diff options
author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2018-07-23 23:41:23 +0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2018-10-11 16:22:27 -0700 |
commit | 43c3885249fb867e7c33c8b3b5846d44e908774f (patch) | |
tree | 3675041ca82295a94c3bc48e9812e26543faacae /desktop-widgets/command_divelist.cpp | |
parent | f427226b3b605523bc8285dbdaaa7f6993af6e6a (diff) | |
download | subsurface-43c3885249fb867e7c33c8b3b5846d44e908774f.tar.gz |
Undo: isolate undo-commands
This refactors the undo-commands (which are now only "commands").
- Move everything in namespace Command. This allows shortening of
names without polluting the global namespace. Moreover, the prefix
Command:: will immediately signal that the undo-machinery is
invoked. This is more terse than UndoCommands::instance()->...
- Remove the Undo in front of the class-names. Creating an "UndoX"
object to do "X" is paradoxical.
- Create a base class for all commands that defines the Qt-translation
functions. Thus all translations end up in the "Command" context.
- Add a workToBeDone() function, which signals whether this should be
added to the UndoStack. Thus the caller doesn't have to check itself
whether this any work will be done. Note: Qt5.9 introduces "setObsolete"
which does the same.
- Split into public and internal header files. In the public header
file only export the function calls, thus hiding all implementation
details from the caller.
- Split in different translation units: One for the stubs, one for
the base classes and one for groups of commands. Currently, there
is only one class of commands: divelist-commands.
- Move the undoStack from the MainWindow class into commands_base.cpp.
If we want to implement MDI, this can easily be moved into an
appropriate Document class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'desktop-widgets/command_divelist.cpp')
-rw-r--r-- | desktop-widgets/command_divelist.cpp | 589 |
1 files changed, 106 insertions, 483 deletions
diff --git a/desktop-widgets/command_divelist.cpp b/desktop-widgets/command_divelist.cpp index 6f638b2a6..d12aebfc2 100644 --- a/desktop-widgets/command_divelist.cpp +++ b/desktop-widgets/command_divelist.cpp @@ -4,60 +4,14 @@ #include "desktop-widgets/mainwindow.h" #include "desktop-widgets/divelistview.h" #include "core/divelist.h" -#include "core/display.h" // for amount_selected -#include "core/subsurface-qt/DiveListNotifier.h" -#include "qt-models/filtermodels.h" namespace Command { -// Generally, signals are sent in batches per trip. To avoid writing the same loop -// again and again, this template takes a vector of trip / dive pairs, sorts it -// by trip and then calls a function-object with trip and a QVector of dives in that trip. -// Input parameters: -// - dives: a vector of trip,dive pairs, which will be sorted and processed in batches by trip. -// - action: a function object, taking a trip-pointer and a QVector of dives, which will be called for each batch. -template<typename Function> -void processByTrip(std::vector<std::pair<dive_trip *, dive *>> &dives, Function action) -{ - // Use std::tie for lexicographical sorting of trip, then start-time - std::sort(dives.begin(), dives.end(), - [](const std::pair<dive_trip *, dive *> &e1, const std::pair<dive_trip *, dive *> &e2) - { return std::tie(e1.first, e1.second->when) < std::tie(e2.first, e2.second->when); }); - - // Then, process the dives in batches by trip - size_t i, j; // Begin and end of batch - for (i = 0; i < dives.size(); i = j) { - dive_trip *trip = dives[i].first; - for (j = i + 1; j < dives.size() && dives[j].first == trip; ++j) - ; // pass - // Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way. - QVector<dive *> divesInTrip(j - i); - for (size_t k = i; k < j; ++k) - divesInTrip[k - i] = dives[k].second; - - // Finally, emit the signal - action(trip, divesInTrip); - } -} - - // This helper function removes a dive, takes ownership of the dive and adds it to a DiveToAdd structure. // It is crucial that dives are added in reverse order of deletion, so the the indices are correctly // set and that the trips are added before they are used! -DiveToAdd DiveListBase::removeDive(struct dive *d) -{ - // If the dive to be removed is selected, we will inform the frontend - // later via a signal that the dive changed. - if (d->selected) - selectionChanged = true; - - // If the dive was the current dive, reset the current dive. The calling - // command is responsible of finding a new dive. - if (d == current_dive) { - selectionChanged = true; // Should have been set above, as current dive is always selected. - current_dive = nullptr; - } - +static DiveToAdd removeDive(struct dive *d) +{ DiveToAdd res; res.idx = get_divenr(d); if (res.idx < 0) @@ -72,68 +26,37 @@ DiveToAdd DiveListBase::removeDive(struct dive *d) } res.dive.reset(unregister_dive(res.idx)); // Remove dive from backend - return res; } // This helper function adds a dive and returns ownership to the backend. It may also add a dive trip. // It is crucial that dives are added in reverse order of deletion (see comment above)! // Returns pointer to added dive (which is owned by the backend!) -dive *DiveListBase::addDive(DiveToAdd &d) +static dive *addDive(DiveToAdd &d) { - if (d.tripToAdd) - insert_trip_dont_merge(d.tripToAdd.release()); // Return ownership to backend + if (d.tripToAdd) { + dive_trip *t = d.tripToAdd.release(); // Give up ownership of trip + insert_trip(&t); // Return ownership to backend + } if (d.trip) add_dive_to_trip(d.dive.get(), d.trip); - dive *res = d.dive.release(); // Give up ownership of dive - - // Set the filter flag according to current filter settings - bool show = MultiFilterSortModel::instance()->showDive(res); - res->hidden_by_filter = !show; - - add_single_dive(d.idx, res); // Return ownership to backend - - // If the dive to be removed is selected, we will inform the frontend - // later via a signal that the dive changed. - if (res->selected) - selectionChanged = true; - + dive *res = d.dive.release(); // Give up ownership of dive + add_single_dive(d.idx, res); // Return ownership to backend return res; } // This helper function calls removeDive() on a list of dives to be removed and // returns a vector of corresponding DiveToAdd objects, which can later be readded. // The passed in vector is cleared. -std::vector<DiveToAdd> DiveListBase::removeDives(std::vector<dive *> &divesToDelete) +static std::vector<DiveToAdd> removeDives(std::vector<dive *> &divesToDelete) { std::vector<DiveToAdd> res; res.reserve(divesToDelete.size()); - // First, tell the filters that dives are removed. This could - // be done later using the emitted signals, but we do this here - // for symmetry with addDives() - MultiFilterSortModel::instance()->divesDeleted(QVector<dive *>::fromStdVector(divesToDelete)); - for (dive *d: divesToDelete) res.push_back(removeDive(d)); divesToDelete.clear(); - // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h). - // Therefore, collect all dives in an array and sort by trip. - std::vector<std::pair<dive_trip *, dive *>> dives; - dives.reserve(res.size()); - for (const DiveToAdd &entry: res) - dives.push_back({ entry.trip, entry.dive.get() }); - - // Send signals. - processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) { - // Now, let's check if this trip is supposed to be deleted, by checking if it was marked - // as "add it". We could be smarter here, but let's just check the whole array for brevity. - bool deleteTrip = trip && - std::find_if(res.begin(), res.end(), [trip](const DiveToAdd &entry) - { return entry.tripToAdd.get() == trip; }) != res.end(); - emit