aboutsummaryrefslogtreecommitdiffstats
path: root/keyboards/40percentclub/nano/config.h
blob: 5eb65c74ad81e9937893c27e43410044004b04ce (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xCEEB
#define PRODUCT_ID      0x0007
#define DEVICE_VER      0x0001
#define MANUFACTURER    di0ib
#define PRODUCT         Nano
#define DESCRIPTION     8 key microswitch board

/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 4

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *                  NO_DIODE = switches are directly connected to AVR pins
 *
*/
// #define MATRIX_ROW_PINS { D0, D5 }
// #define MATRIX_COL_PINS { F1, F0, B0 }
#define DIRECT_PINS {   \
    { F4, F5, F6, F7 }, \
    { D1, D0, D4, C6 }, \
}
#define UNUSED_PINS

/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
//#define DIODE_DIRECTION CUSTOM_MATRIX

/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6    // Number of LEDs