blob: f50949df5649c3fe6393e4beb3c230b0ce552344 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
#pragma once
#include "quantum.h"
#include "tapdance.h"
#include "wrapper.h"
//#include "combo.h"
enum {
_BASE,
_LOWER,
_RAISE,
_ADJUST,
};
// thumb keys.
#define ALT_ENT ALT_T(KC_ENT)
#define SFT_ESC SFT_T(KC_ESC)
// home row mods.
#define CT_O LCTL_T(KC_O)
#define CT_N RCTL_T(KC_N)
#define SH_A LSFT_T(KC_A)
#define SH_S RSFT_T(KC_S)
#define AL_E LALT_T(KC_E)
#define AL_T RALT_T(KC_T)
#define GU_I LGUI_T(KC_I)
#define GU_D RGUI_T(KC_D)
// layer toggle.
#define LW_I LT(_LOWER, KC_I)
#define LW_BSPC LT(_LOWER, KC_BSPC)
#define RS_SPC LT(_RAISE, KC_SPC)
#define RS_D LT(_RAISE, KC_D)
// idk, man. not used, i guess.
#define ADDDD MO(_ADJUST)
// common shortcuts for windows and linux that i use.
#define NXTTAB LCTL(KC_PGDN)
#define PRVTAB LCTL(KC_PGUP)
#define UPTAB LCTL(LSFT(KC_PGUP))
#define DNTAB LCTL(LSFT(KC_PGDN))
#define NXTWIN LALT(KC_TAB)
#define PRVWIN LALT(LSFT(KC_TAB))
#define CALDL LCTL(LALT(KC_DELT))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define EXPLR LGUI(KC_E)
#define LCKGUI LGUI(KC_L)
#define CONPST LSFT(KC_INS)
#define CLSGUI LALT(KC_F4)
// tap dances
#define CTL_DLT TD(TD_DLT_CTLDLT)
#define SM_CLN TD(TD_SCLN_CLN)
#define LFT_TMB TD(TD_LEFT_THUMB)
|