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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2018-07-23 23:41:23 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2018-10-11 16:22:27 -0700
commit43c3885249fb867e7c33c8b3b5846d44e908774f (patch)
tree3675041ca82295a94c3bc48e9812e26543faacae /desktop-widgets/command_divelist.cpp
parentf427226b3b605523bc8285dbdaaa7f6993af6e6a (diff)
downloadsubsurface-43c3885249fb867e7c33c8b3b5846d44e908774f.tar.gz
Undo: isolate undo-commands
This refactors the undo-commands (which are now only "commands"). - Move everything in namespace Command. This allows shortening of names without polluting the global namespace. Moreover, the prefix Command:: will immediately signal that the undo-machinery is invoked. This is more terse than UndoCommands::instance()->... - Remove the Undo in front of the class-names. Creating an "UndoX" object to do "X" is paradoxical. - Create a base class for all commands that defines the Qt-translation functions. Thus all translations end up in the "Command" context. - Add a workToBeDone() function, which signals whether this should be added to the UndoStack. Thus the caller doesn't have to check itself whether this any work will be done. Note: Qt5.9 introduces "setObsolete" which does the same. - Split into public and internal header files. In the public header file only export the function calls, thus hiding all implementation details from the caller. - Split in different translation units: One for the stubs, one for the base classes and one for groups of commands. Currently, there is only one class of commands: divelist-commands. - Move the undoStack from the MainWindow class into commands_base.cpp. If we want to implement MDI, this can easily be moved into an appropriate Document class. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'desktop-widgets/command_divelist.cpp')
-rw-r--r--desktop-widgets/command_divelist.cpp589
1 files changed, 106 insertions, 483 deletions
diff --git a/desktop-widgets/command_divelist.cpp b/desktop-widgets/command_divelist.cpp
index 6f638b2a6..d12aebfc2 100644
--- a/desktop-widgets/command_divelist.cpp
+++ b/desktop-widgets/command_divelist.cpp
@@ -4,60 +4,14 @@
#include "desktop-widgets/mainwindow.h"
#include "desktop-widgets/divelistview.h"
#include "core/divelist.h"
-#include "core/display.h" // for amount_selected
-#include "core/subsurface-qt/DiveListNotifier.h"
-#include "qt-models/filtermodels.h"
namespace Command {
-// Generally, signals are sent in batches per trip. To avoid writing the same loop
-// again and again, this template takes a vector of trip / dive pairs, sorts it
-// by trip and then calls a function-object with trip and a QVector of dives in that trip.
-// Input parameters:
-// - dives: a vector of trip,dive pairs, which will be sorted and processed in batches by trip.
-// - action: a function object, taking a trip-pointer and a QVector of dives, which will be called for each batch.
-template<typename Function>
-void processByTrip(std::vector<std::pair<dive_trip *, dive *>> &dives, Function action)
-{
- // Use std::tie for lexicographical sorting of trip, then start-time
- std::sort(dives.begin(), dives.end(),
- [](const std::pair<dive_trip *, dive *> &e1, const std::pair<dive_trip *, dive *> &e2)
- { return std::tie(e1.first, e1.second->when) < std::tie(e2.first, e2.second->when); });
-
- // Then, process the dives in batches by trip
- size_t i, j; // Begin and end of batch
- for (i = 0; i < dives.size(); i = j) {
- dive_trip *trip = dives[i].first;
- for (j = i + 1; j < dives.size() && dives[j].first == trip; ++j)
- ; // pass
- // Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way.
- QVector<dive *> divesInTrip(j - i);
- for (size_t k = i; k < j; ++k)
- divesInTrip[k - i] = dives[k].second;
-
- // Finally, emit the signal
- action(trip, divesInTrip);
- }
-}
-
-
// This helper function removes a dive, takes ownership of the dive and adds it to a DiveToAdd structure.
// It is crucial that dives are added in reverse order of deletion, so the the indices are correctly
// set and that the trips are added before they are used!
-DiveToAdd DiveListBase::removeDive(struct dive *d)
-{
- // If the dive to be removed is selected, we will inform the frontend
- // later via a signal that the dive changed.
