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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x3060
#define DEVICE_VER      0x0001
#define MANUFACTURER    tshort
// defined in subfolder
#define DESCRIPTION     A split keyboard for the cheap makers

/* mouse config */
#define MOUSEKEY_INTERVAL       20
#define MOUSEKEY_DELAY          0
#define MOUSEKEY_TIME_TO_MAX    60
#define MOUSEKEY_MAX_SPEED      7
#define MOUSEKEY_WHEEL_DELAY 0

/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5

/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* key combination for command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/* Enables This makes it easier for fast typists to use dual-function keys */
#define PERMISSIVE_HOLD

/* ws2812 RGB LED */
#define RGB_DI_PIN D3

#define RGBLED_NUM 12    // Number of LEDs


/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
// #define NO_DEBUG

/* disable print */
// #define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION