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-rw-r--r--users/kuchosauronad0/kuchosauronad0.c196
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diff --git a/users/kuchosauronad0/kuchosauronad0.c b/users/kuchosauronad0/kuchosauronad0.c
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+/*
+Copyright 2019 Andre Poley <andre.poley@mailbox.org>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "quantum.h"
+#include "kuchosauronad0.h"
+
+userspace_config_t userspace_config;
+#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
+ #define KUCHOSAURONAD0_UNICODE_MODE UC_WINC
+#else
+ // set to 2 for UC_WIN, set to 4 for UC_WINC
+ #define KUCHOSAURONAD0_UNICODE_MODE 2
+#endif
+
+
+// Add reconfigurable functions here, for keymap customization
+// This allows for a global, userspace functions, and continued
+// customization of the keymap. Use _keymap instead of _user
+// functions in the keymaps
+__attribute__ ((weak))
+void matrix_init_keymap(void) {}
+
+// Call user matrix init, set default RGB colors and then
+// call the keymap's init function
+void matrix_init_user(void) {
+ userspace_config.raw = eeconfig_read_user();
+
+ #ifdef BOOTLOADER_CATERINA
+ DDRD &= ~(1<<5);
+ PORTD &= ~(1<<5);
+
+ DDRB &= ~(1<<0);
+ PORTB &= ~(1<<0);
+ #endif
+
+ #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
+ set_unicode_input_mode(KUCHOSAURONAD0_UNICODE_MODE);
+ get_unicode_input_mode();
+ #endif //UNICODE_ENABLE
+ matrix_init_keymap();
+}
+
+__attribute__((weak))
+void keyboard_post_init_keymap(void){ }
+
+void keyboard_post_init_user(void){
+#ifdef RGBLIGHT_ENABLE
+ keyboard_post_init_rgb();
+#endif
+ keyboard_post_init_keymap();
+}
+
+__attribute__ ((weak))
+void shutdown_keymap(void) {}
+
+void shutdown_user (void) {
+ #ifdef RGBLIGHT_ENABLE
+ rgblight_enable_noeeprom();
+ rgblight_mode_noeeprom(1);
+ rgblight_setrgb_red();
+ #endif // RGBLIGHT_ENABLE
+ #ifdef RGB_MATRIX_ENABLE
+ // uint16_t timer_start = timer_read();
+ // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
+ // while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
+ #endif //RGB_MATRIX_ENABLE
+ shutdown_keymap();
+}
+
+__attribute__ ((weak))
+void suspend_power_down_keymap(void) {}
+
+void suspend_power_down_user(void) {
+ suspend_power_down_keymap();
+}
+
+__attribute__ ((weak))
+void suspend_wakeup_init_keymap(void) {}
+
+void suspend_wakeup_init_user(void) {
+ suspend_wakeup_init_keymap();
+}
+
+
+__attribute__ ((weak))
+void matrix_scan_keymap(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_user(void){
+ static bool has_ran_yet;
+ if (!has_ran_yet) {
+ has_ran_yet = true;
+ startup_user();
+ }
+
+#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
+// run_diablo_macro_check();
+#endif // TAP_DANCE_ENABLE
+
+#ifdef RGBLIGHT_ENABLE
+ matrix_scan_rgb();
+#endif // RGBLIGHT_ENABLE
+
+ matrix_scan_keymap();
+}
+
+__attribute__ ((weak))
+uint32_t layer_state_set_keymap (uint32_t state) {
+ return state;
+}
+
+// on layer change, no matter where the change was initiated
+// Then runs keymap's layer change check
+uint32_t layer_state_set_user(uint32_t state) {
+ state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
+#ifdef RGBLIGHT_ENABLE
+ state = layer_state_set_rgb(state);
+#endif // RGBLIGHT_ENABLE
+ return layer_state_set_keymap (state);
+}
+
+
+__attribute__ ((weak))
+uint32_t default_layer_state_set_keymap (uint32_t state) {
+ return state;
+}
+
+// Runs state check and changes underglow color and animation
+uint32_t default_layer_state_set_user(uint32_t state) {
+ state = default_layer_state_set_keymap(state);
+#if 0
+#ifdef RGBLIGHT_ENABLE
+ state = default_layer_state_set_rgb(state);
+#endif // RGBLIGHT_ENABLE
+#endif
+ return state;
+}
+
+__attribute__ ((weak))
+void led_set_keymap(uint8_t usb_led) {}
+
+// Any custom LED code goes here.
+// So far, I only have keyboard specific code,
+// So nothing goes here.
+void led_set_user(uint8_t usb_led) {
+ led_set_keymap(usb_led);
+}
+__attribute__ ((weak))
+void eeconfig_init_keymap(void) {}
+
+void eeconfig_init_user(void) {
+ userspace_config.raw = 0;
+ userspace_config.rgb_layer_change = true;
+ eeconfig_update_user(userspace_config.raw);
+ #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
+ set_unicode_input_mode(KUCHOSAURONAD0_UNICODE_MODE);
+ get_unicode_input_mode();
+ #else
+ eeprom_update_byte(EECONFIG_UNICODEMODE, KUCHOSAURONAD0_UNICODE_MODE);
+ #endif
+}
+
+// TMUX stuff
+void tmux_prefix(void) {
+ register_code(KC_LCTL);
+ tap_code(KC_B);
+ unregister_code(KC_LCTL);
+}
+
+
+void tmux_pane_last(void) {
+ tmux_prefix();
+ tap_code(KC_SCLN);
+}
+
+void tmux_pane_switch_repeat(void) {
+ tmux_pane_last();
+ tap_code(KC_UP);
+ tap_code(KC_ENT);
+ tmux_pane_last();
+}
+
+/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et */