- if (d->selected)
- selectionChanged = true;
-
- // If the dive was the current dive, reset the current dive. The calling
- // command is responsible of finding a new dive.
- if (d == current_dive) {
- selectionChanged = true; // Should have been set above, as current dive is always selected.
- current_dive = nullptr;
- }
-
+static DiveToAdd removeDive(struct dive *d)
+{
DiveToAdd res;
res.idx = get_divenr(d);
if (res.idx < 0)
@@ -72,68 +26,37 @@ DiveToAdd DiveListBase::removeDive(struct dive *d)
}
res.dive.reset(unregister_dive(res.idx)); // Remove dive from backend
-
return res;
}
// This helper function adds a dive and returns ownership to the backend. It may also add a dive trip.
// It is crucial that dives are added in reverse order of deletion (see comment above)!
// Returns pointer to added dive (which is owned by the backend!)
-dive *DiveListBase::addDive(DiveToAdd &d)
+static dive *addDive(DiveToAdd &d)
{
- if (d.tripToAdd)
- insert_trip_dont_merge(d.tripToAdd.release()); // Return ownership to backend
+ if (d.tripToAdd) {
+ dive_trip *t = d.tripToAdd.release(); // Give up ownership of trip
+ insert_trip(&t); // Return ownership to backend
+ }
if (d.trip)
add_dive_to_trip(d.dive.get(), d.trip);
- dive *res = d.dive.release(); // Give up ownership of dive
-
- // Set the filter flag according to current filter settings
- bool show = MultiFilterSortModel::instance()->showDive(res);
- res->hidden_by_filter = !show;
-
- add_single_dive(d.idx, res); // Return ownership to backend
-
- // If the dive to be removed is selected, we will inform the frontend
- // later via a signal that the dive changed.
- if (res->selected)
- selectionChanged = true;
-
+ dive *res = d.dive.release(); // Give up ownership of dive
+ add_single_dive(d.idx, res); // Return ownership to backend
return res;
}
// This helper function calls removeDive() on a list of dives to be removed and
// returns a vector of corresponding DiveToAdd objects, which can later be readded.
// The passed in vector is cleared.
-std::vector<DiveToAdd> DiveListBase::removeDives(std::vector<dive *> &divesToDelete)
+static std::vector<DiveToAdd> removeDives(std::vector<dive *> &divesToDelete)
{
std::vector<DiveToAdd> res;
res.reserve(divesToDelete.size());
- // First, tell the filters that dives are removed. This could
- // be done later using the emitted signals, but we do this here
- // for symmetry with addDives()
- MultiFilterSortModel::instance()->divesDeleted(QVector<dive *>::fromStdVector(divesToDelete));
-
for (dive *d: divesToDelete)
res.push_back(removeDive(d));
divesToDelete.clear();
- // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h).
- // Therefore, collect all dives in an array and sort by trip.
- std::vector<std::pair<dive_trip *, dive *>> dives;
- dives.reserve(res.size());
- for (const DiveToAdd &entry: res)
- dives.push_back({ entry.trip, entry.dive.get() });
-
- // Send signals.
- processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- // Now, let's check if this trip is supposed to be deleted, by checking if it was marked
- // as "add it". We could be smarter here, but let's just check the whole array for brevity.
- bool deleteTrip = trip &&
- std::find_if(res.begin(), res.end(), [trip](const DiveToAdd &entry)
- { return entry.tripToAdd.get() == trip; }) != res.end();
- emit diveListNotifier.divesDeleted(trip, deleteTrip, divesInTrip);
- });
return res;
}
@@ -141,79 +64,29 @@ std::vector<DiveToAdd> DiveListBase::removeDives(std::vector<dive *> &divesToDel
// of dives to be (re)added and returns a vector of the added dives. It does this in reverse
// order, so that trips are created appropriately and indexing is correct.
// The passed in vector is cleared.
