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#include "test_fixture.h"
#include "gmock/gmock.h"
#include "test_driver.h"
#include "test_matrix.h"
#include "keyboard.h"
using testing::_;
using testing::AnyNumber;
using testing::Return;
using testing::Between;
void TestFixture::SetUpTestCase() {
TestDriver driver;
EXPECT_CALL(driver, send_keyboard_mock(_));
keyboard_init();
}
void TestFixture::TearDownTestCase() {
}
TestFixture::TestFixture() {
}
TestFixture::~TestFixture() {
TestDriver driver;
clear_all_keys();
// Run for a while to make sure all keys are completely released
// Should probably wait until tapping term etc, has timed out
EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
EXPECT_CALL(driver, keyboard_leds_mock()).WillRepeatedly(Return(0));
for (int i=0; i<100; i++) {
keyboard_task();
}
testing::Mock::VerifyAndClearExpectations(&driver);
// Verify that the matrix really is cleared
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1));
EXPECT_CALL(driver, keyboard_leds_mock()).WillRepeatedly(Return(0));
}
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