diveListNotifier.divesDeleted(trip, deleteTrip, divesInTrip); - }); return res; } @@ -141,79 +64,29 @@ std::vector<DiveToAdd> DiveListBase::removeDives(std::vector<dive *> &divesToDel // of dives to be (re)added and returns a vector of the added dives. It does this in reverse // order, so that trips are created appropriately and indexing is correct. // The passed in vector is cleared. -std::vector<dive *> DiveListBase::addDives(std::vector<DiveToAdd> &divesToAdd) +static std::vector<dive *> addDives(std::vector<DiveToAdd> &divesToAdd) { std::vector<dive *> res; - res.resize(divesToAdd.size()); - - // First, tell the filters that new dives are added. We do this here - // instead of later by signals, so that the filter can set the - // checkboxes of the new rows to its liking. The added dives will - // then appear in the correct shown/hidden state. - QVector<dive *> divesForFilter; - for (const DiveToAdd &entry: divesToAdd) - divesForFilter.push_back(entry.dive.get()); - MultiFilterSortModel::instance()->divesAdded(divesForFilter); - - // At the end of the function, to send the proper dives-added signals, - // we the the list of added trips. Create this list now. - std::vector<dive_trip *> addedTrips; - for (const DiveToAdd &entry: divesToAdd) { - if (entry.tripToAdd) - addedTrips.push_back(entry.tripToAdd.get()); - } + res.reserve(divesToAdd.size()); - // Now, add the dives - // Note: the idiomatic STL-way would be std::transform, but let's use a loop since - // that is closer to classical C-style. - auto it2 = res.rbegin(); - for (auto it = divesToAdd.rbegin(); it != divesToAdd.rend(); ++it, ++it2) - *it2 = addDive(*it); + for (auto it = divesToAdd.rbegin(); it != divesToAdd.rend(); ++it) + res.push_back(addDive(*it)); divesToAdd.clear(); - // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h). - // Therefore, collect all dives in a array and sort by trip. - std::vector<std::pair<dive_trip *, dive *>> dives; - dives.reserve(res.size()); - for (dive *d: res) - dives.push_back({ d->divetrip, d }); - - // Send signals. - processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) { - // Now, let's check if this trip is supposed to be created, by checking if it was marked - // as "add it". We could be smarter here, but let's just check the whole array for brevity. - bool createTrip = trip && std::find(addedTrips.begin(), addedTrips.end(), trip) != addedTrips.end(); - // Finally, emit the signal - emit diveListNotifier.divesAdded(trip, createTrip, divesInTrip); - }); return res; } // This helper function renumbers dives according to an array of id/number pairs. // The old numbers are stored in the array, thus calling this function twice has no effect. // TODO: switch from uniq-id to indexes once all divelist-actions are controlled by undo-able commands -static void renumberDives(QVector<QPair<dive *, int>> &divesToRenumber) +static void renumberDives(QVector<QPair<int, int>> &divesToRenumber) { for (auto &pair: divesToRenumber) { - dive *d = pair.first; + dive *d = get_dive_by_uniq_id(pair.first); if (!d) continue; std::swap(d->number, pair.second); } - - // Emit changed signals per trip. - // First, collect all dives and sort by trip - std::vector<std::pair<dive_trip *, dive *>> dives; - dives.reserve(divesToRenumber.size()); - for (const auto &pair: divesToRenumber) { - dive *d = pair.first; - dives.push_back({ d->divetrip, d }); - } - - // Send signals. - processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) { - emit diveListNotifier.divesChanged(trip, divesInTrip); - }); } // This helper function moves a dive to a trip. The old trip is recorded in the @@ -250,16 +123,10 @@ static OwningTripPtr moveDiveToTrip(DiveToTrip &diveToTrip) // a no-op. static void moveDivesBetweenTrips(DivesToTrip &dives) { - // We collect an array of created trips so that we can instruct - // the model to create