-std::vector<dive *> DiveListBase::addDives(std::vector<DiveToAdd> &divesToAdd)
+static std::vector<dive *> addDives(std::vector<DiveToAdd> &divesToAdd)
{
std::vector<dive *> res;
- res.resize(divesToAdd.size());
-
- // First, tell the filters that new dives are added. We do this here
- // instead of later by signals, so that the filter can set the
- // checkboxes of the new rows to its liking. The added dives will
- // then appear in the correct shown/hidden state.
- QVector<dive *> divesForFilter;
- for (const DiveToAdd &entry: divesToAdd)
- divesForFilter.push_back(entry.dive.get());
- MultiFilterSortModel::instance()->divesAdded(divesForFilter);
-
- // At the end of the function, to send the proper dives-added signals,
- // we the the list of added trips. Create this list now.
- std::vector<dive_trip *> addedTrips;
- for (const DiveToAdd &entry: divesToAdd) {
- if (entry.tripToAdd)
- addedTrips.push_back(entry.tripToAdd.get());
- }
+ res.reserve(divesToAdd.size());
- // Now, add the dives
- // Note: the idiomatic STL-way would be std::transform, but let's use a loop since
- // that is closer to classical C-style.
- auto it2 = res.rbegin();
- for (auto it = divesToAdd.rbegin(); it != divesToAdd.rend(); ++it, ++it2)
- *it2 = addDive(*it);
+ for (auto it = divesToAdd.rbegin(); it != divesToAdd.rend(); ++it)
+ res.push_back(addDive(*it));
divesToAdd.clear();
- // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h).
- // Therefore, collect all dives in a array and sort by trip.
- std::vector<std::pair<dive_trip *, dive *>> dives;
- dives.reserve(res.size());
- for (dive *d: res)
- dives.push_back({ d->divetrip, d });
-
- // Send signals.
- processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- // Now, let's check if this trip is supposed to be created, by checking if it was marked
- // as "add it". We could be smarter here, but let's just check the whole array for brevity.
- bool createTrip = trip && std::find(addedTrips.begin(), addedTrips.end(), trip) != addedTrips.end();
- // Finally, emit the signal
- emit diveListNotifier.divesAdded(trip, createTrip, divesInTrip);
- });
return res;
}
// This helper function renumbers dives according to an array of id/number pairs.
// The old numbers are stored in the array, thus calling this function twice has no effect.
// TODO: switch from uniq-id to indexes once all divelist-actions are controlled by undo-able commands
-static void renumberDives(QVector<QPair<dive *, int>> &divesToRenumber)
+static void renumberDives(QVector<QPair<int, int>> &divesToRenumber)
{
for (auto &pair: divesToRenumber) {
- dive *d = pair.first;
+ dive *d = get_dive_by_uniq_id(pair.first);
if (!d)
continue;
std::swap(d->number, pair.second);
}
-
- // Emit changed signals per trip.
- // First, collect all dives and sort by trip
- std::vector<std::pair<dive_trip *, dive *>> dives;
- dives.reserve(divesToRenumber.size());
- for (const auto &pair: divesToRenumber) {
- dive *d = pair.first;
- dives.push_back({ d->divetrip, d });
- }
-
- // Send signals.
- processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- emit diveListNotifier.divesChanged(trip, divesInTrip);
- });
}
// This helper function moves a dive to a trip. The old trip is recorded in the
@@ -250,16 +123,10 @@ static OwningTripPtr moveDiveToTrip(DiveToTrip &diveToTrip)
// a no-op.
static void moveDivesBetweenTrips(DivesToTrip &dives)
{
- // We collect an array of created trips so that we can instruct
- // the model to create a new entry
- std::vector<dive_trip *> createdTrips;
- createdTrips.reserve(dives.tripsToAdd.size());
-
- // First, bring back the trip(s)
+ // first bring back the trip(s)
for (OwningTripPtr &trip: dives.tripsToAdd) {
dive_trip *t = trip.release(); // Give up ownership
- createdTrips.push_back(t);
- insert_trip_dont_merge(t); // Return ownership to backend
+ insert_trip(&t); // Return ownership to backend
}
dives.tripsToAdd.clear();
@@ -270,247 +137,22 @@ static void moveDivesBetweenTrips(DivesToTrip &dives)
dives.tripsToAdd.push_back(std::move(tripToAdd));
}
- // We send one signal per from-trip/to-trip pair.
