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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2019-08-30 15:25:59 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2019-09-06 11:48:47 -0700
commitbce31ab8621537441b42389801e20de56861438c (patch)
treeae5886ec0a33304666817cea0240a07615861f1c /desktop-widgets/mapwidget.h
parent28cb75b73d3d0fa4cd8dcf3aa5884e93cb13a5d2 (diff)
downloadsubsurface-bce31ab8621537441b42389801e20de56861438c.tar.gz
Map: generate pixmap name in model
Experimentation has shown that the image of a flag will only be changed after dataChanged() if it is a simple property. The old code had a complex QML expression and then - for some reason - it didn't work. To give us better control over the flags and avoid full reloads of the map therefore introduce a model-property pixmap name. The name depends on whether the site is selected and if not, whether we are in divesite-edit mode. This makes the code rather convoluted. Firstly, we have to save whether the site is selected in the map-item. Secondly we have to access the global map-widget, which in turn has to go to the map-widget helper (layering violation!). Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'desktop-widgets/mapwidget.h')
-rw-r--r--desktop-widgets/mapwidget.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/desktop-widgets/mapwidget.h b/desktop-widgets/mapwidget.h
index c534c1bb3..bc9303166 100644
--- a/desktop-widgets/mapwidget.h
+++ b/desktop-widgets/mapwidget.h
@@ -23,6 +23,7 @@ public:
static MapWidget *instance();
void reload();
+ bool editMode() const;
public slots:
void centerOnDiveSite(struct dive_site *);