aboutsummaryrefslogtreecommitdiffstats
path: root/quantum/rgb_matrix.h
blob: aaa85d5f515a1f3c11b047b1df551734c869ed95 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
/* Copyright 2017 Jason Williams
 * Copyright 2017 Jack Humbert
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef RGB_MATRIX_H
#define RGB_MATRIX_H

#include <stdint.h>
#include <stdbool.h>
#include "color.h"
#include "is31fl3731.h"
#include "quantum.h"

typedef struct Point {
	uint8_t x;
	uint8_t y;
} __attribute__((packed)) Point;

typedef struct rgb_led {
	union {
		uint8_t raw;
		struct {
			uint8_t row:4; // 16 max
			uint8_t col:4; // 16 max
		};
	} matrix_co;
	Point point;
	uint8_t modifier:1;
} __attribute__((packed)) rgb_led;


extern const rgb_led g_rgb_leds[DRIVER_LED_TOTAL];

typedef struct
{
	HSV color;
	uint8_t index;
} rgb_indicator;

typedef union {
  uint32_t raw;
  struct {
    bool     enable  :1;
    uint8_t  mode    :6;
    uint16_t hue     :9;
    uint8_t  sat     :8;
    uint8_t  val     :8;
    uint8_t  speed   :8;//EECONFIG needs to be increased to support this
  };
} rgb_config_t;

enum rgb_matrix_effects {
	RGB_MATRIX_SOLID_COLOR = 1,
    RGB_MATRIX_ALPHAS_MODS,
    RGB_MATRIX_DUAL_BEACON,
    RGB_MATRIX_GRADIENT_UP_DOWN,
    RGB_MATRIX_RAINDROPS,
    RGB_MATRIX_CYCLE_ALL,
    RGB_MATRIX_CYCLE_LEFT_RIGHT,
    RGB_MATRIX_CYCLE_UP_DOWN,
    RGB_MATRIX_RAINBOW_BEACON,
    RGB_MATRIX_RAINBOW_PINWHEELS,
    RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
    RGB_MATRIX_JELLYBEAN_RAINDROPS,
#ifdef RGB_MATRIX_KEYPRESSES
    RGB_MATRIX_SOLID_REACTIVE,
    RGB_MATRIX_SPLASH,
    RGB_MATRIX_MULTISPLASH,
    RGB_MATRIX_SOLID_SPLASH,
    RGB_MATRIX_SOLID_MULTISPLASH,
#endif
    RGB_MATRIX_EFFECT_MAX
};

void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );

// This runs after another backlight effect and replaces
// colors already set
void rgb_matrix_indicators(void);
void rgb_matrix_indicators_kb(void);
void rgb_matrix_indicators_user(void);

void rgb_matrix_single_LED_test(void);

void rgb_matrix_init_drivers(void);

void rgb_matrix_set_suspend_state(bool state);
void rgb_matrix_set_indicator_state(uint8_t state);


void rgb_matrix_task(void);

// This should not be called from an interrupt
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void rgb_matrix_update_pwm_buffers(void);

bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record);

void rgb_matrix_increase(void);
void rgb_matrix_decrease(void);

// void *backlight_get_key_color_eeprom_address(uint8_t led);
// void backlight_get_key_color( uint8_t led, HSV *hsv );
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );

void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue );
uint32_t rgb_matrix_get_tick(void);

void rgblight_toggle(void);
void rgblight_step(void);
void rgblight_step_reverse(void);
void rgblight_increase_hue(void);
void rgblight_decrease_hue(void);
void rgblight_increase_sat(void);
void rgblight_decrease_sat(void);
void rgblight_increase_val(void);
void rgblight_decrease_val(void);
void rgblight_increase_speed(void);
void rgblight_decrease_speed(void);
void rgblight_mode(uint8_t mode);
uint32_t rgblight_get_mode(void);

#endif