- // First, collect all dives in a struct and sort by from-trip/to-trip.
- struct DiveMoved {
- dive_trip *from;
- dive_trip *to;
- dive *d;
- };
- std::vector<DiveMoved> divesMoved;
- divesMoved.reserve(dives.divesToMove.size());
- for (const DiveToTrip &entry: dives.divesToMove)
- divesMoved.push_back({ entry.trip, entry.dive->divetrip, entry.dive });
-
- // Sort lexicographically by from-trip, to-trip and by start-time.
- // Use std::tie() for lexicographical sorting.
- std::sort(divesMoved.begin(), divesMoved.end(), [] ( const DiveMoved &d1, const DiveMoved &d2)
- { return std::tie(d1.from, d1.to, d1.d->when) < std::tie(d2.from, d2.to, d2.d->when); });
-
- // Now, process the dives in batches by trip
- // TODO: this is a bit different from the cases above, so we don't use the processByTrip template,
- // but repeat the loop here. We might think about generalizing the template, if more of such
- // "special cases" appear.
- size_t i, j; // Begin and end of batch
- for (i = 0; i < divesMoved.size(); i = j) {
- dive_trip *from = divesMoved[i].from;
- dive_trip *to = divesMoved[i].to;
- for (j = i + 1; j < divesMoved.size() && divesMoved[j].from == from && divesMoved[j].to == to; ++j)
- ; // pass
- // Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way.
- QVector<dive *> divesInTrip(j - i);
- for (size_t k = i; k < j; ++k)
- divesInTrip[k - i] = divesMoved[k].d;
-
- // Check if the from-trip was deleted: If yes, it was recorded in the tripsToAdd structure
- bool deleteFrom = from &&
- std::find_if(dives.tripsToAdd.begin(), dives.tripsToAdd.end(),
- [from](const OwningTripPtr &trip) { return trip.get() == from; }) != dives.tripsToAdd.end();
- // Check if the to-trip has to be created. For this purpose, we saved an array of trips to be created.
- bool createTo = false;
- if (to) {
- // Check if the element is there...
- auto it = std::find(createdTrips.begin(), createdTrips.end(), to);
-
- // ...if it is - remove it as we don't want the model to create the trip twice!
- if (it != createdTrips.end()) {
- createTo = true;
- // erase/remove would be more performant, but this is irrelevant in the big scheme of things.
- createdTrips.erase(it);
- }
- }
-
- // Finally, emit the signal
- emit diveListNotifier.divesMovedBetweenTrips(from, to, deleteFrom, createTo, divesInTrip);
- }
-
// Reverse the tripsToAdd and the divesToAdd, so that on undo/redo the operations
// will be performed in reverse order.
std::reverse(dives.tripsToAdd.begin(), dives.tripsToAdd.end());
std::reverse(dives.divesToMove.begin(), dives.divesToMove.end());
}
-// When we initialize the command we don't have to roll-back any selection change
-DiveListBase::DiveListBase() : firstExecution(true)
-{
-}
-
-// Turn current selection into a vector.
-// TODO: This could be made much more efficient if we kept a sorted list of selected dives!
-static std::vector<dive *> getDiveSelection()
-{
- std::vector<dive *> res;
- res.reserve(amount_selected);
-
- int i;
- dive *d;
- for_each_dive(i, d) {
- if (d->selected)
- res.push_back(d);
- }
- return res;
-}
-
-void DiveListBase::initWork()
-{
- selectionChanged = false;
-}
-
-void DiveListBase::finishWork()
-{
- if (selectionChanged) // If the selection changed -> tell the frontend
- emit diveListNotifier.selectionChanged();
-}
-
-// Set the current dive either from a list of selected dives,
-// or a newly selected dive. In both cases, try to select the
-// dive that is newer that is newer than the given date.
-// This mimics the old behavior when the current dive changed.
