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#pragma once
#include "quantum.h"
#ifdef TAP_DANCE_ENABLE
#include "tap_dance.h"
#endif
#ifdef LAYER_FN
#define FN MO(L_FN)
#define FN_CAPS LT(L_FN, KC_CAPS)
#define FN_FNLK TT(L_FN)
#endif
#define TOP LCTL(KC_HOME)
#define BOTTOM LCTL(KC_END)
enum keycodes_user {
CLEAR = SAFE_RANGE,
RANGE_KEYMAP,
};
enum layers_user {
L_BASE,
#ifdef LAYER_FN
L_FN,
#endif
L_RANGE_KEYMAP,
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
uint32_t layer_state_set_keymap(uint32_t state);
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