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#include "quantum.h"
typedef enum taphold_mode_t {
TAPHOLD_LAYER,
TAPHOLD_MOD
} taphold_mode_t;
typedef struct taphold_t {
uint16_t key;
uint32_t time;
taphold_mode_t mode;
uint16_t shortAction;
uint16_t longAction;
keypos_t keypos;
// We store key pos to properly release the key
// even when a different layer is active and the key has a different action now
} taphold_t;
extern taphold_t taphold_config[];
extern uint16_t taphold_config_size;
// Dual keys tap/hold timeout.
// If key is tapped for less than this value, send key in addition to primary action after completing the action.
extern uint32_t taphold_timeout;
bool taphold_process(uint16_t keycode, keyrecord_t *record);
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