-static void setClosestCurrentDive(timestamp_t when, const std::vector<dive *> &selection)
-{
- // Start from back until we get the first dive that is before
- // the supposed-to-be selected dive. (Note: this mimics the
- // old behavior when the current dive changed).
- for (auto it = selection.rbegin(); it < selection.rend(); ++it) {
- if ((*it)->when > when && !(*it)->hidden_by_filter) {
- current_dive = *it;
- return;
- }
- }
-
- // We didn't find a more recent selected dive -> try to
- // find *any* visible selected dive.
- for (dive *d: selection) {
- if (!d->hidden_by_filter) {
- current_dive = d;
- return;
- }
- }
-
- // No selected dive is visible! Take the closest dive. Note, this might
- // return null, but that just means unsetting the current dive (as no
- // dive is visible anyway).
- current_dive = find_next_visible_dive(when);
-}
-
-// Rese the selection to the dives of the "selection" vector and send the appropriate signals.
-// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
-// null if "seletion" is empty).
-void DiveListBase::restoreSelection(const std::vector<dive *> &selection, dive *currentDive)
-{
- // To do so, generate vectors of dives to be selected and deselected.
- // We send signals batched by trip, so keep track of trip/dive pairs.
- std::vector<std::pair<dive_trip *, dive *>> divesToSelect;
- std::vector<std::pair<dive_trip *, dive *>> divesToDeselect;
-
- // TODO: We might want to keep track of selected dives in a more efficient way!
- int i;
- dive *d;
- amount_selected = 0; // We recalculate amount_selected
- for_each_dive(i, d) {
- // We only modify dives that are currently visible.
- if (d->hidden_by_filter) {
- d->selected = false; // Note, not necessary, just to be sure
- // that we get amount_selected right
- continue;
- }
-
- // Search the dive in the list of selected dives.
- // TODO: By sorting the list in the same way as the backend, this could be made more efficient.
- bool newState = std::find(selection.begin(), selection.end(), d) != selection.end();
-
- // TODO: Instead of using select_dive() and deselect_dive(), we set selected directly.
- // The reason is that deselect() automatically sets a new current dive, which we
- // don't want, as we set it later anyway.
- // There is other parts of the C++ code that touches the innards directly, but
- // ultimately this should be pushed down to C.
- if (newState && !d->selected) {
- d->selected = true;
- ++amount_selected;
- divesToSelect.push_back({ d->divetrip, d });
- } else if (!newState && d->selected) {
- d->selected = false;
- divesToDeselect.push_back({ d->divetrip, d });
- }
- }
-
- // Send the select and deselect signals
- processByTrip(divesToSelect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- emit diveListNotifier.divesSelected(trip, divesInTrip);
- });
- processByTrip(divesToDeselect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- emit diveListNotifier.divesDeselected(trip, divesInTrip);
- });
-
- bool currentDiveChanged = false;
- if (current_dive != currentDive) {
- currentDiveChanged = true;
-
- // We cannot simply change the currentd dive to the given dive.
- // It might be hidden by a filter and thus not be selected.
- if (currentDive->selected)
- // Current dive is visible and selected. Excellent.
- current_dive = currentDive;
- else
- // Current not visible -> find a different dive.
- setClosestCurrentDive(currentDive->when, selection);
- emit diveListNotifier.currentDiveChanged();
- }
-
- // If anything changed (selection or current dive), send a final signal.
- if (!divesToSelect.empty() || !divesToDeselect.empty() || currentDiveChanged)
- selectionChanged = true;
-}
-
-void DiveListBase::undo()
-{
- auto marker = diveListNotifier.enterCommand();
- initWork();
- undoit();
- finishWork();
-}
-
-void DiveListBase::redo()
-{
- auto marker = diveListNotifier.enterCommand();
- initWork();
- redoit();
- finishWork();
-}
-
-AddDive::AddDive(dive *d, bool autogroup, bool newNumber)
+AddDive::AddDive(dive *d)
{
setText(tr("add dive"));
- // By convention, d is "displayed dive" and can be overwritten.
d->maxdepth.mm = 0;
- d->dc.maxdepth.mm = 0;
fixup_dive(d);
-
- // Get an owning pointer to a copied or moved dive
- // Note: if move is true, this destroys the old dive!
