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/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* FIXME: Add doxygen comments for the behavioral defines in here. */
/* TODO: Refactoring */
typedef enum { ONESHOT, CONSOLE, MOUSEKEY } command_state_t;
extern command_state_t command_state;
/* This allows to extend commands. Return false when command is not processed. */
bool command_extra(uint8_t code);
bool command_console_extra(uint8_t code);
#ifdef COMMAND_ENABLE
uint8_t numkey2num(uint8_t code);
bool command_proc(uint8_t code);
#else
#define command_proc(code) false
#endif
#ifndef IS_COMMAND
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
#endif
#ifndef MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
#endif
#ifndef MAGIC_KEY_HELP1
#define MAGIC_KEY_HELP1 H
#endif
#ifndef MAGIC_KEY_HELP2
#define MAGIC_KEY_HELP2 SLASH
#endif
#ifndef MAGIC_KEY_DEBUG
#define MAGIC_KEY_DEBUG D
#endif
#ifndef MAGIC_KEY_DEBUG_MATRIX
#define MAGIC_KEY_DEBUG_MATRIX X
#endif
#ifndef MAGIC_KEY_DEBUG_KBD
#define MAGIC_KEY_DEBUG_KBD K
#endif
#ifndef MAGIC_KEY_DEBUG_MOUSE
#define MAGIC_KEY_DEBUG_MOUSE M
#endif
#ifndef MAGIC_KEY_VERSION
#define MAGIC_KEY_VERSION V
#endif
#ifndef MAGIC_KEY_STATUS
#define MAGIC_KEY_STATUS S
#endif
#ifndef MAGIC_KEY_CONSOLE
#define MAGIC_KEY_CONSOLE C
#endif
#ifndef MAGIC_KEY_LAYER0_ALT1
#define MAGIC_KEY_LAYER0_ALT1 ESC
#endif
#ifndef MAGIC_KEY_LAYER0_ALT2
#define MAGIC_KEY_LAYER0_ALT2 GRAVE
#endif
#ifndef MAGIC_KEY_LAYER0
#define MAGIC_KEY_LAYER0 0
#endif
#ifndef MAGIC_KEY_LAYER1
#define MAGIC_KEY_LAYER1 1
#endif
#ifndef MAGIC_KEY_LAYER2
#define MAGIC_KEY_LAYER2 2
#endif
#ifndef MAGIC_KEY_LAYER3
#define MAGIC_KEY_LAYER3 3
#endif
#ifndef MAGIC_KEY_LAYER4
#define MAGIC_KEY_LAYER4 4
#endif
#ifndef MAGIC_KEY_LAYER5
#define MAGIC_KEY_LAYER5 5
#endif
#ifndef MAGIC_KEY_LAYER6
#define MAGIC_KEY_LAYER6 6
#endif
#ifndef MAGIC_KEY_LAYER7
#define MAGIC_KEY_LAYER7 7
#endif
#ifndef MAGIC_KEY_LAYER8
#define MAGIC_KEY_LAYER8 8
#endif
#ifndef MAGIC_KEY_LAYER9
#define MAGIC_KEY_LAYER9 9
#endif
#ifndef MAGIC_KEY_BOOTLOADER
#define MAGIC_KEY_BOOTLOADER PAUSE
#endif
#ifndef MAGIC_KEY_LOCK
#define MAGIC_KEY_LOCK CAPS
#endif
#ifndef MAGIC_KEY_EEPROM
#define MAGIC_KEY_EEPROM E
#endif
#ifndef MAGIC_KEY_NKRO
#define MAGIC_KEY_NKRO N
#endif
#ifndef MAGIC_KEY_SLEEP_LED
#define MAGIC_KEY_SLEEP_LED Z
#endif
#define XMAGIC_KC(key) KC_##key
#define MAGIC_KC(key) XMAGIC_KC(key)
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