a new entry - std::vector<dive_trip *> createdTrips; - createdTrips.reserve(dives.tripsToAdd.size()); - - // First, bring back the trip(s) + // first bring back the trip(s) for (OwningTripPtr &trip: dives.tripsToAdd) { dive_trip *t = trip.release(); // Give up ownership - createdTrips.push_back(t); - insert_trip_dont_merge(t); // Return ownership to backend + insert_trip(&t); // Return ownership to backend } dives.tripsToAdd.clear(); @@ -270,247 +137,22 @@ static void moveDivesBetweenTrips(DivesToTrip &dives) dives.tripsToAdd.push_back(std::move(tripToAdd)); } - // We send one signal per from-trip/to-trip pair. - // First, collect all dives in a struct and sort by from-trip/to-trip. - struct DiveMoved { - dive_trip *from; - dive_trip *to; - dive *d; - }; - std::vector<DiveMoved> divesMoved; - divesMoved.reserve(dives.divesToMove.size()); - for (const DiveToTrip &entry: dives.divesToMove) - divesMoved.push_back({ entry.trip, entry.dive->divetrip, entry.dive }); - - // Sort lexicographically by from-trip, to-trip and by start-time. - // Use std::tie() for lexicographical sorting. - std::sort(divesMoved.begin(), divesMoved.end(), [] ( const DiveMoved &d1, const DiveMoved &d2) - { return std::tie(d1.from, d1.to, d1.d->when) < std::tie(d2.from, d2.to, d2.d->when); }); - - // Now, process the dives in batches by trip - // TODO: this is a bit different from the cases above, so we don't use the processByTrip template, - // but repeat the loop here. We might think about generalizing the template, if more of such - // "special cases" appear. - size_t i, j; // Begin and end of batch - for (i = 0; i < divesMoved.size(); i = j) { - dive_trip *from = divesMoved[i].from; - dive_trip *to = divesMoved[i].to; - for (j = i + 1; j < divesMoved.size() && divesMoved[j].from == from && divesMoved[j].to == to; ++j) - ; // pass - // Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way. - QVector<dive *> divesInTrip(j - i); - for (size_t k = i; k < j; ++k) - divesInTrip[k - i] = divesMoved[k].d; - - // Check if the from-trip was deleted: If yes, it was recorded in the tripsToAdd structure - bool deleteFrom = from && - std::find_if(dives.tripsToAdd.begin(), dives.tripsToAdd.end(), - [from](const OwningTripPtr &trip) { return trip.get() == from; }) != dives.tripsToAdd.end(); - // Check if the to-trip has to be created. For this purpose, we saved an array of trips to be created. - bool createTo = false; - if (to) { - // Check if the element is there... - auto it = std::find(createdTrips.begin(), createdTrips.end(), to); - - // ...if it is - remove it as we don't want the model to create the trip twice! - if (it != createdTrips.end()) { - createTo = true; - // erase/remove would be more performant, but this is irrelevant in the big scheme of things. - createdTrips.erase(it); - } - } - - // Finally, emit the signal - emit diveListNotifier.divesMovedBetweenTrips(from, to, deleteFrom, createTo, divesInTrip); - } - // Reverse the tripsToAdd and the divesToAdd, so that on undo/redo the operations // will be performed in reverse order. std::reverse(dives.tripsToAdd.begin(), dives.tripsToAdd.end()); std::reverse(dives.divesToMove.begin(), dives.divesToMove.end()); } -// When we initialize the command we don't have to roll-back any selection change -DiveListBase::DiveListBase() : firstExecution(true) -{ -} - -// Turn current selection into a vector. -// TODO: This could be made much more efficient if we kept a sorted list of selected dives! -static std::vector<dive *> getDiveSelection() -{ - std::vector<dive *> res; - res.reserve(amount_selected); - - int i; - dive *d; - for_each_dive(i, d) { - if (d->selected) - res.push_back(d); - } - return res; -} - -void DiveListBase::initWork() -{ - selectionChanged = false; -} - -void DiveListBase::finishWork() -{ - if (selectionChanged) // If the selection