- OwningDivePtr divePtr(clone_dive(d));
- divePtr->selected = false; // If we clone a planned dive, it might have been selected.
- // We have to clear the flag, as selections will be managed
- // on dive-addition.
-
- // If we alloc a new-trip for autogrouping, get an owning pointer to it.
- OwningTripPtr allocTrip;
- dive_trip *trip = divePtr->divetrip;
- // We have to delete the pointer-to-trip, because this would prevent the core from adding to the trip
- // and we would get the count-of-dives in the trip wrong. Yes, that's all horribly subtle!
- divePtr->divetrip = nullptr;
- if (!trip && autogroup) {
- bool alloc;
- trip = get_trip_for_new_dive(divePtr.get(), &alloc);
- if (alloc)
- allocTrip.reset(trip);
- }
-
- int idx = dive_get_insertion_index(divePtr.get());
- if (newNumber)
- divePtr->number = get_dive_nr_at_idx(idx);
-
- divesToAdd.push_back({ std::move(divePtr), std::move(allocTrip), trip, idx });
+ diveToAdd.trip = d->divetrip;
+ d->divetrip = nullptr;
+ diveToAdd.idx = dive_get_insertion_index(d);
+ d->number = get_dive_nr_at_idx(diveToAdd.idx);
+ diveToAdd.dive.reset(clone_dive(d));
}
bool AddDive::workToBeDone()
@@ -518,34 +160,24 @@ bool AddDive::workToBeDone()
return true;
}
-void AddDive::redoit()
+void AddDive::redo()
{
- // Remember selection so that we can undo it
- selection = getDiveSelection();
- currentDive = current_dive;
-
- divesToRemove = addDives(divesToAdd);
+ diveToRemove = addDive(diveToAdd);
mark_divelist_changed(true);
- // Select the newly added dive
- restoreSelection(divesToRemove, divesToRemove[0]);
-
- // Exit from edit mode, but don't recalculate dive list
- // TODO: Remove edit mode
- MainWindow::instance()->refreshDisplay(false);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->dive_list()->unselectDives();
+ MainWindow::instance()->dive_list()->selectDive(diveToAdd.idx, true);
+ MainWindow::instance()->refreshDisplay();
}
-void AddDive::undoit()
+void AddDive::undo()
{
- // Simply remove the dive that was previously added...
- divesToAdd = removeDives(divesToRemove);
-
- // ...and restore the selection
- restoreSelection(selection, currentDive);
+ // Simply remove the dive that was previously added
+ diveToAdd = removeDive(diveToRemove);
- // Exit from edit mode, but don't recalculate dive list
- // TODO: Remove edit mode
- MainWindow::instance()->refreshDisplay(false);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
}
DeleteDive::DeleteDive(const QVector<struct dive*> &divesToDeleteIn) : divesToDelete(divesToDeleteIn.toStdVector())
@@ -558,31 +190,23 @@ bool DeleteDive::workToBeDone()
return !divesToDelete.empty();
}
-void DeleteDive::undoit()
+void DeleteDive::undo()
{
divesToDelete = addDives(divesToAdd);
+
mark_divelist_changed(true);
- // Select all re-added dives and make the first one current
- dive *currentDive = !divesToDelete.empty() ? divesToDelete[0] : nullptr;
- restoreSelection(divesToDelete, currentDive);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
}
-void DeleteDive::redoit()
+void DeleteDive::redo()
{
divesToAdd = removeDives(divesToDelete);
mark_divelist_changed(true);
- // Deselect all dives and select dive that was close to the first deleted dive
- dive *newCurrent = nullptr;
- if (!divesToAdd.empty()) {
- timestamp_t when = divesToAdd[0].dive->when;
- newCurrent = find_next_visible_dive(when);
- }
- if (newCurrent)
- restoreSelection(std::vector<dive *>{ newCurrent }, newCurrent);
- else
- restoreSelection(std::vector<dive *>(), nullptr);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
}
@@ -592,30 +216,20 @@ ShiftTime::ShiftTime(const QVector<dive *> &changedDives, int amount)
setText(tr("shift time of %n dives", "", changedDives.count()));
}
-void ShiftTime::redoit()
+void ShiftTime::undo()
{
for (dive *d: diveList)
d->when -= timeChanged;
// Changing times may have unsorted the dive table
sort_table(&dive_table);
-
- // We send one dives-deleted signal per trip (see comments in DiveListNotifier.h).
