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#include "tv44.h"
#include "action_layer.h"
#include "eeconfig.h"

#define _QW 0
#define _L1 1
#define _L2 2

// Fillers to make layering more clear
#define _______ KC_TRNS

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_QW] = LAYOUT( /* Qwerty */
    KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_RSFT, MO(_L2),
    KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,  KC_SPC,                    MO(_L1), KC_RALT, KC_RCTL
  ),
  [_L1] = LAYOUT( /* LAYER 1 */
    KC_GRV,  KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_CALC, KC_PGUP, KC_UP,   KC_PGDN, KC_PSCR, KC_PAUS,
    KC_TAB,  KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS,  _______,
    _______, _______, _______, _______, _______, _______, KC_END,  _______, _______, _______, _______, _______,
    _______, _______, _______,                   _______, _______,                   _______, _______, _______
  ),
  [_L2] = LAYOUT( /* LAYER 2 */
    KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,
    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_UNDS, KC_PLUS,
    _______, _______, _______, _______, _______, KC_COMM, KC_SLSH, KC_RBRC, KC_LBRC, KC_BSLS, _______, _______,
    _______, _______, _______,                   _______, _______,                   _______, _______, _______
  ),
};

const uint16_t PROGMEM fn_actions[] = {
};