changed -> tell the frontend - emit diveListNotifier.selectionChanged(); -} - -// Set the current dive either from a list of selected dives, -// or a newly selected dive. In both cases, try to select the -// dive that is newer that is newer than the given date. -// This mimics the old behavior when the current dive changed. -static void setClosestCurrentDive(timestamp_t when, const std::vector<dive *> &selection) -{ - // Start from back until we get the first dive that is before - // the supposed-to-be selected dive. (Note: this mimics the - // old behavior when the current dive changed). - for (auto it = selection.rbegin(); it < selection.rend(); ++it) { - if ((*it)->when > when && !(*it)->hidden_by_filter) { - current_dive = *it; - return; - } - } - - // We didn't find a more recent selected dive -> try to - // find *any* visible selected dive. - for (dive *d: selection) { - if (!d->hidden_by_filter) { - current_dive = d; - return; - } - } - - // No selected dive is visible! Take the closest dive. Note, this might - // return null, but that just means unsetting the current dive (as no - // dive is visible anyway). - current_dive = find_next_visible_dive(when); -} - -// Rese the selection to the dives of the "selection" vector and send the appropriate signals. -// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or -// null if "seletion" is empty). -void DiveListBase::restoreSelection(const std::vector<dive *> &selection, dive *currentDive) -{ - // To do so, generate vectors of dives to be selected and deselected. - // We send signals batched by trip, so keep track of trip/dive pairs. - std::vector<std::pair<dive_trip *, dive *>> divesToSelect; - std::vector<std::pair<dive_trip *, dive *>> divesToDeselect; - - // TODO: We might want to keep track of selected dives in a more efficient way! - int i; - dive *d; - amount_selected = 0; // We recalculate amount_selected - for_each_dive(i, d) { - // We only modify dives that are currently visible. - if (d->hidden_by_filter) { - d->selected = false; // Note, not necessary, just to be sure - // that we get amount_selected right - continue; - } - - // Search the dive in the list of selected dives. - // TODO: By sorting the list in the same way as the backend, this could be made more efficient. - bool newState = std::find(selection.begin(), selection.end(), d) != selection.end(); - - // TODO: Instead of using select_dive() and deselect_dive(), we set selected directly. - // The reason is that deselect() automatically sets a new current dive, which we - // don't want, as we set it later anyway. - // There is other parts of the C++ code that touches the innards directly, but - // ultimately this should be pushed down to C. - if (newState && !d->selected) { - d->selected = true; - ++amount_selected; - divesToSelect.push_back({ d->divetrip, d }); - } else if (!newState && d->selected) { - d->selected = false; - divesToDeselect.push_back({ d->divetrip, d }); - } - } - - // Send the select and deselect signals - processByTrip(divesToSelect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) { - emit diveListNotifier.divesSelected(trip, divesInTrip); - }); - processByTrip(divesToDeselect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) { - emit diveListNotifier.divesDeselected(trip, divesInTrip); - }); - - bool currentDiveChanged = false; - if (current_dive != currentDive) { - currentDiveChanged = true; - - // We cannot simply change the currentd dive to the given dive. - // It might be hidden by a filter and thus not be selected. - if (currentDive->selected) - // Current dive is visible and selected. Excellent. - current_dive = currentDive; - else - // Current not visible -> find a different dive. - setClosestCurrentDive(currentDive->when, selection); - emit diveListNotifier.currentDiveChanged(); - } - - // If anything