8_t level) { // Prevent backlight blink on lowest level - // PORTx &= ~n - _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + #if BACKLIGHT_ON_STATE == 0 + // PORTx &= ~n + _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + #else + // PORTx |= n + _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); + #endif if ( level == 0 ) { - // Turn off PWM control on backlight pin, revert to output low. - TCCR1A &= ~(_BV(COM1x1)); - OCR1x = 0x0; - } else if ( level == BACKLIGHT_LEVELS ) { - // Turn on PWM control of backlight pin - TCCR1A |= _BV(COM1x1); - // Set the brightness - OCR1x = 0xFFFF; - } else { - // Turn on PWM control of backlight pin - TCCR1A |= _BV(COM1x1); - // Set the brightness - OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); - } + #ifndef NO_BACKLIGHT_CLOCK + // Turn off PWM control on backlight pin, revert to output low. + TCCR1A &= ~(_BV(COM1x1)); + OCR1x = 0x0; + #else + #if BACKLIGHT_ON_STATE == 0 + // PORTx |= n + _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); + #else + // PORTx &= ~n + _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); + #endif + #endif + } + #ifndef NO_BACKLIGHT_CLOCK + else if ( level == BACKLIGHT_LEVELS ) { + // Turn on PWM control of backlight pin + TCCR1A |= _BV(COM1x1); + // Set the brightness + OCR1x = 0xFFFF; + } + else { + // Turn on PWM control of backlight pin + TCCR1A |= _BV(COM1x1); + // Set the brightness + OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); + } + #endif #ifdef BACKLIGHT_BREATHING breathing_intensity_default(); diff --git a/quantum/quantum.h b/quantum/quantum.h index e6adf974a..18f072189 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -15,7 +15,6 @@ #ifdef RGBLIGHT_ENABLE #include "rgblight.h" #endif - #include "action_layer.h" #include "eeconfig.h" #include <stddef.h> @@ -63,6 +62,10 @@ extern uint32_t default_layer_state; #include "process_printer.h" #endif +#ifdef COMBO_ENABLE + #include "process_combo.h" +#endif + #define SEND_STRING(str) send_string(PSTR(str)) void send_string(const char *str); diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h new file mode 100644 index 000000000..cc7a5013f --- /dev/null +++ b/quantum/quantum_keycodes.h @@ -0,0 +1,351 @@ + +#ifndef QUANTUM_KEYCODES_H +#define QUANTUM_KEYCODES_H + +enum quantum_keycodes { + // Ranges used in shortucuts - not to be used directly + QK_TMK = 0x0000, + QK_TMK_MAX = 0x00FF, + QK_MODS = 0x0100, + QK_LCTL = 0x0100, + QK_LSFT = 0x0200, + QK_LALT = 0x0400, + QK_LGUI = 0x0800, + QK_RMODS_MIN = 0x1000, + QK_RCTL = 0x1100, + QK_RSFT = 0x1200, + QK_RALT = 0x1400, + QK_RGUI = 0x1800, + QK_MODS_MAX = 0x1FFF, + QK_FUNCTION = 0x2000, + QK_FUNCTION_MAX = 0x2FFF, + QK_MACRO = 0x3000, + QK_MACRO_MAX = 0x3FFF, + QK_LAYER_TAP = 0x4000, + QK_LAYER_TAP_MAX = 0x4FFF, + QK_TO = 0x5000, + QK_TO_MAX = 0x50FF, + QK_MOMENTARY = 0x5100, + QK_MOMENTARY_MAX = 0x51FF, + QK_DEF_LAYER = 0x5200, + QK_DEF_LAYER_MAX = 0x52FF, + QK_TOGGLE_LAYER = 0x5300, + QK_TOGGLE_LAYER_MAX = 0x53FF, + QK_ONE_SHOT_LAYER = 0x5400, + QK_ONE_SHOT_LAYER_MAX = 0x54FF, + QK_ONE_SHOT_MOD = 0x5500, + QK_ONE_SHOT_MOD_MAX = 0x55FF, +#ifndef DISABLE_CHORDING + QK_CHORDING = 0x5600, + QK_CHORDING_MAX = 0x56FF, +#endif + QK_TAP_DANCE = 0x5700, + QK_TAP_DANCE_MAX = 0x57FF, +#ifdef UNICODEMAP_ENABLE + QK_UNICODE_MAP = 0x5800, + QK_UNICODE_MAP_MAX = 