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/* Copyright 2018 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include "quantum/color.h"
typedef struct PACKED
{
uint8_t h;
uint8_t s;
} HS;
typedef struct
{
bool disable_when_usb_suspended:1; // |
bool __pad1:1; // |
bool __pad2:1; // |
bool __pad3:1; // |
bool __pad4:1; // |
bool __pad5:1; // |
bool __pad6:1; // |
bool __pad7:1; // 1 byte
uint8_t disable_after_timeout; // 1 byte
uint8_t brightness; // 1 byte
uint8_t effect; // 1 byte
uint8_t effect_speed; // 1 byte
HS color_1; // 2 bytes (Indicator Color for Xeno)
} backlight_config; // = 7 bytes
void backlight_config_load(void);
void backlight_config_save(void);
void backlight_config_set_value( uint8_t *data );
void backlight_config_get_value( uint8_t *data );
void backlight_init_drivers(void);
void backlight_timer_init(void);
void backlight_timer_enable(void);
void backlight_timer_disable(void);
void backlight_set_suspend_state(bool state);
void backlight_set_indicator_state(uint8_t state);
// This should not be called from an interrupt
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void backlight_update_pwm_buffers(void);
// Handle backlight specific keycodes
bool process_record_backlight(uint16_t keycode, keyrecord_t *record);
void backlight_set_key_hit(uint8_t row, uint8_t col);
void backlight_effect_increase(void);
void backlight_effect_decrease(void);
void backlight_effect_speed_increase(void);
void backlight_effect_speed_decrease(void);
void backlight_brightness_increase(void);
void backlight_brightness_decrease(void);
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