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author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2018-07-17 23:05:03 +0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2018-07-17 15:20:52 -0700 |
commit | 2c6b1a99af103232d420a09023e9e0e6ccee9084 (patch) | |
tree | 70f38609c2a7a8e09c986c0bdfbd7d2695072501 /core/color.cpp | |
parent | 4931b5a8e61ab40d393a13742bec4e26fd4da155 (diff) | |
download | subsurface-2c6b1a99af103232d420a09023e9e0e6ccee9084.tar.gz |
Cleanup: simplify dive_getUniqID()
dive_getUniqID() is used to create unique dive ids, which are
stable during application lifetime. It was passed a dive, checked
that the id was not set (if it was that it is know to the application)
and set a new id (in contradiction to its name!) if it hadn't any.
There were three callers:
alloc_dive(): called the function on a zeroed dive struct.
fixup_dive(): called the function only if the dive had a 0 id.
MainWindow::setupForAddAndPlan(): called the function on a zeroed dive
struct.
Thus, in all three callers the id is guaranteed to be zero and
the whole keeping-track-of-ids logic is moot. Remove the logic,
don't pass a dive struct to dive_getUniqID() and move the function
to the C-backend.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'core/color.cpp')
0 files changed, 0 insertions, 0 deletions