changed (selection or current dive), send a final signal. - if (!divesToSelect.empty() || !divesToDeselect.empty() || currentDiveChanged) - selectionChanged = true; -} - -void DiveListBase::undo() -{ - auto marker = diveListNotifier.enterCommand(); - initWork(); - undoit(); - finishWork(); -} - -void DiveListBase::redo() -{ - auto marker = diveListNotifier.enterCommand(); - initWork(); - redoit(); - finishWork(); -} - -AddDive::AddDive(dive *d, bool autogroup, bool newNumber) +AddDive::AddDive(dive *d) { setText(tr("add dive")); - // By convention, d is "displayed dive" and can be overwritten. d->maxdepth.mm = 0; - d->dc.maxdepth.mm = 0; fixup_dive(d); - - // Get an owning pointer to a copied or moved dive - // Note: if move is true, this destroys the old dive! - OwningDivePtr divePtr(clone_dive(d)); - divePtr->selected = false; // If we clone a planned dive, it might have been selected. - // We have to clear the flag, as selections will be managed - // on dive-addition. - - // If we alloc a new-trip for autogrouping, get an owning pointer to it. - OwningTripPtr allocTrip; - dive_trip *trip = divePtr->divetrip; - // We have to delete the pointer-to-trip, because this would prevent the core from adding to the trip - // and we would get the count-of-dives in the trip wrong. Yes, that's all horribly subtle! - divePtr->divetrip = nullptr; - if (!trip && autogroup) { - bool alloc; - trip = get_trip_for_new_dive(divePtr.get(), &alloc); - if (alloc) - allocTrip.reset(trip); - } - - int idx = dive_get_insertion_index(divePtr.get()); - if (newNumber) - divePtr->number = get_dive_nr_at_idx(idx); - - divesToAdd.push_back({ std::move(divePtr), std::move(allocTrip), trip, idx }); + diveToAdd.trip = d->divetrip; + d->divetrip = nullptr; + diveToAdd.idx = dive_get_insertion_index(d); + d->number = get_dive_nr_at_idx(diveToAdd.idx); + diveToAdd.dive.reset(clone_dive(d)); } bool AddDive::workToBeDone() @@ -518,34 +160,24 @@ bool AddDive::workToBeDone() return true; } -void AddDive::redoit() +void AddDive::redo() { - // Remember selection so that we can undo it - selection = getDiveSelection(); - currentDive = current_dive; - - divesToRemove = addDives(divesToAdd); + diveToRemove = addDive(diveToAdd); mark_divelist_changed(true); - // Select the newly added dive - restoreSelection(divesToRemove, divesToRemove[0]); - - // Exit from edit mode, but don't recalculate dive list - // TODO: Remove edit mode - MainWindow::instance()->refreshDisplay(false); + // Finally, do the UI stuff: + MainWindow::instance()->dive_list()->unselectDives(); + MainWindow::instance()->dive_list()->selectDive(diveToAdd.idx, true); + MainWindow::instance()->refreshDisplay(); } -void AddDive::undoit() +void AddDive::undo() { - // Simply remove the dive that was previously added... - divesToAdd = removeDives(divesToRemove); - - // ...and restore the selection - restoreSelection(selection, currentDive); + // Simply remove the dive that was previously added + diveToAdd = removeDive(diveToRemove); - // Exit from edit mode, but don't recalculate dive list - // TODO: Remove edit mode - MainWindow::instance()->refreshDisplay(false); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); } DeleteDive::DeleteDive(const QVector<struct dive*> &divesToDeleteIn) : divesToDelete(divesToDeleteIn.toStdVector()) @@ -558,31 +190,23 @@ bool DeleteDive::workToBeDone() return !divesToDelete.empty(); } -void DeleteDive::undoit() +void DeleteDive::undo() { divesToDelete = addDives(divesToAdd); + mark_divelist_changed(true); - // Select all re-added dives and make the first one current - dive *currentDive = !divesToDelete.empty() ? divesToDelete[0] : nullptr; - restoreSelection(divesToDelete, currentDive); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); } -void DeleteDive::redoit() +void DeleteDive::redo() { divesToAdd = removeDives(divesToDelete); mark_divelist_changed(true); - // Deselect all dives and select dive that was close to the first deleted dive - dive *newCurrent = nullptr; - if (!divesToAdd.empty()) { - timestamp_t when = divesToAdd[0].dive->when; - newCurrent = find_next_visible_dive(when); - } - if (newCurrent) - restoreSelection(std::vector<dive *>{ newCurrent }, newCurrent); - else - restoreSelection(std::vector<dive *>(), nullptr); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); } @@ -592,30 +216,20 @@ ShiftTime::ShiftTime(const QVector<dive *> &changedDives, int amount) setText(tr("shift time of %n dives", "", changedDives.count())); } -void ShiftTime::redoit() +void ShiftTime::undo() { for (dive *d: diveList) d->when -= timeChanged; // Changing times may have unsorted the dive table sort_table(&dive_table); - - // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h). - // Therefore, collect all dives in a array and sort by trip. - std::vector<std::pair<dive_trip *, dive *>> dives; - dives.reserve(diveList.size()); - for (dive *d: diveList) - dives.push_back({ d->divetrip, d }); - - // Send signals. - processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) { - emit diveListNotifier.divesTimeChanged(trip, timeChanged, divesInTrip); - }); + mark_divelist_changed(true); // Negate the time-shift so that the next call does the reverse timeChanged = -timeChanged; - mark_divelist_changed(true); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); } bool ShiftTime::workToBeDone() @@ -623,22 +237,25 @@ bool ShiftTime::workToBeDone() return !diveList.isEmpty(); } -void ShiftTime::undoit() +void ShiftTime::redo() { - // Same as redoit(), since after redoit() we reversed the timeOffset - redoit(); + // Same as undo(), since after undo() we reversed the timeOffset + undo(); } -RenumberDives::RenumberDives(const QVector<QPair<dive *, int>> &divesToRenumberIn) : divesToRenumber(divesToRenumberIn) +RenumberDives::RenumberDives(const QVector<QPair<int, int>> &divesToRenumberIn) : divesToRenumber(divesToRenumberIn) { setText(tr("renumber %n dive(s)", "", divesToRenumber.count())); } -void RenumberDives::undoit() +void RenumberDives::undo() { renumberDives(divesToRenumber); mark_divelist_changed(true); + + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); } bool RenumberDives::workToBeDone() @@ -646,10 +263,10 @@ bool RenumberDives::workToBeDone() return !divesToRenumber.isEmpty(); } -void RenumberDives::redoit() +void RenumberDives::redo() { // Redo and undo do the same thing! - undoit(); + undo(); } bool TripBase::workToBeDone() @@ -657,17 +274,20 @@ bool TripBase::workToBeDone() return !divesToMove.divesToMove.empty(); } -void TripBase::redoit() +void TripBase::redo() { moveDivesBetweenTrips(divesToMove); mark_divelist_changed(true); + + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); } -void TripBase::undoit() +void TripBase::undo() { // Redo and undo do the same thing! - redoit(); + redo(); } RemoveDivesFromTrip::RemoveDivesFromTrip(const QVector<dive *> &divesToRemove) @@ -748,18 +368,14 @@ SplitDives::SplitDives(dive *d, duration_t time) split_dive_dont_insert(d, &new1, &new2) : split_dive_at_time_dont_insert(d, time, &new1, &new2); - // If this didn't work, simply return. Empty arrays indicate that nothing is to be done. - if (idx < 0) + // If this didn't work, reset pointers so that redo() and undo() do nothing + if (idx < 0) { + diveToSplit = nullptr; + divesToUnsplit[0] = divesToUnsplit[1]; return; + } - // Currently, the core code selects the dive -> this is not what we want, as - // we manually manage the selection post-command. - // TODO: Reset selection in core. - new1->selected = false; - new2->selected = false; - - diveToSplit.push_back(d); - splitDives.resize(2); + diveToSplit = d; splitDives[0].dive.reset(new1); splitDives[0].trip = d->divetrip; splitDives[0].idx = idx; @@ -770,34 +386,45 @@ SplitDives::SplitDives(dive *d, duration_t time) bool SplitDives::workToBeDone() { - return !diveToSplit.empty(); + return !!diveToSplit; } -void SplitDives::redoit() +void SplitDives::redo() { - divesToUnsplit = addDives(splitDives); - unsplitDive = removeDives(diveToSplit); + if (!diveToSplit) + return; + divesToUnsplit[0] = addDive(splitDives[0]); + divesToUnsplit[1] = addDive(splitDives[1]); + unsplitDive = removeDive(diveToSplit); mark_divelist_changed(true); - // Select split dives and make first dive current - restoreSelection(divesToUnsplit, divesToUnsplit[0]); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); + MainWindow::instance()->refreshProfile(); } -void SplitDives::undoit() +void SplitDives::undo() { - // Note: reverse order with respect to redoit() - diveToSplit = addDives(unsplitDive); - splitDives = removeDives(divesToUnsplit); + if (!unsplitDive.dive) + return; + // Note: reverse order with respect to redo() + diveToSplit = addDive(unsplitDive); + splitDives[1] = removeDive(divesToUnsplit[1]); + splitDives[0] = removeDive(divesToUnsplit[0]); mark_divelist_changed(true); - // Select unsplit dive and make it current - restoreSelection(diveToSplit, diveToSplit[0] ); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); + MainWindow::instance()->refreshProfile(); } MergeDives::MergeDives(const QVector <dive *> &dives) { setText(tr("merge dive")); + // We start in redo mode + diveToUnmerge = nullptr; + // Just a safety check - if there's not two or more dives - do nothing // The caller should have made sure that this doesn't happen. if (dives.count() < 2) { @@ -808,11 +435,6 @@ MergeDives::MergeDives(const QVector <dive *> &dives) dive_trip *preferred_trip; OwningDivePtr d(merge_dives(dives[0], dives[1], dives[1]->when - dives[0]->when, false, &preferred_trip)); - // Currently, the core code selects the dive -> this is not what we want, as - // we manually manage the selection post-command. - // TODO: Remove selection code from core. - d->selected = false; - // Set the preferred dive trip, so that for subsequent merges the better trip can be selected d->divetrip = preferred_trip; for (int i = 2; i < dives.count(); ++i) { @@ -864,41 +486,42 @@ MergeDives::MergeDives(const QVector <dive *> &dives) // Stop renumbering if stuff isn't in order (see also core/divelist.c) if (newnr <= previousnr) break; - divesToRenumber.append(QPair<dive *,int>(dive_table.dives[i], newnr)); + divesToRenumber.append(QPair<int,int>(dive_table.dives[i]->id, newnr)); previousnr = newnr; } } - mergedDive.resize(1); - mergedDive[0].dive = std::move(d); - mergedDive[0].idx = get_divenr(dives[0]); - mergedDive[0].trip = preferred_trip; + mergedDive.dive = std::move(d); + mergedDive.idx = get_divenr(dives[0]); + mergedDive.trip = preferred_trip; divesToMerge = dives.toStdVector(); } bool MergeDives::workToBeDone() { - return !mergedDive.empty(); + return !!mergedDive.dive; } -void MergeDives::redoit() +void MergeDives::redo() { renumberDives(divesToRenumber); - diveToUnmerge = addDives(mergedDive); + diveToUnmerge = addDive(mergedDive); unmergedDives = removeDives(divesToMerge); - // Select merged dive and make it current - restoreSelection(diveToUnmerge, diveToUnmerge[0]); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); + MainWindow::instance()->refreshProfile(); } -void MergeDives::undoit() +void MergeDives::undo() { divesToMerge = addDives(unmergedDives); - mergedDive = removeDives(diveToUnmerge); + mergedDive = removeDive(diveToUnmerge); renumberDives(divesToRenumber); - // Select unmerged dives and make first one current - restoreSelection(divesToMerge, divesToMerge[0]); + // Finally, do the UI stuff: + MainWindow::instance()->refreshDisplay(); + MainWindow::instance()->refreshProfile(); } } // namespace Command |