0x5BFF, +#endif + QK_MOD_TAP = 0x6000, + QK_MOD_TAP_MAX = 0x7FFF, +#ifdef UNICODE_ENABLE + QK_UNICODE = 0x8000, + QK_UNICODE_MAX = 0xFFFF, +#endif + + // Loose keycodes - to be used directly + + RESET = 0x5C00, + DEBUG, + MAGIC_SWAP_CONTROL_CAPSLOCK, + MAGIC_CAPSLOCK_TO_CONTROL, + MAGIC_SWAP_LALT_LGUI, + MAGIC_SWAP_RALT_RGUI, + MAGIC_NO_GUI, + MAGIC_SWAP_GRAVE_ESC, + MAGIC_SWAP_BACKSLASH_BACKSPACE, + MAGIC_HOST_NKRO, + MAGIC_SWAP_ALT_GUI, + MAGIC_UNSWAP_CONTROL_CAPSLOCK, + MAGIC_UNCAPSLOCK_TO_CONTROL, + MAGIC_UNSWAP_LALT_LGUI, + MAGIC_UNSWAP_RALT_RGUI, + MAGIC_UNNO_GUI, + MAGIC_UNSWAP_GRAVE_ESC, + MAGIC_UNSWAP_BACKSLASH_BACKSPACE, + MAGIC_UNHOST_NKRO, + MAGIC_UNSWAP_ALT_GUI, + MAGIC_TOGGLE_NKRO, + + // Leader key +#ifndef DISABLE_LEADER + KC_LEAD, +#endif + + // Audio on/off/toggle + AU_ON, + AU_OFF, + AU_TOG, + +#ifdef FAUXCLICKY_ENABLE + // Faux clicky + FC_ON, + FC_OFF, + FC_TOG, +#endif + + // Music mode on/off/toggle + MU_ON, + MU_OFF, + MU_TOG, + + // Music voice iterate + MUV_IN, + MUV_DE, + + // Midi mode on/off + MIDI_ON, + MIDI_OFF, + + // Backlight functionality + BL_0, + BL_1, + BL_2, + BL_3, + BL_4, + BL_5, + BL_6, + BL_7, + BL_8, + BL_9, + BL_10, + BL_11, + BL_12, + BL_13, + BL_14, + BL_15, + BL_DEC, + BL_INC, + BL_TOGG, + BL_STEP, + + // RGB functionality + RGB_TOG, + RGB_MOD, + RGB_HUI, + RGB_HUD, + RGB_SAI, + RGB_SAD, + RGB_VAI, + RGB_VAD, + + // Left shift, open paren + KC_LSPO, + + // Right shift, close paren + KC_RSPC, + + // Printing + PRINT_ON, + PRINT_OFF, + + // output selection + OUT_AUTO, + OUT_USB, +#ifdef BLUETOOTH_ENABLE + OUT_BT, +#endif +#ifdef ADAFRUIT_BLE_ENABLE + OUT_BLE, +#endif + + // always leave at the end + SAFE_RANGE +}; + +// Ability to use mods in layouts +#define LCTL(kc) (kc | QK_LCTL) +#define LSFT(kc) (kc | QK_LSFT) +#define LALT(kc) (kc | QK_LALT) +#define LGUI(kc) (kc | QK_LGUI) +#define RCTL(kc) (kc | QK_RCTL) +#define RSFT(kc) (kc | QK_RSFT) +#define RALT(kc) (kc | QK_RALT) +#define RGUI(kc) (kc | QK_RGUI) + +#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) +#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) +#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) +#define ALTG(kc) (kc | QK_RCTL | QK_RALT) +#define SCMD(kc) (kc | QK_LGUI | QK_LSFT) +#define SWIN(kc) SCMD(kc) + +#define MOD_HYPR 0xf +#define MOD_MEH 0x7 + + +// Aliases for shifted symbols +// Each key has a 4-letter code, and some have longer aliases too. +// While the long aliases are descriptive, the 4-letter codes +// make for nicer grid layouts (everything lines up), and are +// the preferred style for Quantum. +#define KC_TILD LSFT(KC_GRV) // ~ +#define KC_TILDE KC_TILD + +#define KC_EXLM LSFT(KC_1) // ! +#define KC_EXCLAIM KC_EXLM + +#define KC_AT LSFT(KC_2) // @ + +#define KC_HASH LSFT(KC_3) // # + +#define KC_DLR LSFT(KC_4) // $ +#define KC_DOLLAR KC_DLR + +#define KC_PERC LSFT(KC_5) // % +#define KC_PERCENT KC_PERC + +#define KC_CIRC LSFT(KC_6) // ^ +#define KC_CIRCUMFLEX KC_CIRC + +#define KC_AMPR LSFT(KC_7) // & +#define KC_AMPERSAND KC_AMPR + +#define KC_ASTR LSFT(KC_8) // * +#define KC_ASTERISK KC_ASTR + +#define KC_LPRN LSFT(KC_9) // ( +#define KC_LEFT_PAREN KC_LPRN + +#define KC_RPRN LSFT(KC_0) // ) +#define KC_RIGHT_PAREN KC_RPRN + +#define KC_UNDS LSFT(KC_MINS) // _ +#define KC_UNDERSCORE KC_UNDS + +#define KC_PLUS LSFT(KC_EQL) // + + +#define