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/*
Copyright 2020 LFKeyboards
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _BASE,
    _FN
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap VANILLA: (Base Layer) Default Layer
   * ,------------------------------------------------------------.----.
   * |Esc~| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |  0| - | = |Backspa| Ins|
   * |------------------------------------------------------------|----|
   * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|     \| Del|
   * |------------------------------------------------------------|----|
   * |CAPS    |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return |PgUp|
   * |------------------------------------------------------------|----|
   * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift  |Up |PgDn|
   * |-----------------------------------------------------------------|
   * |Ctrl|Win |Alt |       Space         |Alt |Ctrl|Func|Lft| Dn |Rig |
   * `-----------------------------------------------------------------'
   */
  [_BASE] = LAYOUT_65_ansi(
    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,  KC_EQL,  KC_BSPC, KC_INS,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,  KC_RBRC, KC_BSLS, KC_DEL,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT,  KC_PGUP,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,           KC_UP,   KC_PGDN,
    KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                    KC_RALT, KC_RCTL, MO(_FN),  KC_LEFT, KC_DOWN, KC_RGHT
  ),

  /* Keymap VANILLA: Function Layer
   * ,------------------------------------------------------------.----.
   * |Esc~| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |  0| - | = |Backspa| Ins|
   * |------------------------------------------------------------|----|
   * |MuMode | |  |  |E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|     \| Del|
   * |------------------------------------------------------------|----|
   * |AudTgl|Hz+|MS+| |  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return |PgUp|
   * |------------------------------------------------------------|----|
   * |ClickTgl|Hz-|MS-|| C|  V|  B| N|MuTgl|  ,|  .|  /|Shift |Up |PgDn|
   * |-----------------------------------------------------------------|
   * |Ctrl|Win |Alt |       Space         |Alt |Ctrl|Func|Lft| Dn |Rig |
   * `-----------------------------------------------------------------'
   */
  [_FN] = LAYOUT_65_ansi(
    KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_F13,  KC_F14,
    MU_MOD,  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
    AU_TOG,  KC_FN1,  KC_FN3,  _______, _______, _______, _______, _______, _______, _______, _______, _______,          RESET,   RGB_MOD,
    KC_FN5,  KC_FN2,  KC_FN4,  _______, _______, _______, _______, MU_TOG,  RGB_VAD, RGB_VAI, _______, _______,          RGB_HUI, _______,
    _______, _______, _______,                            _______,                   _______, _______, _______, RGB_SAD, RGB_HUD, RGB_SAI
  )
};

#ifndef NO_ACTION_FUNCTION
const uint16_t PROGMEM fn_actions[] = {
    [1] = ACTION_FUNCTION(LFK_CLICK_FREQ_HIGHER),             // FN1 - Increase Freq of audio click
    [2] = ACTION_FUNCTION(LFK_CLICK_FREQ_LOWER),              // FN2 - Decrease Freq of audio click
    [3] = ACTION_FUNCTION(LFK_CLICK_TIME_LONGER),             // FN3 - Increase length of audio click
    [4] = ACTION_FUNCTION(LFK_CLICK_TIME_SHORTER),            // FN4 - Decrease length of audio click
    [5] = ACTION_FUNCTION(LFK_CLICK_TOGGLE),                  // FN5 - Toggle audio click
};
#endif