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-rw-r--r--users/drashna/drashna.c198
1 files changed, 99 insertions, 99 deletions
diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c
index ec249dd22..7c60a2e4a 100644
--- a/users/drashna/drashna.c
+++ b/users/drashna/drashna.c
@@ -19,78 +19,78 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
userspace_config_t userspace_config;
#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
- #define DRASHNA_UNICODE_MODE UC_WIN
+ #define DRASHNA_UNICODE_MODE UC_WIN
#else
// set to 2 for UC_WIN, set to 4 for UC_WINC
- #define DRASHNA_UNICODE_MODE 2
+ #define DRASHNA_UNICODE_MODE 2
#endif
// This block is for all of the gaming macros, as they were all doing
// the same thing, but with differring text sent.
bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
- if (!record->event.pressed || override) {
- uint16_t keycode;
- if (userspace_config.is_overwatch) {
- keycode = KC_BSPC;
- } else {
- keycode = KC_ENTER;
+ if (!record->event.pressed || override) {
+ uint16_t keycode;
+ if (userspace_config.is_overwatch) {
+ keycode = KC_BSPC;
+ } else {
+ keycode = KC_ENTER;
+ }
+ clear_keyboard();
+ tap_code(keycode);
+ wait_ms(TAP_CODE_DELAY);
+ send_string_with_delay(str, TAP_CODE_DELAY);
+ wait_ms(TAP_CODE_DELAY);
+ tap_code(KC_ENTER);
}
- clear_keyboard();
- tap_code(keycode);
- wait_ms(TAP_CODE_DELAY);
- send_string_with_delay(str, TAP_CODE_DELAY);
- wait_ms(TAP_CODE_DELAY);
- tap_code(KC_ENTER);
- }
- if (override) wait_ms(3000);
- return false;
+ if (override) wait_ms(3000);
+ return false;
}
bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) {
- static uint16_t this_timer;
- if(pressed) {
- this_timer= timer_read();
- } else {
- if (timer_elapsed(this_timer) < TAPPING_TERM){
- tap_code(code);
- } else {
- register_code(mod_code);
- tap_code(code);
- unregister_code(mod_code);
- }
- }
- return false;
+ static uint16_t this_timer;
+ if(pressed) {
+ this_timer= timer_read();
+ } else {
+ if (timer_elapsed(this_timer) < TAPPING_TERM){
+ tap_code(code);
+ } else {
+ register_code(mod_code);
+ tap_code(code);
+ unregister_code(mod_code);
+ }
+ }
+ return false;
}
bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
- if(pressed) {
- this_timer= timer_read();
- } else {
- if (timer_elapsed(this_timer) < TAPPING_TERM){
- tap_code(code);
- } else {
- register_code(mod_code);
- tap_code(code);
- unregister_code(mod_code);
- }
- }
- return false;
+ if(pressed) {
+ this_timer= timer_read();
+ } else {
+ if (timer_elapsed(this_timer) < TAPPING_TERM){
+ tap_code(code);
+ } else {
+ register_code(mod_code);
+ tap_code(code);
+ unregister_code(mod_code);
+ }
+ }
+ return false;
}
void bootmagic_lite(void) {
- matrix_scan();
- #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
- wait_ms(DEBOUNCING_DELAY * 2);
- #elif defined(DEBOUNCE) && DEBOUNCE > 0
- wait_ms(DEBOUNCE * 2);
- #else
- wait_ms(30);
- #endif
- matrix_scan();
- if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
- bootloader_jump();
- }
+ matrix_scan();
+ #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
+ wait_ms(DEBOUNCING_DELAY * 2);
+ #elif defined(DEBOUNCE) && DEBOUNCE > 0
+ wait_ms(DEBOUNCE * 2);
+ #else
+ wait_ms(30);
+ #endif
+ matrix_scan();
+ if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
+ bootloader_jump();
+ }
}
// Add reconfigurable functions here, for keymap customization
@@ -103,21 +103,21 @@ void matrix_init_keymap(void) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
void matrix_init_user(void) {
- userspace_config.raw = eeconfig_read_user();
+ userspace_config.raw = eeconfig_read_user();
- #ifdef BOOTLOADER_CATERINA
- DDRD &= ~(1<<5);
- PORTD &= ~(1<<5);
+ #ifdef BOOTLOADER_CATERINA
+ DDRD &= ~(1<<5);
+ PORTD &= ~(1<<5);
- DDRB &= ~(1<<0);
- PORTB &= ~(1<<0);
- #endif
+ DDRB &= ~(1<<0);
+ PORTB &= ~(1<<0);
+ #endif
- #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
- set_unicode_input_mode(DRASHNA_UNICODE_MODE);
- get_unicode_input_mode();
- #endif //UNICODE_ENABLE
- matrix_init_keymap();
+ #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
+ set_unicode_input_mode(DRASHNA_UNICODE_MODE);
+ get_unicode_input_mode();
+ #endif //UNICODE_ENABLE
+ matrix_init_keymap();
}
__attribute__((weak))
@@ -125,26 +125,26 @@ void keyboard_post_init_keymap(void){ }
void keyboard_post_init_user(void){
#ifdef RGBLIGHT_ENABLE
- keyboard_post_init_rgb();
+ keyboard_post_init_rgb();
#endif
- keyboard_post_init_keymap();
+ keyboard_post_init_keymap();
}
__attribute__ ((weak))
void shutdown_keymap(void) {}
void shutdown_user (void) {
- #ifdef RGBLIGHT_ENABLE
- rgblight_enable_noeeprom();
- rgblight_mode_noeeprom(1);
- rgblight_setrgb_red();
- #endif // RGBLIGHT_ENABLE
- #ifdef RGB_MATRIX_ENABLE
- // uint16_t timer_start = timer_read();
- // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
- // while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
- #endif //RGB_MATRIX_ENABLE
- shutdown_keymap();
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_enable_noeeprom();
+ rgblight_mode_noeeprom(1);
+ rgblight_setrgb_red();
+ #endif // RGBLIGHT_ENABLE
+ #ifdef RGB_MATRIX_ENABLE
+ // uint16_t timer_start = timer_read();
+ // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
+ // while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
+ #endif //RGB_MATRIX_ENABLE
+ shutdown_keymap();
}
__attribute__ ((weak))
@@ -158,7 +158,7 @@ __attribute__ ((weak))
void suspend_wakeup_init_keymap(void) {}
void suspend_wakeup_init_user(void) {
- suspend_wakeup_init_keymap();
+ suspend_wakeup_init_keymap();
}
@@ -168,54 +168,54 @@ void matrix_scan_keymap(void) {}
// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
- static bool has_ran_yet;
- if (!has_ran_yet) {
- has_ran_yet = true;
- startup_user();
- }
+ static bool has_ran_yet;
+ if (!has_ran_yet) {
+ has_ran_yet = true;
+ startup_user();
+ }
#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
- run_diablo_macro_check();
+ run_diablo_macro_check();
#endif // TAP_DANCE_ENABLE
#ifdef RGBLIGHT_ENABLE
- matrix_scan_rgb();
+ matrix_scan_rgb();
#endif // RGBLIGHT_ENABLE
- matrix_scan_keymap();
+ matrix_scan_keymap();
}
__attribute__ ((weak))
uint32_t layer_state_set_keymap (uint32_t state) {
- return state;
+ return state;
}
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
uint32_t layer_state_set_user(uint32_t state) {
- state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
+ state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
- state = layer_state_set_rgb(state);
+ state = layer_state_set_rgb(state);
#endif // RGBLIGHT_ENABLE
- return layer_state_set_keymap (state);
+ return layer_state_set_keymap (state);
}
__attribute__ ((weak))
uint32_t default_layer_state_set_keymap (uint32_t state) {
- return state;
+ return state;
}
// Runs state check and changes underglow color and animation
uint32_t default_layer_state_set_user(uint32_t state) {
- state = default_layer_state_set_keymap(state);
+ state = default_layer_state_set_keymap(state);
#if 0
#ifdef RGBLIGHT_ENABLE
state = default_layer_state_set_rgb(state);
#endif // RGBLIGHT_ENABLE
#endif
- return state;
+ return state;
}
__attribute__ ((weak))
@@ -225,16 +225,16 @@ void led_set_keymap(uint8_t usb_led) {}
// So far, I only have keyboard specific code,
// So nothing goes here.
void led_set_user(uint8_t usb_led) {
- led_set_keymap(usb_led);
+ led_set_keymap(usb_led);
}
__attribute__ ((weak))
void eeconfig_init_keymap(void) {}
void eeconfig_init_user(void) {
- userspace_config.raw = 0;
- userspace_config.rgb_layer_change = true;
- eeconfig_update_user(userspace_config.raw);
+ userspace_config.raw = 0;
+ userspace_config.rgb_layer_change = true;
+ eeconfig_update_user(userspace_config.raw);
#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
set_unicode_input_mode(DRASHNA_UNICODE_MODE);
get_unicode_input_mode();