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#include QMK_KEYBOARD_H
#define MY_LESC LT(1, KC_ESC)
#define MY_RENT LT(1, KC_ENT)
#define MY_LCA TD(TD_LCA)
#define MY_RCA TD(TD_RCA)
#define MY_LGA TD(TD_LGA)
#define MY_RGA TD(TD_RGA)
#define MY_APP TD(TD_APP_HYPR)
enum {
TD_LCA,
TD_RCA,
TD_LGA,
TD_RGA,
TD_APP_HYPR
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_60_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MY_LESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, MY_RENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
MY_LGA, KC_LALT, MY_LCA, KC_SPC, MY_RCA, KC_RALT, MY_APP, MY_RGA),
LAYOUT_60_ansi(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5,
UNKNOWN_TAP = 6
};
typedef struct {
bool is_press_action;
int state;
} tap;
int cur_dance(qk_tap_dance_state_t *state) {
switch (state->count) {
case 1:
if (state->interrupted || state->pressed == 0) {
return SINGLE_TAP;
}
return SINGLE_HOLD;
case 2:
if (state->interrupted) {
return DOUBLE_SINGLE_TAP;
}
if (state->pressed) {
return DOUBLE_HOLD;
}
return DOUBLE_TAP;
}
return UNKNOWN_TAP;
}
#define my_dance_combo(N, K1, K2) \
static tap N ## _state = { \
.is_press_action = true, \
.state = 0 \
}; \
\
void N ## _finished(qk_tap_dance_state_t *state, void *user_data) { \
N ## _state.state = cur_dance(state); \
switch (N ## _state.state) { \
case SINGLE_TAP: \
case SINGLE_HOLD: \
register_code(K1); \
break; \
case DOUBLE_TAP: \
case DOUBLE_SINGLE_TAP: \
case DOUBLE_HOLD: \
register_code(K1); \
register_code(K2); \
break; \
} \
} \
\
void N ## _reset(qk_tap_dance_state_t *state, void *user_data) { \
switch (N ## _state.state) { \
case SINGLE_TAP: \
case SINGLE_HOLD: \
unregister_code(K1); \
break; \
case DOUBLE_TAP: \
case DOUBLE_SINGLE_TAP: \
case DOUBLE_HOLD: \
unregister_code(K2); \
unregister_code(K1); \
break; \
} \
N ## _state.state = 0; \
}
my_dance_combo(lca, KC_LCTL, KC_LALT)
my_dance_combo(rca, KC_RCTL, KC_RALT)
my_dance_combo(lga, KC_LGUI, KC_LALT)
my_dance_combo(rga, KC_RGUI, KC_RALT)
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lca_finished, lca_reset),
[TD_RCA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rca_finished, rca_reset),
[TD_LGA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lga_finished, lga_reset),
[TD_RGA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rga_finished, rga_reset),
[TD_APP_HYPR] = ACTION_TAP_DANCE_DOUBLE(KC_APP, KC_HYPR)
};
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