aboutsummaryrefslogtreecommitdiffstats
path: root/keyboards/handwired/MS_sculpt_mobile/rules.mk
blob: 680c057d3617aeaa55f32d9bf1f5e9fea0fdbb5d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
## Project specific files
SRC=  babblePaste.c


ifdef ASTAR
  CFLAGS=-D ASTAR
 MCU = atmega32u4
 SCULPT_UPLOAD_COMMAND = while [ ! -r $(USB) ]; do sleep 1; done ; \
		 avrdude -p $(MCU) -c avr109 -U flash:w:$(TARGET).hex -P $(USB)

else
 MCU = at90usb1286
 SCULPT_UPLOAD_COMMAND = teensy_loader_cli -w -mmcu=$(MCU) $(TARGET).hex
endif

F_CPU = 16000000
ARCH = AVR8
F_USB = $(F_CPU)

# Bootloader
#     This definition is optional, and if your keyboard supports multiple bootloaders of
#     different sizes, comment this out, and the correct address will be loaded 
#     automatically (+60). See bootloader.mk for all options.
ifdef ASTAR
  BOOTLOADER = caterina
else
  BOOTLOADER = atmel-dfu
endif

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT

#
BOOTMAGIC_ENABLE = no      # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no            # MIDI controls
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6


USB = /dev/cu.usbmodem14141

 

# upload: build
# 	$(SCULPT_UPLOAD_COMMAND)