diff options
Diffstat (limited to 'users/drashna/drashna.h')
-rw-r--r-- | users/drashna/drashna.h | 79 |
1 files changed, 36 insertions, 43 deletions
diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h index 507504f04..0ba181760 100644 --- a/users/drashna/drashna.h +++ b/users/drashna/drashna.h @@ -16,26 +16,22 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once -#include "quantum.h" +#include QMK_KEYBOARD_H + #include "version.h" #include "eeprom.h" #include "wrappers.h" #include "process_records.h" #ifdef TAP_DANCE_ENABLE -# include "tap_dances.h" -#endif // TAP_DANCE_ENABLE +# include "tap_dances.h" +#endif // TAP_DANCE_ENABLE #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) -# include "rgb_stuff.h" -#endif -#if defined(AUDIO_ENABLE) && __GNUC__ > 7 -# if __has_include("drashna_song_list.h") -# include "drashna_song_list.h" -# endif +# include "rgb_stuff.h" #endif /* Define layer names */ enum userspace_layers { - _QWERTY = 0, + _QWERTY = 0, _NUMLOCK = 0, _COLEMAK, _DVORAK, @@ -54,51 +50,48 @@ enum userspace_layers { _ADJUST, }; -/* -define modifiers here, since MOD_* doesn't seem to work for these - */ - - -bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed); -bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer); -bool send_game_macro(const char *str, keyrecord_t *record, bool override); -void matrix_init_keymap(void); -void shutdown_keymap(void); -void suspend_power_down_keymap(void); -void suspend_wakeup_init_keymap(void); -void matrix_scan_keymap(void); -layer_state_t layer_state_set_keymap (layer_state_t state); -layer_state_t default_layer_state_set_keymap (layer_state_t state); -void led_set_keymap(uint8_t usb_led); -void eeconfig_init_keymap(void); +bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed); +bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer); +void matrix_init_keymap(void); +void shutdown_keymap(void); +void suspend_power_down_keymap(void); +void suspend_wakeup_init_keymap(void); +void matrix_scan_keymap(void); +layer_state_t layer_state_set_keymap(layer_state_t state); +layer_state_t default_layer_state_set_keymap(layer_state_t state); +void led_set_keymap(uint8_t usb_led); +void eeconfig_init_keymap(void); +bool hasAllBitsInMask(uint8_t value, uint8_t mask); +// clang-format off typedef union { uint32_t raw; struct { - bool rgb_layer_change :1; - bool is_overwatch :1; - bool nuke_switch :1; - uint8_t unicode_mod :4; - bool swapped_numbers :1; + bool rgb_layer_change :1; + bool is_overwatch :1; + bool nuke_switch :1; + uint8_t unicode_mod :4; + bool swapped_numbers :1; + bool rgb_matrix_idle_anim :1; }; } userspace_config_t; +// clang-format on extern userspace_config_t userspace_config; - /* Custom Keycodes for Diablo 3 layer But since TD() doesn't work when tap dance is disabled We use custom codes here, so we can substitute the right stuff */ #ifdef TAP_DANCE_ENABLE -# define KC_D3_1 TD(TD_D3_1) -# define KC_D3_2 TD(TD_D3_2) -# define KC_D3_3 TD(TD_D3_3) -# define KC_D3_4 TD(TD_D3_4) -#else // TAP_DANCE_ENABLE -# define KC_D3_1 KC_1 -# define KC_D3_2 KC_2 -# define KC_D3_3 KC_3 -# define KC_D3_4 KC_4 -#endif // TAP_DANCE_ENABLE +# define KC_D3_1 TD(TD_D3_1) +# define KC_D3_2 TD(TD_D3_2) +# define KC_D3_3 TD(TD_D3_3) +# define KC_D3_4 TD(TD_D3_4) +#else // TAP_DANCE_ENABLE +# define KC_D3_1 KC_1 +# define KC_D3_2 KC_2 +# define KC_D3_3 KC_3 +# define KC_D3_4 KC_4 +#endif // TAP_DANCE_ENABLE |