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#include "konstantin.h"
__attribute__((weak))
void keyboard_pre_init_keymap(void) {}
void keyboard_pre_init_user(void) {
keyboard_pre_init_keymap();
}
__attribute__((weak))
void eeconfig_init_keymap(void) {}
void eeconfig_init_user(void) {
eeconfig_init_keymap();
}
__attribute__((weak))
void keyboard_post_init_keymap(void) {}
void keyboard_post_init_user(void) {
keyboard_post_init_keymap();
}
__attribute__((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_keymap(keycode, record)) {
return false;
}
switch (keycode) {
uint16_t kc;
#ifdef LAYER_FN
static bool fn_lock = false;
case FNLK:
if (record->event.pressed) {
fn_lock = !IS_LAYER_ON(L_FN); // Fn layer will be toggled after this
}
break;
case FN_FNLK:
if (record->event.pressed && record->tap.count == TAPPING_TOGGLE) {
fn_lock = !IS_LAYER_ON(L_FN);
}
break;
#endif
case KC_ESC:
if (record->event.pressed) {
#ifdef LAYER_NUMPAD // Disable Numpad layer before Fn layer
if (IS_LAYER_ON(L_NUMPAD)) {
layer_off(L_NUMPAD);
return false;
}
#endif
#ifdef LAYER_FN
if (IS_LAYER_ON(L_FN) && fn_lock) {
layer_off(L_FN);
return fn_lock = false;
}
#endif
}
break;
case CLEAR:
if (record->event.pressed) {
CLEAN_MODS(
SEND_STRING(SS_LCTL("a") SS_TAP(X_DELETE));
)
}
break;
case DST_P_R:
kc = (get_mods() & DST_MOD_MASK) ? DST_REM : DST_PRV;
CLEAN_MODS(
(record->event.pressed ? register_code16 : unregister_code16)(kc);
)
break;
case DST_N_A:
kc = (get_mods() & DST_MOD_MASK) ? DST_ADD : DST_NXT;
CLEAN_MODS(
(record->event.pressed ? register_code16 : unregister_code16)(kc);
)
break;
}
return true;
}
__attribute__((weak))
uint32_t layer_state_set_keymap(uint32_t state) {
return state;
}
uint32_t layer_state_set_user(uint32_t state) {
state = layer_state_set_keymap(state);
#ifdef LAYER_NUMPAD
bool numpad = IS_LAYER_ON_STATE(state, L_NUMPAD);
bool num_lock = IS_HOST_LED_ON(USB_LED_NUM_LOCK);
if (numpad != num_lock) {
tap_code(KC_NLCK); // Toggle Num Lock to match Numpad layer state
}
#endif
return state;
}
__attribute__((weak))
void led_set_keymap(uint8_t usb_led) {}
void led_set_user(uint8_t usb_led) {
led_set_keymap(usb_led);
}
__attribute__((weak))
bool led_update_keymap(led_t led_state) {
return true;
}
bool led_update_user(led_t led_state) {
return led_update_keymap(led_state);
}
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