- // Therefore, collect all dives in a array and sort by trip.
- std::vector<std::pair<dive_trip *, dive *>> dives;
- dives.reserve(diveList.size());
- for (dive *d: diveList)
- dives.push_back({ d->divetrip, d });
-
- // Send signals.
- processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- emit diveListNotifier.divesTimeChanged(trip, timeChanged, divesInTrip);
- });
+ mark_divelist_changed(true);
// Negate the time-shift so that the next call does the reverse
timeChanged = -timeChanged;
- mark_divelist_changed(true);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
}
bool ShiftTime::workToBeDone()
@@ -623,22 +237,25 @@ bool ShiftTime::workToBeDone()
return !diveList.isEmpty();
}
-void ShiftTime::undoit()
+void ShiftTime::redo()
{
- // Same as redoit(), since after redoit() we reversed the timeOffset
- redoit();
+ // Same as undo(), since after undo() we reversed the timeOffset
+ undo();
}
-RenumberDives::RenumberDives(const QVector<QPair<dive *, int>> &divesToRenumberIn) : divesToRenumber(divesToRenumberIn)
+RenumberDives::RenumberDives(const QVector<QPair<int, int>> &divesToRenumberIn) : divesToRenumber(divesToRenumberIn)
{
setText(tr("renumber %n dive(s)", "", divesToRenumber.count()));
}
-void RenumberDives::undoit()
+void RenumberDives::undo()
{
renumberDives(divesToRenumber);
mark_divelist_changed(true);
+
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
}
bool RenumberDives::workToBeDone()
@@ -646,10 +263,10 @@ bool RenumberDives::workToBeDone()
return !divesToRenumber.isEmpty();
}
-void RenumberDives::redoit()
+void RenumberDives::redo()
{
// Redo and undo do the same thing!
- undoit();
+ undo();
}
bool TripBase::workToBeDone()
@@ -657,17 +274,20 @@ bool TripBase::workToBeDone()
return !divesToMove.divesToMove.empty();
}
-void TripBase::redoit()
+void TripBase::redo()
{
moveDivesBetweenTrips(divesToMove);
mark_divelist_changed(true);
+
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
}
-void TripBase::undoit()
+void TripBase::undo()
{
// Redo and undo do the same thing!
- redoit();
+ redo();
}
RemoveDivesFromTrip::RemoveDivesFromTrip(const QVector<dive *> &divesToRemove)
@@ -748,18 +368,14 @@ SplitDives::SplitDives(dive *d, duration_t time)
split_dive_dont_insert(d, &new1, &new2) :
split_dive_at_time_dont_insert(d, time, &new1, &new2);
- // If this didn't work, simply return. Empty arrays indicate that nothing is to be done.
- if (idx < 0)
+ // If this didn't work, reset pointers so that redo() and undo() do nothing
+ if (idx < 0) {
+ diveToSplit = nullptr;
+ divesToUnsplit[0] = divesToUnsplit[1];
return;
+ }
- // Currently, the core code selects the dive -> this is not what we want, as
- // we manually manage the selection post-command.
- // TODO: Reset selection in core.