KC_LCBR LSFT(KC_LBRC) // { +#define KC_LEFT_CURLY_BRACE KC_LCBR + +#define KC_RCBR LSFT(KC_RBRC) // } +#define KC_RIGHT_CURLY_BRACE KC_RCBR + +#define KC_LABK LSFT(KC_COMM) // < +#define KC_LEFT_ANGLE_BRACKET KC_LABK + +#define KC_RABK LSFT(KC_DOT) // > +#define KC_RIGHT_ANGLE_BRACKET KC_RABK + +#define KC_COLN LSFT(KC_SCLN) // : +#define KC_COLON KC_COLN + +#define KC_PIPE LSFT(KC_BSLS) // | + +#define KC_LT LSFT(KC_COMM) // < + +#define KC_GT LSFT(KC_DOT) // > + +#define KC_QUES LSFT(KC_SLSH) // ? +#define KC_QUESTION KC_QUES + +#define KC_DQT LSFT(KC_QUOT) // " +#define KC_DOUBLE_QUOTE KC_DQT +#define KC_DQUO KC_DQT + +#define KC_DELT KC_DELETE // Del key (four letter code) + +// Alias for function layers than expand past FN31 +#define FUNC(kc) (kc | QK_FUNCTION) + +// Aliases +#define S(kc) LSFT(kc) +#define F(kc) FUNC(kc) + +#define M(kc) (kc | QK_MACRO) + +#define MACROTAP(kc) (kc | QK_MACRO | FUNC_TAP<<8) +#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) + + +// L-ayer, T-ap - 256 keycode max, 16 layer max +#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8)) + +#define AG_SWAP MAGIC_SWAP_ALT_GUI +#define AG_NORM MAGIC_UNSWAP_ALT_GUI + +#define BL_ON BL_9 +#define BL_OFF BL_0 + +#define MI_ON MIDI_ON +#define MI_OFF MIDI_OFF + +// GOTO layer - 16 layers max +// when: +// ON_PRESS = 1 +// ON_RELEASE = 2 +// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. +// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own +// keycode modeled after the old version, kept below for this. +/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */ +#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4)) + +// Momentary switch layer - 256 layer max +#define MO(layer) (layer | QK_MOMENTARY) + +// Set default layer - 256 layer max +#define DF(layer) (layer | QK_DEF_LAYER) + +// Toggle to layer - 256 layer max +#define TG(layer) (layer | QK_TOGGLE_LAYER) + +// One-shot layer - 256 layer max +#define OSL(layer) (layer | QK_ONE_SHOT_LAYER) + +// One-shot mod +#define OSM(mod) (mod | QK_ONE_SHOT_MOD) + +// M-od, T-ap - 256 keycode max +#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0x1F) << 8)) + +#define CTL_T(kc) MT(MOD_LCTL, kc) +#define LCTL_T(kc) MT(MOD_LCTL, kc) +#define RCTL_T(kc) MT(MOD_RCTL, kc) + +#define SFT_T(kc) MT(MOD_LSFT, kc) +#define LSFT_T(kc) MT(MOD_LSFT, kc) +#define RSFT_T(kc) MT(MOD_RSFT, kc) + +#define ALT_T(kc) MT(MOD_LALT, kc) +#define LALT_T(kc) MT(MOD_LALT, kc) +#define RALT_T(kc) MT(MOD_RALT, kc) +#define ALGR_T(kc) MT(MOD_RALT, kc) // dual-function AltGR + +#define GUI_T(kc) MT(MOD_LGUI, kc) +#define LGUI_T(kc) MT(MOD_LGUI, kc) +#define RGUI_T(kc) MT(MOD_RGUI, kc) + +#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal +#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl +#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui +#define RCAG_T(kc) MT((MOD_RCTL | MOD_RALT | MOD_RGUI), kc) // Right control alt and gui +#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ +#define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc) +#define SWIN_T(kc) SCMD_T(kc) + +// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap +#define KC_HYPR HYPR(KC_NO) +#define KC_MEH MEH(KC_NO) + +#ifdef UNICODE_ENABLE + // For sending unicode codes. + // You may not send codes over 7FFF -- this supports most of UTF8. + // To