blob: be13d6696acfaea9436cba398c6ae44dccd98051 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
#include <stdbool.h>
#include <util/delay.h>
/* Check port settings for clock and data line */
#if !(defined(PS2_CLOCK_PORT) && \
defined(PS2_CLOCK_PIN) && \
defined(PS2_CLOCK_DDR) && \
defined(PS2_CLOCK_BIT))
# error "PS/2 clock port setting is required in config.h"
#endif
#if !(defined(PS2_DATA_PORT) && \
defined(PS2_DATA_PIN) && \
defined(PS2_DATA_DDR) && \
defined(PS2_DATA_BIT))
# error "PS/2 data port setting is required in config.h"
#endif
/*
* Clock
*/
void clock_init(void)
{
}
void clock_lo(void)
{
PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
}
void clock_hi(void)
{
/* input with pull up */
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
}
bool clock_in(void)
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
/*
* Data
*/
void data_init(void)
{
}
void data_lo(void)
{
PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
}
void data_hi(void)
{
/* input with pull up */
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
}
bool data_in(void)
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
}
|