- new1->selected = false;
- new2->selected = false;
-
- diveToSplit.push_back(d);
- splitDives.resize(2);
+ diveToSplit = d;
splitDives[0].dive.reset(new1);
splitDives[0].trip = d->divetrip;
splitDives[0].idx = idx;
@@ -770,34 +386,45 @@ SplitDives::SplitDives(dive *d, duration_t time)
bool SplitDives::workToBeDone()
{
- return !diveToSplit.empty();
+ return !!diveToSplit;
}
-void SplitDives::redoit()
+void SplitDives::redo()
{
- divesToUnsplit = addDives(splitDives);
- unsplitDive = removeDives(diveToSplit);
+ if (!diveToSplit)
+ return;
+ divesToUnsplit[0] = addDive(splitDives[0]);
+ divesToUnsplit[1] = addDive(splitDives[1]);
+ unsplitDive = removeDive(diveToSplit);
mark_divelist_changed(true);
- // Select split dives and make first dive current
- restoreSelection(divesToUnsplit, divesToUnsplit[0]);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
+ MainWindow::instance()->refreshProfile();
}
-void SplitDives::undoit()
+void SplitDives::undo()
{
- // Note: reverse order with respect to redoit()
- diveToSplit = addDives(unsplitDive);
- splitDives = removeDives(divesToUnsplit);
+ if (!unsplitDive.dive)
+ return;
+ // Note: reverse order with respect to redo()
+ diveToSplit = addDive(unsplitDive);
+ splitDives[1] = removeDive(divesToUnsplit[1]);
+ splitDives[0] = removeDive(divesToUnsplit[0]);
mark_divelist_changed(true);
- // Select unsplit dive and make it current
- restoreSelection(diveToSplit, diveToSplit[0] );
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
+ MainWindow::instance()->refreshProfile();
}
MergeDives::MergeDives(const QVector <dive *> &dives)
{
setText(tr("merge dive"));
+ // We start in redo mode
+ diveToUnmerge = nullptr;
+
// Just a safety check - if there's not two or more dives - do nothing
// The caller should have made sure that this doesn't happen.
if (dives.count() < 2) {
@@ -808,11 +435,6 @@ MergeDives::MergeDives(const QVector <dive *> &dives)
dive_trip *preferred_trip;
OwningDivePtr d(merge_dives(dives[0], dives[1], dives[1]->when - dives[0]->when, false, &preferred_trip));
- // Currently, the core code selects the dive -> this is not what we want, as
- // we manually manage the selection post-command.
- // TODO: Remove selection code from core.
- d->selected = false;
-
// Set the preferred dive trip, so that for subsequent merges the better trip can be selected
d->divetrip = preferred_trip;
for (int i = 2; i < dives.count(); ++i) {
@@ -864,41 +486,42 @@ MergeDives::MergeDives(const QVector <dive *> &dives)
// Stop renumbering if stuff isn't in order (see also core/divelist.c)
if (newnr <= previousnr)
break;
- divesToRenumber.append(QPair<dive *,int>(dive_table.dives[i], newnr));
+ divesToRenumber.append(QPair<int,int>(dive_table.dives[i]->id, newnr));
previousnr = newnr;
}
}
- mergedDive.resize(1);
- mergedDive[0].dive = std::move(d);
- mergedDive[0].idx = get_divenr(dives[0]);
- mergedDive[0].trip = preferred_trip;
+ mergedDive.dive = std::move(d);
+ mergedDive.idx = get_divenr(dives[0]);
+ mergedDive.trip = preferred_trip;
divesToMerge = dives.toStdVector();
}
bool MergeDives::workToBeDone()
{
- return !mergedDive.empty();
+ return !!mergedDive.dive;
}
-void MergeDives::redoit()
+void MergeDives::redo()
{
renumberDives(divesToRenumber);
- diveToUnmerge = addDives(mergedDive);
+ diveToUnmerge = addDive(mergedDive);
unmergedDives = removeDives(divesToMerge);
- // Select merged dive and make it current
- restoreSelection(diveToUnmerge, diveToUnmerge[0]);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
+ MainWindow::instance()->refreshProfile();
}
-void MergeDives::undoit()
+void MergeDives::undo()
{
divesToMerge = addDives(unmergedDives);
- mergedDive = removeDives(diveToUnmerge);
+ mergedDive = removeDive(diveToUnmerge);
renumberDives(divesToRenumber);
- // Select unmerged dives and make first one current
- restoreSelection(divesToMerge, divesToMerge[0]);
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
+ MainWindow::instance()->refreshProfile();
}
} // namespace Command