have a key that sends out Œ, go UC(0x0152) + #define UNICODE(n) (n | QK_UNICODE) + #define UC(n) UNICODE(n) +#endif + +#ifdef UNICODEMAP_ENABLE + #define X(n) (n | QK_UNICODE_MAP) +#endif + +#endif // QUANTUM_KEYCODES_H diff --git a/quantum/rgblight.c b/quantum/rgblight.c index 625971e0f..dd1b91c63 100644 --- a/quantum/rgblight.c +++ b/quantum/rgblight.c @@ -66,6 +66,8 @@ __attribute__ ((weak)) const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20}; __attribute__ ((weak)) const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {100, 50, 20}; +__attribute__ ((weak)) +const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90}; rgblight_config_t rgblight_config; rgblight_config_t inmem_config; @@ -219,6 +221,14 @@ void rgblight_step(void) { } rgblight_mode(mode); } +void rgblight_step_reverse(void) { + uint8_t mode = 0; + mode = rgblight_config.mode - 1; + if (mode < 1) { + mode = RGBLIGHT_MODES; + } + rgblight_mode(mode); +} void rgblight_mode(uint8_t mode) { if (!rgblight_config.enable) { @@ -237,7 +247,7 @@ void rgblight_mode(uint8_t mode) { #ifdef RGBLIGHT_ANIMATIONS rgblight_timer_disable(); #endif - } else if (rgblight_config.mode >= 2 && rgblight_config.mode <= 23) { + } else if (rgblight_config.mode >= 2 && rgblight_config.mode <= 24) { // MODE 2-5, breathing // MODE 6-8, rainbow mood // MODE 9-14, rainbow swirl @@ -247,6 +257,12 @@ void rgblight_mode(uint8_t mode) { #ifdef RGBLIGHT_ANIMATIONS rgblight_timer_enable(); #endif + } else if (rgblight_config.mode >= 25 && rgblight_config.mode <= 34) { + // MODE 25-34, static gradient + + #ifdef RGBLIGHT_ANIMATIONS + rgblight_timer_disable(); + #endif } rgblight_sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val); } @@ -350,6 +366,17 @@ void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) { } else if (rgblight_config.mode >= 6 && rgblight_config.mode <= 14) { // rainbow mood and rainbow swirl, ignore the change of hue hue = rgblight_config.hue; + } else if (rgblight_config.mode >= 25 && rgblight_config.mode <= 34) { + // static gradient + uint16_t _hue; + int8_t direction = ((rgblight_config.mode - 25) % 2) ? -1 : 1; + uint16_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[(rgblight_config.mode - 25) / 2]); + for (uint8_t i = 0; i < RGBLED_NUM; i++) { + _hue = (range / RGBLED_NUM * i * direction + hue + 360) % 360; + dprintf("rgblight rainbow set hsv: %u,%u,%d,%u\n", i, _hue, direction, range); + sethsv(_hue, sat, val, (LED_TYPE *)&led[i]); + } + rgblight_set(); } } rgblight_config.hue = hue; @@ -370,6 +397,7 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) { rgblight_set(); } +__attribute__ ((weak)) void rgblight_set(void) { if (rgblight_config.enable) { #ifdef RGBW @@ -449,6 +477,9 @@ void rgblight_task(void) { } else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) { // mode = 21 to 23, knight mode rgblight_effect_knight(rgblight_config.mode - 21); + } else if (rgblight_config.mode == 24) { + // mode = 24, christmas mode + rgblight_effect_christmas(); } } } @@ -594,4 +625,22 @@ void rgblight_effect_knight(uint8_t interval) { } } + +void rgblight_effect_christmas(void) { + static uint16_t current_offset = 0; + static uint16_t last_timer = 0; + uint16_t hue; + uint8_t i; + if (timer_elapsed(last_timer) < RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL) { + return; + } + last_timer = timer_read(); + current_offset = (current_offset + 1) % 2; + for (i = 0; i < RGBLED_NUM; i++) { + hue = 0 + ((i/RGBLIGHT_EFFECT_CHRISTMAS_STEP + current_offset) % 2) * 120; + sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]); + } + rgblight_set(); +} + #endif diff --git a/quantum/rgblight.h b/quantum/rgblight.h index aa1d026e0..2b3e791bf 100644 --- a/quantum/rgblight.h +++ b/quantum/rgblight.h @@ -2,7 +2,7 @@ #define RGBLIGHT_H #ifdef RGBLIGHT_ANIMATIONS - #define RGBLIGHT_MODES 23 + #define RGBLIGHT_MODES 34 #else #define RGBLIGHT_MODES 1 #endif @@ -22,6 +22,14 @@ #define RGBLIGHT_EFFECT_DUALKNIGHT_LENGTH 4 #endif +#ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL +#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 +#endif + +#ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP +#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2 +#endif + #ifndef RGBLIGHT_HUE_STEP #define RGBLIGHT_HUE_STEP 10 #endif @@ -40,6 +48,8 @@ #include "eeconfig.h" #include "light_ws2812.h" +extern LED_TYPE led[RGBLED_NUM]; + extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM; extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM; extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM; @@ -63,6 +73,7 @@ void rgblight_decrease(void); void rgblight_toggle(void); void rgblight_enable(void); void rgblight_step(void); +void rgblight_step_reverse(void); void rgblight_mode(uint8_t mode); void rgblight_set(void); void rgblight_update_dword(uint32_t dword); @@ -98,5 +109,6 @@ void rgblight_effect_rainbow_mood(uint8_t interval); void rgblight_effect_rainbow_swirl(uint8_t interval); void rgblight_effect_snake(uint8_t interval); void rgblight_effect_knight(uint8_t interval); +void rgblight_effect_christmas(void); #endif diff --git a/quantum/template/config.h b/quantum/template/config.h index b02f0c7eb..c61c4a618 100644 --- a/quantum/template/config.h +++ b/quantum/template/config.h @@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define MATRIX_COL_PINS { F1, F0, B0 } #define UNUSED_PINS -/* COL2ROW or ROW2COL */ +/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ #define DIODE_DIRECTION COL2ROW // #define BACKLIGHT_PIN B7 diff --git a/quantum/template/rules.mk b/quantum/template/rules.mk index 55898147d..bad3387bf 100644 --- a/quantum/template/rules.mk +++ b/quantum/template/rules.mk @@ -65,3 +65,4 @@ MIDI_ENABLE ?= no # MIDI controls UNICODE_ENABLE ?= no # Unicode BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID AUDIO_ENABLE ?= no # Audio output on port C6 +FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c index 54f6faaa4..5826d909e 100644 --- a/quantum/visualizer/visualizer.c +++ b/quantum/visualizer/visualizer.c @@ -53,10 +53,13 @@ SOFTWARE. #define "Visualizer thread priority not defined" #endif +// mods status +#include "action_util.h" static visualizer_keyboard_status_t current_status = { .layer = 0xFFFFFFFF, .default_layer = 0xFFFFFFFF, + .mods = 0xFF, .leds = 0xFFFFFFFF, .suspended = false, }; @@ -64,6 +67,7 @@ static visualizer_keyboard_status_t current_status = { static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) { return status1->layer == status2->layer && status1->default_layer == status2->default_layer && + status1->mods == status2->mods && status1->leds == status2->leds && status1->suspended == status2->suspended; } @@ -307,6 +311,45 @@ bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_s gdispFlush(); return false; } + +static void format_mods_bitmap_string(uint8_t mods, char* buffer) { + *buffer = ' '; + ++buffer; + + for (int i = 0; i<8; i++) + { + uint32_t mask = (1u << i); + if (mods & mask) { + *buffer = '1'; + } else { + *buffer = '0'; + } + ++buffer; + + if (i==3) { + *buffer = ' '; + ++buffer; + } + } + *buffer = 0; +} + +bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)animation; + + const char* title = "Modifier states"; + const char* mods_header = " CSAG CSAG "; + char status_buffer[12]; + + gdispClear(White); + gdispDrawString(0, 0, title, state->font_fixed5x8, Black); + gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black); + format_mods_bitmap_string(state->status.mods, status_buffer); + gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black); + + gdispFlush(); + return false; +} #endif // LCD_ENABLE bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) { @@ -350,6 +393,7 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) { visualizer_keyboard_status_t initial_status = { .default_layer = 0xFFFFFFFF, .layer = 0xFFFFFFFF, + .mods = 0xFF, .leds = 0xFFFFFFFF, .suspended = false, }; @@ -499,7 +543,18 @@ void update_status(bool changed) { #endif } -void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) { +uint8_t visualizer_get_mods() { + uint8_t mods = get_mods(); + +#ifndef NO_ACTION_ONESHOT + if (!has_oneshot_mods_timed_out()) { + mods |= get_oneshot_mods(); + } +#endif + return mods; +} + +void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) { // Note that there's a small race condition here, the thread could read // a state where one of these are set but not the other. But this should // not really matter as it will be fixed during the next loop step. @@ -523,6 +578,7 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds) { visualizer_keyboard_status_t new_status = { .layer = state, .default_layer = default_state, + .mods = mods, .leds = leds, .suspended = current_status.suspended, }; diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 53e250725..315af5022 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -34,10 +34,14 @@ SOFTWARE. #include "lcd_backlight.h" #endif +// use this function to merget both real_mods and oneshot_mods in a uint16_t +uint8_t visualizer_get_mods(void); + // This need to be called once at the start void visualizer_init(void); // This should be called at every matrix scan -void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds); +void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds); + // This should be called when the keyboard goes to suspend state void visualizer_suspend(void); // This should be called when the keyboard wakes up from suspend state @@ -61,6 +65,7 @@ struct keyframe_animation_t; typedef struct { uint32_t layer; uint32_t default_layer; + uint8_t mods; uint32_t leds; // See led.h for available statuses bool suspended; } visualizer_keyboard_status_t; @@ -129,6 +134,8 @@ bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_st bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); // Displays a bitmap (0/1) of all the currently active layers bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active mods +bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); |